mirror of
https://github.com/retro100/dosbox-wii.git
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375 lines
13 KiB
Plaintext
375 lines
13 KiB
Plaintext
DOSBox v0.61
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=====
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NOTE:
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=====
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While we hope that, one day, DOSBox will run virtually all programs
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ever made for the PC...we are not there yet. At present, DOSBox run on a high-
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end machine will roughly be the equivalent of a lowend 486 PC. While the 0.60
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release has added support for "protected mode" allowing for more complex and
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recent programs, but note that this support is early in development and
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nowhere near as complete as the support for 386 real-mode games (or
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earlier). Also note that "protected mode" games need substantially more
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resources and may require a much faster processor for you to run it properly
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in DOSBox.
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======
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Usage:
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======
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dosbox [name] [-exit] [-c command] [-fullscreen] [-conf congfigfile]
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[-lang languagefile] [-machine machinetype] [-noconsole]
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name
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If "name" is a directory it'll mount that as the C: drive.
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If "name" is an executable it'll mount the directory of "name"
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as the C: drive and execute "name".
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-exit
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dosbox will exit after the "name" has been executed.
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-c command
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Runs the specified command before running "name". Multiple commands
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can be specified. Each command should start with -c though.
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-fullscreen
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Starts dosbox in fullscreen mode.
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-conf configfile
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Start dosbox with the options specified in "configfile".
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-lang languagefile
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Start dosbox using the language string specified in "languagefile".
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-noconsole (Windows Only)
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Start dosbox without showing the console window, output will
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be redirected to stdout.txt and stderr.txt
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-machine machinetype
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Setup dosbox to emulate a specific type of machine. Valid choices are:
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auto,hercules,cga,tandy,vga.
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Note: If a name/command/configfile/languagefile contains a space in it, put
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the whole name/command/configfile/languagefile between quotes("example").
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For example:
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dosbox c:\atlantis\atlantis.exe -c "MOUNT D C:\SAVES"
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This would mount c:\atlantis as c:\ and run atlantis.exe.
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Before it does that it would first mount C:\SAVES as the D drive.
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In Windows you can also drag directories/files onto the dosbox executable.
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==================
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Internal Programs:
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==================
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DOSBox supports most of the DOS commands found in command.com.
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In addition, the following commands are available:
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MOUNT "Emulated Drive letter" "Real Drive or Directory"
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[-t type] [-aspi] [-ioctl] [-usecd number] [-size drivesize]
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[-label drivelabel]
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MOUNT -cd
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Program to mount local directories as drives inside DOSBox.
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"Emulated Drive letter"
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The driveletter inside dosbox (eg. C).
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"Real Drive letter or Directory"
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The local directory you want to have inside dosbox.
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(Under Win32 usually the same as "Emulated Drive letter".
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For Example: mount c c:\ )
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-t type
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Type of the mounted directory. Supported are: dir (standard),
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floppy, cdrom.
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-size drivesize
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Sets the size of the drive.
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-label drivelabel
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Sets the name of the drive to "drivelabel". Needed on some
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systems if the cd label isn't read correctly. Useful when a
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program can't find its cdrom.
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-aspi
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Forces to use the aspi layer. Only valid if mounting a cdrom under
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Windows systems with an ASPI-Layer.
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-ioctl
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Forces to use ioctl commands. Only valid if mounting a cdrom under
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windows which support them (Win2000/XP/NT).
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-usecd number
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Forces to use SDL cdrom support for drive number.
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Number can be found by -cd. Valid on all systems.
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-cd
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Displays all detected cdrom drives and their numbers. Use with -usecd.
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Note: It's possible to mount a local directory as cdrom drive.
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Hardware support is then missing.
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Basically, MOUNT allows you to connect real hardware to DOSBox's "emulated"
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PC. So MOUNT C C:\ tells DOSBox to use your real C: drive as drive C: in
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DosBox. It also allows you to change the drive's letter identification for
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programs that demand specific drive letters.
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For example: Touche: Adventures of The Fifth Musketeer must be run on your C:
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drive. Using DOSBox and it's mount command, you can trick into thinking it
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is on C drive while placing it where you want it. For example, if the game
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were in D:\TOUCHE, you can use the command MOUNT C D:\ would allow you to
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run Touche from the D drive.
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General MOUNT Examples:
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1. To mount c:\floppy as a floppy :
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mount a c:\floppy -t floppy
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2. To mount system cdrom drive E as cdrom drive D in dosbox:
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mount d e:\ -t cdrom
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3. To mount system cdrom drive at mountpoint /media/cdrom as cdrom drive D
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in dosbox:
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mount d /media/cdrom -t cdrom -usecd 0
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4. To mount a drive with 870 mb free diskspace (rarely needed! experts only):
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mount c d:\ -size 4025,127,16513,1700
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5. To mount /home/dos/dosgames as drive C in DOSBox:
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mount c /home/dos/dosgames
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MEM
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Program to display the amount of free memory.
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CONFIG [-writeconf] [-writelang] localfile
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Write the current configuration or language settings to file.
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"localfile" is located on the local drive !!!
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Example:
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To create a configfile in your current directory:
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config -writeconf dosbox.conf
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LOADFIX [-size] [program] [program-parameters]
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LOADFIX -f
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Program to "eat up" memory. Useful for old programs which don't expect much
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memory to be free.
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-size
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number of kb to "eat up", default = 64kb
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-f
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frees all previously allocated memory
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Examples:
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1. To start mm2.exe and allocate 64kb memory :
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loadfix mm2
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2. To start mm2.exe and allocate 32kb memory :
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loadfix -32 mm2
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3. To free previous allocated memory :
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loadfix -f
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For more information use the /? command line switch with the programs.
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=============
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Special Keys:
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=============
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ALT-ENTER Go full screen and back.
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CTRL-F5 Save a screenshot.
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CTRL-F6 Start/Stop recording sound output to a wave file.
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CTRL-F7 Decrease frameskip.
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CTRL-F8 Increase frameskip.
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CTRL-F9 Kill dosbox.
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CTRL-F10 Capture/Release the mouse.
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CTRL-F11 Slow down emulation (Decrease DOSBox Cycles).
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CTRL-F12 Speed up emulation (Increase DOSox Cycles).
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NOTE: Once you increase your DOSBox cycles beyond your computer's maximum
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capacity, it will produce the same effect as slowing down the emulation.
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This maximum will vary from computer to computer, there is no standard.
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====================
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System requirements:
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====================
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Fast machine. My guess would be pentium-2 400+ to get decent emulation
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of games written for an 286 machine.
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For protected mode games a 1 Ghz machine is recommended and don't expect
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them to run fast though!! Be sure to read the next section on how to speed
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it up somewhat.
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================================
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To run resource-demanding games:
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================================
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DOSBox emulates the CPU, the sound and graphic cards, and some other
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stuff, all at the same time. You can overclock DOSBox by using CTRL+F12, but
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you'll be limited by the power of your actual CPU. You can see how much free
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time your true CPU has by looking at the Task Manager in Windows 2000/XP and
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the System Monitor in Windows 95/98/ME. Once 100% of your real CPU time is
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used there is no further way to speed up DOSBox unless you reduce the load
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generated by the non-CPU parts of DOSBox.
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So:
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Close every program but DOSBox
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Overclock DOSBox until 100% of your CPU is used (use the utilities above to
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check)
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Since VGA emulation is the most demanding part of DOSBox in terms of actual
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CPU usage, we'll start here. Increase the number of frames skipped (in
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increments of one) by pressing CRTL+F8. Your CPU usage should decrease.
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Go back one step and repeat this until the game runs fast enough for you.
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Please note that this is a trade off: you lose in fluidity of video what you
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gain in speed
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You can also try to disable the sound through the setup utility of the game
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to further reduce load on your CPU.
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====
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FAQ:
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====
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Q: I've got a Z instead of a C at the prompt.
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A: In DOSBox you can mount directories as drives.
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In win32: mount c D:\ would give you a C in DOSBox which points
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at D:\ in win32.
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In linux: mount c /home/username would give you a C in DOSBox
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which points at /home/username in Linux.
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Q: The mouse doesn't work.
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A: Normally dosbox detects the mouse being used by a game. If you click on
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the screen then it should get locked and work.
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Sometimes the dosbox mouse detection doesn't work with certain games. You
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might have to force to lock the mouse then with ctrl-F10.
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Q: The sound stutters.
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A: You're using too much cpu power to keep dosbox running at the current speed.
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You can either lower the cycles or skip frames or get a faster machine.
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Q: I can't type \ in DOSBox.
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A: This is a known problem. It only occurs if your keyboard layout isn't US.
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Some possible fixes:
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1. Switch your keyboard layout.
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2. Use / instead.
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3. Add the commands you want to execute in dosbox.conf
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Q: The game/application can't find its CD-ROM.
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A: Be sure to mount the CD-ROM with -t cdrom switch. Also try adding the cor-
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rect label (-label LABEL). To enable more low-level cdrom support add
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the following switch to mount: -usecd #, where # is the number of your
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CD-ROM drive reported by mount -cd. If you run Win32 you can specify -ioctl
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or -aspi. Look at the description elsewhere in this document for their
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meaning.
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Q: The game/application runs much too slow!
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A: Look at the section "To run resource-demanding games" for more information.
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Q: I would like to change the memory size/cpu speed/ems/soundblaster IRQ.
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A: This is possible! Just create a config file: config -writeconf dosbox.conf .
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Startup your favourite editor and look at all the settings present. To
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start DOSBox with your new settings: dosbox -conf dosbox.conf
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Q: What sound hardware does DosBox presently emulate?
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A: DosBox emulates several legacy sound devices:
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- Internal PC speaker
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This emulation includes both the tone generator and several forms of digital
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sound output through the internal speaker.
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- Creative CMS/Gameblaster
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The is the first card released by Creative Labs(R). The default configuration places
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it on port 0x220. It should be noted that enabling this with the Adlib emulation may
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result in conflicts.
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- Tandy 3 voice
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The emulation of this sound hardware is complete with the exception of the noise channel,
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which is not very well documented and as such is only a best guess as to the sound's accuracy.
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- Adlib
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Borrowed from MAME, this emulation is almost perfect and includes the Adlib's ability to almost
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play digitized sound.
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- SoundBlaster Pro
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Coupled with the Adlib, DosBox provides Soundblaster Pro level 8-bit stereo sound.
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- Disney Soundsource
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Using the printer port, this sound device outputs digital sound only.
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- Gravis Ultrasound
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The emulation of this hardware is nearly complete, though the MIDI capabilities have been left
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out since an MPU-401 has been emulated in other code.
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- MPU-401
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A MIDI passthrough interface is also emulated. This method of sound output will only work when
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used with a General Midi or MT-32 device.
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Q: Great README, but I still don't get it.
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A: While unlikely this seems to happen. Maybe a look at "The Newbie's
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pictorial guide to dosbox" located at
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http://vogons.zetafleet.com/viewforum.php?f=39 might help you.
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For more questions check the site/forum:
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http://dosbox.sourceforge.net
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================
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The Config File:
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================
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A config file can be generated by CONFIG.COM, which can be found on the
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internal dosbox Z: drive when you start up dosbox. Look in the internal
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programs section of the readme for usage of CONFIG.COM.
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You can edit the generated configfile to customize DOSBox.
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The file is divided into several sections (the names have [] around it).
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Some sections have options which you can set.
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# and % indicate comment-lines.
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The generated configfile contains the current settings. You can alter them and
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start DOSBox with the -conf switch to load the file and use these settings.
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DOSBox will if no configfile is specified with the -conf switch look in the
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current directory for dosbox.conf. Then it will look for ~/.dosboxrc (linux),
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~\dosbox.conf (win32) or "~/Library/Preferences/DOSBox Preferences" (MACOSX).
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==================
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The Language File:
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==================
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A language file can be generated by CONFIG.COM.
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Read it and you will hopefully understand how to change it.
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Start DOSBox with the -lang switch to use your new language file
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or you can setup the filename in the config file in the [dosbox] section.
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There's a language= entry that can be changed with the filename.
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====================================
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Building your own version of DOSBox:
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====================================
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Download the source.
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Check the INSTALL in the source distribution.
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===============
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Special Thanks:
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===============
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Vlad R. of the vdmsound project for excellent sound blaster info.
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Tatsuyuki Satoh of the Mame Team for making an excellent FM emulator.
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The Bochs and DOSemu projects which I used for information.
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Freedos for ideas in making my shell.
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Pierre-Yves G<>rardy for hosting the old Beta Board.
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Colin Snover for hosting our forum.
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The Beta Testers.
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========
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Contact:
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========
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Harekiet harekiet@zophar.net
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http://dosbox.sourceforge.net
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