Added GUI volume setting

This commit is contained in:
fabio.olimpieri 2014-12-25 10:14:47 +00:00
parent c69af76e53
commit 91da875796
5 changed files with 14 additions and 14 deletions

View File

@ -142,7 +142,7 @@ void computer_init () { //Called only on start-up
ordenador.ay_emul = 0; ordenador.ay_emul = 0;
ordenador.fuller_box_sound = 0; ordenador.fuller_box_sound = 0;
ordenador.currah_active = 0; ordenador.currah_active = 0;
ordenador.gui_sound = 1; ordenador.gui_volume = 3;
ordenador.aych_a = 0; ordenador.aych_a = 0;
ordenador.aych_b = 0; ordenador.aych_b = 0;
ordenador.aych_c = 0; ordenador.aych_c = 0;

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@ -141,7 +141,7 @@ struct computer {
unsigned char ay_emul; // 0: no AY emulation; 1: AY emulation unsigned char ay_emul; // 0: no AY emulation; 1: AY emulation
unsigned char fuller_box_sound; // 0: no AY emulation; 1: AY emulation unsigned char fuller_box_sound; // 0: no AY emulation; 1: AY emulation
unsigned char audio_mode; //mono, ABC, ACB, BAC unsigned char audio_mode; //mono, ABC, ACB, BAC
unsigned char gui_sound; unsigned int gui_volume;
unsigned int vol_a,vol_b,vol_c; unsigned int vol_a,vol_b,vol_c;
unsigned int tst_ay; unsigned int tst_ay;
unsigned int ay_latch; unsigned int ay_latch;

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@ -773,7 +773,7 @@ int save_config(struct computer *object, char *filename) {
fprintf(fconfig,"fuller_box_sound=%c%c",48+object->fuller_box_sound,10); fprintf(fconfig,"fuller_box_sound=%c%c",48+object->fuller_box_sound,10);
fprintf(fconfig,"currah_microspeech=%c%c",48+object->currah_active,10); fprintf(fconfig,"currah_microspeech=%c%c",48+object->currah_active,10);
fprintf(fconfig,"audio_mode=%c%c",48+object->audio_mode,10); fprintf(fconfig,"audio_mode=%c%c",48+object->audio_mode,10);
fprintf(fconfig,"gui_sound=%c%c",48+object->gui_sound,10); fprintf(fconfig,"gui_volume=%c%c",48+object->gui_volume,10);
fprintf(fconfig,"interface1=%c%c",48+object->mdr_active,10); fprintf(fconfig,"interface1=%c%c",48+object->mdr_active,10);
fprintf(fconfig,"doublescan=%c%c",48+object->dblscan,10); fprintf(fconfig,"doublescan=%c%c",48+object->dblscan,10);
fprintf(fconfig,"framerate=%c%c",48+jump_frames,10); fprintf(fconfig,"framerate=%c%c",48+jump_frames,10);
@ -962,7 +962,7 @@ int load_config(struct computer *object, char *filename) {
unsigned char volume=255,mode128k=255,issue=255,ntsc=255, joystick1=255,joystick2=255,ay_emul=255,mdr_active=255, unsigned char volume=255,mode128k=255,issue=255,ntsc=255, joystick1=255,joystick2=255,ay_emul=255,mdr_active=255,
dblscan=255,framerate =255, screen =255, text=255, precision=255, bw=255, tap_fast=255, audio_mode=255, dblscan=255,framerate =255, screen =255, text=255, precision=255, bw=255, tap_fast=255, audio_mode=255,
joypad1=255, joypad2=255, rumble1=255, rumble2=255, joy_n=255, key_n=255, port=255, autoconf=255, turbo=225, vk_auto=255, vk_rumble=255, joypad1=255, joypad2=255, rumble1=255, rumble2=255, joy_n=255, key_n=255, port=255, autoconf=255, turbo=225, vk_auto=255, vk_rumble=255,
rewind_on_reset=255, pause_instant_load =255, ignore_z80_joy_conf=255, gui_sound=255, fuller_box_sound=255, currah_active = 255, se_basic =255; rewind_on_reset=255, pause_instant_load =255, ignore_z80_joy_conf=255, gui_volume=255, fuller_box_sound=255, currah_active = 255, se_basic =255;
if (filename) strcpy(config_path,filename); if (filename) strcpy(config_path,filename);
else return -2; else return -2;
@ -1036,8 +1036,8 @@ int load_config(struct computer *object, char *filename) {
audio_mode=line[11]-'0'; audio_mode=line[11]-'0';
continue; continue;
} }
if (!strncmp(line,"gui_sound=",10)) { if (!strncmp(line,"gui_volume=",11)) {
gui_sound=line[10]-'0'; gui_volume=line[11]-'0';
continue; continue;
} }
if (!strncmp(line,"interface1=",11)) { if (!strncmp(line,"interface1=",11)) {
@ -1162,8 +1162,8 @@ int load_config(struct computer *object, char *filename) {
if (audio_mode<4) { if (audio_mode<4) {
object->audio_mode=audio_mode; object->audio_mode=audio_mode;
} }
if (gui_sound<2) { if (gui_volume<6) {
object->gui_sound=gui_sound; object->gui_volume=gui_volume;
} }
if (mdr_active<2) { if (mdr_active<2) {
object->mdr_active=mdr_active; object->mdr_active=mdr_active;

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@ -124,8 +124,8 @@ static const char *audio_messages[] = {
/*07*/ "^|on|off", /*07*/ "^|on|off",
/*08*/ "Audio mode", /*08*/ "Audio mode",
/*09*/ "^|mono|ABC|ACB|BAC", /*09*/ "^|mono|ABC|ACB|BAC",
/*10*/ "Gui sound", /*10*/ "Gui Volume",
/*11*/ "^|on|off", /*11*/ "^|0|1|2|3|4|5",
NULL NULL
}; };
@ -723,7 +723,7 @@ static int audio_settings(void)
submenus[2] = !ordenador.fuller_box_sound; submenus[2] = !ordenador.fuller_box_sound;
submenus[3] = !ordenador.currah_active; submenus[3] = !ordenador.currah_active;
submenus[4] = ordenador.audio_mode; submenus[4] = ordenador.audio_mode;
submenus[5] = !ordenador.gui_sound; submenus[5] = ordenador.gui_volume;
old_submenus_3 = submenus[3]; old_submenus_3 = submenus[3];
@ -739,7 +739,7 @@ static int audio_settings(void)
else if (ordenador.currah_rom_unavailable) {ordenador.currah_active=0; msgInfo("currah.rom not present", 3000, NULL);} else if (ordenador.currah_rom_unavailable) {ordenador.currah_active=0; msgInfo("currah.rom not present", 3000, NULL);}
else ordenador.currah_active = !submenus[3]; else ordenador.currah_active = !submenus[3];
ordenador.audio_mode = submenus[4]; ordenador.audio_mode = submenus[4];
ordenador.gui_sound = !submenus[5]; ordenador.gui_volume = submenus[5];
if (old_submenus_3 == ordenador.currah_active) {ResetComputer(); retorno = -2;} if (old_submenus_3 == ordenador.currah_active) {ResetComputer(); retorno = -2;}

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@ -1620,12 +1620,12 @@ int menu_is_inited(void)
//Sound must be reseted before calling this function (except for ASND) //Sound must be reseted before calling this function (except for ASND)
void play_click(int sound) void play_click(int sound)
{ {
if (!ordenador.gui_sound) return; if (!ordenador.gui_volume) return;
#ifdef GEKKO #ifdef GEKKO
if (sound_type == SOUND_ASND) if (sound_type == SOUND_ASND)
{ {
ASND_SetVoice(2,VOICE_STEREO_16BIT_BE,ordenador.freq,0, click_buffer_pointer[sound],len_click_buffer[sound], ASND_SetVoice(2,VOICE_STEREO_16BIT_BE,ordenador.freq,0, click_buffer_pointer[sound],len_click_buffer[sound],
255, 255, NULL); ordenador.gui_volume*51, ordenador.gui_volume*51, NULL);
return; return;
} }
#endif #endif