2012-04-29 14:55:59 +02:00
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/*
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* Copyright (C) 2012 Fabio Olimpieri
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2012-04-07 12:33:47 +02:00
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* Copyright 2003-2009 (C) Raster Software Vigo (Sergio Costas)
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2012-04-29 14:55:59 +02:00
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* This file is part of FBZX Wii
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2012-04-07 12:33:47 +02:00
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*
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2012-04-29 14:55:59 +02:00
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* FBZX Wii is free software; you can redistribute it and/or modify
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2012-04-07 12:33:47 +02:00
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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2012-04-29 14:55:59 +02:00
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* FBZX Wii is distributed in the hope that it will be useful,
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2012-04-07 12:33:47 +02:00
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "z80free/Z80free.h"
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#include "computer.h"
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#include "emulator.h"
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struct z80snapshot {
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byte A,F,B,C,D,E,H,L,AA,FF,BB,CC,DD,EE,HH,LL,R,I,IFF1,IFF2,Imode,issue;
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word PC,IX,IY,SP;
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byte type; // bit 0/1: 48K/128K/+3
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byte border; // border color
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byte pager; // content of pagination register in 128K mode
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unsigned char page[12][16384];
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2012-04-14 09:37:39 +02:00
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//unsigned int found_pages; // bit=1: page exists. bit=0: page don't exists.
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2012-04-07 12:33:47 +02:00
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unsigned char ay_regs[16];
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unsigned char ay_latch;
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unsigned char joystick;
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};
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int save_z80(char *);
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int load_z80(char *);
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int load_sna(char *);
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void load_snap(struct z80snapshot *);
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void uncompress_z80(FILE *,int,unsigned char *);
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