dosbox-wii/src/gui/sdl_mapper.cpp
2021-02-06 16:06:31 +01:00

2562 lines
76 KiB
C++

/*
* Copyright (C) 2002-2019 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <vector>
#include <list>
#include <string.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <assert.h>
#include "SDL.h"
#include "SDL_thread.h"
#include "dosbox.h"
#include "video.h"
#include "keyboard.h"
#include "joystick.h"
#include "support.h"
#include "mapper.h"
#include "setup.h"
#include "pic.h"
enum {
CLR_BLACK=0,
CLR_GREY=1,
CLR_WHITE=2,
CLR_RED=3,
CLR_BLUE=4,
CLR_GREEN=5
};
enum BB_Types {
BB_Next,BB_Add,BB_Del,
BB_Save,BB_Exit
};
enum BC_Types {
BC_Mod1,BC_Mod2,BC_Mod3,
BC_Hold
};
#define BMOD_Mod1 0x0001
#define BMOD_Mod2 0x0002
#define BMOD_Mod3 0x0004
#define BFLG_Hold 0x0001
#define BFLG_Repeat 0x0004
#define MAXSTICKS 8
#define MAXACTIVE 16
#define MAXBUTTON 32
#define MAXBUTTON_CAP 16
class CEvent;
class CHandlerEvent;
class CButton;
class CBind;
class CBindGroup;
static void SetActiveEvent(CEvent * event);
static void SetActiveBind(CBind * _bind);
extern Bit8u int10_font_14[256 * 14];
static std::vector<CEvent *> events;
static std::vector<CButton *> buttons;
static std::vector<CBindGroup *> bindgroups;
static std::vector<CHandlerEvent *> handlergroup;
typedef std::list<CBind *> CBindList;
typedef std::list<CEvent *>::iterator CEventList_it;
typedef std::list<CBind *>::iterator CBindList_it;
typedef std::vector<CButton *>::iterator CButton_it;
typedef std::vector<CEvent *>::iterator CEventVector_it;
typedef std::vector<CHandlerEvent *>::iterator CHandlerEventVector_it;
typedef std::vector<CBindGroup *>::iterator CBindGroup_it;
static CBindList holdlist;
class CEvent {
public:
CEvent(char const * const _entry) {
safe_strncpy(entry,_entry,16);
events.push_back(this);
bindlist.clear();
activity=0;
current_value=0;
}
void AddBind(CBind * bind);
virtual ~CEvent() {}
virtual void Active(bool yesno)=0;
virtual void ActivateEvent(bool ev_trigger,bool skip_action)=0;
virtual void DeActivateEvent(bool ev_trigger)=0;
void DeActivateAll(void);
void SetValue(Bits value){
current_value=value;
}
Bits GetValue(void) {
return current_value;
}
char * GetName(void) { return entry; }
virtual bool IsTrigger(void)=0;
CBindList bindlist;
protected:
Bitu activity;
char entry[16];
Bits current_value;
};
/* class for events which can be ON/OFF only: key presses, joystick buttons, joystick hat */
class CTriggeredEvent : public CEvent {
public:
CTriggeredEvent(char const * const _entry) : CEvent(_entry) {}
virtual bool IsTrigger(void) {
return true;
}
void ActivateEvent(bool ev_trigger,bool skip_action) {
if (current_value>25000) {
/* value exceeds boundary, trigger event if not active */
if (!activity && !skip_action) Active(true);
if (activity<32767) activity++;
} else {
if (activity>0) {
/* untrigger event if it is fully inactive */
DeActivateEvent(ev_trigger);
activity=0;
}
}
}
void DeActivateEvent(bool /*ev_trigger*/) {
activity--;
if (!activity) Active(false);
}
};
/* class for events which have a non-boolean state: joystick axis movement */
class CContinuousEvent : public CEvent {
public:
CContinuousEvent(char const * const _entry) : CEvent(_entry) {}
virtual bool IsTrigger(void) {
return false;
}
void ActivateEvent(bool ev_trigger,bool skip_action) {
if (ev_trigger) {
activity++;
if (!skip_action) Active(true);
} else {
/* test if no trigger-activity is present, this cares especially
about activity of the opposite-direction joystick axis for example */
if (!GetActivityCount()) Active(true);
}
}
void DeActivateEvent(bool ev_trigger) {
if (ev_trigger) {
if (activity>0) activity--;
if (activity==0) {
/* test if still some trigger-activity is present,
adjust the state in this case accordingly */
if (GetActivityCount()) RepostActivity();
else Active(false);
}
} else {
if (!GetActivityCount()) Active(false);
}
}
virtual Bitu GetActivityCount(void) {
return activity;
}
virtual void RepostActivity(void) {}
};
class CBind {
public:
virtual ~CBind () {
list->remove(this);
// event->bindlist.remove(this);
}
CBind(CBindList * _list) {
list=_list;
_list->push_back(this);
mods=flags=0;
event=0;
active=holding=false;
}
void AddFlags(char * buf) {
if (mods & BMOD_Mod1) strcat(buf," mod1");
if (mods & BMOD_Mod2) strcat(buf," mod2");
if (mods & BMOD_Mod3) strcat(buf," mod3");
if (flags & BFLG_Hold) strcat(buf," hold");
}
void SetFlags(char * buf) {
char * word;
while (*(word=StripWord(buf))) {
if (!strcasecmp(word,"mod1")) mods|=BMOD_Mod1;
if (!strcasecmp(word,"mod2")) mods|=BMOD_Mod2;
if (!strcasecmp(word,"mod3")) mods|=BMOD_Mod3;
if (!strcasecmp(word,"hold")) flags|=BFLG_Hold;
}
}
void ActivateBind(Bits _value,bool ev_trigger,bool skip_action=false) {
if (event->IsTrigger()) {
/* use value-boundary for on/off events */
if (_value>25000) {
event->SetValue(_value);
if (active) return;
event->ActivateEvent(ev_trigger,skip_action);
active=true;
} else {
if (active) {
event->DeActivateEvent(ev_trigger);
active=false;
}
}
} else {
/* store value for possible later use in the activated event */
event->SetValue(_value);
event->ActivateEvent(ev_trigger,false);
}
}
void DeActivateBind(bool ev_trigger) {
if (event->IsTrigger()) {
if (!active) return;
active=false;
if (flags & BFLG_Hold) {
if (!holding) {
holdlist.push_back(this);
holding=true;
return;
} else {
holdlist.remove(this);
holding=false;
}
}
event->DeActivateEvent(ev_trigger);
} else {
/* store value for possible later use in the activated event */
event->SetValue(0);
event->DeActivateEvent(ev_trigger);
}
}
virtual void ConfigName(char * buf)=0;
virtual void BindName(char * buf)=0;
Bitu mods,flags;
Bit16s value;
CEvent * event;
CBindList * list;
bool active,holding;
};
void CEvent::AddBind(CBind * bind) {
bindlist.push_front(bind);
bind->event=this;
}
void CEvent::DeActivateAll(void) {
for (CBindList_it bit=bindlist.begin();bit!=bindlist.end();bit++) {
(*bit)->DeActivateBind(true);
}
}
class CBindGroup {
public:
CBindGroup() {
bindgroups.push_back(this);
}
void ActivateBindList(CBindList * list,Bits value,bool ev_trigger);
void DeactivateBindList(CBindList * list,bool ev_trigger);
virtual CBind * CreateConfigBind(char *&buf)=0;
virtual CBind * CreateEventBind(SDL_Event * event)=0;
virtual bool CheckEvent(SDL_Event * event)=0;
virtual const char * ConfigStart(void)=0;
virtual const char * BindStart(void)=0;
virtual ~CBindGroup (void) { }
protected:
};
#define MAX_SDLKEYS 323
static bool usescancodes;
static Bit8u scancode_map[MAX_SDLKEYS];
#define Z SDLK_UNKNOWN
#if defined (MACOSX)
static SDLKey sdlkey_map[]={
/* Main block printables */
/*00-05*/ SDLK_a, SDLK_s, SDLK_d, SDLK_f, SDLK_h, SDLK_g,
/*06-0B*/ SDLK_z, SDLK_x, SDLK_c, SDLK_v, SDLK_WORLD_0, SDLK_b,
/*0C-11*/ SDLK_q, SDLK_w, SDLK_e, SDLK_r, SDLK_y, SDLK_t,
/*12-17*/ SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_6, SDLK_5,
/*18-1D*/ SDLK_EQUALS, SDLK_9, SDLK_7, SDLK_MINUS, SDLK_8, SDLK_0,
/*1E-21*/ SDLK_RIGHTBRACKET, SDLK_o, SDLK_u, SDLK_LEFTBRACKET,
/*22-23*/ SDLK_i, SDLK_p,
/*24-29*/ SDLK_RETURN, SDLK_l, SDLK_j, SDLK_QUOTE, SDLK_k, SDLK_SEMICOLON,
/*2A-29*/ SDLK_BACKSLASH, SDLK_COMMA, SDLK_SLASH, SDLK_n, SDLK_m,
/*2F-2F*/ SDLK_PERIOD,
/* Spaces, controls, modifiers (dosbox uses LMETA only for
* hotkeys, it's not really mapped to an emulated key) */
/*30-33*/ SDLK_TAB, SDLK_SPACE, SDLK_BACKQUOTE, SDLK_BACKSPACE,
/*34-37*/ Z, SDLK_ESCAPE, Z, SDLK_LMETA,
/*38-3B*/ SDLK_LSHIFT, SDLK_CAPSLOCK, SDLK_LALT, SDLK_LCTRL,
/*3C-40*/ Z, Z, Z, Z, Z,
/* Keypad (KP_EQUALS not supported, NUMLOCK used on what is CLEAR
* in Mac OS X) */
/*41-46*/ SDLK_KP_PERIOD, Z, SDLK_KP_MULTIPLY, Z, SDLK_KP_PLUS, Z,
/*47-4A*/ SDLK_NUMLOCK /*==SDLK_CLEAR*/, Z, Z, Z,
/*4B-4D*/ SDLK_KP_DIVIDE, SDLK_KP_ENTER, Z,
/*4E-51*/ SDLK_KP_MINUS, Z, Z, SDLK_KP_EQUALS,
/*52-57*/ SDLK_KP0, SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5,
/*58-5C*/ SDLK_KP6, SDLK_KP7, Z, SDLK_KP8, SDLK_KP9,
/*5D-5F*/ Z, Z, Z,
/* Function keys and cursor blocks (F13 not supported, F14 =>
* PRINT[SCREEN], F15 => SCROLLOCK, F16 => PAUSE, HELP => INSERT) */
/*60-64*/ SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F3, SDLK_F8,
/*65-6A*/ SDLK_F9, Z, SDLK_F11, Z, SDLK_F13, SDLK_PAUSE /*==SDLK_F16*/,
/*6B-70*/ SDLK_PRINT /*==SDLK_F14*/, Z, SDLK_F10, Z, SDLK_F12, Z,
/*71-72*/ SDLK_SCROLLOCK /*==SDLK_F15*/, SDLK_INSERT /*==SDLK_HELP*/,
/*73-77*/ SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_F4, SDLK_END,
/*78-7C*/ SDLK_F2, SDLK_PAGEDOWN, SDLK_F1, SDLK_LEFT, SDLK_RIGHT,
/*7D-7E*/ SDLK_DOWN, SDLK_UP,
/*7F-7F*/ Z,
/* 4 extra keys that don't really exist, but are needed for
* round-trip mapping (dosbox uses RMETA only for hotkeys, it's
* not really mapped to an emulated key) */
SDLK_RMETA, SDLK_RSHIFT, SDLK_RALT, SDLK_RCTRL
};
#define MAX_SCANCODES (0x80+4)
/* Make sure that the table above has the expected size. This
expression will raise a compiler error if the condition is false. */
typedef char assert_right_size [MAX_SCANCODES == (sizeof(sdlkey_map)/sizeof(sdlkey_map[0])) ? 1 : -1];
#else // !MACOSX
#define MAX_SCANCODES 0xdf
static SDLKey sdlkey_map[MAX_SCANCODES]={SDLK_UNKNOWN,SDLK_ESCAPE,
SDLK_1,SDLK_2,SDLK_3,SDLK_4,SDLK_5,SDLK_6,SDLK_7,SDLK_8,SDLK_9,SDLK_0,
/* 0x0c: */
SDLK_MINUS,SDLK_EQUALS,SDLK_BACKSPACE,SDLK_TAB,
SDLK_q,SDLK_w,SDLK_e,SDLK_r,SDLK_t,SDLK_y,SDLK_u,SDLK_i,SDLK_o,SDLK_p,
SDLK_LEFTBRACKET,SDLK_RIGHTBRACKET,SDLK_RETURN,SDLK_LCTRL,
SDLK_a,SDLK_s,SDLK_d,SDLK_f,SDLK_g,SDLK_h,SDLK_j,SDLK_k,SDLK_l,
SDLK_SEMICOLON,SDLK_QUOTE,SDLK_BACKQUOTE,SDLK_LSHIFT,SDLK_BACKSLASH,
SDLK_z,SDLK_x,SDLK_c,SDLK_v,SDLK_b,SDLK_n,SDLK_m,
/* 0x33: */
SDLK_COMMA,SDLK_PERIOD,SDLK_SLASH,SDLK_RSHIFT,SDLK_KP_MULTIPLY,
SDLK_LALT,SDLK_SPACE,SDLK_CAPSLOCK,
SDLK_F1,SDLK_F2,SDLK_F3,SDLK_F4,SDLK_F5,SDLK_F6,SDLK_F7,SDLK_F8,SDLK_F9,SDLK_F10,
/* 0x45: */
SDLK_NUMLOCK,SDLK_SCROLLOCK,
SDLK_KP7,SDLK_KP8,SDLK_KP9,SDLK_KP_MINUS,SDLK_KP4,SDLK_KP5,SDLK_KP6,SDLK_KP_PLUS,
SDLK_KP1,SDLK_KP2,SDLK_KP3,SDLK_KP0,SDLK_KP_PERIOD,
SDLK_UNKNOWN,SDLK_UNKNOWN,
SDLK_LESS,SDLK_F11,SDLK_F12, Z, Z, Z, Z, Z, Z, Z,
/* 0x60: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0x70: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0x80: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0x90: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0xA0: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0xB0: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0xC0: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0xD0: */
Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z//,Z,Z,
/* 0xE0: */
//Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z,
/* 0xF0: */
// Z,Z,Z,Z, Z,Z,Z,Z, Z,Z,Z,Z, Z,Z//,Z,Z
};
#endif
#undef Z
SDLKey MapSDLCode(Bitu skey) {
// LOG_MSG("MapSDLCode %d %X",skey,skey);
if (usescancodes) {
if (skey<MAX_SCANCODES) return sdlkey_map[skey];
else return SDLK_UNKNOWN;
} else return (SDLKey)skey;
}
Bitu GetKeyCode(SDL_keysym keysym) {
// LOG_MSG("GetKeyCode %X %X %X",keysym.scancode,keysym.sym,keysym.mod);
if (usescancodes) {
Bitu key=(Bitu)keysym.scancode;
if (key==0
#if defined (MACOSX)
/* On Mac on US keyboards, scancode 0 is actually the 'a'
* key. For good measure exclude all printables from this
* condition. */
&& (keysym.sym < SDLK_SPACE || keysym.sym > SDLK_WORLD_95)
#endif
) {
/* try to retrieve key from symbolic key as scancode is zero */
if (keysym.sym<MAX_SDLKEYS) key=scancode_map[(Bitu)keysym.sym];
}
#if !defined (WIN32) && !defined (MACOSX) && !defined(OS2)
/* Linux adds 8 to all scancodes */
else key-=8;
#endif
#if defined (WIN32)
switch (key) {
case 0x1c: // ENTER
case 0x1d: // CONTROL
case 0x35: // SLASH
case 0x37: // PRINTSCREEN
case 0x38: // ALT
case 0x45: // PAUSE
case 0x47: // HOME
case 0x48: // cursor UP
case 0x49: // PAGE UP
case 0x4b: // cursor LEFT
case 0x4d: // cursor RIGHT
case 0x4f: // END
case 0x50: // cursor DOWN
case 0x51: // PAGE DOWN
case 0x52: // INSERT
case 0x53: // DELETE
if (GFX_SDLUsingWinDIB()) key=scancode_map[(Bitu)keysym.sym];
break;
}
#endif
return key;
} else {
#if defined (WIN32)
/* special handling of 102-key under windows */
if ((keysym.sym==SDLK_BACKSLASH) && (keysym.scancode==0x56)) return (Bitu)SDLK_LESS;
#endif
return (Bitu)keysym.sym;
}
}
class CKeyBind;
class CKeyBindGroup;
class CKeyBind : public CBind {
public:
CKeyBind(CBindList * _list,SDLKey _key) : CBind(_list) {
key = _key;
}
void BindName(char * buf) {
sprintf(buf,"Key %s",SDL_GetKeyName(MapSDLCode((Bitu)key)));
}
void ConfigName(char * buf) {
sprintf(buf,"key %d",MapSDLCode((Bitu)key));
}
public:
SDLKey key;
};
class CKeyBindGroup : public CBindGroup {
public:
CKeyBindGroup(Bitu _keys) : CBindGroup (){
lists=new CBindList[_keys];
for (Bitu i=0;i<_keys;i++) lists[i].clear();
keys=_keys;
configname="key";
}
~CKeyBindGroup() { delete[] lists; }
CBind * CreateConfigBind(char *& buf) {
if (strncasecmp(buf,configname,strlen(configname))) return 0;
StripWord(buf);char * num=StripWord(buf);
Bitu code=ConvDecWord(num);
if (usescancodes) {
if (code<MAX_SDLKEYS) code=scancode_map[code];
else code=0;
}
CBind * bind=CreateKeyBind((SDLKey)code);
return bind;
}
CBind * CreateEventBind(SDL_Event * event) {
if (event->type!=SDL_KEYDOWN) return 0;
return CreateKeyBind((SDLKey)GetKeyCode(event->key.keysym));
};
bool CheckEvent(SDL_Event * event) {
if (event->type!=SDL_KEYDOWN && event->type!=SDL_KEYUP) return false;
Bitu key=GetKeyCode(event->key.keysym);
// LOG_MSG("key type %i is %x [%x %x]",event->type,key,event->key.keysym.sym,event->key.keysym.scancode);
assert(Bitu(event->key.keysym.sym)<keys);
if (event->type==SDL_KEYDOWN) ActivateBindList(&lists[key],0x7fff,true);
else DeactivateBindList(&lists[key],true);
return 0;
}
CBind * CreateKeyBind(SDLKey _key) {
if (!usescancodes) assert((Bitu)_key<keys);
return new CKeyBind(&lists[(Bitu)_key],_key);
}
private:
const char * ConfigStart(void) {
return configname;
}
const char * BindStart(void) {
return "Key";
}
protected:
const char * configname;
CBindList * lists;
Bitu keys;
};
#define MAX_VJOY_BUTTONS 8
#define MAX_VJOY_HAT 16
#define MAX_VJOY_AXIS 8
static struct {
bool button_pressed[MAX_VJOY_BUTTONS];
Bit16s axis_pos[MAX_VJOY_AXIS];
bool hat_pressed[MAX_VJOY_HAT];
} virtual_joysticks[2];
class CJAxisBind;
class CJButtonBind;
class CJHatBind;
class CJAxisBind : public CBind {
public:
CJAxisBind(CBindList * _list,CBindGroup * _group,Bitu _axis,bool _positive) : CBind(_list){
group = _group;
axis = _axis;
positive = _positive;
}
void ConfigName(char * buf) {
sprintf(buf,"%s axis %d %d",group->ConfigStart(),axis,positive ? 1 : 0);
}
void BindName(char * buf) {
sprintf(buf,"%s Axis %d%s",group->BindStart(),axis,positive ? "+" : "-");
}
protected:
CBindGroup * group;
Bitu axis;
bool positive;
};
class CJButtonBind : public CBind {
public:
CJButtonBind(CBindList * _list,CBindGroup * _group,Bitu _button) : CBind(_list) {
group = _group;
button=_button;
}
void ConfigName(char * buf) {
sprintf(buf,"%s button %d",group->ConfigStart(),button);
}
void BindName(char * buf) {
sprintf(buf,"%s Button %d",group->BindStart(),button);
}
protected:
CBindGroup * group;
Bitu button;
};
class CJHatBind : public CBind {
public:
CJHatBind(CBindList * _list,CBindGroup * _group,Bitu _hat,Bit8u _dir) : CBind(_list) {
group = _group;
hat = _hat;
dir = _dir;
/* allow only one hat position */
if (dir&SDL_HAT_UP) dir=SDL_HAT_UP;
else if (dir&SDL_HAT_RIGHT) dir=SDL_HAT_RIGHT;
else if (dir&SDL_HAT_DOWN) dir=SDL_HAT_DOWN;
else if (dir&SDL_HAT_LEFT) dir=SDL_HAT_LEFT;
else E_Exit("MAPPER:JOYSTICK:Invalid hat position");
}
void ConfigName(char * buf) {
sprintf(buf,"%s hat %d %d",group->ConfigStart(),hat,dir);
}
void BindName(char * buf) {
sprintf(buf,"%s Hat %d %s",group->BindStart(),hat,(dir==SDL_HAT_UP)?"up":
((dir==SDL_HAT_RIGHT)?"right":
((dir==SDL_HAT_DOWN)?"down":"left")));
}
protected:
CBindGroup * group;
Bitu hat;
Bit8u dir;
};
bool autofire = false;
class CStickBindGroup : public CBindGroup {
public:
CStickBindGroup(Bitu _stick,Bitu _emustick,bool _dummy=false) : CBindGroup (){
stick=_stick; // the number of the physical device (SDL numbering|)
emustick=_emustick; // the number of the emulated device
sprintf(configname,"stick_%d",emustick);
sdl_joystick=NULL;
axes=0; buttons=0; hats=0;
button_wrap=0;
button_cap=0; axes_cap=0; hats_cap=0;
emulated_buttons=0; emulated_axes=0; emulated_hats=0;
is_dummy=_dummy;
if (_dummy) return;
// initialize binding lists and position data
pos_axis_lists=new CBindList[4];
neg_axis_lists=new CBindList[4];
button_lists=new CBindList[MAXBUTTON];
hat_lists=new CBindList[4];
Bitu i;
for (i=0; i<MAXBUTTON; i++) {
button_autofire[i]=0;
old_button_state[i]=0;
}
for(i=0;i<16;i++) old_hat_state[i]=0;
for (i=0; i<4; i++) {
old_pos_axis_state[i]=false;
old_neg_axis_state[i]=false;
}
// initialize emulated joystick state
emulated_axes=2;
emulated_buttons=2;
emulated_hats=0;
JOYSTICK_Enable(emustick,true);
sdl_joystick=SDL_JoystickOpen(_stick);
if (sdl_joystick==NULL) {
button_wrap=emulated_buttons;
return;
}
axes=SDL_JoystickNumAxes(sdl_joystick);
buttons=SDL_JoystickNumButtons(sdl_joystick);
hats=SDL_JoystickNumHats(sdl_joystick);
button_wrap=buttons;
button_cap=buttons;
if (button_wrapping_enabled) {
button_wrap=emulated_buttons;
if (buttons>MAXBUTTON_CAP) button_cap = MAXBUTTON_CAP;
}
if (button_wrap > MAXBUTTON) button_wrap = MAXBUTTON;
axes_cap=emulated_axes;
if (axes_cap>axes) axes_cap=axes;
hats_cap=emulated_hats;
if (hats_cap>hats) hats_cap=hats;
LOG_MSG("Using joystick %s with %d axes, %d buttons and %d hat(s)",SDL_JoystickName(stick),axes,buttons,hats);
}
~CStickBindGroup() {
SDL_JoystickClose(sdl_joystick);
delete[] pos_axis_lists;
delete[] neg_axis_lists;
delete[] button_lists;
delete[] hat_lists;
}
CBind * CreateConfigBind(char *& buf) {
if (strncasecmp(configname,buf,strlen(configname))) return 0;
StripWord(buf);char * type=StripWord(buf);
CBind * bind=0;
if (!strcasecmp(type,"axis")) {
Bitu ax=ConvDecWord(StripWord(buf));
bool pos=ConvDecWord(StripWord(buf)) > 0;
bind=CreateAxisBind(ax,pos);
} else if (!strcasecmp(type,"button")) {
Bitu but=ConvDecWord(StripWord(buf));
bind=CreateButtonBind(but);
} else if (!strcasecmp(type,"hat")) {
Bitu hat=ConvDecWord(StripWord(buf));
Bit8u dir=(Bit8u)ConvDecWord(StripWord(buf));
bind=CreateHatBind(hat,dir);
}
return bind;
}
CBind * CreateEventBind(SDL_Event * event) {
if (event->type==SDL_JOYAXISMOTION) {
if (event->jaxis.which!=stick) return 0;
#if defined (REDUCE_JOYSTICK_POLLING)
if (event->jaxis.axis>=emulated_axes) return 0;
#endif
if (abs(event->jaxis.value)<25000) return 0;
return CreateAxisBind(event->jaxis.axis,event->jaxis.value>0);
} else if (event->type==SDL_JOYBUTTONDOWN) {
if (event->jbutton.which!=stick) return 0;
#if defined (REDUCE_JOYSTICK_POLLING)
return CreateButtonBind(event->jbutton.button%button_wrap);
#else
return CreateButtonBind(event->jbutton.button);
#endif
} else if (event->type==SDL_JOYHATMOTION) {
if (event->jhat.which!=stick) return 0;
if (event->jhat.value==0) return 0;
if (event->jhat.value>(SDL_HAT_UP|SDL_HAT_RIGHT|SDL_HAT_DOWN|SDL_HAT_LEFT)) return 0;
return CreateHatBind(event->jhat.hat,event->jhat.value);
} else return 0;
}
virtual bool CheckEvent(SDL_Event * event) {
SDL_JoyAxisEvent * jaxis = NULL;
SDL_JoyButtonEvent * jbutton = NULL;
Bitu but = 0;
switch(event->type) {
case SDL_JOYAXISMOTION:
jaxis = &event->jaxis;
if(jaxis->which == stick) {
if(jaxis->axis == 0)
JOYSTICK_Move_X(emustick,(float)(jaxis->value/32768.0));
else if(jaxis->axis == 1)
JOYSTICK_Move_Y(emustick,(float)(jaxis->value/32768.0));
}
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
jbutton = &event->jbutton;
bool state;
state=jbutton->type==SDL_JOYBUTTONDOWN;
but = jbutton->button % emulated_buttons;
if (jbutton->which == stick) {
JOYSTICK_Button(emustick,but,state);
}
break;
}
return false;
}
virtual void UpdateJoystick() {
if (is_dummy) return;
/* query SDL joystick and activate bindings */
ActivateJoystickBoundEvents();
bool button_pressed[MAXBUTTON];
Bitu i;
for (i=0; i<MAXBUTTON; i++) button_pressed[i]=false;
for (i=0; i<MAX_VJOY_BUTTONS; i++) {
if (virtual_joysticks[emustick].button_pressed[i])
button_pressed[i % button_wrap]=true;
}
for (i=0; i<emulated_buttons; i++) {
if (autofire && (button_pressed[i]))
JOYSTICK_Button(emustick,i,(++button_autofire[i])&1);
else
JOYSTICK_Button(emustick,i,button_pressed[i]);
}
JOYSTICK_Move_X(emustick,((float)virtual_joysticks[emustick].axis_pos[0])/32768.0f);
JOYSTICK_Move_Y(emustick,((float)virtual_joysticks[emustick].axis_pos[1])/32768.0f);
}
void ActivateJoystickBoundEvents() {
if (GCC_UNLIKELY(sdl_joystick==NULL)) return;
Bitu i;
bool button_pressed[MAXBUTTON];
for (i=0; i<MAXBUTTON; i++) button_pressed[i]=false;
/* read button states */
for (i=0; i<button_cap; i++) {
if (SDL_JoystickGetButton(sdl_joystick,i))
button_pressed[i % button_wrap]=true;
}
for (i=0; i<button_wrap; i++) {
/* activate binding if button state has changed */
if (button_pressed[i]!=old_button_state[i]) {
if (button_pressed[i]) ActivateBindList(&button_lists[i],32767,true);
else DeactivateBindList(&button_lists[i],true);
old_button_state[i]=button_pressed[i];
}
}
for (i=0; i<axes_cap; i++) {
Sint16 caxis_pos=SDL_JoystickGetAxis(sdl_joystick,i);
/* activate bindings for joystick position */
if (caxis_pos>1) {
if (old_neg_axis_state[i]) {
DeactivateBindList(&neg_axis_lists[i],false);
old_neg_axis_state[i] = false;
}
ActivateBindList(&pos_axis_lists[i],caxis_pos,false);
old_pos_axis_state[i] = true;
} else if (caxis_pos<-1) {
if (old_pos_axis_state[i]) {
DeactivateBindList(&pos_axis_lists[i],false);
old_pos_axis_state[i] = false;
}
if (caxis_pos!=-32768) caxis_pos=(Sint16)abs(caxis_pos);
else caxis_pos=32767;
ActivateBindList(&neg_axis_lists[i],caxis_pos,false);
old_neg_axis_state[i] = true;
} else {
/* center */
if (old_pos_axis_state[i]) {
DeactivateBindList(&pos_axis_lists[i],false);
old_pos_axis_state[i] = false;
}
if (old_neg_axis_state[i]) {
DeactivateBindList(&neg_axis_lists[i],false);
old_neg_axis_state[i] = false;
}
}
}
for (i=0; i<hats_cap; i++) {
Uint8 chat_state=SDL_JoystickGetHat(sdl_joystick,i);
/* activate binding if hat state has changed */
if ((chat_state & SDL_HAT_UP) != (old_hat_state[i] & SDL_HAT_UP)) {
if (chat_state & SDL_HAT_UP) ActivateBindList(&hat_lists[(i<<2)+0],32767,true);
else DeactivateBindList(&hat_lists[(i<<2)+0],true);
}
if ((chat_state & SDL_HAT_RIGHT) != (old_hat_state[i] & SDL_HAT_RIGHT)) {
if (chat_state & SDL_HAT_RIGHT) ActivateBindList(&hat_lists[(i<<2)+1],32767,true);
else DeactivateBindList(&hat_lists[(i<<2)+1],true);
}
if ((chat_state & SDL_HAT_DOWN) != (old_hat_state[i] & SDL_HAT_DOWN)) {
if (chat_state & SDL_HAT_DOWN) ActivateBindList(&hat_lists[(i<<2)+2],32767,true);
else DeactivateBindList(&hat_lists[(i<<2)+2],true);
}
if ((chat_state & SDL_HAT_LEFT) != (old_hat_state[i] & SDL_HAT_LEFT)) {
if (chat_state & SDL_HAT_LEFT) ActivateBindList(&hat_lists[(i<<2)+3],32767,true);
else DeactivateBindList(&hat_lists[(i<<2)+3],true);
}
old_hat_state[i]=chat_state;
}
}
private:
CBind * CreateAxisBind(Bitu axis,bool positive) {
if (axis<emulated_axes) {
if (positive) return new CJAxisBind(&pos_axis_lists[axis],this,axis,positive);
else return new CJAxisBind(&neg_axis_lists[axis],this,axis,positive);
}
return NULL;
}
CBind * CreateButtonBind(Bitu button) {
if (button<button_wrap)
return new CJButtonBind(&button_lists[button],this,button);
return NULL;
}
CBind * CreateHatBind(Bitu hat,Bit8u value) {
Bitu hat_dir;
if (value&SDL_HAT_UP) hat_dir=0;
else if (value&SDL_HAT_RIGHT) hat_dir=1;
else if (value&SDL_HAT_DOWN) hat_dir=2;
else if (value&SDL_HAT_LEFT) hat_dir=3;
else return NULL;
return new CJHatBind(&hat_lists[(hat<<2)+hat_dir],this,hat,value);
}
const char * ConfigStart(void) {
return configname;
}
const char * BindStart(void) {
if (sdl_joystick!=NULL) return SDL_JoystickName(stick);
else return "[missing joystick]";
}
protected:
CBindList * pos_axis_lists;
CBindList * neg_axis_lists;
CBindList * button_lists;
CBindList * hat_lists;
Bitu stick,emustick,axes,buttons,hats,emulated_axes,emulated_buttons,emulated_hats;
Bitu button_wrap,button_cap,axes_cap,hats_cap;
SDL_Joystick * sdl_joystick;
char configname[10];
Bitu button_autofire[MAXBUTTON];
bool old_button_state[MAXBUTTON];
bool old_pos_axis_state[16];
bool old_neg_axis_state[16];
Uint8 old_hat_state[16];
bool is_dummy;
};
class C4AxisBindGroup : public CStickBindGroup {
public:
C4AxisBindGroup(Bitu _stick,Bitu _emustick) : CStickBindGroup (_stick,_emustick){
emulated_axes=4;
emulated_buttons=4;
if (button_wrapping_enabled) button_wrap=emulated_buttons;
axes_cap=emulated_axes;
if (axes_cap>axes) axes_cap=axes;
hats_cap=emulated_hats;
if (hats_cap>hats) hats_cap=hats;
JOYSTICK_Enable(1,true);
}
bool CheckEvent(SDL_Event * event) {
SDL_JoyAxisEvent * jaxis = NULL;
SDL_JoyButtonEvent * jbutton = NULL;
Bitu but = 0;
switch(event->type) {
case SDL_JOYAXISMOTION:
jaxis = &event->jaxis;
if(jaxis->which == stick && jaxis->axis < 4) {
if(jaxis->axis & 1)
JOYSTICK_Move_Y(jaxis->axis>>1 & 1,(float)(jaxis->value/32768.0));
else
JOYSTICK_Move_X(jaxis->axis>>1 & 1,(float)(jaxis->value/32768.0));
}
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
jbutton = &event->jbutton;
bool state;
state=jbutton->type==SDL_JOYBUTTONDOWN;
but = jbutton->button % emulated_buttons;
if (jbutton->which == stick) {
JOYSTICK_Button((but >> 1),(but & 1),state);
}
break;
}
return false;
}
virtual void UpdateJoystick() {
/* query SDL joystick and activate bindings */
ActivateJoystickBoundEvents();
bool button_pressed[MAXBUTTON];
Bitu i;
for (i=0; i<MAXBUTTON; i++) button_pressed[i]=false;
for (i=0; i<MAX_VJOY_BUTTONS; i++) {
if (virtual_joysticks[0].button_pressed[i])
button_pressed[i % button_wrap]=true;
}
for (i=0; i<emulated_buttons; i++) {
if (autofire && (button_pressed[i]))
JOYSTICK_Button(i>>1,i&1,(++button_autofire[i])&1);
else
JOYSTICK_Button(i>>1,i&1,button_pressed[i]);
}
JOYSTICK_Move_X(0,((float)virtual_joysticks[0].axis_pos[0])/32768.0f);
JOYSTICK_Move_Y(0,((float)virtual_joysticks[0].axis_pos[1])/32768.0f);
JOYSTICK_Move_X(1,((float)virtual_joysticks[0].axis_pos[2])/32768.0f);
JOYSTICK_Move_Y(1,((float)virtual_joysticks[0].axis_pos[3])/32768.0f);
}
};
class CFCSBindGroup : public CStickBindGroup {
public:
CFCSBindGroup(Bitu _stick,Bitu _emustick) : CStickBindGroup (_stick,_emustick){
emulated_axes=4;
emulated_buttons=4;
old_hat_position=0;
emulated_hats=1;
if (button_wrapping_enabled) button_wrap=emulated_buttons;
axes_cap=emulated_axes;
if (axes_cap>axes) axes_cap=axes;
hats_cap=emulated_hats;
if (hats_cap>hats) hats_cap=hats;
JOYSTICK_Enable(1,true);
JOYSTICK_Move_Y(1,1.0);
}
bool CheckEvent(SDL_Event * event) {
SDL_JoyAxisEvent * jaxis = NULL;
SDL_JoyButtonEvent * jbutton = NULL;
SDL_JoyHatEvent * jhat = NULL;
Bitu but = 0;
switch(event->type) {
case SDL_JOYAXISMOTION:
jaxis = &event->jaxis;
if(jaxis->which == stick) {
if(jaxis->axis == 0)
JOYSTICK_Move_X(0,(float)(jaxis->value/32768.0));
else if(jaxis->axis == 1)
JOYSTICK_Move_Y(0,(float)(jaxis->value/32768.0));
else if(jaxis->axis == 2)
JOYSTICK_Move_X(1,(float)(jaxis->value/32768.0));
}
break;
case SDL_JOYHATMOTION:
jhat = &event->jhat;
if(jhat->which == stick) DecodeHatPosition(jhat->value);
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
jbutton = &event->jbutton;
bool state;
state=jbutton->type==SDL_JOYBUTTONDOWN;
but = jbutton->button % emulated_buttons;
if (jbutton->which == stick) {
JOYSTICK_Button((but >> 1),(but & 1),state);
}
break;
}
return false;
}
virtual void UpdateJoystick() {
/* query SDL joystick and activate bindings */
ActivateJoystickBoundEvents();
bool button_pressed[MAXBUTTON];
Bitu i;
for (i=0; i<MAXBUTTON; i++) button_pressed[i]=false;
for (i=0; i<MAX_VJOY_BUTTONS; i++) {
if (virtual_joysticks[0].button_pressed[i])
button_pressed[i % button_wrap]=true;
}
for (i=0; i<emulated_buttons; i++) {
if (autofire && (button_pressed[i]))
JOYSTICK_Button(i>>1,i&1,(++button_autofire[i])&1);
else
JOYSTICK_Button(i>>1,i&1,button_pressed[i]);
}
JOYSTICK_Move_X(0,((float)virtual_joysticks[0].axis_pos[0])/32768.0f);
JOYSTICK_Move_Y(0,((float)virtual_joysticks[0].axis_pos[1])/32768.0f);
JOYSTICK_Move_X(1,((float)virtual_joysticks[0].axis_pos[2])/32768.0f);
Uint8 hat_pos=0;
if (virtual_joysticks[0].hat_pressed[0]) hat_pos|=SDL_HAT_UP;
else if (virtual_joysticks[0].hat_pressed[2]) hat_pos|=SDL_HAT_DOWN;
if (virtual_joysticks[0].hat_pressed[3]) hat_pos|=SDL_HAT_LEFT;
else if (virtual_joysticks[0].hat_pressed[1]) hat_pos|=SDL_HAT_RIGHT;
if (hat_pos!=old_hat_position) {
DecodeHatPosition(hat_pos);
old_hat_position=hat_pos;
}
}
private:
Uint8 old_hat_position;
void DecodeHatPosition(Uint8 hat_pos) {
switch(hat_pos) {
case SDL_HAT_CENTERED:
JOYSTICK_Move_Y(1,1.0);
break;
case SDL_HAT_UP:
JOYSTICK_Move_Y(1,-1.0);
break;
case SDL_HAT_RIGHT:
JOYSTICK_Move_Y(1,-0.5);
break;
case SDL_HAT_DOWN:
JOYSTICK_Move_Y(1,0.0);
break;
case SDL_HAT_LEFT:
JOYSTICK_Move_Y(1,0.5);
break;
case SDL_HAT_LEFTUP:
if(JOYSTICK_GetMove_Y(1) < 0)
JOYSTICK_Move_Y(1,0.5);
else
JOYSTICK_Move_Y(1,-1.0);
break;
case SDL_HAT_RIGHTUP:
if(JOYSTICK_GetMove_Y(1) < -0.7)
JOYSTICK_Move_Y(1,-0.5);
else
JOYSTICK_Move_Y(1,-1.0);
break;
case SDL_HAT_RIGHTDOWN:
if(JOYSTICK_GetMove_Y(1) < -0.2)
JOYSTICK_Move_Y(1,0.0);
else
JOYSTICK_Move_Y(1,-0.5);
break;
case SDL_HAT_LEFTDOWN:
if(JOYSTICK_GetMove_Y(1) > 0.2)
JOYSTICK_Move_Y(1,0.0);
else
JOYSTICK_Move_Y(1,0.5);
break;
}
}
};
class CCHBindGroup : public CStickBindGroup {
public:
CCHBindGroup(Bitu _stick,Bitu _emustick) : CStickBindGroup (_stick,_emustick){
emulated_axes=4;
emulated_buttons=6;
emulated_hats=1;
if (button_wrapping_enabled) button_wrap=emulated_buttons;
axes_cap=emulated_axes;
if (axes_cap>axes) axes_cap=axes;
hats_cap=emulated_hats;
if (hats_cap>hats) hats_cap=hats;
JOYSTICK_Enable(1,true);
button_state=0;
}
bool CheckEvent(SDL_Event * event) {
SDL_JoyAxisEvent * jaxis = NULL;
SDL_JoyButtonEvent * jbutton = NULL;
SDL_JoyHatEvent * jhat = NULL;
Bitu but = 0;
static unsigned const button_magic[6]={0x02,0x04,0x10,0x100,0x20,0x200};
static unsigned const hat_magic[2][5]={{0x8888,0x8000,0x800,0x80,0x08},
{0x5440,0x4000,0x400,0x40,0x1000}};
switch(event->type) {
case SDL_JOYAXISMOTION:
jaxis = &event->jaxis;
if(jaxis->which == stick && jaxis->axis < 4) {
if(jaxis->axis & 1)
JOYSTICK_Move_Y(jaxis->axis>>1 & 1,(float)(jaxis->value/32768.0));
else
JOYSTICK_Move_X(jaxis->axis>>1 & 1,(float)(jaxis->value/32768.0));
}
break;
case SDL_JOYHATMOTION:
jhat = &event->jhat;
if(jhat->which == stick && jhat->hat < 2) {
if(jhat->value == SDL_HAT_CENTERED)
button_state&=~hat_magic[jhat->hat][0];
if(jhat->value & SDL_HAT_UP)
button_state|=hat_magic[jhat->hat][1];
if(jhat->value & SDL_HAT_RIGHT)
button_state|=hat_magic[jhat->hat][2];
if(jhat->value & SDL_HAT_DOWN)
button_state|=hat_magic[jhat->hat][3];
if(jhat->value & SDL_HAT_LEFT)
button_state|=hat_magic[jhat->hat][4];
}
break;
case SDL_JOYBUTTONDOWN:
jbutton = &event->jbutton;
but = jbutton->button % emulated_buttons;
if (jbutton->which == stick)
button_state|=button_magic[but];
break;
case SDL_JOYBUTTONUP:
jbutton = &event->jbutton;
but = jbutton->button % emulated_buttons;
if (jbutton->which == stick)
button_state&=~button_magic[but];
break;
}
unsigned i;
Bit16u j;
j=button_state;
for(i=0;i<16;i++) if (j & 1) break; else j>>=1;
JOYSTICK_Button(0,0,i&1);
JOYSTICK_Button(0,1,(i>>1)&1);
JOYSTICK_Button(1,0,(i>>2)&1);
JOYSTICK_Button(1,1,(i>>3)&1);
return false;
}
void UpdateJoystick() {
static unsigned const button_priority[6]={7,11,13,14,5,6};
static unsigned const hat_priority[2][4]={{0,1,2,3},{8,9,10,12}};
/* query SDL joystick and activate bindings */
ActivateJoystickBoundEvents();
JOYSTICK_Move_X(0,((float)virtual_joysticks[0].axis_pos[0])/32768.0f);
JOYSTICK_Move_Y(0,((float)virtual_joysticks[0].axis_pos[1])/32768.0f);
JOYSTICK_Move_X(1,((float)virtual_joysticks[0].axis_pos[2])/32768.0f);
JOYSTICK_Move_Y(1,((float)virtual_joysticks[0].axis_pos[3])/32768.0f);
Bitu bt_state=15;
Bitu i;
for (i=0; i<(hats<2?hats:2); i++) {
Uint8 hat_pos=0;
if (virtual_joysticks[0].hat_pressed[(i<<2)+0]) hat_pos|=SDL_HAT_UP;
else if (virtual_joysticks[0].hat_pressed[(i<<2)+2]) hat_pos|=SDL_HAT_DOWN;
if (virtual_joysticks[0].hat_pressed[(i<<2)+3]) hat_pos|=SDL_HAT_LEFT;
else if (virtual_joysticks[0].hat_pressed[(i<<2)+1]) hat_pos|=SDL_HAT_RIGHT;
if (hat_pos & SDL_HAT_UP)
if (bt_state>hat_priority[i][0]) bt_state=hat_priority[i][0];
if (hat_pos & SDL_HAT_DOWN)
if (bt_state>hat_priority[i][1]) bt_state=hat_priority[i][1];
if (hat_pos & SDL_HAT_RIGHT)
if (bt_state>hat_priority[i][2]) bt_state=hat_priority[i][2];
if (hat_pos & SDL_HAT_LEFT)
if (bt_state>hat_priority[i][3]) bt_state=hat_priority[i][3];
}
bool button_pressed[MAXBUTTON];
for (i=0; i<MAXBUTTON; i++) button_pressed[i]=false;
for (i=0; i<MAX_VJOY_BUTTONS; i++) {
if (virtual_joysticks[0].button_pressed[i])
button_pressed[i % button_wrap]=true;
}
for (i=0; i<6; i++) {
if ((button_pressed[i]) && (bt_state>button_priority[i]))
bt_state=button_priority[i];
}
if (bt_state>15) bt_state=15;
JOYSTICK_Button(0,0,(bt_state&8)==0);
JOYSTICK_Button(0,1,(bt_state&4)==0);
JOYSTICK_Button(1,0,(bt_state&2)==0);
JOYSTICK_Button(1,1,(bt_state&1)==0);
}
protected:
Bit16u button_state;
};
static struct CMapper {
SDL_Surface * surface;
SDL_Surface * draw_surface;
bool exit;
CEvent * aevent; //Active Event
CBind * abind; //Active Bind
CBindList_it abindit; //Location of active bind in list
bool redraw;
bool addbind;
Bitu mods;
struct {
Bitu num_groups,num;
CStickBindGroup * stick[MAXSTICKS];
} sticks;
std::string filename;
} mapper;
void CBindGroup::ActivateBindList(CBindList * list,Bits value,bool ev_trigger) {
Bitu validmod=0;
CBindList_it it;
for (it=list->begin();it!=list->end();it++) {
if (((*it)->mods & mapper.mods) == (*it)->mods) {
if (validmod<(*it)->mods) validmod=(*it)->mods;
}
}
for (it=list->begin();it!=list->end();it++) {
if (validmod==(*it)->mods) (*it)->ActivateBind(value,ev_trigger);
}
}
void CBindGroup::DeactivateBindList(CBindList * list,bool ev_trigger) {
CBindList_it it;
for (it=list->begin();it!=list->end();it++) {
(*it)->DeActivateBind(ev_trigger);
}
}
static void DrawText(Bitu x,Bitu y,const char * text,Bit8u color) {
Bit8u * draw=((Bit8u *)mapper.surface->pixels)+(y*mapper.surface->pitch)+x;
while (*text) {
Bit8u * font=&int10_font_14[(*text)*14];
Bitu i,j;Bit8u * draw_line=draw;
for (i=0;i<14;i++) {
Bit8u map=*font++;
for (j=0;j<8;j++) {
if (map & 0x80) *(draw_line+j)=color;
else *(draw_line+j)=CLR_BLACK;
map<<=1;
}
draw_line+=mapper.surface->pitch;
}
text++;draw+=8;
}
}
class CButton {
public:
virtual ~CButton(){};
CButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy) {
x=_x;y=_y;dx=_dx;dy=_dy;
buttons.push_back(this);
color=CLR_WHITE;
enabled=true;
}
virtual void Draw(void) {
if (!enabled) return;
Bit8u * point=((Bit8u *)mapper.surface->pixels)+(y*mapper.surface->pitch)+x;
for (Bitu lines=0;lines<dy;lines++) {
if (lines==0 || lines==(dy-1)) {
for (Bitu cols=0;cols<dx;cols++) *(point+cols)=color;
} else {
*point=color;*(point+dx-1)=color;
}
point+=mapper.surface->pitch;
}
}
virtual bool OnTop(Bitu _x,Bitu _y) {
return ( enabled && (_x>=x) && (_x<x+dx) && (_y>=y) && (_y<y+dy));
}
virtual void BindColor(void) {}
virtual void Click(void) {}
void Enable(bool yes) {
enabled=yes;
mapper.redraw=true;
}
void SetColor(Bit8u _col) { color=_col; }
protected:
Bitu x,y,dx,dy;
Bit8u color;
bool enabled;
};
class CTextButton : public CButton {
public:
CTextButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy,const char * _text) : CButton(_x,_y,_dx,_dy) { text=_text;}
void Draw(void) {
if (!enabled) return;
CButton::Draw();
DrawText(x+2,y+2,text,color);
}
protected:
const char * text;
};
class CEventButton;
static CEventButton * last_clicked = NULL;
class CEventButton : public CTextButton {
public:
CEventButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy,const char * _text,CEvent * _event)
: CTextButton(_x,_y,_dx,_dy,_text) {
event=_event;
}
void BindColor(void) {
this->SetColor(event->bindlist.begin()==event->bindlist.end() ? CLR_GREY : CLR_WHITE);
}
void Click(void) {
if (last_clicked) last_clicked->BindColor();
this->SetColor(CLR_GREEN);
SetActiveEvent(event);
last_clicked=this;
}
protected:
CEvent * event;
};
class CCaptionButton : public CButton {
public:
CCaptionButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy) : CButton(_x,_y,_dx,_dy){
caption[0]=0;
}
void Change(const char * format,...) GCC_ATTRIBUTE(__format__(__printf__,2,3));
void Draw(void) {
if (!enabled) return;
DrawText(x+2,y+2,caption,color);
}
protected:
char caption[128];
};
void CCaptionButton::Change(const char * format,...) {
va_list msg;
va_start(msg,format);
vsprintf(caption,format,msg);
va_end(msg);
mapper.redraw=true;
}
static void change_action_text(const char* text,Bit8u col);
static void MAPPER_SaveBinds(void);
class CBindButton : public CTextButton {
public:
CBindButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy,const char * _text,BB_Types _type)
: CTextButton(_x,_y,_dx,_dy,_text) {
type=_type;
}
void Click(void) {
switch (type) {
case BB_Add:
mapper.addbind=true;
SetActiveBind(0);
change_action_text("Press a key/joystick button or move the joystick.",CLR_RED);
break;
case BB_Del:
if (mapper.abindit!=mapper.aevent->bindlist.end()) {
delete (*mapper.abindit);
mapper.abindit=mapper.aevent->bindlist.erase(mapper.abindit);
if (mapper.abindit==mapper.aevent->bindlist.end())
mapper.abindit=mapper.aevent->bindlist.begin();
}
if (mapper.abindit!=mapper.aevent->bindlist.end()) SetActiveBind(*(mapper.abindit));
else SetActiveBind(0);
break;
case BB_Next:
if (mapper.abindit!=mapper.aevent->bindlist.end())
mapper.abindit++;
if (mapper.abindit==mapper.aevent->bindlist.end())
mapper.abindit=mapper.aevent->bindlist.begin();
SetActiveBind(*(mapper.abindit));
break;
case BB_Save:
MAPPER_SaveBinds();
break;
case BB_Exit:
mapper.exit=true;
break;
}
}
protected:
BB_Types type;
};
class CCheckButton : public CTextButton {
public:
CCheckButton(Bitu _x,Bitu _y,Bitu _dx,Bitu _dy,const char * _text,BC_Types _type)
: CTextButton(_x,_y,_dx,_dy,_text) {
type=_type;
}
void Draw(void) {
if (!enabled) return;
bool checked=false;
switch (type) {
case BC_Mod1:
checked=(mapper.abind->mods&BMOD_Mod1)>0;
break;
case BC_Mod2:
checked=(mapper.abind->mods&BMOD_Mod2)>0;
break;
case BC_Mod3:
checked=(mapper.abind->mods&BMOD_Mod3)>0;
break;
case BC_Hold:
checked=(mapper.abind->flags&BFLG_Hold)>0;
break;
}
if (checked) {
Bit8u * point=((Bit8u *)mapper.surface->pixels)+((y+2)*mapper.surface->pitch)+x+dx-dy+2;
for (Bitu lines=0;lines<(dy-4);lines++) {
memset(point,color,dy-4);
point+=mapper.surface->pitch;
}
}
CTextButton::Draw();
}
void Click(void) {
switch (type) {
case BC_Mod1:
mapper.abind->mods^=BMOD_Mod1;
break;
case BC_Mod2:
mapper.abind->mods^=BMOD_Mod2;
break;
case BC_Mod3:
mapper.abind->mods^=BMOD_Mod3;
break;
case BC_Hold:
mapper.abind->flags^=BFLG_Hold;
break;
}
mapper.redraw=true;
}
protected:
BC_Types type;
};
class CKeyEvent : public CTriggeredEvent {
public:
CKeyEvent(char const * const _entry,KBD_KEYS _key) : CTriggeredEvent(_entry) {
key=_key;
}
void Active(bool yesno) {
KEYBOARD_AddKey(key,yesno);
};
KBD_KEYS key;
};
class CJAxisEvent : public CContinuousEvent {
public:
CJAxisEvent(char const * const _entry,Bitu _stick,Bitu _axis,bool _positive,CJAxisEvent * _opposite_axis) : CContinuousEvent(_entry) {
stick=_stick;
axis=_axis;
positive=_positive;
opposite_axis=_opposite_axis;
if (_opposite_axis) {
_opposite_axis->SetOppositeAxis(this);
}
}
void Active(bool /*moved*/) {
virtual_joysticks[stick].axis_pos[axis]=(Bit16s)(GetValue()*(positive?1:-1));
}
virtual Bitu GetActivityCount(void) {
return activity|opposite_axis->activity;
}
virtual void RepostActivity(void) {
/* caring for joystick movement into the opposite direction */
opposite_axis->Active(true);
}
protected:
void SetOppositeAxis(CJAxisEvent * _opposite_axis) {
opposite_axis=_opposite_axis;
}
Bitu stick,axis;
bool positive;
CJAxisEvent * opposite_axis;
};
class CJButtonEvent : public CTriggeredEvent {
public:
CJButtonEvent(char const * const _entry,Bitu _stick,Bitu _button) : CTriggeredEvent(_entry) {
stick=_stick;
button=_button;
}
void Active(bool pressed) {
virtual_joysticks[stick].button_pressed[button]=pressed;
}
protected:
Bitu stick,button;
};
class CJHatEvent : public CTriggeredEvent {
public:
CJHatEvent(char const * const _entry,Bitu _stick,Bitu _hat,Bitu _dir) : CTriggeredEvent(_entry) {
stick=_stick;
hat=_hat;
dir=_dir;
}
void Active(bool pressed) {
virtual_joysticks[stick].hat_pressed[(hat<<2)+dir]=pressed;
}
protected:
Bitu stick,hat,dir;
};
class CModEvent : public CTriggeredEvent {
public:
CModEvent(char const * const _entry,Bitu _wmod) : CTriggeredEvent(_entry) {
wmod=_wmod;
}
void Active(bool yesno) {
if (yesno) mapper.mods|=(1 << (wmod-1));
else mapper.mods&=~(1 << (wmod-1));
};
protected:
Bitu wmod;
};
class CHandlerEvent : public CTriggeredEvent {
public:
CHandlerEvent(char const * const _entry,MAPPER_Handler * _handler,MapKeys _key,Bitu _mod,char const * const _buttonname) : CTriggeredEvent(_entry) {
handler=_handler;
defmod=_mod;
defkey=_key;
buttonname=_buttonname;
handlergroup.push_back(this);
}
void Active(bool yesno) {
(*handler)(yesno);
};
const char * ButtonName(void) {
return buttonname;
}
void MakeDefaultBind(char * buf) {
Bitu key=0;
switch (defkey) {
case MK_f1:case MK_f2:case MK_f3:case MK_f4:
case MK_f5:case MK_f6:case MK_f7:case MK_f8:
case MK_f9:case MK_f10:case MK_f11:case MK_f12:
key=SDLK_F1+(defkey-MK_f1);
break;
case MK_return:
key=SDLK_RETURN;
break;
case MK_kpminus:
key=SDLK_KP_MINUS;
break;
case MK_scrolllock:
key=SDLK_SCROLLOCK;
break;
case MK_pause:
key=SDLK_PAUSE;
break;
case MK_printscreen:
key=SDLK_PRINT;
break;
case MK_home:
key=SDLK_HOME;
break;
}
sprintf(buf,"%s \"key %d%s%s%s\"",
entry,
key,
defmod & 1 ? " mod1" : "",
defmod & 2 ? " mod2" : "",
defmod & 4 ? " mod3" : ""
);
}
protected:
MapKeys defkey;
Bitu defmod;
MAPPER_Handler * handler;
public:
const char * buttonname;
};
static struct {
CCaptionButton * event_title;
CCaptionButton * bind_title;
CCaptionButton * selected;
CCaptionButton * action;
CBindButton * save;
CBindButton * exit;
CBindButton * add;
CBindButton * del;
CBindButton * next;
CCheckButton * mod1,* mod2,* mod3,* hold;
} bind_but;
static void change_action_text(const char* text,Bit8u col) {
bind_but.action->Change(text,"");
bind_but.action->SetColor(col);
}
static void SetActiveBind(CBind * _bind) {
mapper.abind=_bind;
if (_bind) {
bind_but.bind_title->Enable(true);
char buf[256];_bind->BindName(buf);
bind_but.bind_title->Change("BIND:%s",buf);
bind_but.del->Enable(true);
bind_but.next->Enable(true);
bind_but.mod1->Enable(true);
bind_but.mod2->Enable(true);
bind_but.mod3->Enable(true);
bind_but.hold->Enable(true);
} else {
bind_but.bind_title->Enable(false);
bind_but.del->Enable(false);
bind_but.next->Enable(false);
bind_but.mod1->Enable(false);
bind_but.mod2->Enable(false);
bind_but.mod3->Enable(false);
bind_but.hold->Enable(false);
}
}
static void SetActiveEvent(CEvent * event) {
mapper.aevent=event;
mapper.redraw=true;
mapper.addbind=false;
bind_but.event_title->Change("EVENT:%s",event ? event->GetName(): "none");
if (!event) {
change_action_text("Select an event to change.",CLR_WHITE);
bind_but.add->Enable(false);
SetActiveBind(0);
} else {
change_action_text("Select a different event or hit the Add/Del/Next buttons.",CLR_WHITE);
mapper.abindit=event->bindlist.begin();
if (mapper.abindit!=event->bindlist.end()) {
SetActiveBind(*(mapper.abindit));
} else SetActiveBind(0);
bind_but.add->Enable(true);
}
}
static void DrawButtons(void) {
SDL_FillRect(mapper.surface,0,CLR_BLACK);
SDL_LockSurface(mapper.surface);
for (CButton_it but_it = buttons.begin();but_it!=buttons.end();but_it++) {
(*but_it)->Draw();
}
SDL_UnlockSurface(mapper.surface);
SDL_Flip(mapper.surface);
}
static CKeyEvent * AddKeyButtonEvent(Bitu x,Bitu y,Bitu dx,Bitu dy,char const * const title,char const * const entry,KBD_KEYS key) {
char buf[64];
strcpy(buf,"key_");
strcat(buf,entry);
CKeyEvent * event=new CKeyEvent(buf,key);
new CEventButton(x,y,dx,dy,title,event);
return event;
}
static CJAxisEvent * AddJAxisButton(Bitu x,Bitu y,Bitu dx,Bitu dy,char const * const title,Bitu stick,Bitu axis,bool positive,CJAxisEvent * opposite_axis) {
char buf[64];
sprintf(buf,"jaxis_%d_%d%s",stick,axis,positive ? "+" : "-");
CJAxisEvent * event=new CJAxisEvent(buf,stick,axis,positive,opposite_axis);
new CEventButton(x,y,dx,dy,title,event);
return event;
}
static CJAxisEvent * AddJAxisButton_hidden(Bitu stick,Bitu axis,bool positive,CJAxisEvent * opposite_axis) {
char buf[64];
sprintf(buf,"jaxis_%d_%d%s",stick,axis,positive ? "+" : "-");
return new CJAxisEvent(buf,stick,axis,positive,opposite_axis);
}
static void AddJButtonButton(Bitu x,Bitu y,Bitu dx,Bitu dy,char const * const title,Bitu stick,Bitu button) {
char buf[64];
sprintf(buf,"jbutton_%d_%d",stick,button);
CJButtonEvent * event=new CJButtonEvent(buf,stick,button);
new CEventButton(x,y,dx,dy,title,event);
}
static void AddJButtonButton_hidden(Bitu stick,Bitu button) {
char buf[64];
sprintf(buf,"jbutton_%d_%d",stick,button);
new CJButtonEvent(buf,stick,button);
}
static void AddJHatButton(Bitu x,Bitu y,Bitu dx,Bitu dy,char const * const title,Bitu _stick,Bitu _hat,Bitu _dir) {
char buf[64];
sprintf(buf,"jhat_%d_%d_%d",_stick,_hat,_dir);
CJHatEvent * event=new CJHatEvent(buf,_stick,_hat,_dir);
new CEventButton(x,y,dx,dy,title,event);
}
static void AddModButton(Bitu x,Bitu y,Bitu dx,Bitu dy,char const * const title,Bitu _mod) {
char buf[64];
sprintf(buf,"mod_%d",_mod);
CModEvent * event=new CModEvent(buf,_mod);
new CEventButton(x,y,dx,dy,title,event);
}
struct KeyBlock {
const char * title;
const char * entry;
KBD_KEYS key;
};
static KeyBlock combo_f[12]={
{"F1","f1",KBD_f1}, {"F2","f2",KBD_f2}, {"F3","f3",KBD_f3},
{"F4","f4",KBD_f4}, {"F5","f5",KBD_f5}, {"F6","f6",KBD_f6},
{"F7","f7",KBD_f7}, {"F8","f8",KBD_f8}, {"F9","f9",KBD_f9},
{"F10","f10",KBD_f10}, {"F11","f11",KBD_f11}, {"F12","f12",KBD_f12},
};
static KeyBlock combo_1[14]={
{"`~","grave",KBD_grave}, {"1!","1",KBD_1}, {"2@","2",KBD_2},
{"3#","3",KBD_3}, {"4$","4",KBD_4}, {"5%","5",KBD_5},
{"6^","6",KBD_6}, {"7&","7",KBD_7}, {"8*","8",KBD_8},
{"9(","9",KBD_9}, {"0)","0",KBD_0}, {"-_","minus",KBD_minus},
{"=+","equals",KBD_equals}, {"\x1B","bspace",KBD_backspace},
};
static KeyBlock combo_2[12]={
{"Q","q",KBD_q}, {"W","w",KBD_w}, {"E","e",KBD_e},
{"R","r",KBD_r}, {"T","t",KBD_t}, {"Y","y",KBD_y},
{"U","u",KBD_u}, {"I","i",KBD_i}, {"O","o",KBD_o},
{"P","p",KBD_p}, {"[{","lbracket",KBD_leftbracket},
{"]}","rbracket",KBD_rightbracket},
};
static KeyBlock combo_3[12]={
{"A","a",KBD_a}, {"S","s",KBD_s}, {"D","d",KBD_d},
{"F","f",KBD_f}, {"G","g",KBD_g}, {"H","h",KBD_h},
{"J","j",KBD_j}, {"K","k",KBD_k}, {"L","l",KBD_l},
{";:","semicolon",KBD_semicolon}, {"'\"","quote",KBD_quote},
{"\\|","backslash",KBD_backslash},
};
static KeyBlock combo_4[11]={
{"<>","lessthan",KBD_extra_lt_gt},
{"Z","z",KBD_z}, {"X","x",KBD_x}, {"C","c",KBD_c},
{"V","v",KBD_v}, {"B","b",KBD_b}, {"N","n",KBD_n},
{"M","m",KBD_m}, {",<","comma",KBD_comma},
{".>","period",KBD_period}, {"/?","slash",KBD_slash},
};
static CKeyEvent * caps_lock_event=NULL;
static CKeyEvent * num_lock_event=NULL;
static void CreateLayout(void) {
Bitu i;
/* Create the buttons for the Keyboard */
#define BW 28
#define BH 20
#define DX 5
#define PX(_X_) ((_X_)*BW + DX)
#define PY(_Y_) (10+(_Y_)*BH)
AddKeyButtonEvent(PX(0),PY(0),BW,BH,"ESC","esc",KBD_esc);
for (i=0;i<12;i++) AddKeyButtonEvent(PX(2+i),PY(0),BW,BH,combo_f[i].title,combo_f[i].entry,combo_f[i].key);
for (i=0;i<14;i++) AddKeyButtonEvent(PX( i),PY(1),BW,BH,combo_1[i].title,combo_1[i].entry,combo_1[i].key);
AddKeyButtonEvent(PX(0),PY(2),BW*2,BH,"TAB","tab",KBD_tab);
for (i=0;i<12;i++) AddKeyButtonEvent(PX(2+i),PY(2),BW,BH,combo_2[i].title,combo_2[i].entry,combo_2[i].key);
AddKeyButtonEvent(PX(14),PY(2),BW*2,BH*2,"ENTER","enter",KBD_enter);
caps_lock_event=AddKeyButtonEvent(PX(0),PY(3),BW*2,BH,"CLCK","capslock",KBD_capslock);
for (i=0;i<12;i++) AddKeyButtonEvent(PX(2+i),PY(3),BW,BH,combo_3[i].title,combo_3[i].entry,combo_3[i].key);
AddKeyButtonEvent(PX(0),PY(4),BW*2,BH,"SHIFT","lshift",KBD_leftshift);
for (i=0;i<11;i++) AddKeyButtonEvent(PX(2+i),PY(4),BW,BH,combo_4[i].title,combo_4[i].entry,combo_4[i].key);
AddKeyButtonEvent(PX(13),PY(4),BW*3,BH,"SHIFT","rshift",KBD_rightshift);
/* Last Row */
AddKeyButtonEvent(PX(0) ,PY(5),BW*2,BH,"CTRL","lctrl",KBD_leftctrl);
AddKeyButtonEvent(PX(3) ,PY(5),BW*2,BH,"ALT","lalt",KBD_leftalt);
AddKeyButtonEvent(PX(5) ,PY(5),BW*6,BH,"SPACE","space",KBD_space);
AddKeyButtonEvent(PX(11),PY(5),BW*2,BH,"ALT","ralt",KBD_rightalt);
AddKeyButtonEvent(PX(14),PY(5),BW*2,BH,"CTRL","rctrl",KBD_rightctrl);
/* Arrow Keys */
#define XO 17
#define YO 0
AddKeyButtonEvent(PX(XO+0),PY(YO),BW,BH,"PRT","printscreen",KBD_printscreen);
AddKeyButtonEvent(PX(XO+1),PY(YO),BW,BH,"SCL","scrolllock",KBD_scrolllock);
AddKeyButtonEvent(PX(XO+2),PY(YO),BW,BH,"PAU","pause",KBD_pause);
AddKeyButtonEvent(PX(XO+0),PY(YO+1),BW,BH,"INS","insert",KBD_insert);
AddKeyButtonEvent(PX(XO+1),PY(YO+1),BW,BH,"HOM","home",KBD_home);
AddKeyButtonEvent(PX(XO+2),PY(YO+1),BW,BH,"PUP","pageup",KBD_pageup);
AddKeyButtonEvent(PX(XO+0),PY(YO+2),BW,BH,"DEL","delete",KBD_delete);
AddKeyButtonEvent(PX(XO+1),PY(YO+2),BW,BH,"END","end",KBD_end);
AddKeyButtonEvent(PX(XO+2),PY(YO+2),BW,BH,"PDN","pagedown",KBD_pagedown);
AddKeyButtonEvent(PX(XO+1),PY(YO+4),BW,BH,"\x18","up",KBD_up);
AddKeyButtonEvent(PX(XO+0),PY(YO+5),BW,BH,"\x1B","left",KBD_left);
AddKeyButtonEvent(PX(XO+1),PY(YO+5),BW,BH,"\x19","down",KBD_down);
AddKeyButtonEvent(PX(XO+2),PY(YO+5),BW,BH,"\x1A","right",KBD_right);
#undef XO
#undef YO
#define XO 0
#define YO 7
/* Numeric KeyPad */
num_lock_event=AddKeyButtonEvent(PX(XO),PY(YO),BW,BH,"NUM","numlock",KBD_numlock);
AddKeyButtonEvent(PX(XO+1),PY(YO),BW,BH,"/","kp_divide",KBD_kpdivide);
AddKeyButtonEvent(PX(XO+2),PY(YO),BW,BH,"*","kp_multiply",KBD_kpmultiply);
AddKeyButtonEvent(PX(XO+3),PY(YO),BW,BH,"-","kp_minus",KBD_kpminus);
AddKeyButtonEvent(PX(XO+0),PY(YO+1),BW,BH,"7","kp_7",KBD_kp7);
AddKeyButtonEvent(PX(XO+1),PY(YO+1),BW,BH,"8","kp_8",KBD_kp8);
AddKeyButtonEvent(PX(XO+2),PY(YO+1),BW,BH,"9","kp_9",KBD_kp9);
AddKeyButtonEvent(PX(XO+3),PY(YO+1),BW,BH*2,"+","kp_plus",KBD_kpplus);
AddKeyButtonEvent(PX(XO),PY(YO+2),BW,BH,"4","kp_4",KBD_kp4);
AddKeyButtonEvent(PX(XO+1),PY(YO+2),BW,BH,"5","kp_5",KBD_kp5);
AddKeyButtonEvent(PX(XO+2),PY(YO+2),BW,BH,"6","kp_6",KBD_kp6);
AddKeyButtonEvent(PX(XO+0),PY(YO+3),BW,BH,"1","kp_1",KBD_kp1);
AddKeyButtonEvent(PX(XO+1),PY(YO+3),BW,BH,"2","kp_2",KBD_kp2);
AddKeyButtonEvent(PX(XO+2),PY(YO+3),BW,BH,"3","kp_3",KBD_kp3);
AddKeyButtonEvent(PX(XO+3),PY(YO+3),BW,BH*2,"ENT","kp_enter",KBD_kpenter);
AddKeyButtonEvent(PX(XO),PY(YO+4),BW*2,BH,"0","kp_0",KBD_kp0);
AddKeyButtonEvent(PX(XO+2),PY(YO+4),BW,BH,".","kp_period",KBD_kpperiod);
#undef XO
#undef YO
#define XO 10
#define YO 8
/* Joystick Buttons/Texts */
/* Buttons 1+2 of 1st Joystick */
AddJButtonButton(PX(XO),PY(YO),BW,BH,"1" ,0,0);
AddJButtonButton(PX(XO+2),PY(YO),BW,BH,"2" ,0,1);
/* Axes 1+2 (X+Y) of 1st Joystick */
CJAxisEvent * cjaxis=AddJAxisButton(PX(XO+1),PY(YO),BW,BH,"Y-",0,1,false,NULL);
AddJAxisButton (PX(XO+1),PY(YO+1),BW,BH,"Y+",0,1,true,cjaxis);
cjaxis=AddJAxisButton (PX(XO),PY(YO+1),BW,BH,"X-",0,0,false,NULL);
AddJAxisButton (PX(XO+2),PY(YO+1),BW,BH,"X+",0,0,true,cjaxis);
if (joytype==JOY_2AXIS) {
/* Buttons 1+2 of 2nd Joystick */
AddJButtonButton(PX(XO+4),PY(YO),BW,BH,"1" ,1,0);
AddJButtonButton(PX(XO+4+2),PY(YO),BW,BH,"2" ,1,1);
/* Buttons 3+4 of 1st Joystick, not accessible */
AddJButtonButton_hidden(0,2);
AddJButtonButton_hidden(0,3);
/* Axes 1+2 (X+Y) of 2nd Joystick */
cjaxis= AddJAxisButton(PX(XO+4),PY(YO+1),BW,BH,"X-",1,0,false,NULL);
AddJAxisButton(PX(XO+4+2),PY(YO+1),BW,BH,"X+",1,0,true,cjaxis);
cjaxis= AddJAxisButton(PX(XO+4+1),PY(YO+0),BW,BH,"Y-",1,1,false,NULL);
AddJAxisButton(PX(XO+4+1),PY(YO+1),BW,BH,"Y+",1,1,true,cjaxis);
/* Axes 3+4 (X+Y) of 1st Joystick, not accessible */
cjaxis= AddJAxisButton_hidden(0,2,false,NULL);
AddJAxisButton_hidden(0,2,true,cjaxis);
cjaxis= AddJAxisButton_hidden(0,3,false,NULL);
AddJAxisButton_hidden(0,3,true,cjaxis);
} else {
/* Buttons 3+4 of 1st Joystick */
AddJButtonButton(PX(XO+4),PY(YO),BW,BH,"3" ,0,2);
AddJButtonButton(PX(XO+4+2),PY(YO),BW,BH,"4" ,0,3);
/* Buttons 1+2 of 2nd Joystick, not accessible */
AddJButtonButton_hidden(1,0);
AddJButtonButton_hidden(1,1);
/* Axes 3+4 (X+Y) of 1st Joystick */
cjaxis= AddJAxisButton(PX(XO+4),PY(YO+1),BW,BH,"X-",0,2,false,NULL);
AddJAxisButton(PX(XO+4+2),PY(YO+1),BW,BH,"X+",0,2,true,cjaxis);
cjaxis= AddJAxisButton(PX(XO+4+1),PY(YO+0),BW,BH,"Y-",0,3,false,NULL);
AddJAxisButton(PX(XO+4+1),PY(YO+1),BW,BH,"Y+",0,3,true,cjaxis);
/* Axes 1+2 (X+Y) of 2nd Joystick , not accessible*/
cjaxis= AddJAxisButton_hidden(1,0,false,NULL);
AddJAxisButton_hidden(1,0,true,cjaxis);
cjaxis= AddJAxisButton_hidden(1,1,false,NULL);
AddJAxisButton_hidden(1,1,true,cjaxis);
}
if (joytype==JOY_CH) {
/* Buttons 5+6 of 1st Joystick */
AddJButtonButton(PX(XO+8),PY(YO),BW,BH,"5" ,0,4);
AddJButtonButton(PX(XO+8+2),PY(YO),BW,BH,"6" ,0,5);
} else {
/* Buttons 5+6 of 1st Joystick, not accessible */
AddJButtonButton_hidden(0,4);
AddJButtonButton_hidden(0,5);
}
/* Hat directions up, left, down, right */
AddJHatButton(PX(XO+8+1),PY(YO),BW,BH,"UP",0,0,0);
AddJHatButton(PX(XO+8+0),PY(YO+1),BW,BH,"LFT",0,0,3);
AddJHatButton(PX(XO+8+1),PY(YO+1),BW,BH,"DWN",0,0,2);
AddJHatButton(PX(XO+8+2),PY(YO+1),BW,BH,"RGT",0,0,1);
/* Labels for the joystick */
CTextButton * btn;
if (joytype ==JOY_2AXIS) {
new CTextButton(PX(XO+0),PY(YO-1),3*BW,20,"Joystick 1");
new CTextButton(PX(XO+4),PY(YO-1),3*BW,20,"Joystick 2");
btn=new CTextButton(PX(XO+8),PY(YO-1),3*BW,20,"Disabled");
btn->SetColor(CLR_GREY);
} else if(joytype ==JOY_4AXIS || joytype == JOY_4AXIS_2) {
new CTextButton(PX(XO+0),PY(YO-1),3*BW,20,"Axis 1/2");
new CTextButton(PX(XO+4),PY(YO-1),3*BW,20,"Axis 3/4");
btn=new CTextButton(PX(XO+8),PY(YO-1),3*BW,20,"Disabled");
btn->SetColor(CLR_GREY);
} else if(joytype == JOY_CH) {
new CTextButton(PX(XO+0),PY(YO-1),3*BW,20,"Axis 1/2");
new CTextButton(PX(XO+4),PY(YO-1),3*BW,20,"Axis 3/4");
new CTextButton(PX(XO+8),PY(YO-1),3*BW,20,"Hat/D-pad");
} else if ( joytype==JOY_FCS) {
new CTextButton(PX(XO+0),PY(YO-1),3*BW,20,"Axis 1/2");
new CTextButton(PX(XO+4),PY(YO-1),3*BW,20,"Axis 3");
new CTextButton(PX(XO+8),PY(YO-1),3*BW,20,"Hat/D-pad");
} else if(joytype == JOY_NONE) {
btn=new CTextButton(PX(XO+0),PY(YO-1),3*BW,20,"Disabled");
btn->SetColor(CLR_GREY);
btn=new CTextButton(PX(XO+4),PY(YO-1),3*BW,20,"Disabled");
btn->SetColor(CLR_GREY);
btn=new CTextButton(PX(XO+8),PY(YO-1),3*BW,20,"Disabled");
btn->SetColor(CLR_GREY);
}
/* The modifier buttons */
AddModButton(PX(0),PY(14),50,20,"Mod1",1);
AddModButton(PX(2),PY(14),50,20,"Mod2",2);
AddModButton(PX(4),PY(14),50,20,"Mod3",3);
/* Create Handler buttons */
Bitu xpos=3;Bitu ypos=11;
for (CHandlerEventVector_it hit=handlergroup.begin();hit!=handlergroup.end();hit++) {
new CEventButton(PX(xpos*3),PY(ypos),BW*3,BH,(*hit)->ButtonName(),(*hit));
xpos++;
if (xpos>6) {
xpos=3;ypos++;
}
}
/* Create some text buttons */
// new CTextButton(PX(6),0,124,20,"Keyboard Layout");
// new CTextButton(PX(17),0,124,20,"Joystick Layout");
bind_but.action=new CCaptionButton(180,350,0,0);
bind_but.event_title=new CCaptionButton(0,350,0,0);
bind_but.bind_title=new CCaptionButton(0,365,0,0);
/* Create binding support buttons */
bind_but.mod1=new CCheckButton(20,410,60,20, "mod1",BC_Mod1);
bind_but.mod2=new CCheckButton(20,432,60,20, "mod2",BC_Mod2);
bind_but.mod3=new CCheckButton(20,454,60,20, "mod3",BC_Mod3);
bind_but.hold=new CCheckButton(100,410,60,20,"hold",BC_Hold);
bind_but.next=new CBindButton(250,400,50,20,"Next",BB_Next);
bind_but.add=new CBindButton(250,380,50,20,"Add",BB_Add);
bind_but.del=new CBindButton(300,380,50,20,"Del",BB_Del);
bind_but.save=new CBindButton(400,450,50,20,"Save",BB_Save);
bind_but.exit=new CBindButton(450,450,50,20,"Exit",BB_Exit);
bind_but.bind_title->Change("Bind Title");
}
static SDL_Color map_pal[6]={
{0x00,0x00,0x00,0x00}, //0=black
{0x7f,0x7f,0x7f,0x00}, //1=grey
{0xff,0xff,0xff,0x00}, //2=white
{0xff,0x00,0x00,0x00}, //3=red
{0x10,0x30,0xff,0x00}, //4=blue
{0x00,0xff,0x20,0x00} //5=green
};
static void CreateStringBind(char * line) {
line=trim(line);
char * eventname=StripWord(line);
CEvent * event;
for (CEventVector_it ev_it=events.begin();ev_it!=events.end();ev_it++) {
if (!strcasecmp((*ev_it)->GetName(),eventname)) {
event=*ev_it;
goto foundevent;
}
}
LOG_MSG("Can't find matching event for %s",eventname);
return ;
foundevent:
CBind * bind;
for (char * bindline=StripWord(line);*bindline;bindline=StripWord(line)) {
for (CBindGroup_it it=bindgroups.begin();it!=bindgroups.end();it++) {
bind=(*it)->CreateConfigBind(bindline);
if (bind) {
event->AddBind(bind);
bind->SetFlags(bindline);
break;
}
}
}
}
static struct {
const char * eventend;
Bitu key;
} DefaultKeys[]={
{"f1",SDLK_F1}, {"f2",SDLK_F2}, {"f3",SDLK_F3}, {"f4",SDLK_F4},
{"f5",SDLK_F5}, {"f6",SDLK_F6}, {"f7",SDLK_F7}, {"f8",SDLK_F8},
{"f9",SDLK_F9}, {"f10",SDLK_F10}, {"f11",SDLK_F11}, {"f12",SDLK_F12},
{"1",SDLK_1}, {"2",SDLK_2}, {"3",SDLK_3}, {"4",SDLK_4},
{"5",SDLK_5}, {"6",SDLK_6}, {"7",SDLK_7}, {"8",SDLK_8},
{"9",SDLK_9}, {"0",SDLK_0},
{"a",SDLK_a}, {"b",SDLK_b}, {"c",SDLK_c}, {"d",SDLK_d},
{"e",SDLK_e}, {"f",SDLK_f}, {"g",SDLK_g}, {"h",SDLK_h},
{"i",SDLK_i}, {"j",SDLK_j}, {"k",SDLK_k}, {"l",SDLK_l},
{"m",SDLK_m}, {"n",SDLK_n}, {"o",SDLK_o}, {"p",SDLK_p},
{"q",SDLK_q}, {"r",SDLK_r}, {"s",SDLK_s}, {"t",SDLK_t},
{"u",SDLK_u}, {"v",SDLK_v}, {"w",SDLK_w}, {"x",SDLK_x},
{"y",SDLK_y}, {"z",SDLK_z}, {"space",SDLK_SPACE},
{"esc",SDLK_ESCAPE}, {"equals",SDLK_EQUALS}, {"grave",SDLK_BACKQUOTE},
{"tab",SDLK_TAB}, {"enter",SDLK_RETURN}, {"bspace",SDLK_BACKSPACE},
{"lbracket",SDLK_LEFTBRACKET}, {"rbracket",SDLK_RIGHTBRACKET},
{"minus",SDLK_MINUS}, {"capslock",SDLK_CAPSLOCK}, {"semicolon",SDLK_SEMICOLON},
{"quote", SDLK_QUOTE}, {"backslash",SDLK_BACKSLASH}, {"lshift",SDLK_LSHIFT},
{"rshift",SDLK_RSHIFT}, {"lalt",SDLK_LALT}, {"ralt",SDLK_RALT},
{"lctrl",SDLK_LCTRL}, {"rctrl",SDLK_RCTRL}, {"comma",SDLK_COMMA},
{"period",SDLK_PERIOD}, {"slash",SDLK_SLASH}, {"printscreen",SDLK_PRINT},
{"scrolllock",SDLK_SCROLLOCK}, {"pause",SDLK_PAUSE}, {"pagedown",SDLK_PAGEDOWN},
{"pageup",SDLK_PAGEUP}, {"insert",SDLK_INSERT}, {"home",SDLK_HOME},
{"delete",SDLK_DELETE}, {"end",SDLK_END}, {"up",SDLK_UP},
{"left",SDLK_LEFT}, {"down",SDLK_DOWN}, {"right",SDLK_RIGHT},
{"kp_0",SDLK_KP0}, {"kp_1",SDLK_KP1}, {"kp_2",SDLK_KP2}, {"kp_3",SDLK_KP3},
{"kp_4",SDLK_KP4}, {"kp_5",SDLK_KP5}, {"kp_6",SDLK_KP6}, {"kp_7",SDLK_KP7},
{"kp_8",SDLK_KP8}, {"kp_9",SDLK_KP9}, {"numlock",SDLK_NUMLOCK},
{"kp_divide",SDLK_KP_DIVIDE}, {"kp_multiply",SDLK_KP_MULTIPLY},
{"kp_minus",SDLK_KP_MINUS}, {"kp_plus",SDLK_KP_PLUS},
{"kp_period",SDLK_KP_PERIOD}, {"kp_enter",SDLK_KP_ENTER},
#if defined (MACOSX)
/* Intl Mac keyboards in US layout actually put U+00A7 SECTION SIGN here */
{"lessthan",SDLK_WORLD_0},
#else
{"lessthan",SDLK_LESS},
#endif
{0,0}
};
static void CreateDefaultBinds(void) {
char buffer[512];
Bitu i=0;
while (DefaultKeys[i].eventend) {
sprintf(buffer,"key_%s \"key %d\"",DefaultKeys[i].eventend,DefaultKeys[i].key);
CreateStringBind(buffer);
i++;
}
sprintf(buffer,"mod_1 \"key %d\"",SDLK_RCTRL);CreateStringBind(buffer);
sprintf(buffer,"mod_1 \"key %d\"",SDLK_LCTRL);CreateStringBind(buffer);
sprintf(buffer,"mod_2 \"key %d\"",SDLK_RALT);CreateStringBind(buffer);
sprintf(buffer,"mod_2 \"key %d\"",SDLK_LALT);CreateStringBind(buffer);
for (CHandlerEventVector_it hit=handlergroup.begin();hit!=handlergroup.end();hit++) {
(*hit)->MakeDefaultBind(buffer);
CreateStringBind(buffer);
}
/* joystick1, buttons 1-6 */
sprintf(buffer,"jbutton_0_0 \"stick_0 button 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_0_1 \"stick_0 button 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_0_2 \"stick_0 button 2\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_0_3 \"stick_0 button 3\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_0_4 \"stick_0 button 4\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_0_5 \"stick_0 button 5\" ");CreateStringBind(buffer);
/* joystick2, buttons 1-2 */
sprintf(buffer,"jbutton_1_0 \"stick_1 button 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jbutton_1_1 \"stick_1 button 1\" ");CreateStringBind(buffer);
/* joystick1, axes 1-4 */
sprintf(buffer,"jaxis_0_0- \"stick_0 axis 0 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_0+ \"stick_0 axis 0 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_1- \"stick_0 axis 1 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_1+ \"stick_0 axis 1 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_2- \"stick_0 axis 2 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_2+ \"stick_0 axis 2 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_3- \"stick_0 axis 3 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_0_3+ \"stick_0 axis 3 1\" ");CreateStringBind(buffer);
/* joystick2, axes 1-2 */
sprintf(buffer,"jaxis_1_0- \"stick_1 axis 0 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_1_0+ \"stick_1 axis 0 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_1_1- \"stick_1 axis 1 0\" ");CreateStringBind(buffer);
sprintf(buffer,"jaxis_1_1+ \"stick_1 axis 1 1\" ");CreateStringBind(buffer);
/* joystick1, hat */
sprintf(buffer,"jhat_0_0_0 \"stick_0 hat 0 1\" ");CreateStringBind(buffer);
sprintf(buffer,"jhat_0_0_1 \"stick_0 hat 0 2\" ");CreateStringBind(buffer);
sprintf(buffer,"jhat_0_0_2 \"stick_0 hat 0 4\" ");CreateStringBind(buffer);
sprintf(buffer,"jhat_0_0_3 \"stick_0 hat 0 8\" ");CreateStringBind(buffer);
}
void MAPPER_AddHandler(MAPPER_Handler * handler,MapKeys key,Bitu mods,char const * const eventname,char const * const buttonname) {
//Check if it already exists=> if so return.
for(CHandlerEventVector_it it=handlergroup.begin();it!=handlergroup.end();it++)
if(strcmp((*it)->buttonname,buttonname) == 0) return;
char tempname[17];
strcpy(tempname,"hand_");
strcat(tempname,eventname);
new CHandlerEvent(tempname,handler,key,mods,buttonname);
return ;
}
static void MAPPER_SaveBinds(void) {
FILE * savefile=fopen(mapper.filename.c_str(),"wt+");
if (!savefile) {
LOG_MSG("Can't open %s for saving the mappings",mapper.filename.c_str());
return;
}
char buf[128];
for (CEventVector_it event_it=events.begin();event_it!=events.end();event_it++) {
CEvent * event=*(event_it);
fprintf(savefile,"%s ",event->GetName());
for (CBindList_it bind_it=event->bindlist.begin();bind_it!=event->bindlist.end();bind_it++) {
CBind * bind=*(bind_it);
bind->ConfigName(buf);
bind->AddFlags(buf);
fprintf(savefile,"\"%s\" ",buf);
}
fprintf(savefile,"\n");
}
fclose(savefile);
change_action_text("Mapper file saved.",CLR_WHITE);
}
static bool MAPPER_LoadBinds(void) {
FILE * loadfile=fopen(mapper.filename.c_str(),"rt");
if (!loadfile) return false;
char linein[512];
while (fgets(linein,512,loadfile)) {
CreateStringBind(linein);
}
fclose(loadfile);
LOG_MSG("MAPPER: Loading mapper settings from %s", mapper.filename.c_str());
return true;
}
void MAPPER_CheckEvent(SDL_Event * event) {
for (CBindGroup_it it=bindgroups.begin();it!=bindgroups.end();it++) {
if ((*it)->CheckEvent(event)) return;
}
}
void BIND_MappingEvents(void) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_MOUSEBUTTONUP:
/* Check the press */
for (CButton_it but_it = buttons.begin();but_it!=buttons.end();but_it++) {
if ((*but_it)->OnTop(event.button.x,event.button.y)) {
(*but_it)->Click();
}
}
break;
case SDL_QUIT:
mapper.exit=true;
break;
default:
if (mapper.addbind) for (CBindGroup_it it=bindgroups.begin();it!=bindgroups.end();it++) {
CBind * newbind=(*it)->CreateEventBind(&event);
if (!newbind) continue;
mapper.aevent->AddBind(newbind);
SetActiveEvent(mapper.aevent);
mapper.addbind=false;
break;
}
}
}
}
static void InitializeJoysticks(void) {
mapper.sticks.num=0;
mapper.sticks.num_groups=0;
if (joytype != JOY_NONE) {
mapper.sticks.num=SDL_NumJoysticks();
if (joytype==JOY_AUTO) {
// try to figure out what joystick type to select
// depending on the number of physically attached joysticks
if (mapper.sticks.num>1) {
// more than one joystick present; if all are acceptable use 2axis
// to allow emulation of two joysticks
bool first_usable=false;
SDL_Joystick* tmp_stick1=SDL_JoystickOpen(0);
if (tmp_stick1) {
if ((SDL_JoystickNumAxes(tmp_stick1)>1) || (SDL_JoystickNumButtons(tmp_stick1)>0)) {
first_usable=true;
}
SDL_JoystickClose(tmp_stick1);
}
bool second_usable=false;
SDL_Joystick* tmp_stick2=SDL_JoystickOpen(1);
if (tmp_stick2) {
if ((SDL_JoystickNumAxes(tmp_stick2)>1) || (SDL_JoystickNumButtons(tmp_stick2)>0)) {
second_usable=true;
}
SDL_JoystickClose(tmp_stick2);
}
// choose joystick type now that we know which physical joysticks are usable
if (first_usable) {
if (second_usable) {
joytype=JOY_2AXIS;
LOG_MSG("Two or more joysticks reported, initializing with 2axis");
} else {
joytype=JOY_4AXIS;
LOG_MSG("One joystick reported, initializing with 4axis");
}
} else if (second_usable) {
joytype=JOY_4AXIS_2;
LOG_MSG("One joystick reported, initializing with 4axis_2");
}
} else if (mapper.sticks.num) {
// one joystick present; if it is acceptable use 4axis
joytype=JOY_NONE;
SDL_Joystick* tmp_stick1=SDL_JoystickOpen(0);
if (tmp_stick1) {
if ((SDL_JoystickNumAxes(tmp_stick1)>0) || (SDL_JoystickNumButtons(tmp_stick1)>0)) {
joytype=JOY_4AXIS;
LOG_MSG("One joystick reported, initializing with 4axis");
}
}
} else {
joytype=JOY_NONE;
}
}
}
}
static void CreateBindGroups(void) {
bindgroups.clear();
new CKeyBindGroup(SDLK_LAST);
if (joytype != JOY_NONE) {
#if defined (REDUCE_JOYSTICK_POLLING)
// direct access to the SDL joystick, thus removed from the event handling
if (mapper.sticks.num) SDL_JoystickEventState(SDL_DISABLE);
#else
// enable joystick event handling
if (mapper.sticks.num) SDL_JoystickEventState(SDL_ENABLE);
else return;
#endif
Bit8u joyno=0;
switch (joytype) {
case JOY_NONE:
break;
case JOY_4AXIS:
mapper.sticks.stick[mapper.sticks.num_groups++]=new C4AxisBindGroup(joyno,joyno);
new CStickBindGroup(joyno+1U,joyno+1U,true);
break;
case JOY_4AXIS_2:
mapper.sticks.stick[mapper.sticks.num_groups++]=new C4AxisBindGroup(joyno+1U,joyno);
new CStickBindGroup(joyno,joyno+1U,true);
break;
case JOY_FCS:
mapper.sticks.stick[mapper.sticks.num_groups++]=new CFCSBindGroup(joyno,joyno);
new CStickBindGroup(joyno+1U,joyno+1U,true);
break;
case JOY_CH:
mapper.sticks.stick[mapper.sticks.num_groups++]=new CCHBindGroup(joyno,joyno);
new CStickBindGroup(joyno+1U,joyno+1U,true);
break;
case JOY_2AXIS:
default:
mapper.sticks.stick[mapper.sticks.num_groups++]=new CStickBindGroup(joyno,joyno);
if((joyno+1U) < mapper.sticks.num) {
mapper.sticks.stick[mapper.sticks.num_groups++]=new CStickBindGroup(joyno+1U,joyno+1U);
} else {
new CStickBindGroup(joyno+1U,joyno+1U,true);
}
break;
}
}
}
#if defined (REDUCE_JOYSTICK_POLLING)
void MAPPER_UpdateJoysticks(void) {
for (Bitu i=0; i<mapper.sticks.num_groups; i++) {
mapper.sticks.stick[i]->UpdateJoystick();
}
}
#endif
void MAPPER_LosingFocus(void) {
for (CEventVector_it evit=events.begin();evit!=events.end();evit++) {
if(*evit != caps_lock_event && *evit != num_lock_event)
(*evit)->DeActivateAll();
}
}
void MAPPER_RunEvent(Bitu /*val*/) {
KEYBOARD_ClrBuffer(); //Clear buffer
GFX_LosingFocus(); //Release any keys pressed (buffer gets filled again).
MAPPER_RunInternal();
}
void MAPPER_Run(bool pressed) {
if (pressed)
return;
PIC_AddEvent(MAPPER_RunEvent,0); //In case mapper deletes the key object that ran it
}
SDL_Surface* SDL_SetVideoMode_Wrap(int width,int height,int bpp,Bit32u flags);
void MAPPER_RunInternal() {
int cursor = SDL_ShowCursor(SDL_QUERY);
SDL_ShowCursor(SDL_ENABLE);
bool mousetoggle=false;
if(mouselocked) {
mousetoggle=true;
GFX_CaptureMouse();
}
/* Be sure that there is no update in progress */
GFX_EndUpdate( 0 );
mapper.surface=SDL_SetVideoMode_Wrap(640,480,8,0);
if (mapper.surface == NULL) E_Exit("Could not initialize video mode for mapper: %s",SDL_GetError());
/* Set some palette entries */
SDL_SetPalette(mapper.surface, SDL_LOGPAL|SDL_PHYSPAL, map_pal, 0, 6);
if (last_clicked) {
last_clicked->BindColor();
last_clicked=NULL;
}
/* Go in the event loop */
mapper.exit=false;
mapper.redraw=true;
SetActiveEvent(0);
#if defined (REDUCE_JOYSTICK_POLLING)
SDL_JoystickEventState(SDL_ENABLE);
#endif
while (!mapper.exit) {
if (mapper.redraw) {
mapper.redraw=false;
DrawButtons();
}
BIND_MappingEvents();
SDL_Delay(1);
}
#if defined (REDUCE_JOYSTICK_POLLING)
SDL_JoystickEventState(SDL_DISABLE);
#endif
if(mousetoggle) GFX_CaptureMouse();
SDL_ShowCursor(cursor);
GFX_ResetScreen();
}
void MAPPER_Init(void) {
InitializeJoysticks();
CreateLayout();
CreateBindGroups();
if (!MAPPER_LoadBinds()) CreateDefaultBinds();
for (CButton_it but_it = buttons.begin();but_it!=buttons.end();but_it++) {
(*but_it)->BindColor();
}
if (SDL_GetModState()&KMOD_CAPS) {
for (CBindList_it bit=caps_lock_event->bindlist.begin();bit!=caps_lock_event->bindlist.end();bit++) {
#if SDL_VERSION_ATLEAST(1, 2, 14)
(*bit)->ActivateBind(32767,true,false);
(*bit)->DeActivateBind(false);
#else
(*bit)->ActivateBind(32767,true,true); //Skip the action itself as bios_keyboard.cpp handles the startup state.
#endif
}
}
if (SDL_GetModState()&KMOD_NUM) {
for (CBindList_it bit=num_lock_event->bindlist.begin();bit!=num_lock_event->bindlist.end();bit++) {
#if SDL_VERSION_ATLEAST(1, 2, 14)
(*bit)->ActivateBind(32767,true,false);
(*bit)->DeActivateBind(false);
#else
(*bit)->ActivateBind(32767,true,true);
#endif
}
}
}
//Somehow including them at the top conflicts with something in setup.h
#ifdef C_X11_XKB
#include "SDL_syswm.h"
#include <X11/XKBlib.h>
#endif
void MAPPER_StartUp(Section * sec) {
Section_prop * section=static_cast<Section_prop *>(sec);
mapper.sticks.num=0;
mapper.sticks.num_groups=0;
memset(&virtual_joysticks,0,sizeof(virtual_joysticks));
usescancodes = false;
if (section->Get_bool("usescancodes")) {
usescancodes=true;
/* Note: table has to be tested/updated for various OSs */
#if defined (MACOSX)
/* nothing */
#elif defined(OS2)
sdlkey_map[0x61]=SDLK_UP;
sdlkey_map[0x66]=SDLK_DOWN;
sdlkey_map[0x63]=SDLK_LEFT;
sdlkey_map[0x64]=SDLK_RIGHT;
sdlkey_map[0x60]=SDLK_HOME;
sdlkey_map[0x65]=SDLK_END;
sdlkey_map[0x62]=SDLK_PAGEUP;
sdlkey_map[0x67]=SDLK_PAGEDOWN;
sdlkey_map[0x68]=SDLK_INSERT;
sdlkey_map[0x69]=SDLK_DELETE;
sdlkey_map[0x5C]=SDLK_KP_DIVIDE;
sdlkey_map[0x5A]=SDLK_KP_ENTER;
sdlkey_map[0x5B]=SDLK_RCTRL;
sdlkey_map[0x5F]=SDLK_PAUSE;
// sdlkey_map[0x00]=SDLK_PRINT;
sdlkey_map[0x5E]=SDLK_RALT;
sdlkey_map[0x40]=SDLK_KP5;
sdlkey_map[0x41]=SDLK_KP6;
#elif !defined (WIN32) /* => Linux & BSDs */
bool evdev_input = false;
#ifdef SDL_VIDEO_DRIVER_X11
//SDL needs to be compiled to use it, else the next makes no sense.
#ifdef C_X11_XKB
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWMInfo(&info)) {
XkbDescPtr desc = NULL;
if((desc = XkbGetMap(info.info.x11.display,XkbAllComponentsMask,XkbUseCoreKbd))) {
if(XkbGetNames(info.info.x11.display,XkbAllNamesMask,desc) == 0) {
const char* keycodes = XGetAtomName(info.info.x11.display, desc->names->keycodes);
// const char* geom = XGetAtomName(info.info.x11.display, desc->names->geometry);
if(keycodes) {
LOG(LOG_MISC,LOG_NORMAL)("keyboard type %s",keycodes);
if (strncmp(keycodes,"evdev",5) == 0) evdev_input = true;
}
XkbFreeNames(desc,XkbAllNamesMask,True);
}
XkbFreeClientMap(desc,0,True);
}
}
#endif
#endif
if (evdev_input) {
sdlkey_map[0x67]=SDLK_UP;
sdlkey_map[0x6c]=SDLK_DOWN;
sdlkey_map[0x69]=SDLK_LEFT;
sdlkey_map[0x6a]=SDLK_RIGHT;
sdlkey_map[0x66]=SDLK_HOME;
sdlkey_map[0x6b]=SDLK_END;
sdlkey_map[0x68]=SDLK_PAGEUP;
sdlkey_map[0x6d]=SDLK_PAGEDOWN;
sdlkey_map[0x6e]=SDLK_INSERT;
sdlkey_map[0x6f]=SDLK_DELETE;
sdlkey_map[0x62]=SDLK_KP_DIVIDE;
sdlkey_map[0x60]=SDLK_KP_ENTER;
sdlkey_map[0x61]=SDLK_RCTRL;
sdlkey_map[0x77]=SDLK_PAUSE;
sdlkey_map[0x63]=SDLK_PRINT;
sdlkey_map[0x64]=SDLK_RALT;
//Win-keys
sdlkey_map[0x7d]=SDLK_LSUPER;
sdlkey_map[0x7e]=SDLK_RSUPER;
sdlkey_map[0x7f]=SDLK_MENU;
} else {
sdlkey_map[0x5a]=SDLK_UP;
sdlkey_map[0x60]=SDLK_DOWN;
sdlkey_map[0x5c]=SDLK_LEFT;
sdlkey_map[0x5e]=SDLK_RIGHT;
sdlkey_map[0x59]=SDLK_HOME;
sdlkey_map[0x5f]=SDLK_END;
sdlkey_map[0x5b]=SDLK_PAGEUP;
sdlkey_map[0x61]=SDLK_PAGEDOWN;
sdlkey_map[0x62]=SDLK_INSERT;
sdlkey_map[0x63]=SDLK_DELETE;
sdlkey_map[0x68]=SDLK_KP_DIVIDE;
sdlkey_map[0x64]=SDLK_KP_ENTER;
sdlkey_map[0x65]=SDLK_RCTRL;
sdlkey_map[0x66]=SDLK_PAUSE;
sdlkey_map[0x67]=SDLK_PRINT;
sdlkey_map[0x69]=SDLK_RALT;
}
#else
sdlkey_map[0xc8]=SDLK_UP;
sdlkey_map[0xd0]=SDLK_DOWN;
sdlkey_map[0xcb]=SDLK_LEFT;
sdlkey_map[0xcd]=SDLK_RIGHT;
sdlkey_map[0xc7]=SDLK_HOME;
sdlkey_map[0xcf]=SDLK_END;
sdlkey_map[0xc9]=SDLK_PAGEUP;
sdlkey_map[0xd1]=SDLK_PAGEDOWN;
sdlkey_map[0xd2]=SDLK_INSERT;
sdlkey_map[0xd3]=SDLK_DELETE;
sdlkey_map[0xb5]=SDLK_KP_DIVIDE;
sdlkey_map[0x9c]=SDLK_KP_ENTER;
sdlkey_map[0x9d]=SDLK_RCTRL;
sdlkey_map[0xc5]=SDLK_PAUSE;
sdlkey_map[0xb7]=SDLK_PRINT;
sdlkey_map[0xb8]=SDLK_RALT;
//Win-keys
sdlkey_map[0xdb]=SDLK_LMETA;
sdlkey_map[0xdc]=SDLK_RMETA;
sdlkey_map[0xdd]=SDLK_MENU;
#endif
Bitu i;
for (i=0; i<MAX_SDLKEYS; i++) scancode_map[i]=0;
for (i=0; i<MAX_SCANCODES; i++) {
SDLKey key=sdlkey_map[i];
if (key<MAX_SDLKEYS) scancode_map[key]=(Bit8u)i;
}
}
Prop_path* pp = section->Get_path("mapperfile");
mapper.filename = pp->realpath;
MAPPER_AddHandler(&MAPPER_Run,MK_f1,MMOD1,"mapper","Mapper");
}