Version 6

This commit is contained in:
fabio.olimpieri 2012-08-31 06:52:26 +00:00
parent 915d4ce996
commit badba6a9d7
2 changed files with 23 additions and 4 deletions

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@ -1,3 +1,17 @@
version 6:
* Added mdr and tape file creation menu
* Added poke menu
* Added poke file management
* Added zip support and archive browsing
* Added ftp client and browsing
* Support for ABC/BAC/ACB stereo
* Improved snow emulation
* Improved speed emulation
* Fixed bug in SNA format
* Fixed bug in AY-3-8912 emulation
-- Fabio Olimpieri <fabio.olimpieri@tin.it> Aug 19 2012
version 5: version 5:
* Added precision emulation setting (floating bus, contention, interrupt timing) * Added precision emulation setting (floating bus, contention, interrupt timing)
* Added NTSC 48K machine * Added NTSC 48K machine
@ -10,7 +24,7 @@ version 5:
version 4: version 4:
* Fixed RETN and RETI Z80 instructions * Fixed RETN and RETI Z80 instructions
* In Joypad mode, the nunchuck works now * In Joypad mode, the nunchuck works now
* New code for Y-3-8912 emulation * New code for AY-3-8912 emulation
* Fixed Flag emulation for many Z80 opcodes: Speedlock loader works now * Fixed Flag emulation for many Z80 opcodes: Speedlock loader works now
-- Fabio Olimpieri <fabio.olimpieri@tin.it> June 29 2012 -- Fabio Olimpieri <fabio.olimpieri@tin.it> June 29 2012

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@ -2,8 +2,8 @@
<app version="1"> <app version="1">
<name>FBZX Wii</name> <name>FBZX Wii</name>
<coder>Oibaf</coder> <coder>Oibaf</coder>
<version>5.0</version> <version>6.0</version>
<release_date>20120729</release_date> <release_date>20120819</release_date>
<short_description>ZX Spectrum Emulator</short_description> <short_description>ZX Spectrum Emulator</short_description>
<long_description>A ZX Spectrum emulator for FrameBuffer written by Sergio Costas, see http://www.rastersoft.com/fbzx.html. <long_description>A ZX Spectrum emulator for FrameBuffer written by Sergio Costas, see http://www.rastersoft.com/fbzx.html.
The port to Wii was done by Fabio Olimpieri. The port to Wii was done by Fabio Olimpieri.
@ -33,11 +33,16 @@ The general preferences are saved (joystick type, machine, buttons bindings, etc
You can also save the game preferences which can be automatically loaded with the tape/snapshot if the related option is set . You can also save the game preferences which can be automatically loaded with the tape/snapshot if the related option is set .
You can also load a file from a usb disk and from your PC using a wi-fi connection. For the wi-fi you should set the parameters in fbzx.smb file. You can also load a file from a usb disk, from your PC and from Internet via FTP using a wi-fi connection. For the wi-fi you should set the parameters in fbzx.net file.
If rumble is enabled, the wiimote rumbles each time the fire button is pressed. If rumble is enabled, the wiimote rumbles each time the fire button is pressed.
See http://wiibrew.org/wiki/FBZX_Wii for more information. See http://wiibrew.org/wiki/FBZX_Wii for more information.
COPYRIGHT
---------
The software is distributed under the terms and conditions of the General Public License Version 3.
</long_description> </long_description>
</app> </app>