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https://github.com/Maschell/dynamic_libs.git
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119 lines
4.3 KiB
C
119 lines
4.3 KiB
C
/****************************************************************************
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* Copyright (C) 2015
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include "common/common.h"
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#include "os_functions.h"
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#include "ax_functions.h"
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unsigned int sound_handle __attribute__((section(".data"))) = 0;
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EXPORT_DECL(void, AXInitWithParams, u32 * params);
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EXPORT_DECL(void, AXInit, void);
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EXPORT_DECL(void, AXQuit, void);
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EXPORT_DECL(u32, AXGetInputSamplesPerSec, void);
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EXPORT_DECL(u32, AXGetInputSamplesPerFrame, void);
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EXPORT_DECL(s32, AXVoiceBegin, void *v);
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EXPORT_DECL(s32, AXVoiceEnd, void *v);
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EXPORT_DECL(void, AXSetVoiceType, void *v, u16 type);
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EXPORT_DECL(void, AXSetVoiceOffsets, void *v, const void *buf);
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EXPORT_DECL(void, AXSetVoiceSrcType, void *v, u32 type);
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EXPORT_DECL(void, AXSetVoiceVe, void *v, const void *vol);
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EXPORT_DECL(s32, AXSetVoiceDeviceMix, void *v, s32 device, u32 id, void *mix);
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EXPORT_DECL(void, AXSetVoiceState, void *v, u16 state);
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EXPORT_DECL(void, AXSetVoiceSrc, void *v, const void *src);
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EXPORT_DECL(s32, AXSetVoiceSrcRatio, void *v,f32 ratio)
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EXPORT_DECL(void *, AXAcquireVoice, u32 prio, void * callback, u32 arg);
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EXPORT_DECL(void, AXFreeVoice, void *v);
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EXPORT_DECL(void, AXRegisterFrameCallback, void * callback);
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EXPORT_DECL(u32, AXGetVoiceLoopCount, void *v);
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EXPORT_DECL(void, AXSetVoiceEndOffset, void *v, u32 offset);
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EXPORT_DECL(void, AXSetVoiceLoopOffset, void *v, u32 offset);
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void InitAcquireAX(void)
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{
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unsigned int *funcPointer = 0;
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if(OS_FIRMWARE >= 400)
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{
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AXInit = 0;
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OSDynLoad_Acquire("sndcore2.rpl", &sound_handle);
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OS_FIND_EXPORT(sound_handle, AXInitWithParams);
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OS_FIND_EXPORT(sound_handle, AXGetInputSamplesPerSec);
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}
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else
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{
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AXInitWithParams = 0;
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AXGetInputSamplesPerSec = 0;
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OSDynLoad_Acquire("snd_core.rpl", &sound_handle);
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OS_FIND_EXPORT(sound_handle, AXInit);
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}
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}
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void InitAXFunctionPointers(void)
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{
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unsigned int *funcPointer = 0;
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InitAcquireAX();
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OS_FIND_EXPORT(sound_handle, AXQuit);
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OS_FIND_EXPORT(sound_handle, AXVoiceBegin);
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OS_FIND_EXPORT(sound_handle, AXVoiceEnd);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceType);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceOffsets);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceSrcType);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceVe);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceDeviceMix);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceState);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceSrc);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceSrcRatio);
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OS_FIND_EXPORT(sound_handle, AXAcquireVoice);
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OS_FIND_EXPORT(sound_handle, AXFreeVoice);
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OS_FIND_EXPORT(sound_handle, AXRegisterFrameCallback);
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OS_FIND_EXPORT(sound_handle, AXGetVoiceLoopCount);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceEndOffset);
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OS_FIND_EXPORT(sound_handle, AXSetVoiceLoopOffset);
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}
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void ProperlyEndTransitionAudio(void)
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{
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bool (* check_os_audio_transition_flag_old)(void);
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void (* AXInit_old)(void);
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void (* AXQuit_old)(void);
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unsigned int *funcPointer = 0;
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unsigned int sound_handle;
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OSDynLoad_Acquire("snd_core.rpl", &sound_handle);
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OS_FIND_EXPORT_EX(sound_handle, check_os_audio_transition_flag, check_os_audio_transition_flag_old);
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OS_FIND_EXPORT_EX(sound_handle, AXInit, AXInit_old);
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OS_FIND_EXPORT_EX(sound_handle, AXQuit, AXQuit_old);
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if (check_os_audio_transition_flag_old())
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{
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AXInit_old();
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AXQuit_old();
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}
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}
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