dosbox-wii/include/mixer.h

114 lines
3.5 KiB
C++

/*
* Copyright (C) 2002-2011 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef DOSBOX_MIXER_H
#define DOSBOX_MIXER_H
#ifndef DOSBOX_DOSBOX_H
#include "dosbox.h"
#endif
typedef void (*MIXER_MixHandler)(Bit8u * sampdate,Bit32u len);
typedef void (*MIXER_Handler)(Bitu len);
enum BlahModes {
MIXER_8MONO,MIXER_8STEREO,
MIXER_16MONO,MIXER_16STEREO
};
enum MixerModes {
M_8M,M_8S,
M_16M,M_16S
};
#define MIXER_BUFSIZE (16*1024)
#define MIXER_BUFMASK (MIXER_BUFSIZE-1)
extern Bit8u MixTemp[MIXER_BUFSIZE];
#define MAX_AUDIO ((1<<(16-1))-1)
#define MIN_AUDIO -(1<<(16-1))
class MixerChannel {
public:
void SetVolume(float _left,float _right);
void SetScale( float f );
void UpdateVolume(void);
void SetFreq(Bitu _freq);
void Mix(Bitu _needed);
void AddSilence(void); //Fill up until needed
template<class Type,bool stereo,bool signeddata,bool nativeorder>
void AddSamples(Bitu len, const Type* data);
void AddSamples_m8(Bitu len, const Bit8u * data);
void AddSamples_s8(Bitu len, const Bit8u * data);
void AddSamples_m8s(Bitu len, const Bit8s * data);
void AddSamples_s8s(Bitu len, const Bit8s * data);
void AddSamples_m16(Bitu len, const Bit16s * data);
void AddSamples_s16(Bitu len, const Bit16s * data);
void AddSamples_m16u(Bitu len, const Bit16u * data);
void AddSamples_s16u(Bitu len, const Bit16u * data);
void AddSamples_m32(Bitu len, const Bit32s * data);
void AddSamples_s32(Bitu len, const Bit32s * data);
void AddSamples_m16_nonnative(Bitu len, const Bit16s * data);
void AddSamples_s16_nonnative(Bitu len, const Bit16s * data);
void AddSamples_m16u_nonnative(Bitu len, const Bit16u * data);
void AddSamples_s16u_nonnative(Bitu len, const Bit16u * data);
void AddSamples_m32_nonnative(Bitu len, const Bit32s * data);
void AddSamples_s32_nonnative(Bitu len, const Bit32s * data);
void AddStretched(Bitu len,Bit16s * data); //Strech block up into needed data
void FillUp(void);
void Enable(bool _yesno);
MIXER_Handler handler;
float volmain[2];
float scale;
Bit32s volmul[2];
Bitu freq_add,freq_index;
Bitu done,needed;
Bits last[2];
const char * name;
bool enabled;
MixerChannel * next;
};
MixerChannel * MIXER_AddChannel(MIXER_Handler handler,Bitu freq,const char * name);
MixerChannel * MIXER_FindChannel(const char * name);
/* Find the device you want to delete with findchannel "delchan gets deleted" */
void MIXER_DelChannel(MixerChannel* delchan);
/* Object to maintain a mixerchannel; As all objects it registers itself with create
* and removes itself when destroyed. */
class MixerObject{
private:
bool installed;
char m_name[32];
public:
MixerObject():installed(false){};
MixerChannel* Install(MIXER_Handler handler,Bitu freq,const char * name);
~MixerObject();
};
/* PC Speakers functions, tightly related to the timer functions */
void PCSPEAKER_SetCounter(Bitu cntr,Bitu mode);
void PCSPEAKER_SetType(Bitu mode);
#endif