using System;
using System.Collections.Generic;
using System.Text;
namespace DSDecmp.Formats.Nitro
{
///
/// A composite format with all formats supported natively by the GBA.
///
public class CompositeGBAFormat : CompositeFormat
{
///
/// Creates a new instance of the format composed of all native GBA compression formats.
///
public CompositeGBAFormat()
: base(new Huffman4(), new Huffman8(), new LZ10()) { }
///
/// Gets a short string identifying this compression format.
///
public override string ShortFormatString
{
get { return "GBA"; }
}
///
/// Gets a short description of this compression format (used in the program usage).
///
public override string Description
{
get { return "All formats natively supported by the GBA."; }
}
///
/// Gets if this format supports compressing a file.
///
public override bool SupportsCompression
{
get { return true; }
}
///
/// Gets the value that must be given on the command line in order to compress using this format.
///
public override string CompressionFlag
{
get { return "gba*"; }
}
}
///
/// A composite format with all formats supported natively by the NDS (but not LZ-Overlay)
///
public class CompositeNDSFormat : CompositeFormat
{
///
/// Creates a new instance of the format composed of all native NDS compression formats.
///
public CompositeNDSFormat()
: base(new Huffman4(), new Huffman8(), new LZ10(), new LZ11()) { }
///
/// Gets a short string identifying this compression format.
///
public override string ShortFormatString
{
get { return "NDS"; }
}
///
/// Gets a short description of this compression format (used in the program usage).
///
public override string Description
{
get { return "All formats natively supported by the NDS."; }
}
///
/// Gets if this format supports compressing a file.
///
public override bool SupportsCompression
{
get { return true; }
}
///
/// Gets the value that must be given on the command line in order to compress using this format.
///
public override string CompressionFlag
{
get { return "nds*"; }
}
}
}