#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif include $(DEVKITPPC)/gamecube_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := fbzx_gc BUILD := build SOURCES := src src/z80free src/minizip DATA := INCLUDES := #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -g -O3 -Wall -Wno-unused-but-set-variable $(MACHDEP) $(INCLUDE) -Wno-pointer-sign CXXFLAGS = $(CFLAGS) LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lSDL_mixer -lsmpeg -lvorbisidec -lSDL_image -lpng -ljpeg -lz -lSDL_ttf -lSDL -lSDL_gfx -lasnd -laesnd -lfreetype -lfat -logc -lm #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(PORTLIBS) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) #--------------------------------------------------------------------------------- # automatically build a list of object files for our project #--------------------------------------------------------------------------------- CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CFILES := $(filter-out z80free_tester.c, $(CFILES)) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) export LD := $(CC) else export LD := $(CXX) endif export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ $(sFILES:.s=.o) $(SFILES:.S=.o) #--------------------------------------------------------------------------------- # build a list of include paths #--------------------------------------------------------------------------------- export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) \ -I$(LIBOGC_INC) #--------------------------------------------------------------------------------- # build a list of library paths #--------------------------------------------------------------------------------- export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ -L$(LIBOGC_LIB) export OUTPUT := $(CURDIR)/$(TARGET) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.gc #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol dist #--------------------------------------------------------------------------------- dist: $(BUILD) rm -fr $@ mkdir -p $@/fbzx-gc mkdir -p $@/fbzx-gc/fbzx mkdir -p $@/fbzx-gc/spectrum-roms mkdir -p $@/fbzx-gc/tapes mkdir -p $@/fbzx-gc/snapshots mkdir -p $@/fbzx-gc/snapshots/rom-cartridges mkdir -p $@/fbzx-gc/microdrives mkdir -p $@/fbzx-gc/scr mkdir -p $@/fbzx-gc/scr2 mkdir -p $@/fbzx-gc/configurations mkdir -p $@/fbzx-gc/poke mkdir -p $@/fbzx-gc/doc mkdir -p $@/fbzx-gc/fbzx/allophones cp fbzx_gc.dol $@/fbzx-gc/fbzx_gc.dol cp spectrum-roms/* $@/fbzx-gc/spectrum-roms cp images/keymap.bmp $@/fbzx-gc/fbzx cp images/Spectrum_keyboard.png $@/fbzx-gc/fbzx cp images/symbol_shift.png $@/fbzx-gc/fbzx cp images/caps_shift.png $@/fbzx-gc/fbzx cp images/Spectrum_keyboard_small.png $@/fbzx-gc/fbzx cp images/symbol_shift_small.png $@/fbzx-gc/fbzx cp images/caps_shift_small.png $@/fbzx-gc/fbzx cp images/ZXSpectrum48k.png $@/fbzx-gc/fbzx cp images/stripes.png $@/fbzx-gc/fbzx cp images/stripes_small.png $@/fbzx-gc/fbzx cp images/ZX_Spectrum.ttf $@/fbzx-gc/fbzx cp images/FreeMono.ttf $@/fbzx-gc/fbzx cp sound/menu_navigation_BE.raw $@/fbzx-gc/fbzx cp sound/select_BE.raw $@/fbzx-gc/fbzx cp sound/unselect_BE.raw $@/fbzx-gc/fbzx cp AMSTRAD CAPABILITIES COPYING FAQ README README.TZX README_GC.txt VERSIONS VERSIONS.wii $@/fbzx-gc/doc cp allophones/*.* $@/fbzx-gc/fbzx/allophones touch $@/fbzx-gc/tapes/dummy touch $@/fbzx-gc/snapshots/dummy touch $@/fbzx-gc/snapshots/rom-cartridges/dummy touch $@/fbzx-gc/microdrives/dummy touch $@/fbzx-gc/scr/dummy touch $@/fbzx-gc/scr2/dummy touch $@/fbzx-gc/configurations/dummy touch $@/fbzx-gc/poke/dummy cd $@ && tar -czf ../fbzx-gc-vx-bin.tar.gz * distsource: cd .. && cp -r fbzx-gc fbzx-gc-v cd ../fbzx-gc-v && find . -name ".svn" | xargs rm -rf cd .. && tar -czf fbzx-gc-v.tar.gz fbzx-gc-v cd .. && rm -fr fbzx-gc-v #--------------------------------------------------------------------------------- run: wiiload $(TARGET).dol #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).elf: $(OFILES) #--------------------------------------------------------------------------------- # This rule links in binary data with the .jpg extension #--------------------------------------------------------------------------------- %.jpg.o : %.jpg #--------------------------------------------------------------------------------- @echo $(notdir $<) $(bin2o) -include $(DEPENDS) #--------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------