mirror of
https://github.com/retro100/dosbox-wii.git
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634 lines
20 KiB
C++
634 lines
20 KiB
C++
/*
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* Copyright (C) 2002-2011 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <sys/types.h>
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#include <assert.h>
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#include <math.h>
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#include "dosbox.h"
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#include "video.h"
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#include "render.h"
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#include "setup.h"
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#include "control.h"
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#include "mapper.h"
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#include "cross.h"
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#include "hardware.h"
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#include "support.h"
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#include "render_scalers.h"
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Render_t render;
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ScalerLineHandler_t RENDER_DrawLine;
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static void RENDER_CallBack( GFX_CallBackFunctions_t function );
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static void Check_Palette(void) {
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/* Clean up any previous changed palette data */
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if (render.pal.changed) {
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memset(render.pal.modified, 0, sizeof(render.pal.modified));
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render.pal.changed = false;
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}
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if (render.pal.first>render.pal.last)
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return;
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Bitu i;
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switch (render.scale.outMode) {
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case scalerMode8:
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GFX_SetPalette(render.pal.first,render.pal.last-render.pal.first+1,(GFX_PalEntry *)&render.pal.rgb[render.pal.first]);
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break;
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case scalerMode15:
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case scalerMode16:
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for (i=render.pal.first;i<=render.pal.last;i++) {
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Bit8u r=render.pal.rgb[i].red;
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Bit8u g=render.pal.rgb[i].green;
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Bit8u b=render.pal.rgb[i].blue;
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Bit16u newPal = GFX_GetRGB(r,g,b);
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if (newPal != render.pal.lut.b16[i]) {
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render.pal.changed = true;
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render.pal.modified[i] = 1;
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render.pal.lut.b16[i] = newPal;
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}
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}
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break;
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case scalerMode32:
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default:
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for (i=render.pal.first;i<=render.pal.last;i++) {
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Bit8u r=render.pal.rgb[i].red;
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Bit8u g=render.pal.rgb[i].green;
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Bit8u b=render.pal.rgb[i].blue;
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Bit32u newPal = GFX_GetRGB(r,g,b);
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if (newPal != render.pal.lut.b32[i]) {
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render.pal.changed = true;
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render.pal.modified[i] = 1;
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render.pal.lut.b32[i] = newPal;
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}
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}
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break;
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}
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/* Setup pal index to startup values */
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render.pal.first=256;
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render.pal.last=0;
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}
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void RENDER_SetPal(Bit8u entry,Bit8u red,Bit8u green,Bit8u blue) {
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render.pal.rgb[entry].red=red;
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render.pal.rgb[entry].green=green;
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render.pal.rgb[entry].blue=blue;
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if (render.pal.first>entry) render.pal.first=entry;
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if (render.pal.last<entry) render.pal.last=entry;
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}
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static void RENDER_EmptyLineHandler(const void * src) {
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}
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static void RENDER_StartLineHandler(const void * s) {
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if (s) {
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const Bitu *src = (Bitu*)s;
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Bitu *cache = (Bitu*)(render.scale.cacheRead);
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for (Bits x=render.src.start;x>0;) {
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if (GCC_UNLIKELY(src[0] != cache[0])) {
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if (!GFX_StartUpdate( render.scale.outWrite, render.scale.outPitch )) {
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RENDER_DrawLine = RENDER_EmptyLineHandler;
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return;
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}
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render.scale.outWrite += render.scale.outPitch * Scaler_ChangedLines[0];
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RENDER_DrawLine = render.scale.lineHandler;
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RENDER_DrawLine( s );
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return;
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}
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x--; src++; cache++;
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}
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}
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render.scale.cacheRead += render.scale.cachePitch;
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Scaler_ChangedLines[0] += Scaler_Aspect[ render.scale.inLine ];
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render.scale.inLine++;
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render.scale.outLine++;
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}
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static void RENDER_FinishLineHandler(const void * s) {
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if (s) {
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const Bitu *src = (Bitu*)s;
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Bitu *cache = (Bitu*)(render.scale.cacheRead);
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for (Bits x=render.src.start;x>0;) {
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cache[0] = src[0];
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x--; src++; cache++;
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}
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}
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render.scale.cacheRead += render.scale.cachePitch;
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}
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static void RENDER_ClearCacheHandler(const void * src) {
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Bitu x, width;
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Bit32u *srcLine, *cacheLine;
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srcLine = (Bit32u *)src;
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cacheLine = (Bit32u *)render.scale.cacheRead;
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width = render.scale.cachePitch / 4;
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for (x=0;x<width;x++)
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cacheLine[x] = ~srcLine[x];
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render.scale.lineHandler( src );
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}
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bool RENDER_StartUpdate(void) {
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if (GCC_UNLIKELY(render.updating))
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return false;
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if (GCC_UNLIKELY(!render.active))
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return false;
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if (GCC_UNLIKELY(render.frameskip.count<render.frameskip.max)) {
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render.frameskip.count++;
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return false;
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}
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render.frameskip.count=0;
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if (render.scale.inMode == scalerMode8) {
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Check_Palette();
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}
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render.scale.inLine = 0;
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render.scale.outLine = 0;
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render.scale.cacheRead = (Bit8u*)&scalerSourceCache;
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render.scale.outWrite = 0;
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render.scale.outPitch = 0;
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Scaler_ChangedLines[0] = 0;
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Scaler_ChangedLineIndex = 0;
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/* Clearing the cache will first process the line to make sure it's never the same */
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if (GCC_UNLIKELY( render.scale.clearCache) ) {
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// LOG_MSG("Clearing cache");
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//Will always have to update the screen with this one anyway, so let's update already
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if (GCC_UNLIKELY(!GFX_StartUpdate( render.scale.outWrite, render.scale.outPitch )))
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return false;
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render.fullFrame = true;
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render.scale.clearCache = false;
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RENDER_DrawLine = RENDER_ClearCacheHandler;
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} else {
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if (render.pal.changed) {
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/* Assume pal changes always do a full screen update anyway */
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if (GCC_UNLIKELY(!GFX_StartUpdate( render.scale.outWrite, render.scale.outPitch )))
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return false;
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RENDER_DrawLine = render.scale.linePalHandler;
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render.fullFrame = true;
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} else {
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RENDER_DrawLine = RENDER_StartLineHandler;
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if (GCC_UNLIKELY(CaptureState & (CAPTURE_IMAGE|CAPTURE_VIDEO)))
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render.fullFrame = true;
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else
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render.fullFrame = false;
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}
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}
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render.updating = true;
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return true;
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}
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static void RENDER_Halt( void ) {
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RENDER_DrawLine = RENDER_EmptyLineHandler;
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GFX_EndUpdate( 0 );
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render.updating=false;
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render.active=false;
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}
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extern Bitu PIC_Ticks;
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void RENDER_EndUpdate( bool abort ) {
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if (GCC_UNLIKELY(!render.updating))
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return;
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RENDER_DrawLine = RENDER_EmptyLineHandler;
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if (GCC_UNLIKELY(CaptureState & (CAPTURE_IMAGE|CAPTURE_VIDEO))) {
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Bitu pitch, flags;
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flags = 0;
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if (render.src.dblw != render.src.dblh) {
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if (render.src.dblw) flags|=CAPTURE_FLAG_DBLW;
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if (render.src.dblh) flags|=CAPTURE_FLAG_DBLH;
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}
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float fps = render.src.fps;
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pitch = render.scale.cachePitch;
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if (render.frameskip.max)
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fps /= 1+render.frameskip.max;
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CAPTURE_AddImage( render.src.width, render.src.height, render.src.bpp, pitch,
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flags, fps, (Bit8u *)&scalerSourceCache, (Bit8u*)&render.pal.rgb );
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}
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if ( render.scale.outWrite ) {
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GFX_EndUpdate( abort? NULL : Scaler_ChangedLines );
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render.frameskip.hadSkip[render.frameskip.index] = 0;
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} else {
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#if 0
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Bitu total = 0, i;
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render.frameskip.hadSkip[render.frameskip.index] = 1;
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for (i = 0;i<RENDER_SKIP_CACHE;i++)
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total += render.frameskip.hadSkip[i];
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LOG_MSG( "Skipped frame %d %d", PIC_Ticks, (total * 100) / RENDER_SKIP_CACHE );
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#endif
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}
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render.frameskip.index = (render.frameskip.index + 1) & (RENDER_SKIP_CACHE - 1);
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render.updating=false;
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}
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static Bitu MakeAspectTable(Bitu skip,Bitu height,double scaley,Bitu miny) {
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Bitu i;
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double lines=0;
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Bitu linesadded=0;
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for (i=0;i<skip;i++)
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Scaler_Aspect[i] = 0;
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height += skip;
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for (i=skip;i<height;i++) {
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lines += scaley;
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if (lines >= miny) {
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Bitu templines = (Bitu)lines;
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lines -= templines;
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linesadded += templines;
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Scaler_Aspect[i] = templines;
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} else {
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Scaler_Aspect[i] = 0;
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}
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}
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return linesadded;
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}
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static void RENDER_Reset( void ) {
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Bitu width=render.src.width;
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Bitu height=render.src.height;
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bool dblw=render.src.dblw;
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bool dblh=render.src.dblh;
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double gfx_scalew;
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double gfx_scaleh;
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Bitu gfx_flags, xscale, yscale;
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ScalerSimpleBlock_t *simpleBlock = &ScaleNormal1x;
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ScalerComplexBlock_t *complexBlock = 0;
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if (render.aspect) {
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if (render.src.ratio>1.0) {
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gfx_scalew = 1;
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gfx_scaleh = render.src.ratio;
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} else {
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gfx_scalew = (1/render.src.ratio);
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gfx_scaleh = 1;
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}
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} else {
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gfx_scalew = 1;
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gfx_scaleh = 1;
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}
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if ((dblh && dblw) || (render.scale.forced && !dblh && !dblw)) {
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/* Initialize always working defaults */
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if (render.scale.size == 2)
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simpleBlock = &ScaleNormal2x;
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else if (render.scale.size == 3)
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simpleBlock = &ScaleNormal3x;
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else
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simpleBlock = &ScaleNormal1x;
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/* Maybe override them */
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#if RENDER_USE_ADVANCED_SCALERS>0
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switch (render.scale.op) {
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#if RENDER_USE_ADVANCED_SCALERS>2
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case scalerOpAdvInterp:
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if (render.scale.size == 2)
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complexBlock = &ScaleAdvInterp2x;
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else if (render.scale.size == 3)
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complexBlock = &ScaleAdvInterp3x;
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break;
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case scalerOpAdvMame:
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if (render.scale.size == 2)
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complexBlock = &ScaleAdvMame2x;
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else if (render.scale.size == 3)
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complexBlock = &ScaleAdvMame3x;
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break;
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case scalerOpHQ:
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if (render.scale.size == 2)
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complexBlock = &ScaleHQ2x;
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else if (render.scale.size == 3)
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complexBlock = &ScaleHQ3x;
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break;
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case scalerOpSuperSaI:
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if (render.scale.size == 2)
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complexBlock = &ScaleSuper2xSaI;
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break;
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case scalerOpSuperEagle:
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if (render.scale.size == 2)
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complexBlock = &ScaleSuperEagle;
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break;
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case scalerOpSaI:
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if (render.scale.size == 2)
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complexBlock = &Scale2xSaI;
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break;
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#endif
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case scalerOpTV:
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if (render.scale.size == 2)
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simpleBlock = &ScaleTV2x;
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else if (render.scale.size == 3)
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simpleBlock = &ScaleTV3x;
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break;
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case scalerOpRGB:
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if (render.scale.size == 2)
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simpleBlock = &ScaleRGB2x;
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else if (render.scale.size == 3)
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simpleBlock = &ScaleRGB3x;
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break;
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case scalerOpScan:
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if (render.scale.size == 2)
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simpleBlock = &ScaleScan2x;
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else if (render.scale.size == 3)
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simpleBlock = &ScaleScan3x;
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break;
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default:
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break;
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}
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#endif
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} else if (dblw) {
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simpleBlock = &ScaleNormalDw;
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} else if (dblh) {
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simpleBlock = &ScaleNormalDh;
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} else {
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forcenormal:
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complexBlock = 0;
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simpleBlock = &ScaleNormal1x;
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}
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if (complexBlock) {
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#if RENDER_USE_ADVANCED_SCALERS>1
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if ((width >= SCALER_COMPLEXWIDTH - 16) || height >= SCALER_COMPLEXHEIGHT - 16) {
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LOG_MSG("Scaler can't handle this resolution, going back to normal");
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goto forcenormal;
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}
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#else
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goto forcenormal;
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#endif
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gfx_flags = complexBlock->gfxFlags;
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xscale = complexBlock->xscale;
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yscale = complexBlock->yscale;
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// LOG_MSG("Scaler:%s",complexBlock->name);
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} else {
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gfx_flags = simpleBlock->gfxFlags;
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xscale = simpleBlock->xscale;
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yscale = simpleBlock->yscale;
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// LOG_MSG("Scaler:%s",simpleBlock->name);
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}
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switch (render.src.bpp) {
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case 8:
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render.src.start = ( render.src.width * 1) / sizeof(Bitu);
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if (gfx_flags & GFX_CAN_8)
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gfx_flags |= GFX_LOVE_8;
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else
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gfx_flags |= GFX_LOVE_32;
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break;
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case 15:
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render.src.start = ( render.src.width * 2) / sizeof(Bitu);
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gfx_flags |= GFX_LOVE_15;
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gfx_flags = (gfx_flags & ~GFX_CAN_8) | GFX_RGBONLY;
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break;
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case 16:
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render.src.start = ( render.src.width * 2) / sizeof(Bitu);
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gfx_flags |= GFX_LOVE_16;
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gfx_flags = (gfx_flags & ~GFX_CAN_8) | GFX_RGBONLY;
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break;
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case 32:
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render.src.start = ( render.src.width * 4) / sizeof(Bitu);
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gfx_flags |= GFX_LOVE_32;
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gfx_flags = (gfx_flags & ~GFX_CAN_8) | GFX_RGBONLY;
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break;
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}
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gfx_flags=GFX_GetBestMode(gfx_flags);
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if (!gfx_flags) {
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if (!complexBlock && simpleBlock == &ScaleNormal1x)
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E_Exit("Failed to create a rendering output");
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else
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goto forcenormal;
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}
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width *= xscale;
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Bitu skip = complexBlock ? 1 : 0;
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if (gfx_flags & GFX_SCALING) {
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height = MakeAspectTable(skip, render.src.height, yscale, yscale );
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} else {
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if ((gfx_flags & GFX_CAN_RANDOM) && gfx_scaleh > 1) {
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gfx_scaleh *= yscale;
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height = MakeAspectTable( skip, render.src.height, gfx_scaleh, yscale );
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} else {
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gfx_flags &= ~GFX_CAN_RANDOM; //Hardware surface when possible
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height = MakeAspectTable( skip, render.src.height, yscale, yscale);
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}
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}
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/* Setup the scaler variables */
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gfx_flags=GFX_SetSize(width,height,gfx_flags,gfx_scalew,gfx_scaleh,&RENDER_CallBack);
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if (gfx_flags & GFX_CAN_8)
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render.scale.outMode = scalerMode8;
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else if (gfx_flags & GFX_CAN_15)
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render.scale.outMode = scalerMode15;
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else if (gfx_flags & GFX_CAN_16)
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render.scale.outMode = scalerMode16;
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else if (gfx_flags & GFX_CAN_32)
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render.scale.outMode = scalerMode32;
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else
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E_Exit("Failed to create a rendering output");
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ScalerLineBlock_t *lineBlock;
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if (gfx_flags & GFX_HARDWARE) {
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#if RENDER_USE_ADVANCED_SCALERS>1
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if (complexBlock) {
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lineBlock = &ScalerCache;
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render.scale.complexHandler = complexBlock->Linear[ render.scale.outMode ];
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} else
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#endif
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{
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render.scale.complexHandler = 0;
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lineBlock = &simpleBlock->Linear;
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}
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} else {
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#if RENDER_USE_ADVANCED_SCALERS>1
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if (complexBlock) {
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lineBlock = &ScalerCache;
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render.scale.complexHandler = complexBlock->Random[ render.scale.outMode ];
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} else
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#endif
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{
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render.scale.complexHandler = 0;
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lineBlock = &simpleBlock->Random;
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}
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}
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switch (render.src.bpp) {
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case 8:
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render.scale.lineHandler = (*lineBlock)[0][render.scale.outMode];
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render.scale.linePalHandler = (*lineBlock)[4][render.scale.outMode];
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render.scale.inMode = scalerMode8;
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render.scale.cachePitch = render.src.width * 1;
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break;
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case 15:
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render.scale.lineHandler = (*lineBlock)[1][render.scale.outMode];
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render.scale.linePalHandler = 0;
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render.scale.inMode = scalerMode15;
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render.scale.cachePitch = render.src.width * 2;
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break;
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case 16:
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render.scale.lineHandler = (*lineBlock)[2][render.scale.outMode];
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|
render.scale.linePalHandler = 0;
|
|
render.scale.inMode = scalerMode16;
|
|
render.scale.cachePitch = render.src.width * 2;
|
|
break;
|
|
case 32:
|
|
render.scale.lineHandler = (*lineBlock)[3][render.scale.outMode];
|
|
render.scale.linePalHandler = 0;
|
|
render.scale.inMode = scalerMode32;
|
|
render.scale.cachePitch = render.src.width * 4;
|
|
break;
|
|
default:
|
|
E_Exit("RENDER:Wrong source bpp %d", render.src.bpp );
|
|
}
|
|
render.scale.blocks = render.src.width / SCALER_BLOCKSIZE;
|
|
render.scale.lastBlock = render.src.width % SCALER_BLOCKSIZE;
|
|
render.scale.inHeight = render.src.height;
|
|
/* Reset the palette change detection to it's initial value */
|
|
render.pal.first= 0;
|
|
render.pal.last = 255;
|
|
render.pal.changed = false;
|
|
memset(render.pal.modified, 0, sizeof(render.pal.modified));
|
|
//Finish this frame using a copy only handler
|
|
RENDER_DrawLine = RENDER_FinishLineHandler;
|
|
render.scale.outWrite = 0;
|
|
/* Signal the next frame to first reinit the cache */
|
|
render.scale.clearCache = true;
|
|
render.active=true;
|
|
}
|
|
|
|
static void RENDER_CallBack( GFX_CallBackFunctions_t function ) {
|
|
if (function == GFX_CallBackStop) {
|
|
RENDER_Halt( );
|
|
return;
|
|
} else if (function == GFX_CallBackRedraw) {
|
|
render.scale.clearCache = true;
|
|
return;
|
|
} else if ( function == GFX_CallBackReset) {
|
|
GFX_EndUpdate( 0 );
|
|
RENDER_Reset();
|
|
} else {
|
|
E_Exit("Unhandled GFX_CallBackReset %d", function );
|
|
}
|
|
}
|
|
|
|
void RENDER_SetSize(Bitu width,Bitu height,Bitu bpp,float fps,double ratio,bool dblw,bool dblh) {
|
|
RENDER_Halt( );
|
|
if (!width || !height || width > SCALER_MAXWIDTH || height > SCALER_MAXHEIGHT) {
|
|
return;
|
|
}
|
|
if ( ratio > 1 ) {
|
|
double target = height * ratio + 0.1;
|
|
ratio = target / height;
|
|
} else {
|
|
//This would alter the width of the screen, we don't care about rounding errors here
|
|
}
|
|
render.src.width=width;
|
|
render.src.height=height;
|
|
render.src.bpp=bpp;
|
|
render.src.dblw=dblw;
|
|
render.src.dblh=dblh;
|
|
render.src.fps=fps;
|
|
render.src.ratio=ratio;
|
|
RENDER_Reset( );
|
|
}
|
|
|
|
extern void GFX_SetTitle(Bit32s cycles, Bits frameskip,bool paused);
|
|
static void IncreaseFrameSkip(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
if (render.frameskip.max<10) render.frameskip.max++;
|
|
LOG_MSG("Frame Skip at %d",render.frameskip.max);
|
|
GFX_SetTitle(-1,render.frameskip.max,false);
|
|
}
|
|
|
|
static void DecreaseFrameSkip(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
if (render.frameskip.max>0) render.frameskip.max--;
|
|
LOG_MSG("Frame Skip at %d",render.frameskip.max);
|
|
GFX_SetTitle(-1,render.frameskip.max,false);
|
|
}
|
|
/* Disabled as I don't want to waste a keybind for that. Might be used in the future (Qbix)
|
|
static void ChangeScaler(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
render.scale.op = (scalerOperation)((int)render.scale.op+1);
|
|
if((render.scale.op) >= scalerLast || render.scale.size == 1) {
|
|
render.scale.op = (scalerOperation)0;
|
|
if(++render.scale.size > 3)
|
|
render.scale.size = 1;
|
|
}
|
|
RENDER_CallBack( GFX_CallBackReset );
|
|
} */
|
|
|
|
void RENDER_Init(Section * sec) {
|
|
Section_prop * section=static_cast<Section_prop *>(sec);
|
|
|
|
//For restarting the renderer.
|
|
static bool running = false;
|
|
bool aspect = render.aspect;
|
|
Bitu scalersize = render.scale.size;
|
|
bool scalerforced = render.scale.forced;
|
|
scalerOperation_t scaleOp = render.scale.op;
|
|
|
|
render.pal.first=256;
|
|
render.pal.last=0;
|
|
render.aspect=section->Get_bool("aspect");
|
|
render.frameskip.max=section->Get_int("frameskip");
|
|
render.frameskip.count=0;
|
|
std::string cline;
|
|
std::string scaler;
|
|
//Check for commandline paramters and parse them through the configclass so they get checked against allowed values
|
|
if (control->cmdline->FindString("-scaler",cline,false)) {
|
|
section->HandleInputline(std::string("scaler=") + cline);
|
|
} else if (control->cmdline->FindString("-forcescaler",cline,false)) {
|
|
section->HandleInputline(std::string("scaler=") + cline + " forced");
|
|
}
|
|
|
|
Prop_multival* prop = section->Get_multival("scaler");
|
|
scaler = prop->GetSection()->Get_string("type");
|
|
std::string f = prop->GetSection()->Get_string("force");
|
|
render.scale.forced = false;
|
|
if(f == "forced") render.scale.forced = true;
|
|
|
|
if (scaler == "none") { render.scale.op = scalerOpNormal;render.scale.size = 1; }
|
|
else if (scaler == "normal2x") { render.scale.op = scalerOpNormal;render.scale.size = 2; }
|
|
else if (scaler == "normal3x") { render.scale.op = scalerOpNormal;render.scale.size = 3; }
|
|
#if RENDER_USE_ADVANCED_SCALERS>2
|
|
else if (scaler == "advmame2x") { render.scale.op = scalerOpAdvMame;render.scale.size = 2; }
|
|
else if (scaler == "advmame3x") { render.scale.op = scalerOpAdvMame;render.scale.size = 3; }
|
|
else if (scaler == "advinterp2x") { render.scale.op = scalerOpAdvInterp;render.scale.size = 2; }
|
|
else if (scaler == "advinterp3x") { render.scale.op = scalerOpAdvInterp;render.scale.size = 3; }
|
|
else if (scaler == "hq2x") { render.scale.op = scalerOpHQ;render.scale.size = 2; }
|
|
else if (scaler == "hq3x") { render.scale.op = scalerOpHQ;render.scale.size = 3; }
|
|
else if (scaler == "2xsai") { render.scale.op = scalerOpSaI;render.scale.size = 2; }
|
|
else if (scaler == "super2xsai") { render.scale.op = scalerOpSuperSaI;render.scale.size = 2; }
|
|
else if (scaler == "supereagle") { render.scale.op = scalerOpSuperEagle;render.scale.size = 2; }
|
|
#endif
|
|
#if RENDER_USE_ADVANCED_SCALERS>0
|
|
else if (scaler == "tv2x") { render.scale.op = scalerOpTV;render.scale.size = 2; }
|
|
else if (scaler == "tv3x") { render.scale.op = scalerOpTV;render.scale.size = 3; }
|
|
else if (scaler == "rgb2x"){ render.scale.op = scalerOpRGB;render.scale.size = 2; }
|
|
else if (scaler == "rgb3x"){ render.scale.op = scalerOpRGB;render.scale.size = 3; }
|
|
else if (scaler == "scan2x"){ render.scale.op = scalerOpScan;render.scale.size = 2; }
|
|
else if (scaler == "scan3x"){ render.scale.op = scalerOpScan;render.scale.size = 3; }
|
|
#endif
|
|
|
|
//If something changed that needs a ReInit
|
|
// Only ReInit when there is a src.bpp (fixes crashes on startup and directly changing the scaler without a screen specified yet)
|
|
if(running && render.src.bpp && ((render.aspect != aspect) || (render.scale.op != scaleOp) ||
|
|
(render.scale.size != scalersize) || (render.scale.forced != scalerforced) ||
|
|
render.scale.forced))
|
|
RENDER_CallBack( GFX_CallBackReset );
|
|
|
|
if(!running) render.updating=true;
|
|
running = true;
|
|
|
|
MAPPER_AddHandler(DecreaseFrameSkip,MK_f7,MMOD1,"decfskip","Dec Fskip");
|
|
MAPPER_AddHandler(IncreaseFrameSkip,MK_f8,MMOD1,"incfskip","Inc Fskip");
|
|
GFX_SetTitle(-1,render.frameskip.max,false);
|
|
}
|
|
|