dsdecmp/CSharp/DSDecmp/Utils
2011-11-21 23:46:48 +00:00
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IOUtils.cs C#: A step into a new system, where game-specific formats can be defined as plugins, preventing users from having to download DSDecmp itself again and again. Such plugins must be stores in a 'Plugins' folder in the same location as the DSDecmp.exe. 2011-11-13 16:14:45 +00:00
LZUtil.cs C#: implemented a compression algorithm for the LZE/Le compression scheme. (although it appears to perform worse than the original compression algorithm, it should still work) 2011-11-21 23:46:48 +00:00
SimpleReversePrioQueue.cs C#: A step into a new system, where game-specific formats can be defined as plugins, preventing users from having to download DSDecmp itself again and again. Such plugins must be stores in a 'Plugins' folder in the same location as the DSDecmp.exe. 2011-11-13 16:14:45 +00:00