Added Fuller box sound and joystick

This commit is contained in:
fabio.olimpieri 2014-05-02 10:38:17 +00:00
parent ce9f6b3c97
commit 2596ca34ab
5 changed files with 78 additions and 22 deletions

View File

@ -97,7 +97,7 @@ void computer_init () { //Called only on start-up
ordenador.issue = 3; ordenador.issue = 3;
ordenador.mode128k = 0; ordenador.mode128k = 0;
ordenador.videosystem = 0; //PAL ordenador.videosystem = 0; //PAL
ordenador.joystick[0] = 1; //Kemposton ordenador.joystick[0] = 1; //Kempston
ordenador.joystick[1] = 0; // Cursor ordenador.joystick[1] = 0; // Cursor
ordenador.joypad_as_joystick[0]= 1; ordenador.joypad_as_joystick[0]= 1;
ordenador.joypad_as_joystick[1]= 1; ordenador.joypad_as_joystick[1]= 1;
@ -135,6 +135,7 @@ void computer_init () { //Called only on start-up
for (bucle = 0; bucle < 16; bucle++) for (bucle = 0; bucle < 16; bucle++)
ordenador.ay_registers[bucle] = 0; ordenador.ay_registers[bucle] = 0;
ordenador.ay_emul = 0; ordenador.ay_emul = 0;
ordenador.fuller_box_sound = 0;
ordenador.gui_sound = 1; ordenador.gui_sound = 1;
ordenador.aych_a = 0; ordenador.aych_a = 0;
ordenador.aych_b = 0; ordenador.aych_b = 0;
@ -1482,7 +1483,16 @@ inline void read_keyboard () {
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k12|= 16; if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k12|= 16;
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
break; break;
case 4: // QAOP
case 4: //Fuller
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.jk|= 1;
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.jk|= 2;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.jk|= 8;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.jk|= 4;
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 128; fire_on[joy_n]=1;}//fire button
break;
case 5: // QAOP
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP) ||(joybutton_matrix[joy_n][SDLK_UP]))ordenador.k10|=1; if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP) ||(joybutton_matrix[joy_n][SDLK_UP]))ordenador.k10|=1;
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k9 |=1; if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k9 |=1;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k13|=1; if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k13|=1;
@ -1525,7 +1535,16 @@ inline void read_keyboard () {
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.k12|= 16; if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.k12|= 16;
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
break; break;
case 4: // QAOP
case 4: //Fuller
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.jk|= 1;
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.jk|= 2;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.jk|= 8;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.jk|= 4;
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 128; fire_on[joy_n]=1;}//fire button
break;
case 5: // QAOP
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k10|=1; if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k10|=1;
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k9 |=1; if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k9 |=1;
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k13|=1; if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k13|=1;
@ -2176,7 +2195,7 @@ void Z80free_Out (register word Port, register byte Value) {
} }
// Sound chip (AY-3-8912) // Sound chip (AY-3-8912)
if (((Port|0x3FFD) == 0xFFFD)&&(ordenador.ay_emul)) // bit1, 14 ,15 according to the manual if (((Port|0x3FFD) == 0xFFFD)&&(ordenador.ay_emul)) // bit1, 14 ,15 according to the manual
ordenador.ay_latch = ((unsigned int) (Value & 0x0F)); ordenador.ay_latch = ((unsigned int) (Value & 0x0F));
@ -2185,6 +2204,18 @@ void Z80free_Out (register word Port, register byte Value) {
if (ordenador.ay_latch == 13) //Envelope shape if (ordenador.ay_latch == 13) //Envelope shape
ordenador.ay_envel_way = 2; // start cycle ordenador.ay_envel_way = 2; // start cycle
} }
// Fuller Box sound chip (AY-3-8912)
if (((Port&0x00FF) == 0x3F)&&(ordenador.fuller_box_sound))
ordenador.ay_latch = ((unsigned int) (Value & 0x0F));
if (((Port&0x00FF) == 0x5F)&&(ordenador.fuller_box_sound)) {
ordenador.ay_registers[ordenador.ay_latch] = (unsigned char) Value;
if (ordenador.ay_latch == 13) //Envelope shape
ordenador.ay_envel_way = 2; // start cycle
}
} }
void Z80free_Out_fake (register word Port, register byte Value) { void Z80free_Out_fake (register word Port, register byte Value) {
@ -2312,7 +2343,7 @@ byte Z80free_In (register word Port) {
return (pines); return (pines);
} }
// Joystick // Joystick - Kempston
if (!(temporal_io & 0x0020)) { if (!(temporal_io & 0x0020)) {
if ((ordenador.joystick[0] == 1)||(ordenador.joystick[1] == 1)) { if ((ordenador.joystick[0] == 1)||(ordenador.joystick[1] == 1)) {
return (ordenador.js); return (ordenador.js);
@ -2320,7 +2351,17 @@ byte Z80free_In (register word Port) {
return 0; // if Kempston is not selected, emulate it, but always 0 return 0; // if Kempston is not selected, emulate it, but always 0
} }
} }
// Joystick - Fuller
if ((temporal_io & 0x00FF)==0x7F) {
if ((ordenador.joystick[0] == 4)||(ordenador.joystick[1] == 4)) {
return (~ordenador.js);
} else {
return 255; // if Fuller is not selected, emulate it, but always 255
}
}
// Sound chip (AY-3-8912)
if ((temporal_io == 0xFFFD)&&(ordenador.ay_emul)) //any mask to apply? if ((temporal_io == 0xFFFD)&&(ordenador.ay_emul)) //any mask to apply?
return (ordenador.ay_registers[ordenador.ay_latch]); return (ordenador.ay_registers[ordenador.ay_latch]);

View File

@ -139,6 +139,7 @@ struct computer {
unsigned int aych_a,aych_b,aych_c,aych_n,aych_envel; // counters for AY emulation unsigned int aych_a,aych_b,aych_c,aych_n,aych_envel; // counters for AY emulation
unsigned char ayval_a,ayval_b,ayval_c,ayval_n; unsigned char ayval_a,ayval_b,ayval_c,ayval_n;
unsigned char ay_emul; // 0: no AY emulation; 1: AY emulation unsigned char ay_emul; // 0: no AY emulation; 1: AY emulation
unsigned char fuller_box_sound; // 0: no AY emulation; 1: AY emulation
unsigned char audio_mode; //mono, ABC, ACB, BAC unsigned char audio_mode; //mono, ABC, ACB, BAC
unsigned char gui_sound; unsigned char gui_sound;
unsigned int vol_a,vol_b,vol_c; unsigned int vol_a,vol_b,vol_c;
@ -161,7 +162,7 @@ struct computer {
unsigned char issue; // 2= 48K issue 2, 3= 48K issue 3 unsigned char issue; // 2= 48K issue 2, 3= 48K issue 3
unsigned char mode128k; // 0=48K, 1=128K, 2=+2, 3=+3 4=sp unsigned char mode128k; // 0=48K, 1=128K, 2=+2, 3=+3 4=sp
unsigned char videosystem; //0=PAL, 1=NTSC unsigned char videosystem; //0=PAL, 1=NTSC
unsigned char joystick[2]; // 0=cursor, 1=kempston, 2=sinclair1, 3=sinclair2 unsigned char joystick[2]; // 0=cursor, 1=kempston, 2=sinclair1, 3=sinclair2, 4=Fuller, 5=QAOP
unsigned char port254; unsigned char port254;

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@ -730,6 +730,7 @@ int save_config(struct computer *object, char *filename) {
fprintf(fconfig,"joystick1=%c%c",48+object->joystick[0],10); fprintf(fconfig,"joystick1=%c%c",48+object->joystick[0],10);
fprintf(fconfig,"joystick2=%c%c",48+object->joystick[1],10); fprintf(fconfig,"joystick2=%c%c",48+object->joystick[1],10);
fprintf(fconfig,"ay_sound=%c%c",48+object->ay_emul,10); fprintf(fconfig,"ay_sound=%c%c",48+object->ay_emul,10);
fprintf(fconfig,"fuller_box_sound=%c%c",48+object->fuller_box_sound,10);
fprintf(fconfig,"audio_mode=%c%c",48+object->audio_mode,10); fprintf(fconfig,"audio_mode=%c%c",48+object->audio_mode,10);
fprintf(fconfig,"gui_sound=%c%c",48+object->gui_sound,10); fprintf(fconfig,"gui_sound=%c%c",48+object->gui_sound,10);
fprintf(fconfig,"interface1=%c%c",48+object->mdr_active,10); fprintf(fconfig,"interface1=%c%c",48+object->mdr_active,10);
@ -782,6 +783,7 @@ int save_config_game(struct computer *object, char *filename, int overwrite) {
fprintf(fconfig,"joystick1=%c%c",48+object->joystick[0],10); fprintf(fconfig,"joystick1=%c%c",48+object->joystick[0],10);
fprintf(fconfig,"joystick2=%c%c",48+object->joystick[1],10); fprintf(fconfig,"joystick2=%c%c",48+object->joystick[1],10);
fprintf(fconfig,"ay_sound=%c%c",48+object->ay_emul,10); fprintf(fconfig,"ay_sound=%c%c",48+object->ay_emul,10);
fprintf(fconfig,"fuller_box_sound=%c%c",48+object->fuller_box_sound,10);
fprintf(fconfig,"joypad1=%c%c",48+object->joypad_as_joystick[0],10); fprintf(fconfig,"joypad1=%c%c",48+object->joypad_as_joystick[0],10);
fprintf(fconfig,"joypad2=%c%c",48+object->joypad_as_joystick[1],10); fprintf(fconfig,"joypad2=%c%c",48+object->joypad_as_joystick[1],10);
fprintf(fconfig,"rumble1=%c%c",48+object->rumble[0],10); fprintf(fconfig,"rumble1=%c%c",48+object->rumble[0],10);
@ -921,7 +923,7 @@ int load_config(struct computer *object, char *filename) {
unsigned char volume=255,mode128k=255,issue=255,ntsc=255, joystick1=255,joystick2=255,ay_emul=255,mdr_active=255, unsigned char volume=255,mode128k=255,issue=255,ntsc=255, joystick1=255,joystick2=255,ay_emul=255,mdr_active=255,
dblscan=255,framerate =255, screen =255, text=255, precision=255, bw=255, tap_fast=255, audio_mode=255, dblscan=255,framerate =255, screen =255, text=255, precision=255, bw=255, tap_fast=255, audio_mode=255,
joypad1=255, joypad2=255, rumble1=255, rumble2=255, joy_n=255, key_n=255, port=255, autoconf=255, turbo=225, vk_auto=255, vk_rumble=255, joypad1=255, joypad2=255, rumble1=255, rumble2=255, joy_n=255, key_n=255, port=255, autoconf=255, turbo=225, vk_auto=255, vk_rumble=255,
rewind_on_reset=255, pause_instant_load =255, ignore_z80_joy_conf=255, gui_sound=255; rewind_on_reset=255, pause_instant_load =255, ignore_z80_joy_conf=255, gui_sound=255, fuller_box_sound=255;
if (filename) strcpy(config_path,filename); if (filename) strcpy(config_path,filename);
else return -2; else return -2;
@ -979,6 +981,10 @@ int load_config(struct computer *object, char *filename) {
ay_emul=line[9]-'0'; ay_emul=line[9]-'0';
continue; continue;
} }
if (!strncmp(line,"fuller_box_sound=",17)) {
fuller_box_sound=line[17]-'0';
continue;
}
if (!strncmp(line,"audio_mode=",11)) { if (!strncmp(line,"audio_mode=",11)) {
audio_mode=line[11]-'0'; audio_mode=line[11]-'0';
continue; continue;
@ -1088,15 +1094,18 @@ int load_config(struct computer *object, char *filename) {
if (ntsc<2) { if (ntsc<2) {
object->videosystem=ntsc; object->videosystem=ntsc;
} }
if (joystick1<5) { if (joystick1<6) {
object->joystick[0]=joystick1; object->joystick[0]=joystick1;
} }
if (joystick2<5) { if (joystick2<6) {
object->joystick[1]=joystick2; object->joystick[1]=joystick2;
} }
if (ay_emul<2) { if (ay_emul<2) {
object->ay_emul=ay_emul; object->ay_emul=ay_emul;
} }
if (fuller_box_sound<2) {
object->fuller_box_sound=fuller_box_sound;
}
if (audio_mode<4) { if (audio_mode<4) {
object->audio_mode=audio_mode; object->audio_mode=audio_mode;
} }

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@ -117,11 +117,14 @@ static const char *audio_messages[] = {
/*03*/ "AY-3-8912 Emulation", /*03*/ "AY-3-8912 Emulation",
/*04*/ "^|on|off", /*04*/ "^|on|off",
/*05*/ " ", /*05*/ " ",
/*06*/ "Audio mode", /*06*/ "Fuller Box Audio",
/*07*/ "^|mono|ABC|ACB|BAC", /*07*/ "^|on|off",
/*08*/ " ", /*08*/ " ",
/*09*/ "Gui sound", /*09*/ "Audio mode",
/*10*/ "^|on|off", /*10*/ "^|mono|ABC|ACB|BAC",
/*11*/ " ",
/*12*/ "Gui sound",
/*13*/ "^|on|off",
NULL NULL
}; };
@ -142,7 +145,7 @@ static const char *screen_messages[] = {
static const char *input_messages[] = { static const char *input_messages[] = {
/*00*/ "Joystick type", /*00*/ "Joystick type",
/*01*/ "^|Cursor|Kempston|Sincl1|Sincl2|QAOP", /*01*/ "^|Curs|Kemps|Sincl1|Sincl2|Fuller|QAOP",
/*02*/ "Bind key to Wiimote", /*02*/ "Bind key to Wiimote",
/*03*/ "^|A|B|1|2|-|+", /*03*/ "^|A|B|1|2|-|+",
/*04*/ "Bind key to Nunchuk", /*04*/ "Bind key to Nunchuk",
@ -697,7 +700,7 @@ static void tape_settings(void)
static void audio_settings(void) static void audio_settings(void)
{ {
unsigned int submenus[4]; unsigned int submenus[5];
int opt; int opt;
@ -706,8 +709,9 @@ static void audio_settings(void)
submenus[0] = ordenador.volume/2; submenus[0] = ordenador.volume/2;
submenus[1] = !ordenador.ay_emul; submenus[1] = !ordenador.ay_emul;
submenus[2] = ordenador.audio_mode; submenus[2] = !ordenador.fuller_box_sound;
submenus[3] = !ordenador.gui_sound; submenus[3] = ordenador.audio_mode;
submenus[4] = !ordenador.gui_sound;
opt = menu_select_title("Audio settings", opt = menu_select_title("Audio settings",
audio_messages, submenus); audio_messages, submenus);
@ -717,8 +721,9 @@ static void audio_settings(void)
ordenador.volume = submenus[0]*2; ordenador.volume = submenus[0]*2;
ordenador.ay_emul = !submenus[1]; ordenador.ay_emul = !submenus[1];
ordenador.audio_mode = submenus[2]; ordenador.fuller_box_sound = !submenus[2];
ordenador.gui_sound = !submenus[3]; ordenador.audio_mode = submenus[3];
ordenador.gui_sound = !submenus[4];
} }

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@ -48,7 +48,7 @@ inline void play_ay (unsigned int tstados) {
0x92, 0xAF, 0xD9, 0xFF 0x92, 0xAF, 0xD9, 0xFF
}; };
if ((!ordenador.ay_emul)||(ordenador.turbo_state)) if ((!(ordenador.ay_emul||ordenador.fuller_box_sound))||ordenador.turbo_state)
return; return;
ordenador.tst_ay += tstados; ordenador.tst_ay += tstados;
@ -330,7 +330,7 @@ inline void play_sound (unsigned int tstados) {
//Each channel max 256*vol //Each channel max 256*vol
if ((ordenador.ay_emul)&&(!ordenador.turbo_state)) if ((ordenador.ay_emul||ordenador.fuller_box_sound)&&(!ordenador.turbo_state))
{ {
switch (ordenador.audio_mode) switch (ordenador.audio_mode)
{ {