dosbox-wii/src/dos/drive_overlay.cpp
2021-02-06 16:06:31 +01:00

1194 lines
39 KiB
C++

/*
* Copyright (C) 2002-2019 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "dosbox.h"
#include "dos_inc.h"
#include "drives.h"
#include "support.h"
#include "cross.h"
#include "inout.h"
#include "timer.h"
#include <vector>
#include <string>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <errno.h>
#define OVERLAY_DIR 1
bool logoverlay = false;
using namespace std;
#if defined (WIN32) || defined (OS2) /* Win 32 & OS/2*/
#define CROSS_DOSFILENAME(blah)
#else
//Convert back to DOS PATH
#define CROSS_DOSFILENAME(blah) strreplace(blah,'/','\\')
#endif
/*
* design principles/limitations/requirements:
* 1) All filenames inside the overlay directories are UPPERCASE and conform to the 8.3 standard except for the special DBOVERLAY files.
* 2) Renaming directories is currently not supported.
*
* Point 2 is still being worked on.
*/
/* New rename for base directories:
* Alter shortname in the drive_cache: take care of order and long names.
* update stored deleted files list in overlay.
*/
//TODO recheck directories under linux with the filename_cache (as one adds the dos name (and runs cross_filename on the other))
//TODO Check: Maybe handle file redirection in ccc (opening the new file), (call update datetime host there ?)
/* For rename/delete(unlink)/makedir/removedir we need to rebuild the cache. (shouldn't be needed,
* but cacheout/delete entry currently throw away the cached folder and rebuild it on read.
* so we have to ensure the rebuilding is controlled through the overlay.
* In order to not reread the overlay directory contents, the information in there is cached and updated when
* it changes (when deleting a file or adding one)
*/
//directories that exist only in overlay can not be added to the drive_cache currently.
//Either upgrade addentry to support directories. (without actually caching stuff in! (code in testing))
//Or create an empty directory in local drive base.
bool Overlay_Drive::RemoveDir(char * dir) {
//DOS_RemoveDir checks if directory exists.
#if OVERLAY_DIR
if (logoverlay) LOG_MSG("Overlay: trying to remove directory: %s",dir);
#else
E_Exit("Overlay: trying to remove directory: %s",dir);
#endif
/* Overlay: Check if folder is empty (findfirst/next, skipping . and .. and breaking on first file found ?), if so, then it is not too tricky. */
if (is_dir_only_in_overlay(dir)) {
//The simple case
char odir[CROSS_LEN];
strcpy(odir,overlaydir);
strcat(odir,dir);
CROSS_FILENAME(odir);
int temp=rmdir(odir);
if (temp==0) {
remove_DOSdir_from_cache(dir);
char newdir[CROSS_LEN];
strcpy(newdir,basedir);
strcat(newdir,dir);
CROSS_FILENAME(newdir);
dirCache.DeleteEntry(newdir,true);
update_cache(false);
}
return (temp==0);
} else {
Bit16u olderror = dos.errorcode; //FindFirst/Next always set an errorcode, while RemoveDir itself shouldn't touch it if successful
DOS_DTA dta(dos.tables.tempdta);
char stardotstar[4] = {'*', '.', '*', 0};
dta.SetupSearch(0,(0xff & ~DOS_ATTR_VOLUME),stardotstar); //Fake drive as we don't use it.
bool ret = this->FindFirst(dir,dta,false);// DOS_FindFirst(args,0xffff & ~DOS_ATTR_VOLUME);
if (!ret) {
//Path not found. Should not be possible due to removedir doing a testdir, but lets be correct
DOS_SetError(DOSERR_PATH_NOT_FOUND);
return false;
}
bool empty = true;
do {
char name[DOS_NAMELENGTH_ASCII];Bit32u size;Bit16u date;Bit16u time;Bit8u attr;
dta.GetResult(name,size,date,time,attr);
if (logoverlay) LOG_MSG("RemoveDir found %s",name);
if (empty && strcmp(".",name ) && strcmp("..",name))
empty = false; //Neither . or .. so directory not empty.
} while ( (ret=this->FindNext(dta)) );
//Always exhaust list, so drive_cache entry gets invalidated/reused.
//FindNext is done, restore error code to old value. DOS_RemoveDir will set the right one if needed.
dos.errorcode = olderror;
if (!empty) return false;
if (logoverlay) LOG_MSG("directory empty! Hide it.");
//Directory is empty, mark it as deleted and create DBOVERLAY file.
//Ensure that overlap folder can not be created.
add_deleted_path(dir,true);
return true;
}
}
bool Overlay_Drive::MakeDir(char * dir) {
//DOS_MakeDir tries first, before checking if the directory already exists, so doing it here as well, so that case is handled.
if (TestDir(dir)) return false;
if (overlap_folder == dir) return false; //TODO Test
#if OVERLAY_DIR
if (logoverlay) LOG_MSG("Overlay trying to make directory: %s",dir);
#else
E_Exit("Overlay trying to make directory: %s",dir);
#endif
/* Overlay: Create in Overlay only and add it to drive_cache + some entries else the drive_cache will try to access it. Needs an AddEntry for directories. */
//Check if leading dir is marked as deleted.
if (check_if_leading_is_deleted(dir)) return false;
//Check if directory itself is marked as deleted
if (is_deleted_path(dir) && localDrive::TestDir(dir)) {
//Was deleted before and exists (last one is safety check)
remove_deleted_path(dir,true);
return true;
}
char newdir[CROSS_LEN];
strcpy(newdir,overlaydir);
strcat(newdir,dir);
CROSS_FILENAME(newdir);
#if defined (WIN32) /* MS Visual C++ */
int temp=mkdir(newdir);
#else
int temp=mkdir(newdir,0700);
#endif
if (temp==0) {
char fakename[CROSS_LEN];
strcpy(fakename,basedir);
strcat(fakename,dir);
CROSS_FILENAME(fakename);
dirCache.AddEntryDirOverlay(fakename,true);
add_DOSdir_to_cache(dir);
}
return (temp==0);// || ((temp!=0) && (errno==EEXIST));
}
bool Overlay_Drive::TestDir(char * dir) {
//First check if directory exist exclusively in the overlay.
//Currently using the update_cache cache, alternatively access the directory itself.
//Directories are stored without a trailing backslash
char tempdir[CROSS_LEN];
strcpy(tempdir,dir);
size_t templen = strlen(dir);
if (templen && tempdir[templen-1] == '\\') tempdir[templen-1] = 0;
#if OVERLAY_DIR
if (is_dir_only_in_overlay(tempdir)) return true;
#endif
//Next Check if the directory is marked as deleted or one of its leading directories is.
//(it still might exists in the localDrive)
if (is_deleted_path(tempdir)) return false;
// Not exclusive to overlay nor marked as deleted. Pass on to LocalDrive
return localDrive::TestDir(dir);
}
class OverlayFile: public localFile {
public:
OverlayFile(const char* name, FILE * handle):localFile(name,handle){
overlay_active = false;
if (logoverlay) LOG_MSG("constructing OverlayFile: %s",name);
}
bool Write(Bit8u * data,Bit16u * size) {
Bit32u f = flags&0xf;
if (!overlay_active && (f == OPEN_READWRITE || f == OPEN_WRITE)) {
if (logoverlay) LOG_MSG("write detected, switching file for %s",GetName());
if (*data == 0) {
if (logoverlay) LOG_MSG("OPTIMISE: truncate on switch!!!!");
}
Bit32u a = GetTicks();
bool r = create_copy();
if (GetTicks()-a >2) {
if (logoverlay) LOG_MSG("OPTIMISE: switching took %d",GetTicks()-a);
}
if (!r) return false;
overlay_active = true;
}
return localFile::Write(data,size);
}
bool create_copy();
//private:
bool overlay_active;
};
//Create leading directories of a file being overlayed if they exist in the original (localDrive).
//This function is used to create copies of existing files, so all leading directories exist in the original.
FILE* Overlay_Drive::create_file_in_overlay(char* dos_filename, char const* mode) {
if (logoverlay) LOG_MSG("create_file_in_overlay called %s %s",dos_filename,mode);
char newname[CROSS_LEN];
strcpy(newname,overlaydir); //TODO GOG make part of class and join in
strcat(newname,dos_filename); //HERE we need to convert it to Linux TODO
CROSS_FILENAME(newname);
FILE* f = fopen_wrap(newname,mode);
//Check if a directories are part of the name:
char* dir = strrchr(dos_filename,'\\');
if (!f && dir && *dir) {
if (logoverlay) LOG_MSG("Overlay: warning creating a file inside a directory %s",dos_filename);
//ensure they exist, else make them in the overlay if they exist in the original....
Sync_leading_dirs(dos_filename);
//try again
f = fopen_wrap(newname,mode);
}
return f;
}
#ifndef BUFSIZ
#define BUFSIZ 2048
#endif
//bool OverlayFile::create_copy(DOS_File * file, char* newname)
bool OverlayFile::create_copy() {
//test if open/valid/etc
//ensure file position
if (logoverlay) LOG_MSG("create_copy called %s",GetName());
FILE* lhandle = this->fhandle;
fseek(lhandle,ftell(lhandle),SEEK_SET);
int location_in_old_file = ftell(lhandle);
fseek(lhandle,0L,SEEK_SET);
FILE* newhandle = NULL;
Bit8u drive_set = GetDrive();
if (drive_set != 0xff && drive_set < DOS_DRIVES && Drives[drive_set]){
Overlay_Drive* od = dynamic_cast<Overlay_Drive*>(Drives[drive_set]);
if (od) {
newhandle = od->create_file_in_overlay(GetName(),"wb+"); //todo check wb+
}
}
// newhandle = create_file(newname,"wb+");
if (!newhandle) return false;
char buffer[BUFSIZ];
size_t s;
while ( (s = fread(buffer,1,BUFSIZ,lhandle)) ) fwrite(buffer, 1, s, newhandle);
fclose(lhandle);
//Set copied file handle to position of the old one
fseek(newhandle,location_in_old_file,SEEK_SET);
this->fhandle = newhandle;
//Flags ?
if (logoverlay) LOG_MSG("success");
return true;
}
static OverlayFile* ccc(DOS_File* file) {
localFile* l = dynamic_cast<localFile*>(file);
if (!l) E_Exit("overlay input file is not a localFile");
//Create an overlayFile
OverlayFile* ret = new OverlayFile(l->GetName(),l->fhandle);
ret->flags = l->flags;
ret->refCtr = l->refCtr;
delete l;
return ret;
}
Overlay_Drive::Overlay_Drive(const char * startdir,const char* overlay, Bit16u _bytes_sector,Bit8u _sectors_cluster,Bit16u _total_clusters,Bit16u _free_clusters,Bit8u _mediaid,Bit8u &error)
:localDrive(startdir,_bytes_sector,_sectors_cluster,_total_clusters,_free_clusters,_mediaid),special_prefix("DBOVERLAY") {
optimize_cache_v1 = true; //Try to not reread overlay files on deletes. Ideally drive_cache should be improved to handle deletes properly.
//Currently this flag does nothing, as the current behavior is to not reread due to caching everything.
#if defined (WIN32)
if (strcasecmp(startdir,overlay) == 0) {
#else
if (strcmp(startdir,overlay) == 0) {
#endif
//overlay directory can not be the base directory
error = 2;
return;
}
std::string s(startdir);
std::string o(overlay);
bool s_absolute = Cross::IsPathAbsolute(s);
bool o_absolute = Cross::IsPathAbsolute(o);
error = 0;
if (s_absolute != o_absolute) {
error = 1;
return;
}
strcpy(overlaydir,overlay);
char dirname[CROSS_LEN] = { 0 };
//Determine if overlaydir is part of the startdir.
convert_overlay_to_DOSname_in_base(dirname);
if(strlen(dirname) && dirname[strlen(dirname)-1] == '\\') dirname[strlen(dirname)-1] = 0;
//add_deleted_path(dirname); //update_cache will add the overlap_folder
overlap_folder = dirname;
update_cache(true);
}
void Overlay_Drive::convert_overlay_to_DOSname_in_base(char* dirname )
{
dirname[0] = 0;//ensure good return string
if (strlen(overlaydir) >= strlen(basedir) ) {
//Needs to be longer at least.
#if defined (WIN32)
//OS2 ?
if (strncasecmp(overlaydir,basedir,strlen(basedir)) == 0) {
#else
if (strncmp(overlaydir,basedir,strlen(basedir)) == 0) {
#endif
//Beginning is the same.
char t[CROSS_LEN];
strcpy(t,overlaydir+strlen(basedir));
char* p = t;
char* b = t;
while ( (p =strchr(p,CROSS_FILESPLIT)) ) {
char directoryname[CROSS_LEN]={0};
char dosboxdirname[CROSS_LEN]={0};
strcpy(directoryname,dirname);
strncat(directoryname,b,p-b);
char d[CROSS_LEN];
strcpy(d,basedir);
strcat(d,directoryname);
CROSS_FILENAME(d);
//Try to find the corresponding directoryname in DOSBox.
if(!dirCache.GetShortName(d,dosboxdirname) ) {
//Not a long name, assume it is a short name instead
strncpy(dosboxdirname,b,p-b);
upcase(dosboxdirname);
}
strcat(dirname,dosboxdirname);
strcat(dirname,"\\");
if (logoverlay) LOG_MSG("HIDE directory: %s",dirname);
b=++p;
}
}
}
}
bool Overlay_Drive::FileOpen(DOS_File * * file,char * name,Bit32u flags) {
const char* type;
switch (flags&0xf) {
case OPEN_READ: type = "rb" ; break;
case OPEN_WRITE: type = "rb+"; break;
case OPEN_READWRITE: type = "rb+"; break;
case OPEN_READ_NO_MOD: type = "rb" ; break; //No modification of dates. LORD4.07 uses this
default:
DOS_SetError(DOSERR_ACCESS_CODE_INVALID);
return false;
}
//Flush the buffer of handles for the same file. (Betrayal in Antara)
Bit8u i,drive=DOS_DRIVES;
localFile *lfp;
for (i=0;i<DOS_DRIVES;i++) {
if (Drives[i]==this) {
drive=i;
break;
}
}
for (i=0;i<DOS_FILES;i++) {
if (Files[i] && Files[i]->IsOpen() && Files[i]->GetDrive()==drive && Files[i]->IsName(name)) {
lfp=dynamic_cast<localFile*>(Files[i]);
if (lfp) lfp->Flush();
}
}
//Todo check name first against local tree
//if name exists, use that one instead!
//overlay file.
char newname[CROSS_LEN];
strcpy(newname,overlaydir);
strcat(newname,name);
CROSS_FILENAME(newname);
FILE * hand = fopen_wrap(newname,type);
bool fileopened = false;
if (hand) {
if (logoverlay) LOG_MSG("overlay file opened %s",newname);
*file=new localFile(name,hand);
(*file)->flags=flags;
fileopened = true;
} else {
; //TODO error handling!!!! (maybe check if it exists and read only (should not happen with overlays)
}
bool overlayed = fileopened;
//File not present in overlay, try normal drive
//TODO take care of file being marked deleted.
if (!fileopened && !is_deleted_file(name)) fileopened = localDrive::FileOpen(file,name, OPEN_READ);
if (fileopened) {
if (logoverlay) LOG_MSG("file opened %s",name);
//Convert file to OverlayFile
OverlayFile* f = ccc(*file);
f->flags = flags; //ccc copies the flags of the localfile, which were not correct in this case
f->overlay_active = overlayed; //No need to switch if already in overlayed.
*file = f;
}
return fileopened;
}
bool Overlay_Drive::FileCreate(DOS_File * * file,char * name,Bit16u /*attributes*/) {
//TODO Check if it exists in the dirCache ? // fix addentry ? or just double check (ld and overlay)
//AddEntry looks sound to me..
//check if leading part of filename is a deleted directory
if (check_if_leading_is_deleted(name)) return false;
FILE* f = create_file_in_overlay(name,"wb+");
if(!f) {
if (logoverlay) LOG_MSG("File creation in overlay system failed %s",name);
return false;
}
*file = new localFile(name,f);
(*file)->flags = OPEN_READWRITE;
OverlayFile* of = ccc(*file);
of->overlay_active = true;
of->flags = OPEN_READWRITE;
*file = of;
//create fake name for the drive cache
char fakename[CROSS_LEN];
strcpy(fakename,basedir);
strcat(fakename,name);
CROSS_FILENAME(fakename);
dirCache.AddEntry(fakename,true); //add it.
add_DOSname_to_cache(name);
remove_deleted_file(name,true);
return true;
}
void Overlay_Drive::add_DOSname_to_cache(const char* name) {
for (std::vector<std::string>::const_iterator itc = DOSnames_cache.begin(); itc != DOSnames_cache.end();itc++){
if (name == (*itc)) return;
}
DOSnames_cache.push_back(name);
}
void Overlay_Drive::remove_DOSname_from_cache(const char* name) {
for (std::vector<std::string>::iterator it = DOSnames_cache.begin(); it != DOSnames_cache.end();it++) {
if (name == (*it)) { DOSnames_cache.erase(it); return;}
}
}
bool Overlay_Drive::Sync_leading_dirs(const char* dos_filename){
const char* lastdir = strrchr(dos_filename,'\\');
//If there are no directories, return success.
if (!lastdir) return true;
const char* leaddir = dos_filename;
while ( (leaddir=strchr(leaddir,'\\')) != 0) {
char dirname[CROSS_LEN] = {0};
strncpy(dirname,dos_filename,leaddir-dos_filename);
if (logoverlay) LOG_MSG("syncdir: %s",dirname);
//Test if directory exist in base.
char dirnamebase[CROSS_LEN] ={0};
strcpy(dirnamebase,basedir);
strcat(dirnamebase,dirname);
CROSS_FILENAME(dirnamebase);
struct stat basetest;
if (stat(dirCache.GetExpandName(dirnamebase),&basetest) == 0 && basetest.st_mode & S_IFDIR) {
if (logoverlay) LOG_MSG("base exists: %s",dirnamebase);
//Directory exists in base folder.
//Ensure it exists in overlay as well
struct stat overlaytest;
char dirnameoverlay[CROSS_LEN] ={0};
strcpy(dirnameoverlay,overlaydir);
strcat(dirnameoverlay,dirname);
CROSS_FILENAME(dirnameoverlay);
if (stat(dirnameoverlay,&overlaytest) == 0 ) {
//item exist. Check if it is a folder, if not a folder =>fail!
if ((overlaytest.st_mode & S_IFDIR) ==0) return false;
} else {
//folder does not exist, make it
if (logoverlay) LOG_MSG("creating %s",dirnameoverlay);
#if defined (WIN32) /* MS Visual C++ */
int temp = mkdir(dirnameoverlay);
#else
int temp = mkdir(dirnameoverlay,0700);
#endif
if (temp != 0) return false;
}
}
leaddir = leaddir + 1; //Move to next
}
return true;
}
void Overlay_Drive::update_cache(bool read_directory_contents) {
Bit32u a = GetTicks();
std::vector<std::string> specials;
std::vector<std::string> dirnames;
std::vector<std::string> filenames;
if (read_directory_contents) {
//Clear all lists
DOSnames_cache.clear();
DOSdirs_cache.clear();
deleted_files_in_base.clear();
deleted_paths_in_base.clear();
//Ensure hiding of the folder that contains the overlay, if it is part of the base folder.
add_deleted_path(overlap_folder.c_str(), false);
}
//Needs later to support stored renames and removals of files existing in the localDrive plane.
//and by taking in account if the file names are actually already renamed.
//and taking in account that a file could have gotten an overlay version and then both need to be removed.
//
//Also what about sequences were a base file gets copied to a working save game and then removed/renamed...
//copy should be safe as then the link with the original doesn't exist.
//however the working safe can be rather complicated after a rename and delete..
//Currently directories existing only in the overlay can not be added to drive cache:
//1. possible workaround create empty directory in base. Drawback would break the no-touching-of-base.
//2. double up Addentry to support directories, (and adding . and .. to the newly directory so it counts as cachedin.. and won't be recached, as otherwise
// cache will realize we are faking it.
//Working on solution 2.
//Random TODO: Does the root drive under DOS have . and .. ?
//This function needs to be called after any localDrive function calling cacheout/deleteentry, as those throw away directories.
//either do this with a parameter stating the part that needs to be rebuild,(directory) or clear the cache by default and do it all.
std::vector<std::string>::iterator i;
std::string::size_type const prefix_lengh = special_prefix.length();
if (read_directory_contents) {
dir_information* dirp = open_directory(overlaydir);
if (dirp == NULL) return;
// Read complete directory
char dir_name[CROSS_LEN];
bool is_directory;
if (read_directory_first(dirp, dir_name, is_directory)) {
if ((strlen(dir_name) > prefix_lengh+5) && strncmp(dir_name,special_prefix.c_str(),prefix_lengh) == 0) specials.push_back(dir_name);
else if (is_directory) dirnames.push_back(dir_name);
else filenames.push_back(dir_name);
while (read_directory_next(dirp, dir_name, is_directory)) {
if ((strlen(dir_name) > prefix_lengh+5) && strncmp(dir_name,special_prefix.c_str(),prefix_lengh) == 0) specials.push_back(dir_name);
else if (is_directory) dirnames.push_back(dir_name);
else filenames.push_back(dir_name);
}
}
close_directory(dirp);
//parse directories to add them.
for (i = dirnames.begin(); i != dirnames.end();i++) {
if ((*i) == ".") continue;
if ((*i) == "..") continue;
std::string testi(*i);
std::string::size_type ll = testi.length();
//TODO: Use the dirname\. and dirname\.. for creating fake directories in the driveCache.
if( ll >2 && testi[ll-1] == '.' && testi[ll-2] == CROSS_FILESPLIT) continue;
if( ll >3 && testi[ll-1] == '.' && testi[ll-2] == '.' && testi[ll-3] == CROSS_FILESPLIT) continue;
#if OVERLAY_DIR
char tdir[CROSS_LEN];
strcpy(tdir,(*i).c_str());
CROSS_DOSFILENAME(tdir);
bool dir_exists_in_base = localDrive::TestDir(tdir);
#endif
char dir[CROSS_LEN];
strcpy(dir,overlaydir);
strcat(dir,(*i).c_str());
char dirpush[CROSS_LEN];
strcpy(dirpush,(*i).c_str());
static char end[2] = {CROSS_FILESPLIT,0};
strcat(dirpush,end); //Linux ?
dir_information* dirp = open_directory(dir);
if (dirp == NULL) continue;
#if OVERLAY_DIR
//Good directory, add to DOSdirs_cache if not existing in localDrive. tested earlier to prevent problems with opendir
if (!dir_exists_in_base) add_DOSdir_to_cache(tdir);
#endif
std::string backupi(*i);
// Read complete directory
char dir_name[CROSS_LEN];
bool is_directory;
if (read_directory_first(dirp, dir_name, is_directory)) {
if ((strlen(dir_name) > prefix_lengh+5) && strncmp(dir_name,special_prefix.c_str(),prefix_lengh) == 0) specials.push_back(string(dirpush)+dir_name);
else if (is_directory) dirnames.push_back(string(dirpush)+dir_name);
else filenames.push_back(string(dirpush)+dir_name);
while (read_directory_next(dirp, dir_name, is_directory)) {
if ((strlen(dir_name) > prefix_lengh+5) && strncmp(dir_name,special_prefix.c_str(),prefix_lengh) == 0) specials.push_back(string(dirpush)+dir_name);
else if (is_directory) dirnames.push_back(string(dirpush)+dir_name);
else filenames.push_back(string(dirpush)+dir_name);
}
}
close_directory(dirp);
for(i = dirnames.begin(); i != dirnames.end();i++) {
if ( (*i) == backupi) break; //find current directory again, for the next round.
}
}
}
if (read_directory_contents) {
for( i = filenames.begin(); i != filenames.end(); i++) {
char dosname[CROSS_LEN];
strcpy(dosname,(*i).c_str());
upcase(dosname); //Should not be really needed, as uppercase in the overlay is a requirement...
CROSS_DOSFILENAME(dosname);
if (logoverlay) LOG_MSG("update cache add dosname %s",dosname);
DOSnames_cache.push_back(dosname);
}
}
#if OVERLAY_DIR
for (i = DOSdirs_cache.begin(); i !=DOSdirs_cache.end(); i++) {
char fakename[CROSS_LEN];
strcpy(fakename,basedir);
strcat(fakename,(*i).c_str());
CROSS_FILENAME(fakename);
dirCache.AddEntryDirOverlay(fakename,true);
}
#endif
for (i = DOSnames_cache.begin(); i != DOSnames_cache.end(); i++) {
char fakename[CROSS_LEN];
strcpy(fakename,basedir);
strcat(fakename,(*i).c_str());
CROSS_FILENAME(fakename);
dirCache.AddEntry(fakename,true);
}
if (read_directory_contents) {
for (i = specials.begin(); i != specials.end();i++) {
//Specials look like this DBOVERLAY_YYY_FILENAME.EXT or DIRNAME[\/]DBOVERLAY_YYY_FILENAME.EXT where
//YYY is the operation involved. Currently only DEL is supported.
//DEL = file marked as deleted, (but exists in localDrive!)
std::string name(*i);
std::string special_dir("");
std::string special_file("");
std::string special_operation("");
std::string::size_type s = name.find(special_prefix);
if (s == std::string::npos) continue;
if (s) {
special_dir = name.substr(0,s);
name.erase(0,s);
}
name.erase(0,special_prefix.length()+1); //Erase DBOVERLAY_
s = name.find("_");
if (s == std::string::npos ||s == 0) continue;
special_operation = name.substr(0,s);
name.erase(0,s + 1);
special_file = name;
if (special_file.length() == 0) continue;
if (special_operation == "DEL") {
name = special_dir + special_file;
//CROSS_DOSFILENAME for strings:
while ( (s = name.find('/')) != std::string::npos) name.replace(s,1,"\\");
add_deleted_file(name.c_str(),false);
} else if (special_operation == "RMD") {
name = special_dir + special_file;
//CROSS_DOSFILENAME for strings:
while ( (s = name.find('/')) != std::string::npos) name.replace(s,1,"\\");
add_deleted_path(name.c_str(),false);
} else {
if (logoverlay) LOG_MSG("unsupported operation %s on %s",special_operation.c_str(),(*i).c_str());
}
}
}
if (logoverlay) LOG_MSG("OPTIMISE: update cache took %d",GetTicks()-a);
}
bool Overlay_Drive::FindNext(DOS_DTA & dta) {
char * dir_ent;
struct stat stat_block;
char full_name[CROSS_LEN];
char dir_entcopy[CROSS_LEN];
Bit8u srch_attr;char srch_pattern[DOS_NAMELENGTH_ASCII];
Bit8u find_attr;
dta.GetSearchParams(srch_attr,srch_pattern);
Bit16u id = dta.GetDirID();
again:
if (!dirCache.FindNext(id,dir_ent)) {
DOS_SetError(DOSERR_NO_MORE_FILES);
return false;
}
if(!WildFileCmp(dir_ent,srch_pattern)) goto again;
strcpy(full_name,srchInfo[id].srch_dir);
strcat(full_name,dir_ent);
//GetExpandName might indirectly destroy dir_ent (by caching in a new directory
//and due to its design dir_ent might be lost.)
//Copying dir_ent first
strcpy(dir_entcopy,dir_ent);
//First try overlay:
char ovname[CROSS_LEN];
char relativename[CROSS_LEN];
strcpy(relativename,srchInfo[id].srch_dir);
//strip off basedir: //TODO cleanup
strcpy(ovname,overlaydir);
char* prel = full_name + strlen(basedir);
#if 0
//Check hidden/deleted directories first. TODO is this really needed. If the directory exist in the overlay things are weird anyway.
//the deleted paths are added to the deleted_files list.
if (is_deleted_dir(prel)) {
LOG_MSG("skipping early out deleted dir %s",prel);
goto again;
}
#endif
strcat(ovname,prel);
bool statok = ( stat(ovname,&stat_block)==0);
if (logoverlay) LOG_MSG("listing %s",dir_entcopy);
if (statok) {
if (logoverlay) LOG_MSG("using overlay data for %s : %s",full_name, ovname);
} else {
char preldos[CROSS_LEN];
strcpy(preldos,prel);
CROSS_DOSFILENAME(preldos);
if (is_deleted_file(preldos)) { //dir.. maybe lower or keep it as is TODO
if (logoverlay) LOG_MSG("skipping deleted file %s %s %s",preldos,full_name,ovname);
goto again;
}
if (stat(dirCache.GetExpandName(full_name),&stat_block)!=0) {
if (logoverlay) LOG_MSG("stat failed for %s . This should not happen.",dirCache.GetExpandName(full_name));
goto again;//No symlinks and such
}
}
if(stat_block.st_mode & S_IFDIR) find_attr=DOS_ATTR_DIRECTORY;
else find_attr=DOS_ATTR_ARCHIVE;
if (~srch_attr & find_attr & (DOS_ATTR_DIRECTORY | DOS_ATTR_HIDDEN | DOS_ATTR_SYSTEM)) goto again;
/* file is okay, setup everything to be copied in DTA Block */
char find_name[DOS_NAMELENGTH_ASCII];Bit16u find_date,find_time;Bit32u find_size;
if(strlen(dir_entcopy)<DOS_NAMELENGTH_ASCII){
strcpy(find_name,dir_entcopy);
upcase(find_name);
}
find_size=(Bit32u) stat_block.st_size;
struct tm *time;
if((time=localtime(&stat_block.st_mtime))!=0){
find_date=DOS_PackDate((Bit16u)(time->tm_year+1900),(Bit16u)(time->tm_mon+1),(Bit16u)time->tm_mday);
find_time=DOS_PackTime((Bit16u)time->tm_hour,(Bit16u)time->tm_min,(Bit16u)time->tm_sec);
} else {
find_time=6;
find_date=4;
}
dta.SetResult(find_name,find_size,find_date,find_time,find_attr);
return true;
}
bool Overlay_Drive::FileUnlink(char * name) {
//TODO check the basedir for file existence in order if we need to add the file to deleted file list.
Bit32u a = GetTicks();
if (logoverlay) LOG_MSG("calling unlink on %s",name);
char basename[CROSS_LEN];
strcpy(basename,basedir);
strcat(basename,name);
CROSS_FILENAME(basename);
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name);
CROSS_FILENAME(overlayname);
// char *fullname = dirCache.GetExpandName(newname);
if (unlink(overlayname)) {
//Unlink failed for some reason try finding it.
struct stat buffer;
if(stat(overlayname,&buffer)) {
//file not found in overlay, check the basedrive
//Check if file not already deleted
if (is_deleted_file(name)) return false;
char *fullname = dirCache.GetExpandName(basename);
if (stat(fullname,&buffer)) return false; // File not found in either, return file false.
//File does exist in normal drive.
//Maybe do something with the drive_cache.
add_deleted_file(name,true);
return true;
// E_Exit("trying to remove existing non-overlay file %s",name);
}
FILE* file_writable = fopen_wrap(overlayname,"rb+");
if(!file_writable) return false; //No access ? ERROR MESSAGE NOT SET. FIXME ?
fclose(file_writable);
//File exists and can technically be deleted, nevertheless it failed.
//This means that the file is probably open by some process.
//See if We have it open.
bool found_file = false;
for(Bitu i = 0;i < DOS_FILES;i++){
if(Files[i] && Files[i]->IsName(name)) {
Bitu max = DOS_FILES;
while(Files[i]->IsOpen() && max--) {
Files[i]->Close();
if (Files[i]->RemoveRef()<=0) break;
}
found_file=true;
}
}
if(!found_file) return false;
if (unlink(overlayname) == 0) { //Overlay file removed
//Mark basefile as deleted if it exists:
if (localDrive::FileExists(name)) add_deleted_file(name,true);
remove_DOSname_from_cache(name); //Should be an else ? although better safe than sorry.
//Handle this better
dirCache.DeleteEntry(basename);
update_cache(false);
//Check if it exists in the base dir as well
return true;
}
return false;
} else { //Removed from overlay.
//TODO IF it exists in the basedir: and more locations above.
if (localDrive::FileExists(name)) add_deleted_file(name,true);
remove_DOSname_from_cache(name);
//TODODO remove from the update_cache cache as well
//Handle this better
//Check if it exists in the base dir as well
dirCache.DeleteEntry(basename);
update_cache(false);
if (logoverlay) LOG_MSG("OPTIMISE: unlink took %d",GetTicks()-a);
return true;
}
}
bool Overlay_Drive::GetFileAttr(char * name,Bit16u * attr) {
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name);
CROSS_FILENAME(overlayname);
struct stat status;
if (stat(overlayname,&status)==0) {
*attr=DOS_ATTR_ARCHIVE;
if(status.st_mode & S_IFDIR) *attr|=DOS_ATTR_DIRECTORY;
return true;
}
//Maybe check for deleted path as well
if (is_deleted_file(name)) {
*attr = 0;
return false;
}
return localDrive::GetFileAttr(name,attr);
}
void Overlay_Drive::add_deleted_file(const char* name,bool create_on_disk) {
if (logoverlay) LOG_MSG("add del file %s",name);
if (!is_deleted_file(name)) {
deleted_files_in_base.push_back(name);
if (create_on_disk) add_special_file_to_disk(name, "DEL");
}
}
void Overlay_Drive::add_special_file_to_disk(const char* dosname, const char* operation) {
std::string name = create_filename_of_special_operation(dosname, operation);
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name.c_str());
CROSS_FILENAME(overlayname);
FILE* f = fopen_wrap(overlayname,"wb+");
if (!f) {
Sync_leading_dirs(dosname);
f = fopen_wrap(overlayname,"wb+");
}
if (!f) E_Exit("Failed creation of %s",overlayname);
char buf[5] = {'e','m','p','t','y'};
fwrite(buf,5,1,f);
fclose(f);
}
void Overlay_Drive::remove_special_file_from_disk(const char* dosname, const char* operation) {
std::string name = create_filename_of_special_operation(dosname,operation);
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name.c_str());
CROSS_FILENAME(overlayname);
if(unlink(overlayname) != 0) E_Exit("Failed removal of %s",overlayname);
}
std::string Overlay_Drive::create_filename_of_special_operation(const char* dosname, const char* operation) {
std::string res(dosname);
std::string::size_type s = res.rfind("\\"); //CHECK DOS or host endings.... on update_cache
if (s == std::string::npos) s = 0; else s++;
std::string oper = special_prefix +"_" +operation +"_";
res.insert(s,oper);
return res;
}
bool Overlay_Drive::is_dir_only_in_overlay(const char* name) {
if (!name || !*name) return false;
if (DOSdirs_cache.empty()) return false;
for(std::vector<std::string>::iterator it = DOSdirs_cache.begin(); it != DOSdirs_cache.end(); it++) {
if (*it == name) return true;
}
return false;
}
bool Overlay_Drive::is_deleted_file(const char* name) {
if (!name || !*name) return false;
if (deleted_files_in_base.empty()) return false;
for(std::vector<std::string>::iterator it = deleted_files_in_base.begin(); it != deleted_files_in_base.end(); it++) {
if (*it == name) return true;
}
return false;
}
void Overlay_Drive::add_DOSdir_to_cache(const char* name) {
if (!name || !*name ) return; //Skip empty file.
LOG_MSG("Adding name to overlay_only_dir_cache %s",name);
if (!is_dir_only_in_overlay(name)) {
DOSdirs_cache.push_back(name);
}
}
void Overlay_Drive::remove_DOSdir_from_cache(const char* name) {
for(std::vector<std::string>::iterator it = DOSdirs_cache.begin(); it != DOSdirs_cache.end(); it++) {
if ( *it == name) {
DOSdirs_cache.erase(it);
return;
}
}
}
void Overlay_Drive::remove_deleted_file(const char* name,bool create_on_disk) {
for(std::vector<std::string>::iterator it = deleted_files_in_base.begin(); it != deleted_files_in_base.end(); it++) {
if (*it == name) {
deleted_files_in_base.erase(it);
if (create_on_disk) remove_special_file_from_disk(name, "DEL");
return;
}
}
}
void Overlay_Drive::add_deleted_path(const char* name, bool create_on_disk) {
if (!name || !*name ) return; //Skip empty file.
if (logoverlay) LOG_MSG("add del path %s",name);
if (!is_deleted_path(name)) {
deleted_paths_in_base.push_back(name);
//Add it to deleted files as well, so it gets skipped in FindNext.
//Maybe revise that.
if (create_on_disk) add_special_file_to_disk(name,"RMD");
add_deleted_file(name,false);
}
}
bool Overlay_Drive::is_deleted_path(const char* name) {
if (!name || !*name) return false;
if (deleted_paths_in_base.empty()) return false;
std::string sname(name);
std::string::size_type namelen = sname.length();;
for(std::vector<std::string>::iterator it = deleted_paths_in_base.begin(); it != deleted_paths_in_base.end(); it++) {
std::string::size_type blockedlen = (*it).length();
if (namelen < blockedlen) continue;
//See if input starts with name.
std::string::size_type n = sname.find(*it);
if (n == 0 && ((namelen == blockedlen) || *(name+blockedlen) =='\\' )) return true;
}
return false;
}
void Overlay_Drive::remove_deleted_path(const char* name, bool create_on_disk) {
for(std::vector<std::string>::iterator it = deleted_paths_in_base.begin(); it != deleted_paths_in_base.end(); it++) {
if (*it == name) {
deleted_paths_in_base.erase(it);
remove_deleted_file(name,false); //Rethink maybe.
if (create_on_disk) remove_special_file_from_disk(name,"RMD");
break;
}
}
}
bool Overlay_Drive::check_if_leading_is_deleted(const char* name){
const char* dname = strrchr(name,'\\');
if (dname != NULL) {
char dirname[CROSS_LEN];
strncpy(dirname,name,dname - name);
dirname[dname - name] = 0;
if (is_deleted_path(dirname)) return true;
}
return false;
}
bool Overlay_Drive::FileExists(const char* name) {
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name);
CROSS_FILENAME(overlayname);
struct stat temp_stat;
if(stat(overlayname,&temp_stat)==0 && (temp_stat.st_mode & S_IFDIR)==0) return true;
if (is_deleted_file(name)) return false;
return localDrive::FileExists(name);
}
#if 1
bool Overlay_Drive::Rename(char * oldname,char * newname) {
//TODO with cache function!
//Tricky function.
//Renaming directories is currently not supported, due the drive_cache not handling that smoothly.
//So oldname is directory => Exit!
//If oldname is on overlay => simple rename.
//if oldname is on base => copy file to overlay with new name and mark old file as deleted.
//More advanced version. keep track of the file being renamed in order to detect that the file is being renamed back.
Bit16u attr=0;
if (!GetFileAttr(oldname,&attr)) E_Exit("rename, but source doesn't exist, should not happen %s",oldname);
if (attr&DOS_ATTR_DIRECTORY) {
//See if the directory exists only in the overlay, then it should be possible.
#if OVERLAY_DIR
if (localDrive::TestDir(oldname)) E_Exit("Overlay: renaming base directory %s to %s not yet supported", oldname,newname);
#endif
E_Exit("renaming directory %s to %s . Not yet supported in Overlay",oldname,newname); //TODO
}
Bit32u a = GetTicks();
//First generate overlay names.
char overlaynameold[CROSS_LEN];
strcpy(overlaynameold,overlaydir);
strcat(overlaynameold,oldname);
CROSS_FILENAME(overlaynameold);
char overlaynamenew[CROSS_LEN];
strcpy(overlaynamenew,overlaydir);
strcat(overlaynamenew,newname);
CROSS_FILENAME(overlaynamenew);
//No need to check if the original is marked as deleted, as GetFileAttr would fail if it did.
//Check if overlay source file exists
struct stat tempstat;
int temp = -1;
if (stat(overlaynameold,&tempstat) ==0) {
//Simple rename
temp = rename(overlaynameold,overlaynamenew);
//TODO CHECK if base has a file with same oldname!!!!! if it does mark it as deleted!!
if (localDrive::FileExists(oldname)) add_deleted_file(oldname,true);
} else {
Bit32u aa = GetTicks();
//File exists in the basedrive. Make a copy and mark old one as deleted.
char newold[CROSS_LEN];
strcpy(newold,basedir);
strcat(newold,oldname);
CROSS_FILENAME(newold);
dirCache.ExpandName(newold);
FILE* o = fopen_wrap(newold,"rb");
if (!o) return false;
FILE* n = create_file_in_overlay(newname,"wb+");
if (!n) {fclose(o); return false;}
char buffer[BUFSIZ];
size_t s;
while ( (s = fread(buffer,1,BUFSIZ,o)) ) fwrite(buffer, 1, s, n);
fclose(o); fclose(n);
//File copied.
//Mark old file as deleted
add_deleted_file(oldname,true);
temp =0; //success
if (logoverlay) LOG_MSG("OPTIMISE: update rename with copy took %d",GetTicks()-aa);
}
if (temp ==0) {
//handle the drive_cache (a bit better)
//Ensure that the file is not marked as deleted anymore.
if (is_deleted_file(newname)) remove_deleted_file(newname,true);
dirCache.EmptyCache();
update_cache(true);
if (logoverlay) LOG_MSG("OPTIMISE: rename took %d",GetTicks()-a);
}
return (temp==0);
}
#endif
bool Overlay_Drive::FindFirst(char * _dir,DOS_DTA & dta,bool fcb_findfirst) {
if (logoverlay) LOG_MSG("FindFirst in %s",_dir);
if (is_deleted_path(_dir)) {
//No accidental listing of files in there.
DOS_SetError(DOSERR_PATH_NOT_FOUND);
return false;
}
return localDrive::FindFirst(_dir,dta,fcb_findfirst);
}
bool Overlay_Drive::FileStat(const char* name, FileStat_Block * const stat_block) {
char overlayname[CROSS_LEN];
strcpy(overlayname,overlaydir);
strcat(overlayname,name);
CROSS_FILENAME(overlayname);
struct stat temp_stat;
if(stat(overlayname,&temp_stat) != 0) {
if (is_deleted_file(name)) return false;
return localDrive::FileStat(name,stat_block);
}
/* Convert the stat to a FileStat */
struct tm *time;
if((time=localtime(&temp_stat.st_mtime))!=0) {
stat_block->time=DOS_PackTime((Bit16u)time->tm_hour,(Bit16u)time->tm_min,(Bit16u)time->tm_sec);
stat_block->date=DOS_PackDate((Bit16u)(time->tm_year+1900),(Bit16u)(time->tm_mon+1),(Bit16u)time->tm_mday);
} else {
// ... But this function is not used at the moment.
}
stat_block->size=(Bit32u)temp_stat.st_size;
return true;
}
Bits Overlay_Drive::UnMount(void) {
delete this;
return 0;
}
void Overlay_Drive::EmptyCache(void){
localDrive::EmptyCache();
update_cache(true);//lets rebuild it.
}