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https://github.com/Oibaf66/fbzx-wii.git
synced 2024-11-28 11:04:15 +01:00
Virtual keyboard real time key pressed
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parent
66f4481760
commit
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@ -53,6 +53,7 @@ extern FILE *fdebug;
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static SDL_Surface *image_kbd, *image_sym, *image_caps,*image_kbd_small, *image_sym_small, *image_caps_small, *tmp_surface ;
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static SDL_Surface *image_kbd, *image_sym, *image_caps,*image_kbd_small, *image_sym_small, *image_caps_small, *tmp_surface ;
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static int vkb_is_init;
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static int vkb_is_init;
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static int key_code;
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extern struct computer ordenador;
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extern struct computer ordenador;
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void clean_screen();
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void clean_screen();
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@ -202,7 +203,6 @@ struct virtkey* get_key()
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void virtkey_ir_run(void)
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void virtkey_ir_run(void)
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{
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{
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int key_code;
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int x,y,xm, ym, i=0;
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int x,y,xm, ym, i=0;
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int key_w = 50/RATIO;
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int key_w = 50/RATIO;
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int key_h = 64/RATIO;
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int key_h = 64/RATIO;
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@ -225,6 +225,13 @@ void virtkey_ir_run(void)
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(SDL_JoystickGetButton(joy, 10) && !joy_bottons_last[3])) /* CB */
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(SDL_JoystickGetButton(joy, 10) && !joy_bottons_last[3])) /* CB */
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key_sel = KEY_SELECT;
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key_sel = KEY_SELECT;
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if ((!SDL_JoystickGetButton(joy, 0) && joy_bottons_last[0]) || /* A */
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(!SDL_JoystickGetButton(joy, 3) && joy_bottons_last[1]) || /* 2 */
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(!SDL_JoystickGetButton(joy, 9) && joy_bottons_last[2]) || /* CA */
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(!SDL_JoystickGetButton(joy, 10) && joy_bottons_last[3])) /* CB */
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key_sel = KEY_DESELECT;
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joy_bottons_last[0]=SDL_JoystickGetButton(joy, 0) ; /* A */
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joy_bottons_last[0]=SDL_JoystickGetButton(joy, 0) ; /* A */
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joy_bottons_last[1] =SDL_JoystickGetButton(joy, 3) ; /* 2 */
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joy_bottons_last[1] =SDL_JoystickGetButton(joy, 3) ; /* 2 */
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joy_bottons_last[2] =SDL_JoystickGetButton(joy, 9) ; /* CA */
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joy_bottons_last[2] =SDL_JoystickGetButton(joy, 9) ; /* CA */
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@ -248,24 +255,22 @@ void virtkey_ir_run(void)
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virtkey_t *key = &keys[i];
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virtkey_t *key = &keys[i];
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if ((key->sdl_code == SDLK_LSHIFT) && !keys[3 * KEY_COLS + 8 ].is_on)
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if ((key->sdl_code == SDLK_LSHIFT) && !keys[3 * KEY_COLS + 8 ].is_on)
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keys[3 * KEY_COLS + 0 ].is_on = !keys[3 * KEY_COLS + 0 ].is_on; //Caps Shit
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keys[3 * KEY_COLS + 0 ].is_on = !keys[3 * KEY_COLS + 0 ].is_on; //Caps Shit
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else if ((key->sdl_code == SDLK_LCTRL) && !keys[3 * KEY_COLS + 0 ].is_on)
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else if ((key->sdl_code == SDLK_LCTRL) && !keys[3 * KEY_COLS + 0 ].is_on)
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keys[3 * KEY_COLS + 8 ].is_on = !keys[3 * KEY_COLS + 8 ].is_on; //Sym Shift
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keys[3 * KEY_COLS + 8 ].is_on = !keys[3 * KEY_COLS + 8 ].is_on; //Sym Shift
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else {
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else {
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key->caps_on = keys[3 * KEY_COLS + 0 ].is_on;
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key->caps_on = keys[3 * KEY_COLS + 0 ].is_on;
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key->sym_on = keys[3 * KEY_COLS + 8 ].is_on;
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key->sym_on = keys[3 * KEY_COLS + 8 ].is_on;
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keys[3 * KEY_COLS + 0 ].is_on = 0; //Caps Shit
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keys[3 * KEY_COLS + 8 ].is_on = 0; //Sym Shift
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}
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}
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key_code = key->sdl_code;
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key_code = key->sdl_code;
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ordenador.kbd_buffer_pointer=1;
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if ((key_code!=SDLK_LSHIFT)&&(key_code!=SDLK_LCTRL))
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countdown_buffer=8;
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{
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ordenador.keyboard_buffer[0][1]= key_code;
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if (key->caps_on) joybutton_matrix[0][SDLK_LSHIFT]=1;
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if (key->caps_on) ordenador.keyboard_buffer[1][1]= SDLK_LSHIFT;
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else if (key->sym_on) joybutton_matrix[0][SDLK_LCTRL]=1;
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else if (key->sym_on) ordenador.keyboard_buffer[1][1]= SDLK_LCTRL;
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joybutton_matrix[0][key_code]=1;
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else ordenador.keyboard_buffer[1][1]= 0;
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}
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printf ("Push Event: keycode %d\n", key_code);
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printf ("Push Event: keycode %d\n", key_code);
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@ -273,7 +278,25 @@ void virtkey_ir_run(void)
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draw_vk();
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draw_vk();
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SDL_ShowCursor(SDL_ENABLE);
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SDL_ShowCursor(SDL_ENABLE);
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}
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}
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key_sel=0;
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}
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if (key_sel==KEY_DESELECT)
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{
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joybutton_matrix[0][key_code]=0;
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joybutton_matrix[0][SDLK_LSHIFT]=0;
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joybutton_matrix[0][SDLK_LCTRL]=0;
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if ((key_code!=SDLK_LSHIFT)&&(key_code!=SDLK_LCTRL))
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{
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keys[3 * KEY_COLS + 0 ].is_on = 0; //Caps Shit
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keys[3 * KEY_COLS + 8 ].is_on = 0; //Sym Shift
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}
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SDL_ShowCursor(SDL_DISABLE);
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draw_vk();
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SDL_ShowCursor(SDL_ENABLE);
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key_code=0;
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}
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}
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}
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}
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@ -290,4 +313,11 @@ void virtkey_ir_deactivate(void)
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{
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{
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ordenador.vk_is_active=0;
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ordenador.vk_is_active=0;
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SDL_ShowCursor(SDL_DISABLE);
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SDL_ShowCursor(SDL_DISABLE);
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joybutton_matrix[0][key_code]=0;
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joybutton_matrix[0][SDLK_LSHIFT]=0;
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joybutton_matrix[0][SDLK_LCTRL]=0;
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keys[3 * KEY_COLS + 0 ].is_on = 0; //Caps Shit
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keys[3 * KEY_COLS + 8 ].is_on = 0; //Sym Shift
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key_code=0;
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}
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}
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@ -1109,7 +1109,6 @@ inline void read_keyboard () {
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enum joystate_x {JOY_CENTER_X, JOY_LEFT, JOY_RIGHT};
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enum joystate_x {JOY_CENTER_X, JOY_LEFT, JOY_RIGHT};
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enum joystate_y {JOY_CENTER_Y, JOY_UP, JOY_DOWN};
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enum joystate_y {JOY_CENTER_Y, JOY_UP, JOY_DOWN};
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int joy_axis_x[2],joy_axis_y[2], joy_n, joybutton_n;
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int joy_axis_x[2],joy_axis_y[2], joy_n, joybutton_n;
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static unsigned char joybutton_matrix[2][322];
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unsigned char status_hat[2];
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unsigned char status_hat[2];
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int fire_on[2];
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int fire_on[2];
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fire_on[0]=0;
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fire_on[0]=0;
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@ -37,6 +37,7 @@ enum taptypes {TAP_TAP, TAP_TZX};
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enum block_type {NOBLOCK, PROG, VAR, DATA};
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enum block_type {NOBLOCK, PROG, VAR, DATA};
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int countdown_buffer;
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int countdown_buffer;
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unsigned char joybutton_matrix[2][322];
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struct computer {
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struct computer {
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@ -38,6 +38,7 @@
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#define KEY_PAGEDOWN 64
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#define KEY_PAGEDOWN 64
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#define KEY_PAGEUP 128
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#define KEY_PAGEUP 128
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#define KEY_HELP 256
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#define KEY_HELP 256
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#define KEY_DESELECT 512
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int FULL_DISPLAY_X; //640
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int FULL_DISPLAY_X; //640
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int FULL_DISPLAY_Y; //480
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int FULL_DISPLAY_Y; //480
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