fbzx-wii/Makefile.win
2014-04-26 07:58:24 +00:00

195 lines
7.6 KiB
Makefile

#
# Make file for windows version of FBZX Wii
#
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
export PATH := /c/devkitPro/MinGW/bin:$(PATH)
export CC := gcc
export SHELL=/bin/bash
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
@$(CC) $(CFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
%.exe:
@echo linking ... $(notdir $@)
@$(LD) $^ $(LDFLAGS) $(LIBPATHS) $(LIBS) -o $@
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := fbzx-wii
BUILD := build
SOURCES := src src/z80free src/minizip
DATA :=
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(INCLUDE) -Wno-pointer-sign -Wno-unused-but-set-variable -DBYTE_ORDER=LITTLE_ENDIAN -DMINGW
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lmingw32 -lSDLmain -lSDL -lSDL_image -lSDL_ttf -lz
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CFILES := $(filter-out z80free_tester.c, $(CFILES))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).exe dist
#---------------------------------------------------------------------------------
dist: $(BUILD)
rm -fr $@
mkdir -p $@/fbzx-wii/fbzx
mkdir -p $@/fbzx-wii/spectrum-roms
mkdir -p $@/fbzx-wii/tapes
mkdir -p $@/fbzx-wii/snapshots
mkdir -p $@/fbzx-wii/microdrives
mkdir -p $@/fbzx-wii/scr
mkdir -p $@/fbzx-wii/scr2
mkdir -p $@/fbzx-wii/configurations
mkdir -p $@/fbzx-wii/poke
mkdir -p $@/fbzx-wii/doc
cp fbzx-wii.exe $@/fbzx-wii/fbzx-wii.exe
cp meta.xml $@/fbzx-wii/meta.xml
cp spectrum-roms/* $@/fbzx-wii/spectrum-roms
cp dll/* $@/fbzx-wii
cp images/keymap.bmp $@/fbzx-wii/fbzx
cp images/Spectrum_keyboard.png $@/fbzx-wii/fbzx
cp images/symbol_shift.png $@/fbzx-wii/fbzx
cp images/caps_shift.png $@/fbzx-wii/fbzx
cp images/Spectrum_keyboard_small.png $@/fbzx-wii/fbzx
cp images/symbol_shift_small.png $@/fbzx-wii/fbzx
cp images/caps_shift_small.png $@/fbzx-wii/fbzx
cp images/ZXSpectrum48k.png $@/fbzx-wii/fbzx
cp images/stripes.png $@/fbzx-wii/fbzx
cp images/stripes_small.png $@/fbzx-wii/fbzx
cp images/ZX_Spectrum.ttf $@/fbzx-wii/fbzx
cp images/FreeMono.ttf $@/fbzx-wii/fbzx
cp sound/menu_navigation_LE.raw $@/fbzx-wii/fbzx
cp sound/select_LE.raw $@/fbzx-wii/fbzx
cp sound/unselect_LE.raw $@/fbzx-wii/fbzx
cp fbzx.net $@/fbzx-wii
cp AMSTRAD CAPABILITIES COPYING FAQ README README.TZX VERSIONS VERSIONS.wii README_WIN.txt $@/fbzx-wii/doc
touch $@/fbzx-wii/tapes/dummy
touch $@/fbzx-wii/snapshots/dummy
touch $@/fbzx-wii/microdrives/dummy
touch $@/fbzx-wii/scr/dummy
touch $@/fbzx-wii/scr2/dummy
touch $@/fbzx-wii/configurations/dummy
touch $@/fbzx-wii/poke/dummy
cd $@ && tar -czf ../fbzx-wii-windows-v-bin.tar.gz *
distsource:
cd .. && cp -r fbzx-wii fbzx-wii-v
cd ../fbzx-wii-v && find . -name ".svn" | xargs rm -rf
cd .. && tar -czf fbzx-wii-v.tar.gz fbzx-wii-v
cd .. && rm -fr fbzx-wii-v
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).exe: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------