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https://github.com/Oibaf66/fbzx-wii.git
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Code for integer signed allophones
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da87da69dc
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@ -23,7 +23,7 @@
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#include "emulator.h"
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int allophone_lenght[ALLOPHONES];
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unsigned char *allophone_buffer[ALLOPHONES];
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signed char *allophone_buffer[ALLOPHONES];
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char *allophone_list[] = {"pa1","pa2","pa3","pa4","pa5","oy","ay","eh","kk3","pp","jh","nn1","ih","tt2","rr1",
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"ax","mm","tt1","dh1","iy","ey","dd1","uw1","ao","aa","yy2","ae","hh1","bb1","th","uh","uw2","aw","dd2","gg3","vv",
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@ -32,7 +32,7 @@ char *allophone_list[] = {"pa1","pa2","pa3","pa4","pa5","oy","ay","eh","kk3","pp
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void currah_microspeech_init() {
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int i,b;
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int i;
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FILE *fichero;
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char allophone_name[16];
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@ -44,7 +44,7 @@ void currah_microspeech_init() {
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for (i=0; i<ALLOPHONES; i++)
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{
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sprintf(allophone_name, "fbzx/allophones/%s.wav",allophone_list[i]);
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sprintf(allophone_name, "fbzx/allophones/%s.raw",allophone_list[i]);
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fichero=myfopen(allophone_name,"rb");
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if(fichero==NULL) {
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@ -56,7 +56,7 @@ void currah_microspeech_init() {
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allophone_lenght[i]=ftell (fichero);
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fseek (fichero, 0, SEEK_SET);
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allophone_buffer[i]= (unsigned char *) malloc(allophone_lenght[i]);
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allophone_buffer[i]= (signed char *) malloc(allophone_lenght[i]);
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if (allophone_buffer[i]==NULL) {
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printf("Can't allocate allophone: %d\n",i);
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@ -69,8 +69,7 @@ void currah_microspeech_init() {
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}
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for (i=0; i<5; i++)
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for (b=0; b<allophone_lenght[i]; b++)
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allophone_buffer[i][b]=0x80;
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memset(allophone_buffer[i], 0x00, allophone_lenght[i]);
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}
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void currah_microspeech_fini() {
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@ -28,7 +28,7 @@
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#define ALLOPHONES 64
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extern int allophone_lenght[ALLOPHONES];
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extern unsigned char *allophone_buffer[ALLOPHONES];
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extern signed char *allophone_buffer[ALLOPHONES];
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void currah_microspeech_init();
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void currah_microspeech_reset();
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@ -368,8 +368,8 @@ inline void play_sound (unsigned int tstados) {
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{
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if ((ordenador.currah_active)&&(!ordenador.turbo_state))
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{
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*ordenador.current_buffer = (rvalue_sum/N_SAMPLES+((unsigned int)allophone_buffer[ordenador.current_allophone][ordenador.allophone_sound_cuantity/INTONATION_INCREASE])*ordenador.volume*4)<<16
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|(lvalue_sum/N_SAMPLES+((unsigned int)allophone_buffer[ordenador.current_allophone][ordenador.allophone_sound_cuantity/INTONATION_INCREASE])*ordenador.volume*4);
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*ordenador.current_buffer = ((((int)(rvalue_sum/N_SAMPLES)+((int)allophone_buffer[ordenador.current_allophone][ordenador.allophone_sound_cuantity/INTONATION_INCREASE])*(int)ordenador.volume*4)<<16)&0XFFFF0000)
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|(((int)(lvalue_sum/N_SAMPLES)+((int)allophone_buffer[ordenador.current_allophone][ordenador.allophone_sound_cuantity/INTONATION_INCREASE])*(int)ordenador.volume*4)&0X0000FFFF);
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if(!ordenador.intonation_allophone) ordenador.allophone_sound_cuantity+=INTONATION_INCREASE; else ordenador.allophone_sound_cuantity+=INTONATION_INCREASE+1; //The freq increase should be gradual
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