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https://github.com/Oibaf66/fbzx-wii.git
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Version 15
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@ -145,7 +145,7 @@ dist: $(BUILD)
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cp sound/select_BE.raw $@/fbzx-wii/fbzx
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cp sound/select_BE.raw $@/fbzx-wii/fbzx
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cp sound/unselect_BE.raw $@/fbzx-wii/fbzx
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cp sound/unselect_BE.raw $@/fbzx-wii/fbzx
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cp fbzx.net $@/fbzx-wii
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cp fbzx.net $@/fbzx-wii
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cp AMSTRAD CAPABILITIES COPYING FAQ README README.TZX VERSIONS VERSIONS.wii $@/apps/fbzx-wii/doc
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cp AMSTRAD CAPABILITIES COPYING FAQ README VERSIONS.wii $@/apps/fbzx-wii/doc
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cp allophones/*.* $@/fbzx-wii/fbzx/allophones
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cp allophones/*.* $@/fbzx-wii/fbzx/allophones
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touch $@/fbzx-wii/tapes/dummy
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touch $@/fbzx-wii/tapes/dummy
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touch $@/fbzx-wii/snapshots/dummy
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touch $@/fbzx-wii/snapshots/dummy
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3
README
3
README
@ -43,7 +43,8 @@ FEATURES
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- Support for SE Basic
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- Support for SE Basic
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- FTP client for loading games from internet repositories (e.g. WOS).
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- FTP client for loading games from internet repositories (e.g. WOS).
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- Emulates up to 2 joysticks of types: Kempston, Cursor, Fuller , Sinclair1, Sinclair2 and QAOP.
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- Emulates up to 2 joysticks of types: Kempston, Cursor, Fuller , Sinclair1, Sinclair2 and QAOP.
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- All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
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- Support for gamecube and WIIU PRO controllers
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- All the wiimote, nunchuck, classic controller and gamcucube controller buttons and joypads are fully configurable.
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- IR Virtual keyboard support.
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- IR Virtual keyboard support.
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- Emulates Interface I, Interface II and Microdrive.
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- Emulates Interface I, Interface II and Microdrive.
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- Emulates ULAPlus.
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- Emulates ULAPlus.
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@ -19,7 +19,7 @@ FBZX Wii has two GUIs: one is derived from the original FBZX and the other one i
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FBZX WII Menu
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FBZX WII Menu
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*************
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*************
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Menu key (it is the key near CTRL Rigth) or gamepad button 7 to access FBZX Wii menu.
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Home key or gamepad button 7 to access FBZX Wii menu.
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Left ALT key to toggle Full Screen.
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Left ALT key to toggle Full Screen.
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The virtual keyboard is accessed passing the mouse on the screen or through CTRL Rigth
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The virtual keyboard is accessed passing the mouse on the screen or through CTRL Rigth
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or gamepad button 6 (it depends on the auto virtual ketboard option).
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or gamepad button 6 (it depends on the auto virtual ketboard option).
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@ -1,3 +1,11 @@
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version 15:
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* Added WIIU PRO controller support
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* Added Gamecube controller support
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* Fast up and down menu scrolling with the second joystick
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* Fixed bug in D-Right conf
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-- Fabio Olimpieri <fabio.olimpieri@tin.it> May 12 2017
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version 14:
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version 14:
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* Added RZX support (play, record, add bookmark, edit, browsing) in tool menu
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* Added RZX support (play, record, add bookmark, edit, browsing) in tool menu
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* Preview screen auto extracted from tap, tzx, sna, z80 and rzx files
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* Preview screen auto extracted from tap, tzx, sna, z80 and rzx files
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4
meta.xml
4
meta.xml
@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name>FBZX Wii</name>
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<name>FBZX Wii</name>
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<coder>Oibaf (Fabio Olimpieri)</coder>
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<coder>Oibaf (Fabio Olimpieri)</coder>
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<version>14.0</version>
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<version>15.0</version>
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<release_date>20150629</release_date>
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<release_date>20170512</release_date>
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<short_description>ZX Spectrum Emulator</short_description>
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<short_description>ZX Spectrum Emulator</short_description>
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<long_description>A ZX Spectrum emulator.
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<long_description>A ZX Spectrum emulator.
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The project is based on FBZX originally written by Sergio Costas (http://www.rastersoft.com/fbzx.html).
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The project is based on FBZX originally written by Sergio Costas (http://www.rastersoft.com/fbzx.html).
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@ -336,7 +336,7 @@ void help_menu() {
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clean_screen();
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clean_screen();
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print_string(fbuffer,"FBZX Wii (14.0)",-1,20,15,0,ancho);
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print_string(fbuffer,"FBZX Wii (15.0)",-1,20,15,0,ancho);
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print_string(fbuffer,"Available keys",-1,50,14,0,ancho);
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print_string(fbuffer,"Available keys",-1,50,14,0,ancho);
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print_string(fbuffer,"Shift:Caps Shift Ctrl:Symbol Shift",-1,95,11,0,ancho);
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print_string(fbuffer,"Shift:Caps Shift Ctrl:Symbol Shift",-1,95,11,0,ancho);
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