mirror of
https://github.com/retro100/dosbox-wii.git
synced 2024-11-16 23:29:15 +01:00
1712 lines
51 KiB
C++
1712 lines
51 KiB
C++
/*
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* Copyright (C) 2002-2009 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: sdlmain.cpp,v 1.150 2009/02/25 19:58:11 c2woody Exp $ */
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdarg.h>
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#include <sys/types.h>
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#ifdef WIN32
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#include <signal.h>
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#include <process.h>
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#endif
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#ifdef HW_RVL
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#include <wiihardware.h>
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#endif
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#include "SDL.h"
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#include "dosbox.h"
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#include "video.h"
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#include "mouse.h"
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#include "pic.h"
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#include "timer.h"
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#include "setup.h"
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#include "support.h"
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#include "debug.h"
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#include "mapper.h"
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#include "vga.h"
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#include "keyboard.h"
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#include "cpu.h"
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#include "cross.h"
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#include "control.h"
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//#define DISABLE_JOYSTICK
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#if C_OPENGL
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#include "SDL_opengl.h"
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifdef __WIN32__
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#define NVIDIA_PixelDataRange 1
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#ifndef WGL_NV_allocate_memory
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#define WGL_NV_allocate_memory 1
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typedef void * (APIENTRY * PFNWGLALLOCATEMEMORYNVPROC) (int size, float readfreq, float writefreq, float priority);
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typedef void (APIENTRY * PFNWGLFREEMEMORYNVPROC) (void *pointer);
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#endif
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PFNWGLALLOCATEMEMORYNVPROC db_glAllocateMemoryNV = NULL;
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PFNWGLFREEMEMORYNVPROC db_glFreeMemoryNV = NULL;
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#else
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#endif
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#if defined(NVIDIA_PixelDataRange)
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#ifndef GL_NV_pixel_data_range
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#define GL_NV_pixel_data_range 1
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#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
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typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
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typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
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#endif
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PFNGLPIXELDATARANGENVPROC glPixelDataRangeNV = NULL;
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#endif
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#endif //C_OPENGL
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#if !(ENVIRON_INCLUDED)
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extern char** environ;
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#endif
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#ifdef WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#if (HAVE_DDRAW_H)
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#include <ddraw.h>
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struct private_hwdata {
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LPDIRECTDRAWSURFACE3 dd_surface;
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LPDIRECTDRAWSURFACE3 dd_writebuf;
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};
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#endif
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#define STDOUT_FILE TEXT("stdout.txt")
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#define STDERR_FILE TEXT("stderr.txt")
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#define DEFAULT_CONFIG_FILE "/dosbox.conf"
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#elif defined(MACOSX)
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#define DEFAULT_CONFIG_FILE "/Library/Preferences/DOSBox Preferences"
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#else /*linux freebsd*/
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#define DEFAULT_CONFIG_FILE "/.dosboxrc"
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#endif
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#if C_SET_PRIORITY
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#include <sys/resource.h>
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#define PRIO_TOTAL (PRIO_MAX-PRIO_MIN)
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#endif
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#ifdef OS2
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#define INCL_DOS
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#define INCL_WIN
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#include <os2.h>
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#endif
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enum SCREEN_TYPES {
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SCREEN_SURFACE,
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SCREEN_SURFACE_DDRAW,
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SCREEN_OVERLAY,
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SCREEN_OPENGL
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};
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enum PRIORITY_LEVELS {
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PRIORITY_LEVEL_PAUSE,
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PRIORITY_LEVEL_LOWEST,
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PRIORITY_LEVEL_LOWER,
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PRIORITY_LEVEL_NORMAL,
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PRIORITY_LEVEL_HIGHER,
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PRIORITY_LEVEL_HIGHEST
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};
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struct SDL_Block {
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bool active; //If this isn't set don't draw
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bool updating;
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struct {
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Bit32u width;
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Bit32u height;
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Bit32u bpp;
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Bitu flags;
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double scalex,scaley;
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GFX_CallBack_t callback;
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} draw;
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bool wait_on_error;
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struct {
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struct {
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Bit16u width, height;
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bool fixed;
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} full;
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struct {
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Bit16u width, height;
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} window;
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Bit8u bpp;
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bool fullscreen;
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bool doublebuf;
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SCREEN_TYPES type;
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SCREEN_TYPES want_type;
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} desktop;
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#if C_OPENGL
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struct {
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Bitu pitch;
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void * framebuf;
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GLuint texture;
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GLuint displaylist;
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GLint max_texsize;
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bool bilinear;
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bool packed_pixel;
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bool paletted_texture;
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#if defined(NVIDIA_PixelDataRange)
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bool pixel_data_range;
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#endif
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} opengl;
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#endif
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struct {
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SDL_Surface * surface;
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#if (HAVE_DDRAW_H) && defined(WIN32)
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RECT rect;
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#endif
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} blit;
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struct {
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PRIORITY_LEVELS focus;
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PRIORITY_LEVELS nofocus;
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} priority;
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SDL_Rect clip;
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SDL_Surface * surface;
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SDL_Overlay * overlay;
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SDL_cond *cond;
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struct {
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bool autolock;
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bool autoenable;
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bool requestlock;
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bool locked;
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Bitu sensitivity;
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} mouse;
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SDL_Rect updateRects[1024];
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Bitu num_joysticks;
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#if defined (WIN32)
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bool using_windib;
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#endif
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// state of alt-keys for certain special handlings
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Bit8u laltstate;
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Bit8u raltstate;
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};
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static SDL_Block sdl;
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extern const char* RunningProgram;
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extern bool CPU_CycleAutoAdjust;
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//Globals for keyboard initialisation
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bool startup_state_numlock=false;
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bool startup_state_capslock=false;
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void GFX_SetTitle(Bit32s cycles,Bits frameskip,bool paused){
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char title[200]={0};
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static Bit32s internal_cycles=0;
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static Bits internal_frameskip=0;
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if(cycles != -1) internal_cycles = cycles;
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if(frameskip != -1) internal_frameskip = frameskip;
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if(CPU_CycleAutoAdjust) {
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if (internal_cycles>=100)
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sprintf(title,"DOSBox %s, Cpu Cycles: max, Frameskip %2d, Program: %8s",VERSION,internal_frameskip,RunningProgram);
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else
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sprintf(title,"DOSBox %s, Cpu Cycles: [%3d%%], Frameskip %2d, Program: %8s",VERSION,internal_cycles,internal_frameskip,RunningProgram);
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} else {
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sprintf(title,"DOSBox %s, Cpu Cycles: %8d, Frameskip %2d, Program: %8s",VERSION,internal_cycles,internal_frameskip,RunningProgram);
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}
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if(paused) strcat(title," PAUSED");
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SDL_WM_SetCaption(title,VERSION);
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}
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static void PauseDOSBox(bool pressed) {
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if (!pressed)
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return;
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GFX_SetTitle(-1,-1,true);
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bool paused = true;
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KEYBOARD_ClrBuffer();
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SDL_Delay(500);
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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// flush event queue.
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}
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while (paused) {
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SDL_WaitEvent(&event); // since we're not polling, cpu usage drops to 0.
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switch (event.type) {
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case SDL_QUIT: throw(0); break;
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case SDL_KEYDOWN: // Must use Pause/Break Key to resume.
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case SDL_KEYUP:
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if(event.key.keysym.sym==SDLK_PAUSE) {
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paused=false;
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GFX_SetTitle(-1,-1,false);
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break;
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}
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}
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}
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}
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#if defined (WIN32)
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bool GFX_SDLUsingWinDIB(void) {
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return sdl.using_windib;
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}
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#endif
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/* Reset the screen with current values in the sdl structure */
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Bitu GFX_GetBestMode(Bitu flags) {
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Bitu testbpp,gotbpp;
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switch (sdl.desktop.want_type) {
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case SCREEN_SURFACE:
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check_surface:
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/* Check if we can satisfy the depth it loves */
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if (flags & GFX_LOVE_8) testbpp=8;
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else if (flags & GFX_LOVE_15) testbpp=15;
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else if (flags & GFX_LOVE_16) testbpp=16;
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else if (flags & GFX_LOVE_32) testbpp=32;
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else testbpp=0;
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#if (HAVE_DDRAW_H) && defined(WIN32)
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check_gotbpp:
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#endif
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if (sdl.desktop.fullscreen) gotbpp=SDL_VideoModeOK(640,480,testbpp,SDL_FULLSCREEN|SDL_HWSURFACE|SDL_HWPALETTE);
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else gotbpp=sdl.desktop.bpp;
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/* If we can't get our favorite mode check for another working one */
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switch (gotbpp) {
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case 8:
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if (flags & GFX_CAN_8) flags&=~(GFX_CAN_15|GFX_CAN_16|GFX_CAN_32);
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break;
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case 15:
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if (flags & GFX_CAN_15) flags&=~(GFX_CAN_8|GFX_CAN_16|GFX_CAN_32);
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break;
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case 16:
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if (flags & GFX_CAN_16) flags&=~(GFX_CAN_8|GFX_CAN_15|GFX_CAN_32);
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break;
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case 24:
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case 32:
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if (flags & GFX_CAN_32) flags&=~(GFX_CAN_8|GFX_CAN_15|GFX_CAN_16);
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break;
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}
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flags |= GFX_CAN_RANDOM;
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break;
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#if (HAVE_DDRAW_H) && defined(WIN32)
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case SCREEN_SURFACE_DDRAW:
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if (!(flags&(GFX_CAN_15|GFX_CAN_16|GFX_CAN_32))) goto check_surface;
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if (flags & GFX_LOVE_15) testbpp=15;
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else if (flags & GFX_LOVE_16) testbpp=16;
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else if (flags & GFX_LOVE_32) testbpp=32;
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else testbpp=0;
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flags|=GFX_SCALING;
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goto check_gotbpp;
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#endif
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case SCREEN_OVERLAY:
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if (flags & GFX_RGBONLY || !(flags&GFX_CAN_32)) goto check_surface;
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flags|=GFX_SCALING;
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flags&=~(GFX_CAN_8|GFX_CAN_15|GFX_CAN_16);
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break;
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#if C_OPENGL
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case SCREEN_OPENGL:
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if (flags & GFX_RGBONLY || !(flags&GFX_CAN_32)) goto check_surface;
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flags|=GFX_SCALING;
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flags&=~(GFX_CAN_8|GFX_CAN_15|GFX_CAN_16);
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break;
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#endif
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default:
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goto check_surface;
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break;
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}
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return flags;
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}
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void GFX_ResetScreen(void) {
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GFX_Stop();
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if (sdl.draw.callback)
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(sdl.draw.callback)( GFX_CallBackReset );
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GFX_Start();
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CPU_Reset_AutoAdjust();
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}
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static int int_log2 (int val) {
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int log = 0;
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while ((val >>= 1) != 0)
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log++;
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return log;
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}
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static SDL_Surface * GFX_SetupSurfaceScaled(Bit32u sdl_flags, Bit32u bpp) {
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Bit16u fixedWidth;
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Bit16u fixedHeight;
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if (sdl.desktop.fullscreen) {
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fixedWidth = sdl.desktop.full.fixed ? sdl.desktop.full.width : 0;
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fixedHeight = sdl.desktop.full.fixed ? sdl.desktop.full.height : 0;
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sdl_flags |= SDL_FULLSCREEN|SDL_HWSURFACE;
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} else {
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fixedWidth = sdl.desktop.window.width;
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fixedHeight = sdl.desktop.window.height;
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sdl_flags |= SDL_HWSURFACE;
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}
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if (fixedWidth && fixedHeight) {
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double ratio_w=(double)fixedWidth/(sdl.draw.width*sdl.draw.scalex);
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double ratio_h=(double)fixedHeight/(sdl.draw.height*sdl.draw.scaley);
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if ( ratio_w < ratio_h) {
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sdl.clip.w=fixedWidth;
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sdl.clip.h=(Bit16u)(sdl.draw.height*sdl.draw.scaley*ratio_w);
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} else {
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sdl.clip.w=(Bit16u)(sdl.draw.width*sdl.draw.scalex*ratio_h);
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sdl.clip.h=(Bit16u)fixedHeight;
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}
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if (sdl.desktop.fullscreen)
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sdl.surface = SDL_SetVideoMode(fixedWidth,fixedHeight,bpp,sdl_flags);
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else
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sdl.surface = SDL_SetVideoMode(sdl.clip.w,sdl.clip.h,bpp,sdl_flags);
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if (sdl.surface && sdl.surface->flags & SDL_FULLSCREEN) {
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sdl.clip.x=(Sint16)((sdl.surface->w-sdl.clip.w)/2);
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sdl.clip.y=(Sint16)((sdl.surface->h-sdl.clip.h)/2);
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} else {
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sdl.clip.x = 0;
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sdl.clip.y = 0;
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}
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return sdl.surface;
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} else {
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sdl.clip.x=0;sdl.clip.y=0;
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sdl.clip.w=(Bit16u)(sdl.draw.width*sdl.draw.scalex);
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sdl.clip.h=(Bit16u)(sdl.draw.height*sdl.draw.scaley);
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sdl.surface=SDL_SetVideoMode(sdl.clip.w,sdl.clip.h,bpp,sdl_flags);
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return sdl.surface;
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}
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}
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Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_CallBack_t callback) {
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if (sdl.updating)
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GFX_EndUpdate( 0 );
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sdl.draw.width=width;
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sdl.draw.height=height;
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sdl.draw.callback=callback;
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sdl.draw.scalex=scalex;
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sdl.draw.scaley=scaley;
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Bitu bpp=0;
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Bitu retFlags = 0;
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if (sdl.blit.surface) {
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SDL_FreeSurface(sdl.blit.surface);
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sdl.blit.surface=0;
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}
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switch (sdl.desktop.want_type) {
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case SCREEN_SURFACE:
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dosurface:
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if (flags & GFX_CAN_8) bpp=8;
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if (flags & GFX_CAN_15) bpp=15;
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if (flags & GFX_CAN_16) bpp=16;
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if (flags & GFX_CAN_32) bpp=32;
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sdl.desktop.type=SCREEN_SURFACE;
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sdl.clip.w=width;
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sdl.clip.h=height;
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if (sdl.desktop.fullscreen) {
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if (sdl.desktop.full.fixed) {
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sdl.clip.x=(Sint16)((sdl.desktop.full.width-width)/2);
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sdl.clip.y=(Sint16)((sdl.desktop.full.height-height)/2);
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sdl.surface=SDL_SetVideoMode(sdl.desktop.full.width,sdl.desktop.full.height,bpp,
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0) | SDL_HWPALETTE);
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if (sdl.surface == NULL) E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",sdl.desktop.full.width,sdl.desktop.full.height,bpp,SDL_GetError());
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} else {
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sdl.clip.x=0;sdl.clip.y=0;
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sdl.surface=SDL_SetVideoMode(width,height,bpp,
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0)|SDL_HWPALETTE);
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if (sdl.surface == NULL)
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E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
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}
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} else {
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sdl.clip.x=0;sdl.clip.y=0;
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sdl.surface=SDL_SetVideoMode(width,height,bpp,(flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE);
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#ifdef WIN32
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if (sdl.surface == NULL) {
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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if (!sdl.using_windib) {
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LOG_MSG("Failed to create hardware surface.\nRestarting video subsystem with windib enabled.");
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putenv("SDL_VIDEODRIVER=windib");
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sdl.using_windib=true;
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} else {
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LOG_MSG("Failed to create hardware surface.\nRestarting video subsystem with directx enabled.");
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putenv("SDL_VIDEODRIVER=directx");
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sdl.using_windib=false;
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}
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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sdl.surface = SDL_SetVideoMode(width,height,bpp,SDL_HWSURFACE);
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}
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#endif
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if (sdl.surface == NULL)
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E_Exit("Could not set windowed video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
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}
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if (sdl.surface) {
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switch (sdl.surface->format->BitsPerPixel) {
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case 8:
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retFlags = GFX_CAN_8;
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break;
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case 15:
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retFlags = GFX_CAN_15;
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break;
|
|
case 16:
|
|
retFlags = GFX_CAN_16;
|
|
break;
|
|
case 32:
|
|
retFlags = GFX_CAN_32;
|
|
break;
|
|
}
|
|
if (retFlags && (sdl.surface->flags & SDL_HWSURFACE))
|
|
retFlags |= GFX_HARDWARE;
|
|
if (retFlags && (sdl.surface->flags & SDL_DOUBLEBUF)) {
|
|
sdl.blit.surface=SDL_CreateRGBSurface(SDL_HWSURFACE,
|
|
sdl.draw.width, sdl.draw.height,
|
|
sdl.surface->format->BitsPerPixel,
|
|
sdl.surface->format->Rmask,
|
|
sdl.surface->format->Gmask,
|
|
sdl.surface->format->Bmask,
|
|
0);
|
|
/* If this one fails be ready for some flickering... */
|
|
}
|
|
}
|
|
break;
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
case SCREEN_SURFACE_DDRAW:
|
|
if (flags & GFX_CAN_15) bpp=15;
|
|
if (flags & GFX_CAN_16) bpp=16;
|
|
if (flags & GFX_CAN_32) bpp=32;
|
|
if (!GFX_SetupSurfaceScaled((sdl.desktop.doublebuf && sdl.desktop.fullscreen) ? SDL_DOUBLEBUF : 0,bpp)) goto dosurface;
|
|
sdl.blit.rect.top=sdl.clip.y;
|
|
sdl.blit.rect.left=sdl.clip.x;
|
|
sdl.blit.rect.right=sdl.clip.x+sdl.clip.w;
|
|
sdl.blit.rect.bottom=sdl.clip.y+sdl.clip.h;
|
|
sdl.blit.surface=SDL_CreateRGBSurface(SDL_HWSURFACE,sdl.draw.width,sdl.draw.height,
|
|
sdl.surface->format->BitsPerPixel,
|
|
sdl.surface->format->Rmask,
|
|
sdl.surface->format->Gmask,
|
|
sdl.surface->format->Bmask,
|
|
0);
|
|
if (!sdl.blit.surface || (!sdl.blit.surface->flags&SDL_HWSURFACE)) {
|
|
if (sdl.blit.surface) {
|
|
SDL_FreeSurface(sdl.blit.surface);
|
|
sdl.blit.surface=0;
|
|
}
|
|
LOG_MSG("Failed to create ddraw surface, back to normal surface.");
|
|
goto dosurface;
|
|
}
|
|
switch (sdl.surface->format->BitsPerPixel) {
|
|
case 15:
|
|
retFlags = GFX_CAN_15 | GFX_SCALING | GFX_HARDWARE;
|
|
break;
|
|
case 16:
|
|
retFlags = GFX_CAN_16 | GFX_SCALING | GFX_HARDWARE;
|
|
break;
|
|
case 32:
|
|
retFlags = GFX_CAN_32 | GFX_SCALING | GFX_HARDWARE;
|
|
break;
|
|
}
|
|
sdl.desktop.type=SCREEN_SURFACE_DDRAW;
|
|
break;
|
|
#endif
|
|
case SCREEN_OVERLAY:
|
|
if (sdl.overlay) {
|
|
SDL_FreeYUVOverlay(sdl.overlay);
|
|
sdl.overlay=0;
|
|
}
|
|
if (!(flags&GFX_CAN_32) || (flags & GFX_RGBONLY)) goto dosurface;
|
|
if (!GFX_SetupSurfaceScaled(0,0)) goto dosurface;
|
|
sdl.overlay=SDL_CreateYUVOverlay(width*2,height,SDL_UYVY_OVERLAY,sdl.surface);
|
|
if (!sdl.overlay) {
|
|
LOG_MSG("SDL:Failed to create overlay, switching back to surface");
|
|
goto dosurface;
|
|
}
|
|
sdl.desktop.type=SCREEN_OVERLAY;
|
|
retFlags = GFX_CAN_32 | GFX_SCALING | GFX_HARDWARE;
|
|
break;
|
|
#if C_OPENGL
|
|
case SCREEN_OPENGL:
|
|
{
|
|
if (sdl.opengl.framebuf) {
|
|
#if defined(NVIDIA_PixelDataRange)
|
|
if (sdl.opengl.pixel_data_range) db_glFreeMemoryNV(sdl.opengl.framebuf);
|
|
else
|
|
#endif
|
|
free(sdl.opengl.framebuf);
|
|
}
|
|
sdl.opengl.framebuf=0;
|
|
if (!(flags&GFX_CAN_32) || (flags & GFX_RGBONLY)) goto dosurface;
|
|
int texsize=2 << int_log2(width > height ? width : height);
|
|
if (texsize>sdl.opengl.max_texsize) {
|
|
LOG_MSG("SDL:OPENGL:No support for texturesize of %d, falling back to surface",texsize);
|
|
goto dosurface;
|
|
}
|
|
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
|
|
#if defined (WIN32) && SDL_VERSION_ATLEAST(1, 2, 11)
|
|
SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, 0 );
|
|
#endif
|
|
GFX_SetupSurfaceScaled(SDL_OPENGL,0);
|
|
if (!sdl.surface || sdl.surface->format->BitsPerPixel<15) {
|
|
LOG_MSG("SDL:OPENGL:Can't open drawing surface, are you running in 16bpp(or higher) mode?");
|
|
goto dosurface;
|
|
}
|
|
/* Create the texture and display list */
|
|
#if defined(NVIDIA_PixelDataRange)
|
|
if (sdl.opengl.pixel_data_range) {
|
|
sdl.opengl.framebuf=db_glAllocateMemoryNV(width*height*4,0.0,1.0,1.0);
|
|
glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV,width*height*4,sdl.opengl.framebuf);
|
|
glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV);
|
|
} else {
|
|
#else
|
|
{
|
|
#endif
|
|
sdl.opengl.framebuf=malloc(width*height*4); //32 bit color
|
|
}
|
|
sdl.opengl.pitch=width*4;
|
|
glViewport(sdl.clip.x,sdl.clip.y,sdl.clip.w,sdl.clip.h);
|
|
glMatrixMode (GL_PROJECTION);
|
|
glDeleteTextures(1,&sdl.opengl.texture);
|
|
glGenTextures(1,&sdl.opengl.texture);
|
|
glBindTexture(GL_TEXTURE_2D,sdl.opengl.texture);
|
|
// No borders
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|
if (sdl.opengl.bilinear) {
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
} else {
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
}
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, texsize, texsize, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, 0);
|
|
|
|
glClearColor (0.0, 0.0, 0.0, 1.0);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
SDL_GL_SwapBuffers();
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
glShadeModel (GL_FLAT);
|
|
glDisable (GL_DEPTH_TEST);
|
|
glDisable (GL_LIGHTING);
|
|
glDisable(GL_CULL_FACE);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glMatrixMode (GL_MODELVIEW);
|
|
glLoadIdentity ();
|
|
|
|
GLfloat tex_width=((GLfloat)(width)/(GLfloat)texsize);
|
|
GLfloat tex_height=((GLfloat)(height)/(GLfloat)texsize);
|
|
|
|
if (glIsList(sdl.opengl.displaylist)) glDeleteLists(sdl.opengl.displaylist, 1);
|
|
sdl.opengl.displaylist = glGenLists(1);
|
|
glNewList(sdl.opengl.displaylist, GL_COMPILE);
|
|
glBindTexture(GL_TEXTURE_2D, sdl.opengl.texture);
|
|
glBegin(GL_QUADS);
|
|
// lower left
|
|
glTexCoord2f(0,tex_height); glVertex2f(-1.0f,-1.0f);
|
|
// lower right
|
|
glTexCoord2f(tex_width,tex_height); glVertex2f(1.0f, -1.0f);
|
|
// upper right
|
|
glTexCoord2f(tex_width,0); glVertex2f(1.0f, 1.0f);
|
|
// upper left
|
|
glTexCoord2f(0,0); glVertex2f(-1.0f, 1.0f);
|
|
glEnd();
|
|
glEndList();
|
|
sdl.desktop.type=SCREEN_OPENGL;
|
|
retFlags = GFX_CAN_32 | GFX_SCALING;
|
|
#if defined(NVIDIA_PixelDataRange)
|
|
if (sdl.opengl.pixel_data_range)
|
|
retFlags |= GFX_HARDWARE;
|
|
#endif
|
|
break;
|
|
}//OPENGL
|
|
#endif //C_OPENGL
|
|
default:
|
|
goto dosurface;
|
|
break;
|
|
}//CASE
|
|
if (retFlags)
|
|
GFX_Start();
|
|
if (!sdl.mouse.autoenable) SDL_ShowCursor(sdl.mouse.autolock?SDL_DISABLE:SDL_ENABLE);
|
|
return retFlags;
|
|
}
|
|
|
|
void GFX_CaptureMouse(void) {
|
|
sdl.mouse.locked=!sdl.mouse.locked;
|
|
if (sdl.mouse.locked) {
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
} else {
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
if (sdl.mouse.autoenable || !sdl.mouse.autolock) SDL_ShowCursor(SDL_ENABLE);
|
|
}
|
|
mouselocked=sdl.mouse.locked;
|
|
}
|
|
|
|
bool mouselocked; //Global variable for mapper
|
|
static void CaptureMouse(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
GFX_CaptureMouse();
|
|
}
|
|
|
|
void GFX_SwitchFullScreen(void) {
|
|
sdl.desktop.fullscreen=!sdl.desktop.fullscreen;
|
|
if (sdl.desktop.fullscreen) {
|
|
if (!sdl.mouse.locked) GFX_CaptureMouse();
|
|
} else {
|
|
if (sdl.mouse.locked) GFX_CaptureMouse();
|
|
}
|
|
GFX_ResetScreen();
|
|
}
|
|
|
|
static void SwitchFullScreen(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
GFX_SwitchFullScreen();
|
|
}
|
|
|
|
|
|
bool GFX_StartUpdate(Bit8u * & pixels,Bitu & pitch) {
|
|
if (!sdl.active || sdl.updating)
|
|
return false;
|
|
switch (sdl.desktop.type) {
|
|
case SCREEN_SURFACE:
|
|
if (sdl.blit.surface) {
|
|
if (SDL_MUSTLOCK(sdl.blit.surface) && SDL_LockSurface(sdl.blit.surface))
|
|
return false;
|
|
pixels=(Bit8u *)sdl.blit.surface->pixels;
|
|
pitch=sdl.blit.surface->pitch;
|
|
} else {
|
|
if (SDL_MUSTLOCK(sdl.surface) && SDL_LockSurface(sdl.surface))
|
|
return false;
|
|
pixels=(Bit8u *)sdl.surface->pixels;
|
|
pixels+=sdl.clip.y*sdl.surface->pitch;
|
|
pixels+=sdl.clip.x*sdl.surface->format->BytesPerPixel;
|
|
pitch=sdl.surface->pitch;
|
|
}
|
|
sdl.updating=true;
|
|
return true;
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
case SCREEN_SURFACE_DDRAW:
|
|
if (SDL_LockSurface(sdl.blit.surface)) {
|
|
// LOG_MSG("SDL Lock failed");
|
|
return false;
|
|
}
|
|
pixels=(Bit8u *)sdl.blit.surface->pixels;
|
|
pitch=sdl.blit.surface->pitch;
|
|
sdl.updating=true;
|
|
return true;
|
|
#endif
|
|
case SCREEN_OVERLAY:
|
|
SDL_LockYUVOverlay(sdl.overlay);
|
|
pixels=(Bit8u *)*(sdl.overlay->pixels);
|
|
pitch=*(sdl.overlay->pitches);
|
|
sdl.updating=true;
|
|
return true;
|
|
#if C_OPENGL
|
|
case SCREEN_OPENGL:
|
|
pixels=(Bit8u *)sdl.opengl.framebuf;
|
|
pitch=sdl.opengl.pitch;
|
|
sdl.updating=true;
|
|
return true;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void GFX_EndUpdate( const Bit16u *changedLines ) {
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
int ret;
|
|
#endif
|
|
if (!sdl.updating)
|
|
return;
|
|
sdl.updating=false;
|
|
switch (sdl.desktop.type) {
|
|
case SCREEN_SURFACE:
|
|
if (SDL_MUSTLOCK(sdl.surface)) {
|
|
if (sdl.blit.surface) {
|
|
SDL_UnlockSurface(sdl.blit.surface);
|
|
int Blit = SDL_BlitSurface( sdl.blit.surface, 0, sdl.surface, &sdl.clip );
|
|
LOG(LOG_MISC,LOG_WARN)("BlitSurface returned %d",Blit);
|
|
} else {
|
|
SDL_UnlockSurface(sdl.surface);
|
|
}
|
|
SDL_Flip(sdl.surface);
|
|
} else if (changedLines) {
|
|
Bitu y = 0, index = 0, rectCount = 0;
|
|
while (y < sdl.draw.height) {
|
|
if (!(index & 1)) {
|
|
y += changedLines[index];
|
|
} else {
|
|
SDL_Rect *rect = &sdl.updateRects[rectCount++];
|
|
rect->x = sdl.clip.x;
|
|
rect->y = sdl.clip.y + y;
|
|
rect->w = (Bit16u)sdl.draw.width;
|
|
rect->h = changedLines[index];
|
|
#if 0
|
|
if (rect->h + rect->y > sdl.surface->h) {
|
|
LOG_MSG("WTF %d + %d >%d",rect->h,rect->y,sdl.surface->h);
|
|
}
|
|
#endif
|
|
y += changedLines[index];
|
|
}
|
|
index++;
|
|
}
|
|
if (rectCount)
|
|
SDL_UpdateRects( sdl.surface, rectCount, sdl.updateRects );
|
|
}
|
|
break;
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
case SCREEN_SURFACE_DDRAW:
|
|
SDL_UnlockSurface(sdl.blit.surface);
|
|
ret=IDirectDrawSurface3_Blt(
|
|
sdl.surface->hwdata->dd_writebuf,&sdl.blit.rect,
|
|
sdl.blit.surface->hwdata->dd_surface,0,
|
|
DDBLT_WAIT, NULL);
|
|
switch (ret) {
|
|
case DD_OK:
|
|
break;
|
|
case DDERR_SURFACELOST:
|
|
IDirectDrawSurface3_Restore(sdl.blit.surface->hwdata->dd_surface);
|
|
IDirectDrawSurface3_Restore(sdl.surface->hwdata->dd_surface);
|
|
break;
|
|
default:
|
|
LOG_MSG("DDRAW:Failed to blit, error %X",ret);
|
|
}
|
|
SDL_Flip(sdl.surface);
|
|
break;
|
|
#endif
|
|
case SCREEN_OVERLAY:
|
|
SDL_UnlockYUVOverlay(sdl.overlay);
|
|
SDL_DisplayYUVOverlay(sdl.overlay,&sdl.clip);
|
|
break;
|
|
#if C_OPENGL
|
|
case SCREEN_OPENGL:
|
|
#if defined(NVIDIA_PixelDataRange)
|
|
if (sdl.opengl.pixel_data_range) {
|
|
glBindTexture(GL_TEXTURE_2D, sdl.opengl.texture);
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
|
sdl.draw.width, sdl.draw.height, GL_BGRA_EXT,
|
|
GL_UNSIGNED_INT_8_8_8_8_REV, sdl.opengl.framebuf);
|
|
glCallList(sdl.opengl.displaylist);
|
|
SDL_GL_SwapBuffers();
|
|
} else
|
|
#endif
|
|
if (changedLines) {
|
|
Bitu y = 0, index = 0;
|
|
glBindTexture(GL_TEXTURE_2D, sdl.opengl.texture);
|
|
while (y < sdl.draw.height) {
|
|
if (!(index & 1)) {
|
|
y += changedLines[index];
|
|
} else {
|
|
Bit8u *pixels = (Bit8u *)sdl.opengl.framebuf + y * sdl.opengl.pitch;
|
|
Bitu height = changedLines[index];
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, y,
|
|
sdl.draw.width, height, GL_BGRA_EXT,
|
|
GL_UNSIGNED_INT_8_8_8_8_REV, pixels );
|
|
y += height;
|
|
}
|
|
index++;
|
|
}
|
|
glCallList(sdl.opengl.displaylist);
|
|
SDL_GL_SwapBuffers();
|
|
}
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void GFX_SetPalette(Bitu start,Bitu count,GFX_PalEntry * entries) {
|
|
/* I should probably not change the GFX_PalEntry :) */
|
|
if (sdl.surface->flags & SDL_HWPALETTE) {
|
|
if (!SDL_SetPalette(sdl.surface,SDL_PHYSPAL,(SDL_Color *)entries,start,count)) {
|
|
E_Exit("SDL:Can't set palette");
|
|
}
|
|
} else {
|
|
if (!SDL_SetPalette(sdl.surface,SDL_LOGPAL,(SDL_Color *)entries,start,count)) {
|
|
E_Exit("SDL:Can't set palette");
|
|
}
|
|
}
|
|
}
|
|
|
|
Bitu GFX_GetRGB(Bit8u red,Bit8u green,Bit8u blue) {
|
|
switch (sdl.desktop.type) {
|
|
case SCREEN_SURFACE:
|
|
case SCREEN_SURFACE_DDRAW:
|
|
return SDL_MapRGB(sdl.surface->format,red,green,blue);
|
|
case SCREEN_OVERLAY:
|
|
{
|
|
Bit8u y = ( 9797*(red) + 19237*(green) + 3734*(blue) ) >> 15;
|
|
Bit8u u = (18492*((blue)-(y)) >> 15) + 128;
|
|
Bit8u v = (23372*((red)-(y)) >> 15) + 128;
|
|
#ifdef WORDS_BIGENDIAN
|
|
return (y << 0) | (v << 8) | (y << 16) | (u << 24);
|
|
#else
|
|
return (u << 0) | (y << 8) | (v << 16) | (y << 24);
|
|
#endif
|
|
}
|
|
case SCREEN_OPENGL:
|
|
// return ((red << 0) | (green << 8) | (blue << 16)) | (255 << 24);
|
|
//USE BGRA
|
|
return ((blue << 0) | (green << 8) | (red << 16)) | (255 << 24);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void GFX_Stop() {
|
|
if (sdl.updating)
|
|
GFX_EndUpdate( 0 );
|
|
sdl.active=false;
|
|
}
|
|
|
|
void GFX_Start() {
|
|
sdl.active=true;
|
|
}
|
|
|
|
static void GUI_ShutDown(Section * /*sec*/) {
|
|
GFX_Stop();
|
|
if (sdl.draw.callback) (sdl.draw.callback)( GFX_CallBackStop );
|
|
if (sdl.mouse.locked) GFX_CaptureMouse();
|
|
if (sdl.desktop.fullscreen) GFX_SwitchFullScreen();
|
|
}
|
|
|
|
static void KillSwitch(bool pressed) {
|
|
if (!pressed)
|
|
return;
|
|
throw 1;
|
|
}
|
|
|
|
static void SetPriority(PRIORITY_LEVELS level) {
|
|
|
|
#if C_SET_PRIORITY
|
|
// Do nothing if priorties are not the same and not root, else the highest
|
|
// priority can not be set as users can only lower priority (not restore it)
|
|
|
|
if((sdl.priority.focus != sdl.priority.nofocus ) &&
|
|
(getuid()!=0) ) return;
|
|
|
|
#endif
|
|
switch (level) {
|
|
#ifdef WIN32
|
|
case PRIORITY_LEVEL_PAUSE: // if DOSBox is paused, assume idle priority
|
|
case PRIORITY_LEVEL_LOWEST:
|
|
SetPriorityClass(GetCurrentProcess(),IDLE_PRIORITY_CLASS);
|
|
break;
|
|
case PRIORITY_LEVEL_LOWER:
|
|
SetPriorityClass(GetCurrentProcess(),BELOW_NORMAL_PRIORITY_CLASS);
|
|
break;
|
|
case PRIORITY_LEVEL_NORMAL:
|
|
SetPriorityClass(GetCurrentProcess(),NORMAL_PRIORITY_CLASS);
|
|
break;
|
|
case PRIORITY_LEVEL_HIGHER:
|
|
SetPriorityClass(GetCurrentProcess(),ABOVE_NORMAL_PRIORITY_CLASS);
|
|
break;
|
|
case PRIORITY_LEVEL_HIGHEST:
|
|
SetPriorityClass(GetCurrentProcess(),HIGH_PRIORITY_CLASS);
|
|
break;
|
|
#elif C_SET_PRIORITY
|
|
/* Linux use group as dosbox has mulitple threads under linux */
|
|
case PRIORITY_LEVEL_PAUSE: // if DOSBox is paused, assume idle priority
|
|
case PRIORITY_LEVEL_LOWEST:
|
|
setpriority (PRIO_PGRP, 0,PRIO_MAX);
|
|
break;
|
|
case PRIORITY_LEVEL_LOWER:
|
|
setpriority (PRIO_PGRP, 0,PRIO_MAX-(PRIO_TOTAL/3));
|
|
break;
|
|
case PRIORITY_LEVEL_NORMAL:
|
|
setpriority (PRIO_PGRP, 0,PRIO_MAX-(PRIO_TOTAL/2));
|
|
break;
|
|
case PRIORITY_LEVEL_HIGHER:
|
|
setpriority (PRIO_PGRP, 0,PRIO_MAX-((3*PRIO_TOTAL)/5) );
|
|
break;
|
|
case PRIORITY_LEVEL_HIGHEST:
|
|
setpriority (PRIO_PGRP, 0,PRIO_MAX-((3*PRIO_TOTAL)/4) );
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static unsigned char logo[32*32*4]= {
|
|
#include "dosbox_logo.h"
|
|
};
|
|
|
|
//extern void UI_Run(bool);
|
|
static void GUI_StartUp(Section * sec) {
|
|
sec->AddDestroyFunction(&GUI_ShutDown);
|
|
Section_prop * section=static_cast<Section_prop *>(sec);
|
|
sdl.active=false;
|
|
sdl.updating=false;
|
|
|
|
#if !defined(MACOSX)
|
|
/* Set Icon (must be done before any sdl_setvideomode call) */
|
|
/* But don't set it on OS X, as we use a nicer external icon there. */
|
|
#if WORDS_BIGENDIAN
|
|
SDL_Surface* logos= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,32,128,0xff000000,0x00ff0000,0x0000ff00,0);
|
|
#else
|
|
SDL_Surface* logos= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,32,128,0x000000ff,0x0000ff00,0x00ff0000,0);
|
|
#endif
|
|
SDL_WM_SetIcon(logos,NULL);
|
|
#endif
|
|
|
|
sdl.desktop.fullscreen=section->Get_bool("fullscreen");
|
|
sdl.wait_on_error=section->Get_bool("waitonerror");
|
|
|
|
Prop_multival* p=section->Get_multival("priority");
|
|
std::string focus = p->GetSection()->Get_string("active");
|
|
std::string notfocus = p->GetSection()->Get_string("inactive");
|
|
|
|
if (focus == "lowest") { sdl.priority.focus = PRIORITY_LEVEL_LOWEST; }
|
|
else if (focus == "lower") { sdl.priority.focus = PRIORITY_LEVEL_LOWER; }
|
|
else if (focus == "normal") { sdl.priority.focus = PRIORITY_LEVEL_NORMAL; }
|
|
else if (focus == "higher") { sdl.priority.focus = PRIORITY_LEVEL_HIGHER; }
|
|
else if (focus == "highest") { sdl.priority.focus = PRIORITY_LEVEL_HIGHEST; }
|
|
|
|
if (notfocus == "lowest") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWEST; }
|
|
else if (notfocus == "lower") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWER; }
|
|
else if (notfocus == "normal") { sdl.priority.nofocus=PRIORITY_LEVEL_NORMAL; }
|
|
else if (notfocus == "higher") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHER; }
|
|
else if (notfocus == "highest") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHEST; }
|
|
else if (notfocus == "pause") {
|
|
/* we only check for pause here, because it makes no sense
|
|
* for DOSBox to be paused while it has focus
|
|
*/
|
|
sdl.priority.nofocus=PRIORITY_LEVEL_PAUSE;
|
|
}
|
|
|
|
SetPriority(sdl.priority.focus); //Assume focus on startup
|
|
sdl.mouse.locked=false;
|
|
mouselocked=false; //Global for mapper
|
|
sdl.mouse.requestlock=false;
|
|
sdl.desktop.full.fixed=false;
|
|
const char* fullresolution=section->Get_string("fullresolution");
|
|
sdl.desktop.full.width = 0;
|
|
sdl.desktop.full.height = 0;
|
|
if(fullresolution && *fullresolution) {
|
|
char res[100];
|
|
strncpy( res, fullresolution, sizeof( res ));
|
|
fullresolution = lowcase (res);//so x and X are allowed
|
|
if(strcmp(fullresolution,"original")) {
|
|
sdl.desktop.full.fixed = true;
|
|
char* height = const_cast<char*>(strchr(fullresolution,'x'));
|
|
if(height && * height) {
|
|
*height = 0;
|
|
sdl.desktop.full.height = (Bit16u)atoi(height+1);
|
|
sdl.desktop.full.width = (Bit16u)atoi(res);
|
|
}
|
|
}
|
|
}
|
|
|
|
sdl.desktop.window.width = 0;
|
|
sdl.desktop.window.height = 0;
|
|
const char* windowresolution=section->Get_string("windowresolution");
|
|
if(windowresolution && *windowresolution) {
|
|
char res[100];
|
|
strncpy( res,windowresolution, sizeof( res ));
|
|
windowresolution = lowcase (res);//so x and X are allowed
|
|
if(strcmp(windowresolution,"original")) {
|
|
char* height = const_cast<char*>(strchr(windowresolution,'x'));
|
|
if(height && *height) {
|
|
*height = 0;
|
|
sdl.desktop.window.height = (Bit16u)atoi(height+1);
|
|
sdl.desktop.window.width = (Bit16u)atoi(res);
|
|
}
|
|
}
|
|
}
|
|
sdl.desktop.doublebuf=section->Get_bool("fulldouble");
|
|
if (!sdl.desktop.full.width) {
|
|
#ifdef WIN32
|
|
sdl.desktop.full.width=(Bit16u)GetSystemMetrics(SM_CXSCREEN);
|
|
#elif defined(HW_RVL)
|
|
sdl.desktop.full.width=640;
|
|
#else
|
|
sdl.desktop.full.width=1024;
|
|
#endif
|
|
}
|
|
if (!sdl.desktop.full.height) {
|
|
#ifdef WIN32
|
|
sdl.desktop.full.height=(Bit16u)GetSystemMetrics(SM_CYSCREEN);
|
|
#elif defined(HW_RVL)
|
|
sdl.desktop.full.height=480;
|
|
#else
|
|
sdl.desktop.full.height=768;
|
|
#endif
|
|
}
|
|
sdl.mouse.autoenable=section->Get_bool("autolock");
|
|
if (!sdl.mouse.autoenable) SDL_ShowCursor(SDL_DISABLE);
|
|
sdl.mouse.autolock=false;
|
|
sdl.mouse.sensitivity=section->Get_int("sensitivity");
|
|
std::string output=section->Get_string("output");
|
|
|
|
/* Setup Mouse correctly if fullscreen */
|
|
if(sdl.desktop.fullscreen) GFX_CaptureMouse();
|
|
|
|
if (output == "surface") {
|
|
sdl.desktop.want_type=SCREEN_SURFACE;
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
} else if (output == "ddraw") {
|
|
sdl.desktop.want_type=SCREEN_SURFACE_DDRAW;
|
|
#endif
|
|
} else if (output == "overlay") {
|
|
sdl.desktop.want_type=SCREEN_OVERLAY;
|
|
#if C_OPENGL
|
|
} else if (output == "opengl") {
|
|
sdl.desktop.want_type=SCREEN_OPENGL;
|
|
sdl.opengl.bilinear=true;
|
|
} else if (output == "openglnb") {
|
|
sdl.desktop.want_type=SCREEN_OPENGL;
|
|
sdl.opengl.bilinear=false;
|
|
#endif
|
|
} else {
|
|
LOG_MSG("SDL:Unsupported output device %s, switching back to surface",output.c_str());
|
|
sdl.desktop.want_type=SCREEN_SURFACE;//SHOULDN'T BE POSSIBLE anymore
|
|
}
|
|
|
|
sdl.overlay=0;
|
|
#if C_OPENGL
|
|
if(sdl.desktop.want_type==SCREEN_OPENGL){ /* OPENGL is requested */
|
|
sdl.surface=SDL_SetVideoMode(640,400,0,SDL_OPENGL);
|
|
if (sdl.surface == NULL) {
|
|
LOG_MSG("Could not initialize OpenGL, switching back to surface");
|
|
sdl.desktop.want_type=SCREEN_SURFACE;
|
|
} else {
|
|
sdl.opengl.framebuf=0;
|
|
sdl.opengl.texture=0;
|
|
sdl.opengl.displaylist=0;
|
|
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &sdl.opengl.max_texsize);
|
|
#if defined(__WIN32__) && defined(NVIDIA_PixelDataRange)
|
|
glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC) wglGetProcAddress("glPixelDataRangeNV");
|
|
db_glAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC) wglGetProcAddress("wglAllocateMemoryNV");
|
|
db_glFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC) wglGetProcAddress("wglFreeMemoryNV");
|
|
#endif
|
|
const char * gl_ext = (const char *)glGetString (GL_EXTENSIONS);
|
|
if(gl_ext && *gl_ext){
|
|
sdl.opengl.packed_pixel=(strstr(gl_ext,"EXT_packed_pixels") > 0);
|
|
sdl.opengl.paletted_texture=(strstr(gl_ext,"EXT_paletted_texture") > 0);
|
|
#if defined(NVIDIA_PixelDataRange)
|
|
sdl.opengl.pixel_data_range=(strstr(gl_ext,"GL_NV_pixel_data_range") >0 ) &&
|
|
glPixelDataRangeNV && db_glAllocateMemoryNV && db_glFreeMemoryNV;
|
|
sdl.opengl.pixel_data_range = 0;
|
|
#endif
|
|
} else {
|
|
sdl.opengl.packed_pixel=sdl.opengl.paletted_texture=false;
|
|
}
|
|
}
|
|
} /* OPENGL is requested end */
|
|
|
|
#endif //OPENGL
|
|
/* Initialize screen for first time */
|
|
#ifdef HW_RVL
|
|
sdl.surface=SDL_SetVideoMode(640,480,16,0);
|
|
#else
|
|
sdl.surface=SDL_SetVideoMode(640,400,0,0);
|
|
#endif
|
|
if (sdl.surface == NULL) E_Exit("Could not initialize video: %s",SDL_GetError());
|
|
sdl.desktop.bpp=sdl.surface->format->BitsPerPixel;
|
|
if (sdl.desktop.bpp==24) {
|
|
LOG_MSG("SDL:You are running in 24 bpp mode, this will slow down things!");
|
|
}
|
|
GFX_Stop();
|
|
/* Get some Event handlers */
|
|
MAPPER_AddHandler(KillSwitch,MK_f9,MMOD1,"shutdown","ShutDown");
|
|
MAPPER_AddHandler(CaptureMouse,MK_f10,MMOD1,"capmouse","Cap Mouse");
|
|
MAPPER_AddHandler(SwitchFullScreen,MK_return,MMOD2,"fullscr","Fullscreen");
|
|
#if C_DEBUG
|
|
/* Pause binds with activate-debugger */
|
|
#else
|
|
MAPPER_AddHandler(&PauseDOSBox, MK_pause, MMOD2, "pause", "Pause");
|
|
#endif
|
|
/* Get Keyboard state of numlock and capslock */
|
|
SDLMod keystate = SDL_GetModState();
|
|
if(keystate&KMOD_NUM) startup_state_numlock = true;
|
|
if(keystate&KMOD_CAPS) startup_state_capslock = true;
|
|
}
|
|
|
|
void Mouse_AutoLock(bool enable) {
|
|
sdl.mouse.autolock=enable;
|
|
if (sdl.mouse.autoenable) sdl.mouse.requestlock=enable;
|
|
else {
|
|
SDL_ShowCursor(enable?SDL_DISABLE:SDL_ENABLE);
|
|
sdl.mouse.requestlock=false;
|
|
}
|
|
}
|
|
|
|
static void HandleMouseMotion(SDL_MouseMotionEvent * motion) {
|
|
if (sdl.mouse.locked || !sdl.mouse.autoenable)
|
|
Mouse_CursorMoved((float)motion->xrel*sdl.mouse.sensitivity/100.0f,
|
|
(float)motion->yrel*sdl.mouse.sensitivity/100.0f,
|
|
(float)(motion->x-sdl.clip.x)/(sdl.clip.w-1)*sdl.mouse.sensitivity/100.0f,
|
|
(float)(motion->y-sdl.clip.y)/(sdl.clip.h-1)*sdl.mouse.sensitivity/100.0f,
|
|
sdl.mouse.locked);
|
|
}
|
|
|
|
static void HandleMouseButton(SDL_MouseButtonEvent * button) {
|
|
switch (button->state) {
|
|
case SDL_PRESSED:
|
|
if (sdl.mouse.requestlock && !sdl.mouse.locked) {
|
|
GFX_CaptureMouse();
|
|
// Dont pass klick to mouse handler
|
|
break;
|
|
}
|
|
if (!sdl.mouse.autoenable && sdl.mouse.autolock && button->button == SDL_BUTTON_MIDDLE) {
|
|
GFX_CaptureMouse();
|
|
break;
|
|
}
|
|
switch (button->button) {
|
|
case SDL_BUTTON_LEFT:
|
|
Mouse_ButtonPressed(0);
|
|
break;
|
|
case SDL_BUTTON_RIGHT:
|
|
Mouse_ButtonPressed(1);
|
|
break;
|
|
case SDL_BUTTON_MIDDLE:
|
|
Mouse_ButtonPressed(2);
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_RELEASED:
|
|
switch (button->button) {
|
|
case SDL_BUTTON_LEFT:
|
|
Mouse_ButtonReleased(0);
|
|
break;
|
|
case SDL_BUTTON_RIGHT:
|
|
Mouse_ButtonReleased(1);
|
|
break;
|
|
case SDL_BUTTON_MIDDLE:
|
|
Mouse_ButtonReleased(2);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void GFX_LosingFocus(void) {
|
|
sdl.laltstate=SDL_KEYUP;
|
|
sdl.raltstate=SDL_KEYUP;
|
|
MAPPER_LosingFocus();
|
|
}
|
|
|
|
void GFX_Events() {
|
|
#ifdef HWRVL
|
|
// check for home button
|
|
u32 btns;
|
|
for(int i=0; i<4; i++)
|
|
{
|
|
btns = WPAD_ButtonsHeld(i);
|
|
if((btns & WPAD_BUTTON_HOME) || (btns & WPAD_CLASSIC_BUTTON_HOME))
|
|
throw(0);
|
|
}
|
|
#endif
|
|
|
|
SDL_Event event;
|
|
#if defined (REDUCE_JOYSTICK_POLLING)
|
|
static int poll_delay=0;
|
|
int time=GetTicks();
|
|
if (time-poll_delay>20) {
|
|
poll_delay=time;
|
|
if (sdl.num_joysticks>0) SDL_JoystickUpdate();
|
|
MAPPER_UpdateJoysticks();
|
|
}
|
|
#endif
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
case SDL_ACTIVEEVENT:
|
|
if (event.active.state & SDL_APPINPUTFOCUS) {
|
|
if (event.active.gain) {
|
|
if (sdl.desktop.fullscreen && !sdl.mouse.locked)
|
|
GFX_CaptureMouse();
|
|
SetPriority(sdl.priority.focus);
|
|
CPU_Disable_SkipAutoAdjust();
|
|
} else {
|
|
if (sdl.mouse.locked) {
|
|
#ifdef WIN32
|
|
if (sdl.desktop.fullscreen) {
|
|
VGA_KillDrawing();
|
|
sdl.desktop.fullscreen=false;
|
|
GFX_ResetScreen();
|
|
}
|
|
#endif
|
|
GFX_CaptureMouse();
|
|
}
|
|
SetPriority(sdl.priority.nofocus);
|
|
GFX_LosingFocus();
|
|
CPU_Enable_SkipAutoAdjust();
|
|
}
|
|
}
|
|
|
|
/* Non-focus priority is set to pause; check to see if we've lost window or input focus
|
|
* i.e. has the window been minimised or made inactive?
|
|
*/
|
|
if (sdl.priority.nofocus == PRIORITY_LEVEL_PAUSE) {
|
|
if ((event.active.state & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) && (!event.active.gain)) {
|
|
/* Window has lost focus, pause the emulator.
|
|
* This is similar to what PauseDOSBox() does, but the exit criteria is different.
|
|
* Instead of waiting for the user to hit Alt-Break, we wait for the window to
|
|
* regain window or input focus.
|
|
*/
|
|
bool paused = true;
|
|
SDL_Event ev;
|
|
|
|
GFX_SetTitle(-1,-1,true);
|
|
KEYBOARD_ClrBuffer();
|
|
// SDL_Delay(500);
|
|
// while (SDL_PollEvent(&ev)) {
|
|
// flush event queue.
|
|
// }
|
|
|
|
while (paused) {
|
|
// WaitEvent waits for an event rather than polling, so CPU usage drops to zero
|
|
SDL_WaitEvent(&ev);
|
|
|
|
switch (ev.type) {
|
|
case SDL_QUIT: throw(0); break; // a bit redundant at linux at least as the active events gets before the quit event.
|
|
case SDL_ACTIVEEVENT: // wait until we get window focus back
|
|
if (ev.active.state & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) {
|
|
// We've got focus back, so unpause and break out of the loop
|
|
if (ev.active.gain) {
|
|
paused = false;
|
|
GFX_SetTitle(-1,-1,false);
|
|
}
|
|
|
|
/* Now poke a "release ALT" command into the keyboard buffer
|
|
* we have to do this, otherwise ALT will 'stick' and cause
|
|
* problems with the app running in the DOSBox.
|
|
*/
|
|
KEYBOARD_AddKey(KBD_leftalt, false);
|
|
KEYBOARD_AddKey(KBD_rightalt, false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
HandleMouseMotion(&event.motion);
|
|
break;
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
HandleMouseButton(&event.button);
|
|
break;
|
|
case SDL_VIDEORESIZE:
|
|
// HandleVideoResize(&event.resize);
|
|
break;
|
|
case SDL_QUIT:
|
|
throw(0);
|
|
break;
|
|
case SDL_VIDEOEXPOSE:
|
|
if (sdl.draw.callback) sdl.draw.callback( GFX_CallBackRedraw );
|
|
break;
|
|
#ifdef WIN32
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
// ignore event alt+tab
|
|
if (event.key.keysym.sym==SDLK_LALT) sdl.laltstate = event.key.type;
|
|
if (event.key.keysym.sym==SDLK_RALT) sdl.raltstate = event.key.type;
|
|
if (((event.key.keysym.sym==SDLK_TAB)) &&
|
|
((sdl.laltstate==SDL_KEYDOWN) || (sdl.raltstate==SDL_KEYDOWN))) break;
|
|
#endif
|
|
default:
|
|
void MAPPER_CheckEvent(SDL_Event * event);
|
|
MAPPER_CheckEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
|
|
#if defined (WIN32)
|
|
static BOOL WINAPI ConsoleEventHandler(DWORD event) {
|
|
switch (event) {
|
|
case CTRL_SHUTDOWN_EVENT:
|
|
case CTRL_LOGOFF_EVENT:
|
|
case CTRL_CLOSE_EVENT:
|
|
case CTRL_BREAK_EVENT:
|
|
raise(SIGTERM);
|
|
return TRUE;
|
|
case CTRL_C_EVENT:
|
|
default: //pass to the next handler
|
|
return FALSE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/* static variable to show wether there is not a valid stdout.
|
|
* Fixes some bugs when -noconsole is used in a read only directory */
|
|
static bool no_stdout = false;
|
|
|
|
void GFX_ShowMsg(char const* format,...) {
|
|
char buf[512];
|
|
va_list msg;
|
|
va_start(msg,format);
|
|
vsprintf(buf,format,msg);
|
|
strcat(buf,"\n");
|
|
va_end(msg);
|
|
if(!no_stdout) printf("%s",buf); //Else buf is parsed again.
|
|
}
|
|
|
|
|
|
void Config_Add_SDL() {
|
|
Section_prop * sdl_sec=control->AddSection_prop("sdl",&GUI_StartUp);
|
|
sdl_sec->AddInitFunction(&MAPPER_StartUp);
|
|
Prop_bool* Pbool;
|
|
Prop_string* Pstring;
|
|
Prop_int* Pint;
|
|
Prop_multival* Pmulti;
|
|
|
|
#ifdef HW_RVL
|
|
Pbool = sdl_sec->Add_bool("fullscreen",Property::Changeable::Always,true);
|
|
#else
|
|
Pbool = sdl_sec->Add_bool("fullscreen",Property::Changeable::Always,false);
|
|
#endif
|
|
Pbool->Set_help("Start dosbox directly in fullscreen.");
|
|
|
|
#ifdef HW_RVL
|
|
Pbool = sdl_sec->Add_bool("fulldouble",Property::Changeable::Always,true);
|
|
#else
|
|
Pbool = sdl_sec->Add_bool("fulldouble",Property::Changeable::Always,false);
|
|
#endif
|
|
Pbool->Set_help("Use double buffering in fullscreen.");
|
|
|
|
Pstring = sdl_sec->Add_string("fullresolution",Property::Changeable::Always,"original");
|
|
Pstring->Set_help("What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).");
|
|
|
|
Pstring = sdl_sec->Add_string("windowresolution",Property::Changeable::Always,"original");
|
|
Pstring->Set_help("Scale the window to this size IF the output device supports hardware scaling.");
|
|
|
|
const char* outputs[] = {
|
|
"surface", "overlay",
|
|
#if C_OPENGL
|
|
"opengl", "openglnb",
|
|
#endif
|
|
#if (HAVE_DDRAW_H) && defined(WIN32)
|
|
"ddraw",
|
|
#endif
|
|
0 };
|
|
Pstring = sdl_sec->Add_string("output",Property::Changeable::Always,"surface");
|
|
Pstring->Set_help("What video system to use for output.");
|
|
Pstring->Set_values(outputs);
|
|
|
|
Pbool = sdl_sec->Add_bool("autolock",Property::Changeable::Always,true);
|
|
Pbool->Set_help("Mouse will automatically lock, if you click on the screen.");
|
|
|
|
Pint = sdl_sec->Add_int("sensitivity",Property::Changeable::Always,100);
|
|
Pint->SetMinMax(1,1000);
|
|
Pint->Set_help("Mouse sensitivity.");
|
|
|
|
Pbool = sdl_sec->Add_bool("waitonerror",Property::Changeable::Always, true);
|
|
Pbool->Set_help("Wait before closing the console if dosbox has an error.");
|
|
|
|
Pmulti = sdl_sec->Add_multi("priority", Property::Changeable::Always, ",");
|
|
Pmulti->SetValue("higher,normal");
|
|
Pmulti->Set_help("Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. (pause is only valid for the second entry)");
|
|
|
|
const char* actt[] = { "lowest", "lower", "normal", "higher", "highest", "pause", 0};
|
|
Pstring = Pmulti->GetSection()->Add_string("active",Property::Changeable::Always,"higher");
|
|
Pstring->Set_values(actt);
|
|
|
|
const char* inactt[] = { "lowest", "lower", "normal", "higher", "highest", "pause", 0};
|
|
Pstring = Pmulti->GetSection()->Add_string("inactive",Property::Changeable::Always,"normal");
|
|
Pstring->Set_values(inactt);
|
|
|
|
Pstring = sdl_sec->Add_path("mapperfile",Property::Changeable::Always,"mapper.txt");
|
|
Pstring->Set_help("File used to load/save the key/event mappings from.");
|
|
|
|
Pbool = sdl_sec->Add_bool("usescancodes",Property::Changeable::Always,true);
|
|
Pbool->Set_help("Avoid usage of symkeys, might not work on all operating systems.");
|
|
}
|
|
|
|
static void launcheditor(std::string const& edit) {
|
|
std::string path,file;
|
|
Cross::CreatePlatformConfigDir(path);
|
|
Cross::GetPlatformConfigName(file);
|
|
path += file;
|
|
FILE* f = fopen(path.c_str(),"r");
|
|
if(!f && !control->PrintConfig(path.c_str())) {
|
|
printf("tried creating %s. but failed.\n",path.c_str());
|
|
exit(1);
|
|
}
|
|
if(f) fclose(f);
|
|
if(edit.empty()) {
|
|
printf("no editor specified.\n");
|
|
exit(1);
|
|
}
|
|
|
|
execlp(edit.c_str(),edit.c_str(),path.c_str(),(char*) 0);
|
|
//if you get here the launching failed!
|
|
printf("can't find editor %s\n",edit.c_str());
|
|
exit(1);
|
|
}
|
|
|
|
static void printconfiglocation() {
|
|
std::string path,file;
|
|
Cross::CreatePlatformConfigDir(path);
|
|
Cross::GetPlatformConfigName(file);
|
|
path += file;
|
|
FILE* f = fopen(path.c_str(),"r");
|
|
if(!f && !control->PrintConfig(path.c_str())) {
|
|
printf("tried creating %s. but failed",path.c_str());
|
|
exit(1);
|
|
}
|
|
if(f) fclose(f);
|
|
printf("%s\n",path.c_str());
|
|
exit(0);
|
|
}
|
|
|
|
void MountDOSBoxDir(char DriveLetter, const char *path);
|
|
|
|
//extern void UI_Init(void);
|
|
int main(int argc, char* argv[]) {
|
|
try {
|
|
#ifdef HW_RVL
|
|
WiiInit();
|
|
#endif
|
|
CommandLine com_line(argc,argv);
|
|
Config myconf(&com_line);
|
|
control=&myconf;
|
|
/* Init the configuration system and add default values */
|
|
Config_Add_SDL();
|
|
DOSBOX_Init();
|
|
|
|
std::string editor;
|
|
if(control->cmdline->FindString("-editconf",editor,true)) launcheditor(editor);
|
|
|
|
/* Can't disable the console with debugger enabled */
|
|
#if defined(WIN32) && !(C_DEBUG)
|
|
if (control->cmdline->FindExist("-noconsole")) {
|
|
FreeConsole();
|
|
/* Redirect standard input and standard output */
|
|
if(freopen(STDOUT_FILE, "w", stdout) == NULL)
|
|
no_stdout = true; // No stdout so don't write messages
|
|
freopen(STDERR_FILE, "w", stderr);
|
|
setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
|
|
setbuf(stderr, NULL); /* No buffering */
|
|
} else {
|
|
if (AllocConsole()) {
|
|
fclose(stdin);
|
|
fclose(stdout);
|
|
fclose(stderr);
|
|
freopen("CONIN$","r",stdin);
|
|
freopen("CONOUT$","w",stdout);
|
|
freopen("CONOUT$","w",stderr);
|
|
}
|
|
SetConsoleTitle("DOSBox Status Window");
|
|
}
|
|
#endif //defined(WIN32) && !(C_DEBUG)
|
|
if (control->cmdline->FindExist("-version") ||
|
|
control->cmdline->FindExist("--version") ) {
|
|
printf("\nDOSBox version %s, copyright 2002-2009 DOSBox Team.\n\n",VERSION);
|
|
printf("DOSBox is written by the DOSBox Team (See AUTHORS file))\n");
|
|
printf("DOSBox comes with ABSOLUTELY NO WARRANTY. This is free software,\n");
|
|
printf("and you are welcome to redistribute it under certain conditions;\n");
|
|
printf("please read the COPYING file thoroughly before doing so.\n\n");
|
|
return 0;
|
|
}
|
|
if(control->cmdline->FindExist("-printconf")) printconfiglocation();
|
|
|
|
#if C_DEBUG
|
|
DEBUG_SetupConsole();
|
|
#endif
|
|
|
|
#if defined(WIN32)
|
|
SetConsoleCtrlHandler((PHANDLER_ROUTINE) ConsoleEventHandler,TRUE);
|
|
#endif
|
|
|
|
#ifdef OS2
|
|
PPIB pib;
|
|
PTIB tib;
|
|
DosGetInfoBlocks(&tib, &pib);
|
|
if (pib->pib_ultype == 2) pib->pib_ultype = 3;
|
|
setbuf(stdout, NULL);
|
|
setbuf(stderr, NULL);
|
|
#endif
|
|
|
|
/* Display Welcometext in the console */
|
|
LOG_MSG("DOSBox version %s",VERSION);
|
|
LOG_MSG("Copyright 2002-2009 DOSBox Team, published under GNU GPL.");
|
|
LOG_MSG("---");
|
|
|
|
/* Init SDL */
|
|
putenv(const_cast<char*>("SDL_DISABLE_LOCK_KEYS=1")); //Workaround debian/ubuntu fixes for SDL.
|
|
if ( SDL_Init( SDL_INIT_AUDIO|SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_CDROM
|
|
|SDL_INIT_NOPARACHUTE
|
|
) < 0 ) E_Exit("Can't init SDL %s",SDL_GetError());
|
|
|
|
#ifndef DISABLE_JOYSTICK
|
|
//Initialise Joystick seperately. This way we can warn when it fails instead
|
|
//of exiting the application
|
|
if( SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0 ) LOG_MSG("Failed to init joystick support");
|
|
#endif
|
|
|
|
sdl.laltstate = SDL_KEYUP;
|
|
sdl.raltstate = SDL_KEYUP;
|
|
|
|
#if defined (WIN32)
|
|
#if SDL_VERSION_ATLEAST(1, 2, 10)
|
|
sdl.using_windib=true;
|
|
#else
|
|
sdl.using_windib=false;
|
|
#endif
|
|
char sdl_drv_name[128];
|
|
if (getenv("SDL_VIDEODRIVER")==NULL) {
|
|
if (SDL_VideoDriverName(sdl_drv_name,128)!=NULL) {
|
|
sdl.using_windib=false;
|
|
if (strcmp(sdl_drv_name,"directx")!=0) {
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
putenv("SDL_VIDEODRIVER=directx");
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO)<0) {
|
|
putenv("SDL_VIDEODRIVER=windib");
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO)<0) E_Exit("Can't init SDL Video %s",SDL_GetError());
|
|
sdl.using_windib=true;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
char* sdl_videodrv = getenv("SDL_VIDEODRIVER");
|
|
if (strcmp(sdl_videodrv,"directx")==0) sdl.using_windib = false;
|
|
else if (strcmp(sdl_videodrv,"windib")==0) sdl.using_windib = true;
|
|
}
|
|
if (SDL_VideoDriverName(sdl_drv_name,128)!=NULL) {
|
|
if (strcmp(sdl_drv_name,"windib")==0) LOG_MSG("SDL_Init: Starting up with SDL windib video driver.\n Try to update your video card and directx drivers!");
|
|
}
|
|
#endif
|
|
sdl.num_joysticks=SDL_NumJoysticks();
|
|
|
|
/* Parse configuration files */
|
|
std::string config_file,config_path;
|
|
bool parsed_anyconfigfile = false;
|
|
//First Parse -conf switches
|
|
while(control->cmdline->FindString("-conf",config_file,true))
|
|
if (control->ParseConfigFile(config_file.c_str())) parsed_anyconfigfile = true;
|
|
|
|
//if none found => parse localdir conf
|
|
config_file = "dosbox.conf";
|
|
if (!parsed_anyconfigfile && control->ParseConfigFile(config_file.c_str())) parsed_anyconfigfile = true;
|
|
|
|
//if none found => parse userlevel conf
|
|
if(!parsed_anyconfigfile) {
|
|
config_file.clear();
|
|
Cross::GetPlatformConfigDir(config_path);
|
|
Cross::GetPlatformConfigName(config_file);
|
|
config_path += config_file;
|
|
if(control->ParseConfigFile(config_path.c_str())) parsed_anyconfigfile = true;
|
|
}
|
|
|
|
if(!parsed_anyconfigfile) {
|
|
//Try to create the userlevel configfile.
|
|
config_file.clear();
|
|
Cross::CreatePlatformConfigDir(config_path);
|
|
Cross::GetPlatformConfigName(config_file);
|
|
config_path += config_file;
|
|
if(control->PrintConfig(config_path.c_str())) {
|
|
LOG_MSG("CONFIG: Generating default configuration.\nWriting it to %s",config_path.c_str());
|
|
//Load them as well. Makes relative paths much easier
|
|
control->ParseConfigFile(config_path.c_str());
|
|
} else {
|
|
LOG_MSG("CONFIG: Using default settings. Create a configfile to change them");
|
|
}
|
|
}
|
|
|
|
|
|
#if (ENVIRON_LINKED)
|
|
control->ParseEnv(environ);
|
|
#endif
|
|
// UI_Init();
|
|
// if (control->cmdline->FindExist("-startui")) UI_Run(false);
|
|
/* Init all the sections */
|
|
control->Init();
|
|
/* Some extra SDL Functions */
|
|
Section_prop * sdl_sec=static_cast<Section_prop *>(control->GetSection("sdl"));
|
|
|
|
if (control->cmdline->FindExist("-fullscreen") || sdl_sec->Get_bool("fullscreen")) {
|
|
if(!sdl.desktop.fullscreen) { //only switch if not allready in fullscreen
|
|
GFX_SwitchFullScreen();
|
|
}
|
|
}
|
|
|
|
/* Init the keyMapper */
|
|
MAPPER_Init();
|
|
if (control->cmdline->FindExist("-startmapper")) MAPPER_Run(false);
|
|
#ifdef HW_RVL
|
|
MountDOSBoxDir('C', "sd:/DOSBox");
|
|
#endif
|
|
/* Start up main machine */
|
|
control->StartUp();
|
|
/* Shutdown everything */
|
|
} catch (char * error) {
|
|
GFX_ShowMsg("Exit to error: %s",error);
|
|
fflush(NULL);
|
|
if(sdl.wait_on_error) {
|
|
//TODO Maybe look for some way to show message in linux?
|
|
#if (C_DEBUG)
|
|
GFX_ShowMsg("Press enter to continue");
|
|
fflush(NULL);
|
|
fgetc(stdin);
|
|
#elif defined(WIN32)
|
|
Sleep(5000);
|
|
#endif
|
|
}
|
|
|
|
}
|
|
catch (int){
|
|
;//nothing pressed killswitch
|
|
}
|
|
catch(...){
|
|
//Force visible mouse to end user. Somehow this sometimes doesn't happen
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
throw;//dunno what happened. rethrow for sdl to catch
|
|
}
|
|
//Force visible mouse to end user. Somehow this sometimes doesn't happen
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
#ifdef HW_RVL
|
|
WiiFinished();
|
|
#endif
|
|
SDL_Quit();//Let's hope sdl will quit as well when it catches an exception
|
|
return 0;
|
|
};
|
|
|
|
void GFX_GetSize(int &width, int &height, bool &fullscreen) {
|
|
width = sdl.draw.width;
|
|
height = sdl.draw.height;
|
|
fullscreen = sdl.desktop.fullscreen;
|
|
}
|