Things needed for compilation. SDL The Simple DirectMedia Library available at http://www.libsdl.org The dll distributed with the windows version of DOSBox is slightly modified. You can find the changes in the sourcepackage of DOSBox (src/platform/sdl-win32.diff). If you want the patched sourcetree send us an email. (see README) Licensed under LGPL Curses (optional) If you want to enable the debugger you need a curses library. ncurses should be installed on just about every unix distro. For win32 get pdcurses at http://pdcurses.sourceforge.net License: Open source Libpng (optional) Needed for the screenshots. For win32 get libpng from http://gnuwin32.sourceforge.net/packages.html See http://www.libpng.org/pub/png/ for more details. License: Open Source Zlib (optional) Needed by libpng. For win32 get libz (rename to zlib) from http://gnuwin32.sourceforge.net/packages.html See http://www.zlib.net for more details. License: Open Source SDL_Net (optional) For modem/ipx support. Get it from http://www.libsdl.org/projects/SDL_net/ Licensed under LGPL SDL_Sound For compressed audio on diskimages. (optional) This is for cue/bin cdrom images with compressed (mp3/ogg) audio tracks. Get it from http://icculus.org/SDL_sound Licenced under LGPL ALSA_Headers (optional) for Alsa support under linux. Part of the linux kernel sources Licensed under LGPL If you want compile from the CVS under a unix system, you'll also need automake (>=1.6), autoconf(>=2.50). Should be available at http://www.gnu.org For building on unix systems. If you are building from the cvs run ./autogen.sh first before doing the following. 1. ./configure 2. make In step 1 you could add the following switches: --enable-debug enables the internal debugger. --enable-debug=heavy enables even more debug options. Dosbox should then be run from a xterm and when the sdl- window is active press alt-pause to enter the debugger. --enable-core-inline enables some memory increasing inlines. This greatly increases compiletime for maybe a increase in speed. --disable-fpu disables the emulated fpu. Although the fpu emulation code isn't finished and isn't entirely accurate it's advised to leave it on. --disable-fpu-x86 disables the assembly fpu core. Although relatively new the x86 fpu core has more accuracy then the regular fpu core. --disable-dynamic-x86 disables the dynamic x86 specific cpu core. Although it might be be a bit unstable, it can greatly improve the speed of dosbox on x86 hosts. Please note that this option on x86 will result in a different dynamic/recompiling cpu core being compiled then the default. For more information see the option --disable-dynrec --disable-dynrec disables the recompiling cpu core. Currently x86 and x86_64 only. You can activate this core on x86 by disabling the dynamic-x86 core. --disable-dynamic-core disables all dynamic cores. (same effect as --disable-dynamic-x86 --disable-dynrec) --disable-unaligned-memory disables unaligned memory access. Check the src subdir for the binary. NOTE: If capslock and numlock appear to be broken. open src/ints/bios_keyboard.cpp and go to line 30 and read there how to fix it. Build instructions for VC++6 Don't use VC++ 6:it creates faulty code in core_normal.cpp