mirror of
https://github.com/Oibaf66/fbzx-wii.git
synced 2024-11-28 02:54:15 +01:00
VK pointer moved by joystick also when Auto VK option is on.
Fix for fast menu scrolling. VK called by wimote 1 only.
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5a5bb1a737
commit
2b88934a2d
@ -1296,7 +1296,7 @@ inline void read_keyboard () {
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#endif
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#if defined(HW_RVL) || defined(HW_DOL)
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if (!ordenador.vk_auto)
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if (ordenador.vk_is_active)
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{
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int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, Sint16 y);
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if (SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 2) > 16384) SDL_PrivateMouseMotion(0,1,4/RATIO,0); //C-stick Horizontal axix
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@ -1799,11 +1799,10 @@ inline void read_keyboard () {
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else //Auto VK
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{
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#ifdef HW_RVL
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WPADData *wd0, *wd1;
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WPADData *wd0;
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wd0 = WPAD_Data(0); //wiimote 0
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wd1 = WPAD_Data(1); //wiimote 1
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if (((wd0->ir.valid)||(wd1->ir.valid))&&(!ordenador.vk_is_active)) virtkey_ir_activate();
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if ((!wd0->ir.valid)&&(!wd1->ir.valid)&&(ordenador.vk_is_active)) virtkey_ir_deactivate();
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if ((wd0->ir.valid)&&(!ordenador.vk_is_active)) virtkey_ir_activate();
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if ((!wd0->ir.valid)&&(ordenador.vk_is_active)) virtkey_ir_deactivate();
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#else //Win
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int x=0,y=0 ;
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SDL_GetMouseState(&x,&y);
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@ -1167,14 +1167,11 @@ uint32_t menu_wait_key_press(int *joy_n_p)
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continue;
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#if defined(HW_RVL) || defined(HW_DOL)
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if (!ordenador.vk_auto)
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{
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int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, Sint16 y);
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if (SDL_JoystickGetAxis(ordenador.joystick_sdl[nr], 2) > 16384) SDL_PrivateMouseMotion(0,1,4/RATIO,0); //C-stick Horizontal axix
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if (SDL_JoystickGetAxis(ordenador.joystick_sdl[nr], 2) < -16384) SDL_PrivateMouseMotion(0,1,-4/RATIO,0); //C-stick Horizontal axix
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if (SDL_JoystickGetAxis(ordenador.joystick_sdl[nr], 3) > 16384) SDL_PrivateMouseMotion(0,1,0,4/RATIO); //C-stick vertical axix
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if (SDL_JoystickGetAxis(ordenador.joystick_sdl[nr], 3) < -16384) SDL_PrivateMouseMotion(0,1,0,-4/RATIO); //C-stick vertical axix
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}
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#endif
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hats = SDL_JoystickNumHats (joy);
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for (i = 0; i < hats; i++) {
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@ -1240,6 +1237,7 @@ uint32_t menu_wait_key_press(int *joy_n_p)
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keys = 0;
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//Quick scrolling
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if (!joy_n_p) //We do not want fast scrolling with the vk
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for (nr = 0; nr < ordenador.joystick_number; nr++) {
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joy = ordenador.joystick_sdl[nr];
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@ -1360,9 +1358,9 @@ static int menu_select_internal(SDL_Surface *screen,
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else if (keys & KEY_DOWN)
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{select_next(p_menu, 0, 1, 1);play_click(0);}
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else if (keys & KEY_UP_FAST)
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{select_next(p_menu, 0, -1, 1);}
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{select_next(p_menu, 0, -1, 1);usleep(20000);}
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else if (keys & KEY_DOWN_FAST)
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{select_next(p_menu, 0, 1, 1);}
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{select_next(p_menu, 0, 1, 1);;usleep(20000);}
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else if (keys & KEY_PAGEUP)
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{select_next(p_menu, 0, -19, 0);play_click(0);}
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else if (keys & KEY_PAGEDOWN)
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