This website requires JavaScript.
Explore
Help
Sign In
The-Homebrew-Cloud
/
dsdecmp
Watch
2
Star
0
Fork
0
You've already forked dsdecmp
mirror of
https://github.com/Barubary/dsdecmp.git
synced
2024-11-19 00:59:24 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
441848074d
dsdecmp
/
CSharp
/
DSDecmp
/
Formats
History
barubary
3bf20290a3
C#: Disabled LZ-Overlay from 'decompressing' files that have four 0-bytes at the end. Also implemented the command-line input, and added a new release build to the bin/ folder.
2011-05-15 15:16:04 +00:00
..
Nitro
C#: implemented Huffman compression for both 4-bit and 8-bit block sizes. It will not result in compressed files identical to those found in games, as I'm currently not in the mood to figure out exactly what heuristic they use to build the Huffman tree.
2011-05-15 11:40:14 +00:00
CompressionFormat.cs
C#: added a variation to the original LZ-10 compression algorithm that increases the compression rate, while still ensuring compatibility with the built-in decompression.
2011-05-14 14:19:11 +00:00
LZOvl.cs
C#: Disabled LZ-Overlay from 'decompressing' files that have four 0-bytes at the end. Also implemented the command-line input, and added a new release build to the bin/ folder.
2011-05-15 15:16:04 +00:00