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https://github.com/Oibaf66/fbzx-wii.git
synced 2024-11-28 02:54:15 +01:00
Fixed OTI emulation, Added movements binding to joysticks
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@ -903,34 +903,34 @@ inline void read_keyboard () {
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{ //No Joypad
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switch (ordenador.joystick[joy_n]) {
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case 0: // cursor
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if (ordenador.joy_axis_y_state[joy_n] == JOY_UP) ordenador.k12|= 8;
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if (ordenador.joy_axis_y_state[joy_n] == JOY_DOWN) ordenador.k12|= 16;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)ordenador.k12|= 4;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ordenador.k11|= 16;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k12|= 8;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN) ||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 16;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 4;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k11|= 16;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
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break;
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case 1: //Kempston
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if (ordenador.joy_axis_y_state[joy_n] == JOY_UP) ordenador.jk|= 8;
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if (ordenador.joy_axis_y_state[joy_n] == JOY_DOWN) ordenador.jk|= 4;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT) ordenador.jk|= 1;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ordenador.jk|= 2;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.jk|= 8;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.jk|= 4;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.jk|= 1;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.jk|= 2;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 16; fire_on[joy_n]=1;}//fire button
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break;
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case 2: // sinclair 1
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if (ordenador.joy_axis_y_state[joy_n] == JOY_UP) ordenador.k11|= 8;
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if (ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)ordenador.k11|= 4;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)ordenador.k11|= 2;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ordenador.k11|= 1;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k11|= 8;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k11|= 4;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k11|= 2;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k11|= 1;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k11|= 16;fire_on[joy_n]=1;} //fire button
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break;
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case 3: // sinclair 2
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if (ordenador.joy_axis_y_state[joy_n] == JOY_UP) ordenador.k12|= 2;
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if (ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)ordenador.k12|= 4;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)ordenador.k12|= 8;
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if (ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ordenador.k12|= 16;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP) ||(joybutton_matrix[joy_n][SDLK_UP]))ordenador.k12|= 2;
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if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 4;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 8;
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if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k12|= 16;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
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break;
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}
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@ -939,34 +939,34 @@ inline void read_keyboard () {
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{ //Joypad as Joystick
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switch (ordenador.joystick[joy_n]) {
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case 0: // cursor
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if (status_hat[joy_n] & SDL_HAT_UP) ordenador.k12|= 8;
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if (status_hat[joy_n] & SDL_HAT_DOWN) ordenador.k12|= 16;
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if (status_hat[joy_n] & SDL_HAT_RIGHT) ordenador.k12|= 4;
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if (status_hat[joy_n] & SDL_HAT_LEFT) ordenador.k11|= 16;
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if ((status_hat[joy_n] & SDL_HAT_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k12|= 8;
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if ((status_hat[joy_n] & SDL_HAT_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 16;
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if ((status_hat[joy_n] & SDL_HAT_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 4;
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if ((status_hat[joy_n] & SDL_HAT_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k11|= 16;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
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break;
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case 1: //Kempston
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if (status_hat[joy_n] & SDL_HAT_UP) ordenador.jk|= 8;
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if (status_hat[joy_n] & SDL_HAT_DOWN) ordenador.jk|= 4;
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if (status_hat[joy_n] & SDL_HAT_RIGHT) ordenador.jk|= 1;
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if (status_hat[joy_n] & SDL_HAT_LEFT) ordenador.jk|= 2;
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if ((status_hat[joy_n] & SDL_HAT_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.jk|= 8;
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if ((status_hat[joy_n] & SDL_HAT_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.jk|= 4;
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if ((status_hat[joy_n] & SDL_HAT_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.jk|= 1;
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if ((status_hat[joy_n] & SDL_HAT_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.jk|= 2;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 16; fire_on[joy_n]=1;}//fire button
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break;
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case 2: // sinclair 1
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if (status_hat[joy_n] & SDL_HAT_UP) ordenador.k11|= 8;
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if (status_hat[joy_n] & SDL_HAT_DOWN) ordenador.k11|= 4;
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if (status_hat[joy_n] & SDL_HAT_RIGHT) ordenador.k11|= 2;
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if (status_hat[joy_n] & SDL_HAT_LEFT) ordenador.k11|= 1;
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if ((status_hat[joy_n] & SDL_HAT_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k11|= 8;
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if ((status_hat[joy_n] & SDL_HAT_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k11|= 4;
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if ((status_hat[joy_n] & SDL_HAT_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k11|= 2;
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if ((status_hat[joy_n] & SDL_HAT_LEFT) ||(joybutton_matrix[joy_n][SDLK_LEFT]))ordenador.k11|= 1;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k11|= 16;fire_on[joy_n]=1;} //fire button
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break;
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case 3: // sinclair 2
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if (status_hat[joy_n] & SDL_HAT_UP) ordenador.k12|= 2;
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if (status_hat[joy_n] & SDL_HAT_DOWN) ordenador.k12|= 4;
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if (status_hat[joy_n] & SDL_HAT_RIGHT) ordenador.k12|= 8;
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if (status_hat[joy_n] & SDL_HAT_LEFT) ordenador.k12|= 16;
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if ((status_hat[joy_n] & SDL_HAT_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k12|= 2;
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if ((status_hat[joy_n] & SDL_HAT_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 4;
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if ((status_hat[joy_n] & SDL_HAT_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 8;
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if ((status_hat[joy_n] & SDL_HAT_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k12|= 16;
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if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
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break;
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}
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@ -1071,10 +1071,10 @@ inline void read_keyboard () {
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if (ordenador.key[SDLK_c] || joybutton_matrix[0][SDLK_c] || joybutton_matrix[1][SDLK_c]) ordenador.k8 |=8;
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if (ordenador.key[SDLK_v] || joybutton_matrix[0][SDLK_v] || joybutton_matrix[1][SDLK_v]) ordenador.k8 |=16;
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if (ordenador.key[SDLK_UP]|| joybutton_matrix[0][SDLK_UP] || joybutton_matrix[1][SDLK_UP]) {ordenador.k12 |=8;ordenador.k8|=1;}
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if (ordenador.key[SDLK_DOWN]|| joybutton_matrix[0][SDLK_DOWN] || joybutton_matrix[1][SDLK_DOWN]) {ordenador.k12 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_LEFT]|| joybutton_matrix[0][SDLK_LEFT] || joybutton_matrix[1][SDLK_LEFT]) {ordenador.k11 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_RIGHT]|| joybutton_matrix[0][SDLK_RIGHT] || joybutton_matrix[1][SDLK_RIGHT]) {ordenador.k12 |=4;ordenador.k8|=1;}
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if (ordenador.key[SDLK_UP]) {ordenador.k12 |=8;ordenador.k8|=1;}
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if (ordenador.key[SDLK_DOWN]) {ordenador.k12 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_LEFT]) {ordenador.k11 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_RIGHT]) {ordenador.k12 |=4;ordenador.k8|=1;}
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if (ordenador.key[SDLK_TAB]|| joybutton_matrix[0][SDLK_TAB] || joybutton_matrix[1][SDLK_TAB]) {ordenador.k15|=2;ordenador.k8|=1;} //Extended mode
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@ -632,9 +632,9 @@ int Z80free_codesED (Z80FREE *processor,byte opcode) {
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break;
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case 163: // OUTI
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/*OUTI, OUTD, OTIR and OTDR first uses B and then decrement it*/
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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Z80free_Out(processor->Rm.wr.BC,Z80free_Rd(processor->Rm.wr.HL));
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processor->Rm.wr.HL++;
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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return (12);
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break;
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case 164: // NOP
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@ -686,9 +686,9 @@ int Z80free_codesED (Z80FREE *processor,byte opcode) {
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return (12);
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break;
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case 171: // OUTD
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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Z80free_Out(processor->Rm.wr.BC,Z80free_Rd(processor->Rm.wr.HL));
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processor->Rm.wr.HL--;
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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return (12);
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break;
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case 172: // NOP
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@ -743,9 +743,9 @@ int Z80free_codesED (Z80FREE *processor,byte opcode) {
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}
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break;
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case 179: // OTIR
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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Z80free_Out(processor->Rm.wr.BC,Z80free_Rd(processor->Rm.wr.HL));
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processor->Rm.wr.HL++;
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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if (processor->Rm.br.B) {
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processor->PC-=2;
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return (17);
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@ -805,9 +805,9 @@ int Z80free_codesED (Z80FREE *processor,byte opcode) {
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}
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break;
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case 187: // OTDR
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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Z80free_Out(processor->Rm.wr.BC,Z80free_Rd(processor->Rm.wr.HL));
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processor->Rm.wr.HL--;
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processor->Rm.br.B=Z80free_doIncDec(processor,processor->Rm.br.B,1);
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if (processor->Rm.br.B) {
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processor->PC-=2;
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return (17);
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