mirror of
https://github.com/retro100/dosbox-wii.git
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114 lines
3.6 KiB
C++
114 lines
3.6 KiB
C++
/*
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* Copyright (C) 2002-2011 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef DOSBOX_MIXER_H
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#define DOSBOX_MIXER_H
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#ifndef DOSBOX_DOSBOX_H
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#include "dosbox.h"
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#endif
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typedef void (*MIXER_MixHandler)(Bit8u * sampdate,Bit32u len);
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typedef void (*MIXER_Handler)(Bitu len);
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enum BlahModes {
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MIXER_8MONO,MIXER_8STEREO,
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MIXER_16MONO,MIXER_16STEREO
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};
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enum MixerModes {
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M_8M,M_8S,
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M_16M,M_16S
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};
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#define MIXER_BUFSIZE (16*1024)
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#define MIXER_BUFMASK (MIXER_BUFSIZE-1)
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extern Bit8u MixTemp[MIXER_BUFSIZE];
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#define MAX_AUDIO ((1<<(16-1))-1)
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#define MIN_AUDIO -(1<<(16-1))
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class MixerChannel {
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public:
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void SetVolume(float _left,float _right);
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void SetScale( float f );
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void UpdateVolume(void);
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void SetFreq(Bitu _freq);
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void Mix(Bitu _needed);
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void AddSilence(void); //Fill up until needed
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template<class Type,bool stereo,bool signeddata,bool nativeorder>
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void AddSamples(Bitu len, const Type* data);
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void AddSamples_m8(Bitu len, const Bit8u * data);
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void AddSamples_s8(Bitu len, const Bit8u * data);
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void AddSamples_m8s(Bitu len, const Bit8s * data);
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void AddSamples_s8s(Bitu len, const Bit8s * data);
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void AddSamples_m16(Bitu len, const Bit16s * data);
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void AddSamples_s16(Bitu len, const Bit16s * data);
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void AddSamples_m16u(Bitu len, const Bit16u * data);
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void AddSamples_s16u(Bitu len, const Bit16u * data);
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void AddSamples_m32(Bitu len, const Bit32s * data);
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void AddSamples_s32(Bitu len, const Bit32s * data);
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void AddSamples_m16_nonnative(Bitu len, const Bit16s * data);
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void AddSamples_s16_nonnative(Bitu len, const Bit16s * data);
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void AddSamples_m16u_nonnative(Bitu len, const Bit16u * data);
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void AddSamples_s16u_nonnative(Bitu len, const Bit16u * data);
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void AddSamples_m32_nonnative(Bitu len, const Bit32s * data);
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void AddSamples_s32_nonnative(Bitu len, const Bit32s * data);
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void AddStretched(Bitu len,Bit16s * data); //Strech block up into needed data
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void FillUp(void);
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void Enable(bool _yesno);
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MIXER_Handler handler;
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float volmain[2];
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float scale;
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Bit32s volmul[2];
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Bitu freq_add,freq_index;
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Bitu done,needed;
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Bits last[2];
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const char * name;
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bool enabled;
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MixerChannel * next;
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};
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MixerChannel * MIXER_AddChannel(MIXER_Handler handler,Bitu freq,const char * name);
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MixerChannel * MIXER_FindChannel(const char * name);
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/* Find the device you want to delete with findchannel "delchan gets deleted" */
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void MIXER_DelChannel(MixerChannel* delchan);
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/* Object to maintain a mixerchannel; As all objects it registers itself with create
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* and removes itself when destroyed. */
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class MixerObject{
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private:
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bool installed;
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char m_name[32];
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public:
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MixerObject():installed(false){};
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MixerChannel* Install(MIXER_Handler handler,Bitu freq,const char * name);
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~MixerObject();
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};
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/* PC Speakers functions, tightly related to the timer functions */
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void PCSPEAKER_SetCounter(Bitu cntr,Bitu mode);
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void PCSPEAKER_SetType(Bitu mode);
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#endif
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