dosbox-wii/src/gui/midi_coreaudio.h
2021-02-06 16:06:31 +01:00

196 lines
6.7 KiB
C++

/*
* Copyright (C) 2002-2019 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <AudioToolbox/AUGraph.h>
#include <CoreServices/CoreServices.h>
// A macro to simplify error handling a bit.
#define RequireNoErr(error) \
do { \
err = error; \
if (err != noErr) \
goto bail; \
} while (false)
// With the release of Mac OS X 10.5 in October 2007, Apple deprecated the
// AUGraphNewNode & AUGraphGetNodeInfo APIs in favor of the new AUGraphAddNode &
// AUGraphNodeInfo APIs. While it is easy to switch to those, it breaks
// compatibility with all pre-10.5 systems.
//
// Since 10.5 was the last system to support PowerPC, we use the old, deprecated
// APIs on PowerPC based systems by default. On all other systems (such as Mac
// OS X running on Intel hardware, or iOS running on ARM), we use the new API by
// default.
//
// This leaves Mac OS X 10.4 running on x86 processors as the only system
// combination that this code will not support by default. It seems quite
// reasonable to assume that anybody with an Intel system has since then moved
// on to a newer Mac OS X release. But if for some reason you absolutely need to
// build an x86 version of this code using the old, deprecated API, you can
// simply do so by manually enable the USE_DEPRECATED_COREAUDIO_API switch (e.g.
// by adding setting it suitably in CPPFLAGS).
#if !defined(USE_DEPRECATED_COREAUDIO_API)
# if TARGET_CPU_PPC || TARGET_CPU_PPC64
# define USE_DEPRECATED_COREAUDIO_API 1
# else
# define USE_DEPRECATED_COREAUDIO_API 0
# endif
#endif
class MidiHandler_coreaudio : public MidiHandler {
private:
AUGraph m_auGraph;
AudioUnit m_synth;
const char *soundfont;
public:
MidiHandler_coreaudio() : m_auGraph(0), m_synth(0) {}
const char * GetName(void) { return "coreaudio"; }
bool Open(const char * conf) {
OSStatus err = 0;
if (m_auGraph)
return false;
// Open the Music Device.
RequireNoErr(NewAUGraph(&m_auGraph));
AUNode outputNode, synthNode;
// OS X 10.5 SDK doesn't know AudioComponentDescription desc;
#if USE_DEPRECATED_COREAUDIO_API || (MAC_OS_X_VERSION_MAX_ALLOWED <= 1050)
ComponentDescription desc;
#else
AudioComponentDescription desc;
#endif
// The default output device
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
#if USE_DEPRECATED_COREAUDIO_API
RequireNoErr(AUGraphNewNode(m_auGraph, &desc, 0, NULL, &outputNode));
#else
RequireNoErr(AUGraphAddNode(m_auGraph, &desc, &outputNode));
#endif
// The built-in default (softsynth) music device
desc.componentType = kAudioUnitType_MusicDevice;
desc.componentSubType = kAudioUnitSubType_DLSSynth;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
#if USE_DEPRECATED_COREAUDIO_API
RequireNoErr(AUGraphNewNode(m_auGraph, &desc, 0, NULL, &synthNode));
#else
RequireNoErr(AUGraphAddNode(m_auGraph, &desc, &synthNode));
#endif
// Connect the softsynth to the default output
RequireNoErr(AUGraphConnectNodeInput(m_auGraph, synthNode, 0, outputNode, 0));
// Open and initialize the whole graph
RequireNoErr(AUGraphOpen(m_auGraph));
RequireNoErr(AUGraphInitialize(m_auGraph));
// Get the music device from the graph.
#if USE_DEPRECATED_COREAUDIO_API
RequireNoErr(AUGraphGetNodeInfo(m_auGraph, synthNode, NULL, NULL, NULL, &m_synth));
#else
RequireNoErr(AUGraphNodeInfo(m_auGraph, synthNode, NULL, &m_synth));
#endif
// Optionally load a soundfont
if (conf && conf[0]) {
soundfont = conf;
OSErr err;
#if USE_DEPRECATED_COREAUDIO_API
FSRef soundfontRef;
err = FSPathMakeRef((const UInt8*)soundfont, &soundfontRef, NULL);
if (!err) {
err = AudioUnitSetProperty(
m_synth,
kMusicDeviceProperty_SoundBankFSRef,
kAudioUnitScope_Global,
0,
&soundfontRef,
sizeof(soundfontRef)
);
}
#else
// kMusicDeviceProperty_SoundBankFSRef is present on 10.6+, but
// kMusicDeviceProperty_SoundBankURL was added in 10.5 as a future prooof replacement
CFURLRef url = CFURLCreateFromFileSystemRepresentation(
kCFAllocatorDefault,
(const UInt8*)soundfont,
strlen(soundfont), false
);
if (url) {
err = AudioUnitSetProperty(
m_synth, kMusicDeviceProperty_SoundBankURL,
kAudioUnitScope_Global, 0, &url, sizeof(url)
);
CFRelease(url);
} else {
LOG_MSG("Failed to allocate CFURLRef from %s",soundfont);
}
#endif
if (!err) {
LOG_MSG("MIDI:coreaudio: loaded soundfont: %s",soundfont);
} else {
LOG_MSG("Error loading CoreAudio SoundFont %s",soundfont);
// after trying and failing to load a soundfont it's better
// to fail initializing the CoreAudio driver or it might crash
return false;
}
}
// Finally: Start the graph!
RequireNoErr(AUGraphStart(m_auGraph));
return true;
bail:
if (m_auGraph) {
AUGraphStop(m_auGraph);
DisposeAUGraph(m_auGraph);
m_auGraph = 0;
}
return false;
}
void Close(void) {
if (m_auGraph) {
AUGraphStop(m_auGraph);
DisposeAUGraph(m_auGraph);
m_auGraph = 0;
}
}
void PlayMsg(Bit8u * msg) {
MusicDeviceMIDIEvent(m_synth, msg[0], msg[1], msg[2], 0);
}
void PlaySysex(Bit8u * sysex, Bitu len) {
MusicDeviceSysEx(m_synth, sysex, len);
}
};
#undef RequireNoErr
MidiHandler_coreaudio Midi_coreaudio;