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Version 6
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16
VERSIONS.wii
16
VERSIONS.wii
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version 6:
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* Added mdr and tape file creation menu
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* Added poke menu
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* Added poke file management
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* Added zip support and archive browsing
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* Added ftp client and browsing
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* Support for ABC/BAC/ACB stereo
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* Improved snow emulation
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* Improved speed emulation
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* Fixed bug in SNA format
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* Fixed bug in AY-3-8912 emulation
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-- Fabio Olimpieri <fabio.olimpieri@tin.it> Aug 19 2012
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version 5:
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version 5:
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* Added precision emulation setting (floating bus, contention, interrupt timing)
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* Added precision emulation setting (floating bus, contention, interrupt timing)
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* Added NTSC 48K machine
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* Added NTSC 48K machine
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@ -10,7 +24,7 @@ version 5:
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version 4:
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version 4:
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* Fixed RETN and RETI Z80 instructions
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* Fixed RETN and RETI Z80 instructions
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* In Joypad mode, the nunchuck works now
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* In Joypad mode, the nunchuck works now
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* New code for Y-3-8912 emulation
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* New code for AY-3-8912 emulation
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* Fixed Flag emulation for many Z80 opcodes: Speedlock loader works now
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* Fixed Flag emulation for many Z80 opcodes: Speedlock loader works now
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-- Fabio Olimpieri <fabio.olimpieri@tin.it> June 29 2012
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-- Fabio Olimpieri <fabio.olimpieri@tin.it> June 29 2012
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11
meta.xml
11
meta.xml
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<app version="1">
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<app version="1">
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<name>FBZX Wii</name>
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<name>FBZX Wii</name>
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<coder>Oibaf</coder>
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<coder>Oibaf</coder>
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<version>5.0</version>
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<version>6.0</version>
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<release_date>20120729</release_date>
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<release_date>20120819</release_date>
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<short_description>ZX Spectrum Emulator</short_description>
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<short_description>ZX Spectrum Emulator</short_description>
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<long_description>A ZX Spectrum emulator for FrameBuffer written by Sergio Costas, see http://www.rastersoft.com/fbzx.html.
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<long_description>A ZX Spectrum emulator for FrameBuffer written by Sergio Costas, see http://www.rastersoft.com/fbzx.html.
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The port to Wii was done by Fabio Olimpieri.
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The port to Wii was done by Fabio Olimpieri.
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@ -33,11 +33,16 @@ The general preferences are saved (joystick type, machine, buttons bindings, etc
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You can also save the game preferences which can be automatically loaded with the tape/snapshot if the related option is set .
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You can also save the game preferences which can be automatically loaded with the tape/snapshot if the related option is set .
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You can also load a file from a usb disk and from your PC using a wi-fi connection. For the wi-fi you should set the parameters in fbzx.smb file.
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You can also load a file from a usb disk, from your PC and from Internet via FTP using a wi-fi connection. For the wi-fi you should set the parameters in fbzx.net file.
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If rumble is enabled, the wiimote rumbles each time the fire button is pressed.
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If rumble is enabled, the wiimote rumbles each time the fire button is pressed.
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See http://wiibrew.org/wiki/FBZX_Wii for more information.
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See http://wiibrew.org/wiki/FBZX_Wii for more information.
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COPYRIGHT
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---------
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The software is distributed under the terms and conditions of the General Public License Version 3.
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</long_description>
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</long_description>
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</app>
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</app>
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