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Added ProcUI functions
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@ -48,6 +48,8 @@ EXPORT_DECL(s32, OSIsThreadSuspended, void *thread);
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EXPORT_DECL(s32, OSSetThreadPriority, void * thread, s32 priority);
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EXPORT_DECL(s32, OSJoinThread, void * thread, s32 * ret_val);
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EXPORT_DECL(void, OSDetachThread, void * thread);
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EXPORT_DECL(void *,OSGetCurrentThread,void);
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EXPORT_DECL(const char *,OSGetThreadName,void * thread);
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EXPORT_DECL(void, OSSleepTicks, u64 ticks);
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EXPORT_DECL(u64, OSGetTick, void);
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EXPORT_DECL(u64, OSGetTime, void);
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@ -239,6 +241,8 @@ void InitOSFunctionPointers(void)
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OS_FIND_EXPORT(coreinit_handle, OSJoinThread);
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OS_FIND_EXPORT(coreinit_handle, OSSetThreadPriority);
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OS_FIND_EXPORT(coreinit_handle, OSDetachThread);
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OS_FIND_EXPORT(coreinit_handle, OSGetCurrentThread);
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OS_FIND_EXPORT(coreinit_handle, OSGetThreadName);
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OS_FIND_EXPORT(coreinit_handle, OSSleepTicks);
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OS_FIND_EXPORT(coreinit_handle, OSGetTick);
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OS_FIND_EXPORT(coreinit_handle, OSGetTime);
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@ -87,6 +87,9 @@ extern s32 (* OSIsThreadSuspended)(void *thread);
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extern s32 (* OSJoinThread)(void * thread, s32 * ret_val);
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extern s32 (* OSSetThreadPriority)(void * thread, s32 priority);
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extern void (* OSDetachThread)(void * thread);
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extern void * (* OSGetCurrentThread)(void);
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extern const char * (* OSGetThreadName)(void * thread);
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extern void (* OSSleepTicks)(u64 ticks);
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extern u64 (* OSGetTick)(void);
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extern u64 (* OSGetTime)(void);
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44
proc_ui_functions.c
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44
proc_ui_functions.c
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@ -0,0 +1,44 @@
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/****************************************************************************
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* Copyright (C) 2015
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include "os_functions.h"
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#include "proc_ui_functions.h"
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u32 proc_ui_handle __attribute__((section(".data"))) = 0;
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EXPORT_DECL(u32, ProcUIInForeground, void);
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EXPORT_DECL(void, ProcUIRegisterCallback, u32 type,ProcUICallback callback,void* param, u32 unkwn);
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void InitAcquireProcUI(void)
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{
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OSDynLoad_Acquire("proc_ui.rpl", &proc_ui_handle);
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}
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void InitProcUIFunctionPointers(void)
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{
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u32 *funcPointer = 0;
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InitAcquireProcUI();
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OS_FIND_EXPORT(proc_ui_handle, ProcUIInForeground);
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OS_FIND_EXPORT(proc_ui_handle, ProcUIRegisterCallback);
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}
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47
proc_ui_functions.h
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47
proc_ui_functions.h
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@ -0,0 +1,47 @@
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/****************************************************************************
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* Copyright (C) 2015
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef __PROC_UI_FUNCTIONS_H_
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#define __PROC_UI_FUNCTIONS_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <gctypes.h>
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extern u32 proc_ui_handle;
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typedef u32 (*ProcUICallback)(void*);
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void InitProcUIFunctionPointers(void);
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void InitAcquireProcUI(void);
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extern u32 (*ProcUIInForeground)(void);
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extern void (*ProcUIRegisterCallback)(u32 type,ProcUICallback callback,void* param, u32 unkwn);
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#ifdef __cplusplus
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}
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#endif
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#endif // __PROC_UI_FUNCTIONS_H_
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