mirror of
https://github.com/retro100/dosbox-wii.git
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124 lines
2.9 KiB
C++
124 lines
2.9 KiB
C++
/*
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* Copyright (C) 2002-2009 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: misc_util.h,v 1.5 2009/09/25 23:40:47 h-a-l-9000 Exp $ */
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#ifndef SDLNETWRAPPER_H
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#define SDLNETWRAPPER_H
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#ifndef DOSBOX_DOSBOX_H
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#include "dosbox.h"
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#endif
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#if C_MODEM
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# ifndef DOSBOX_SUPPORT_H
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#include "support.h"
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#endif
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// Netwrapper Capabilities
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#define NETWRAPPER_TCP 1
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#define NETWRAPPER_TCP_NATIVESOCKET 2
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#if defined WIN32
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#define NATIVESOCKETS
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#include <winsock2.h>
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#include <ws2tcpip.h> //for socklen_t
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//typedef int socklen_t;
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//Tests for BSD/OS2/LINUX
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#elif defined HAVE_STDLIB_H && defined HAVE_SYS_TYPES_H && defined HAVE_SYS_SOCKET_H && defined HAVE_NETINET_IN_H
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#define NATIVESOCKETS
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#define SOCKET int
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#include <stdio.h> //darwin
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#include <stdlib.h> //darwin
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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//socklen_t should be handled by configure
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#endif
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#ifdef NATIVESOCKETS
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#define CAPWORD (NETWRAPPER_TCP|NETWRAPPER_TCP_NATIVESOCKET)
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#else
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#define CAPWORD NETWRAPPER_TCP
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#endif
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#include "SDL_net.h"
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Bit32u Netwrapper_GetCapabilities();
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class TCPClientSocket {
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public:
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TCPClientSocket(TCPsocket source);
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TCPClientSocket(const char* destination, Bit16u port);
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#ifdef NATIVESOCKETS
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Bit8u* nativetcpstruct;
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TCPClientSocket(int platformsocket);
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#endif
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~TCPClientSocket();
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// return:
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// -1: no data
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// -2: socket closed
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// >0: data char
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Bits GetcharNonBlock();
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bool Putchar(Bit8u data);
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bool SendArray(Bit8u* data, Bitu bufsize);
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bool ReceiveArray(Bit8u* data, Bitu* size);
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bool isopen;
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bool GetRemoteAddressString(Bit8u* buffer);
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void FlushBuffer();
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void SetSendBufferSize(Bitu bufsize);
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// buffered send functions
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bool SendByteBuffered(Bit8u data);
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bool SendArrayBuffered(Bit8u* data, Bitu bufsize);
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private:
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TCPsocket mysock;
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SDLNet_SocketSet listensocketset;
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// Items for send buffering
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Bitu sendbuffersize;
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Bitu sendbufferindex;
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Bit8u* sendbuffer;
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};
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class TCPServerSocket {
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public:
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bool isopen;
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TCPsocket mysock;
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TCPServerSocket(Bit16u port);
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~TCPServerSocket();
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TCPClientSocket* Accept();
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};
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#endif //C_MODEM
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#endif //# SDLNETWRAPPER_H
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