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use s32 in sys_functions.h
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@ -35,13 +35,13 @@ extern u32 sysapp_handle;
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void InitSysFunctionPointers(void);
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void InitAcquireSys(void);
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extern int(*_SYSLaunchTitleByPathFromLauncher)(const char* path, s32 len, s32 zero);
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extern int (* SYSRelaunchTitle)(s32 argc, char** argv);
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extern int (* SYSLaunchMenu)(void);
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extern int (* _SYSLaunchMenuWithCheckingAccount)(unsigned char slot);
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extern int (* SYSCheckTitleExists)(u64 titleId);
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extern int (* SYSLaunchTitle)(u64 titleId);
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extern int (* SYSLaunchSettings)(s32 unk);
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extern s32(*_SYSLaunchTitleByPathFromLauncher)(const char* path, s32 len, s32 zero);
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extern s32 (* SYSRelaunchTitle)(s32 argc, char** argv);
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extern s32 (* SYSLaunchMenu)(void);
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extern s32 (* _SYSLaunchMenuWithCheckingAccount)(unsigned char slot);
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extern s32 (* SYSCheckTitleExists)(u64 titleId);
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extern s32 (* SYSLaunchTitle)(u64 titleId);
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extern s32 (* SYSLaunchSettings)(s32 unk);
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#ifdef __cplusplus
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