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minizip
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Substitute bool with unsigned char, added zip browsing
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2012-08-26 16:04:12 +00:00 |
tinyFTP
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Added ftp browsing
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2012-08-27 09:49:49 +00:00 |
z80free
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
cargador.c
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
cargador.h
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Added rumble, added joypad binding, added src dir, added some messages, improved virtual keyboard, some bug fixes
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2012-05-01 10:10:41 +00:00 |
characters.c
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improved instant load, tzx instant load, tzx text on screen, shorten 128k load command, increased tape speed
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2013-02-09 07:41:56 +00:00 |
characters.h
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Added virtual Keyboard, Added joystick buttons binding
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2012-04-29 12:55:59 +00:00 |
computer.c
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Fix tape loading; Speedlock 4-7, Softlock and Powerload work now
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2013-04-19 12:03:15 +00:00 |
computer.h
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
emulator.c
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Joypad as joystick as default, FBZX Wii for Window can be installed everywhere
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2013-04-07 07:12:12 +00:00 |
emulator.h
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Joypad as joystick as default, FBZX Wii for Window can be installed everywhere
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2013-04-07 07:12:12 +00:00 |
gui_sdl.c
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
gui_sdl.h
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Added virtual Keyboard, Added joystick buttons binding
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2012-04-29 12:55:59 +00:00 |
menu_sdl.c
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Joypad as joystick as default, FBZX Wii for Window can be installed everywhere
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2013-04-07 07:12:12 +00:00 |
menu_sdl.h
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Program tape select, fixed 3 bugs in tape browser, free tape browser allocs, set 2500 max browser blocks, custom header block
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2013-03-19 07:26:39 +00:00 |
menus.c
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
menus.h
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Fixed bug in tool menu, harmonized paths and filename length to 256
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2013-02-10 13:08:05 +00:00 |
microdrive.c
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Added virtual Keyboard, Added joystick buttons binding
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2012-04-29 12:55:59 +00:00 |
microdrive.h
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Added virtual Keyboard, Added joystick buttons binding
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2012-04-29 12:55:59 +00:00 |
sound.c
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
sound.h
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
spk_ay.c
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Jump to block, linear interpolation anti aliasing filter, fixed bug in file list creation (hopefully), fixed bug in block selection
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2013-03-22 20:20:29 +00:00 |
spk_ay.h
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Added virtual Keyboard, Added joystick buttons binding
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2012-04-29 12:55:59 +00:00 |
tape_browser.c
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Fix tape loading; Speedlock 4-7, Softlock and Powerload work now
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2013-04-19 12:03:15 +00:00 |
tape_browser.h
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SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
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2013-04-06 14:45:45 +00:00 |
tape.c
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Increased tape speed
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2013-04-20 09:02:24 +00:00 |
tape.h
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improved instant load, tzx instant load, tzx text on screen, shorten 128k load command, increased tape speed
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2013-02-09 07:41:56 +00:00 |
VirtualKeyboard.c
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Joypad as joystick as default, FBZX Wii for Window can be installed everywhere
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2013-04-07 07:12:12 +00:00 |
VirtualKeyboard.h
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Autoload tap file sent with arguments, vk does not stop emulation, installation in usb device, ordering case insensitive, image fast loadind
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2013-01-16 20:07:44 +00:00 |