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a597cd23a9
Note that the Java algorithms are a port of the C# ones, and only the LZ10 and LZ11 have been tested of the Java implementation.
100 lines
2.1 KiB
Java
100 lines
2.1 KiB
Java
import java.util.Iterator;
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public class NLinkedList<E> implements Iterable<E> {
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private NLinkedListNode<E> head, tail;
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public NLinkedListNode<E> getFirst(){ return this.head; }
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public NLinkedListNode<E> getLast(){ return this.tail; }
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public NLinkedList(){
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head = null;
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tail = null;
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}
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public void addFirst(E value){
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this.addFirst(new NLinkedListNode<E>(value));
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}
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public void addFirst(NLinkedListNode<E> node){
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assert (head == null ? tail == null : false) : "Both head and tail must be null, or neither";
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if(head == null){
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head = tail = node;
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node.setNext(null);
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node.setPrevious(null);
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} else {
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node.addBefore(head);
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head = node;
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}
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}
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public void removeFirst(){
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if(head != null){
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NLinkedListNode<E> nHead = head.getNext();
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head.remove();
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this.head = nHead;
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}
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}
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public void addLast(E value){
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this.addLast(new NLinkedListNode<E>(value));
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}
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public void addLast(NLinkedListNode<E> node){
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assert (head == null ? tail == null : false) : "Both head and tail must be null, or neither";
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if(tail == null){
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head = tail = node;
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node.setNext(null);
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node.setPrevious(null);
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} else {
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node.addAfter(tail);
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tail = node;
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}
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}
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public void removeLast(){
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if(tail != null){
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NLinkedListNode<E> nTail = tail.getPrevious();
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tail.remove();
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this.tail = nTail;
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}
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}
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public boolean isEmpty(){
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return this.head == null;
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}
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public void clear(){
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while(!this.isEmpty())
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this.removeFirst();
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}
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@Override
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public Iterator<E> iterator() {
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return new Iterator<E>() {
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NLinkedListNode<E> current = getFirst();
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boolean removed = false;
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@Override
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public boolean hasNext() {
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return current != null && current.getNext() != null;
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}
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@Override
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public E next() {
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removed = false;
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if(this.current != null)
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this.current = this.current.getNext();
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return this.current != null ? this.current.getValue() : null;
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}
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@Override
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public void remove() {
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if(removed || this.current == null)
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return;
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removed = true;
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this.current.remove();
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}
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};
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}
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}
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