/* * Copyright (C) 2002-2004 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef VGA_H_ #define VGA_H_ #include #include "dosbox.h" enum VGAModes { M_TEXT2,M_TEXT16, M_HERC, M_CGA2,M_CGA4,M_CGA16, M_TANDY16, M_EGA2,M_EGA4,M_EGA16, M_VGA, M_LIN8, M_ERROR, }; #define CLK_25 25175 #define CLK_28 28322 #define MIN_VCO 180000 #define MAX_VCO 360000 #define S3_CLOCK_REF 14318 /* KHz */ #define S3_CLOCK(_M,_N,_R) ((S3_CLOCK_REF * ((_M) + 2)) / (((_N) + 2) * (1 << (_R)))) #define S3_MAX_CLOCK 150000 /* KHz */ typedef struct { bool attrindex; } VGA_Internal; typedef struct { /* Memory handlers */ Bitu mh_mask; /* Video drawing */ Bitu display_start; Bitu real_start; bool retrace; /* A retrace is active */ Bitu scan_len; Bitu cursor_start; /* Some other screen related variables */ Bitu line_compare; bool chained; /* Enable or Disabled Chain 4 Mode */ bool blinking; /* Attribute bit 7 is blinking */ /* Pixel Scrolling */ Bit8u pel_panning; /* Amount of pixels to skip when starting horizontal line */ Bit8u hlines_skip; Bit8u bytes_skip; /* Specific stuff memory write/read handling */ Bit8u read_mode; Bit8u write_mode; Bit8u read_map_select; Bit8u color_dont_care; Bit8u color_compare; Bit8u data_rotate; Bit8u raster_op; Bit32u full_bit_mask; Bit32u full_map_mask; Bit32u full_not_map_mask; Bit32u full_set_reset; Bit32u full_not_enable_set_reset; Bit32u full_enable_set_reset; Bit32u full_enable_and_set_reset; } VGA_Config; typedef struct { bool resizing; bool drawing; Bitu width; Bitu height; Bitu pitch; Bitu blocks; Bitu panning; Bitu address; Bitu address_add; Bitu address_line_total; Bitu address_line; Bitu lines_total; Bitu lines_left; Bitu lines_scaled; Bitu split_line; Bitu parts_total; Bitu parts_lines; Bitu parts_left; struct { Bitu vtotal; Bitu vstart; Bitu vend; Bitu htotal; Bitu hstart; Bitu hend; Bitu parts; } micro; Bitu scaleh; bool double_scan; bool double_scan_active; Bit8u font_height; Bit8u font[64*1024]; Bitu font1_start; Bitu font2_start; Bitu blinking; struct { Bit8u sline,eline; Bit8u count,delay; Bit8u enabled; } cursor; } VGA_Draw; typedef struct { Bit8u bank; Bit8u reg_lock1; Bit8u reg_lock2; Bit8u reg_31; Bit8u reg_35; Bit8u reg_43; Bit8u reg_58; Bit8u reg_51; Bit8u reg_55; Bit8u ex_hor_overflow; Bit8u ex_ver_overflow; Bit16u la_window; struct { Bit8u r; Bit8u n; Bit8u m; } clk[4],mclk; struct { Bit8u lock; Bit8u cmd; } pll; } VGA_S3; typedef struct { Bit8u mode_control; Bit8u enable_bits; } VGA_HERC; typedef struct { Bit8u mode_control; Bit8u color_select; } VGA_CGA; typedef struct { Bit8u mem_bank; Bit8u disp_bank; Bit8u reg_index; Bit8u mode_control1; Bit8u palette_mask; Bit8u border_color; Bit8u mode_control2; } VGA_TANDY; typedef struct { Bit8u index; Bit8u reset; Bit8u clocking_mode; Bit8u map_mask; Bit8u character_map_select; Bit8u memory_mode; } VGA_Seq; typedef struct { Bit8u palette[16]; Bit8u mode_control; Bit8u horizontal_pel_panning; Bit8u overscan_color; Bit8u color_plane_enable; Bit8u color_select; Bit8u index; Bit8u enabled; } VGA_Attr; typedef struct { Bit8u horizontal_total; Bit8u horizontal_display_end; Bit8u start_horizontal_blanking; Bit8u end_horizontal_blanking; Bit8u start_horizontal_retrace; Bit8u end_horizontal_retrace; Bit8u vertical_total; Bit8u overflow; Bit8u preset_row_scan; Bit8u maximum_scan_line; Bit8u cursor_start; Bit8u cursor_end; Bit8u start_address_high; Bit8u start_address_low; Bit8u cursor_location_high; Bit8u cursor_location_low; Bit8u vertical_retrace_start; Bit8u vertical_retrace_end; Bit8u vertical_display_end; Bit8u offset; Bit8u underline_location; Bit8u start_vertical_blanking; Bit8u end_vertical_blanking; Bit8u mode_control; Bit8u line_compare; Bit8u index; bool read_only; } VGA_Crtc; typedef struct { Bit8u index; Bit8u set_reset; Bit8u enable_set_reset; Bit8u color_compare; Bit8u data_rotate; Bit8u read_map_select; Bit8u mode; Bit8u miscellaneous; Bit8u color_dont_care; Bit8u bit_mask; } VGA_Gfx; struct RGBEntry { Bit8u red; Bit8u green; Bit8u blue; }; typedef struct { Bit8u bits; /* DAC bits, usually 6 or 8 */ Bit8u pel_mask; Bit8u pel_index; Bit8u state; Bit8u write_index; Bit8u read_index; Bitu first_changed; RGBEntry rgb[0x100]; Bit8u attr[16]; } VGA_Dac; union VGA_Latch { Bit32u d; Bit8u b[4]; }; union VGA_Memory { Bit8u linear[512*1024*4]; Bit8u paged[512*1024][4]; VGA_Latch latched[512*1024]; }; typedef struct { VGAModes mode; /* The mode the vga system is in */ Bit8u misc_output; VGA_Draw draw; VGA_Config config; VGA_Internal internal; /* Internal module groups */ VGA_Seq seq; VGA_Attr attr; VGA_Crtc crtc; VGA_Gfx gfx; VGA_Dac dac; VGA_Latch latch; VGA_S3 s3; VGA_HERC herc; VGA_CGA cga; VGA_TANDY tandy; VGA_Memory mem; } VGA_Type; /* Functions for different resolutions */ void VGA_SetMode(VGAModes mode); void VGA_SetupHandlers(void); void VGA_StartResize(void); void VGA_SetupDrawing(void); /* Some DAC/Attribute functions */ void VGA_DAC_CombineColor(Bit8u attr,Bit8u pal); void VGA_ATTR_SetPalette(Bit8u index,Bit8u val); /* The VGA Subfunction startups */ void VGA_SetupAttr(void); void VGA_SetupMemory(void); void VGA_SetupDAC(void); void VGA_SetupCRTC(void); void VGA_SetupMisc(void); void VGA_SetupGFX(void); void VGA_SetupSEQ(void); /* Some Support Functions */ void VGA_SetClock(Bitu which,Bitu target); void VGA_DACSetEntirePalette(void); void VGA_StartRetrace(void); void VGA_StartUpdateLFB(void); void VGA_SetBlinking(Bitu enabled); extern VGA_Type vga; extern Bit32u ExpandTable[256]; extern Bit32u FillTable[16]; extern Bit32u CGA_2_Table[16]; extern Bit32u CGA_4_Table[256]; extern Bit32u CGA_16_Table[256]; extern Bit32u TXT_Font_Table[16]; extern Bit32u TXT_FG_Table[16]; extern Bit32u TXT_BG_Table[16]; extern Bit32u Expand16Table[4][16]; extern Bit32u Expand16BigTable[0x10000]; #endif