dsdecmp/CSharp/DSDecmp/Formats
barubary 4ddd87206b C#: the composite formats that were added in r48 should now be supported by the program. Not yet tested though.
Added support for the 'NULL' compression format; a built-in Nitro format that only contains plaintext (but includes the nitro compression header with magic byte 0)
2011-12-22 22:59:37 +00:00
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Nitro C#: the composite formats that were added in r48 should now be supported by the program. Not yet tested though. 2011-12-22 22:59:37 +00:00
CompositeFormat.cs C#: Added xml comments to methods that did not have any (in the main DSDecmp project). 2011-11-14 17:33:30 +00:00
CompressionFormat.cs C#: A step into a new system, where game-specific formats can be defined as plugins, preventing users from having to download DSDecmp itself again and again. Such plugins must be stores in a 'Plugins' folder in the same location as the DSDecmp.exe. 2011-11-13 16:14:45 +00:00
LZOvl.cs C#: Added xml comments to methods that did not have any (in the main DSDecmp project). 2011-11-14 17:33:30 +00:00