mirror of
https://github.com/Oibaf66/fbzx-wii.git
synced 2024-12-18 20:51:52 +01:00
2801 lines
92 KiB
C
2801 lines
92 KiB
C
/*
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* Copyright (C) 2012 Fabio Olimpieri
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* Copyright 2003-2009 (C) Raster Software Vigo (Sergio Costas)
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* This file is part of FBZX Wii
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*
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* FBZX Wii is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* FBZX Wii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "z80free/Z80free.h"
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#include "computer.h"
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#include "emulator.h"
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#include "menus.h"
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#include "characters.h"
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#include "sound.h"
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <signal.h>
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//#include <sys/wait.h>
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#include "tape.h"
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#include "microdrive.h"
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#include "currah_microspeech.h"
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#include "Virtualkeyboard.h"
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#include "gui_sdl.h"
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#include "menu_sdl.h"
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#include "rzx_lib/rzx.h"
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#if defined(HW_RVL)
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# include <wiiuse/wpad.h>
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#endif
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#if defined(HW_DOL)
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# include <ogc/pad.h>
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#endif
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#ifdef DEBUG
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extern FILE *fdebug;
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#define printf(...) fprintf(fdebug,__VA_ARGS__)
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#else
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#ifdef GEKKO
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#define printf(...)
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#endif
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#endif
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int countdown_buffer;
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unsigned char joybutton_matrix[6][322];
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void update_npixels()
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{
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ordenador.npixels= 1;
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if ((ordenador.zaurus_mini!=1)&&(ordenador.zaurus_mini!=3))
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{if (ordenador.dblscan) ordenador.npixels= 4; else ordenador.npixels= 2;}
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}
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/* Returns the bus value when reading a port without a periferial */
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inline byte bus_empty () {
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if (ordenador.mode128k != 3)
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return (ordenador.bus_value);
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else
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return (255); // +2A and +3 returns always 255
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}
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/* calls all the routines that emulates the computer, runing them for 'tstados'
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tstates */
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inline void emulate (int tstados) {
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play_ay (tstados);
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play_sound (tstados);
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tape_read (ordenador.tap_file, tstados);
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microdrive_emulate(tstados);
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if (!ordenador.tape_stop) {
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if (ordenador.tape_readed)
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ordenador.sound_bit = 1;
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else
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ordenador.sound_bit = 0; // if not paused, asign SOUND_BIT the value of tape
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}
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}
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void computer_init () { //Called only on start-up
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int bucle;
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ordenador.bus_counter = 0;
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ordenador.port254 = 0;
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ordenador.issue = 3;
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ordenador.mode128k = 0;
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ordenador.videosystem = 0; //PAL
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ordenador.joystick[0] = 1; //Kempston
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ordenador.joystick[1] = 0; // Cursor
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ordenador.joypad_as_joystick[0]= 1;
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ordenador.joypad_as_joystick[1]= 1;
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ordenador.joypad_as_joystick[4]= 1; //Gamecube controller 1
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ordenador.joypad_as_joystick[5]= 1; //Gamecube controller 2
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#ifdef HW_RVL
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ordenador.vk_auto = 1; //auto Vk
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ordenador.vk_rumble = 1; //enabled
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#elif defined(HW_DOL)
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ordenador.vk_auto = 0; //Vk called by +
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ordenador.vk_rumble = 0; //disabled
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#else //WIN
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ordenador.vk_auto = 1; //auto Vk
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ordenador.vk_rumble = 0; //disabled
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#endif
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ordenador.rumble[0] = 0;
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ordenador.rumble[1] = 0;
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ordenador.turbo = 1; //auto turbo
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ordenador.turbo_state = 0;
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#ifdef HW_DOL
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ordenador.precision = 0; //gamecube not enough powerful
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ordenador.precision_old = 0;
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#else //HW_RVL - WIN
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ordenador.precision = 1; //precision
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ordenador.precision_old = 1;
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#endif
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ordenador.tape_readed = 0;
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ordenador.tape_stop = 1; // tape stop
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ordenador.tape_stop_fast = 1; // tape stop
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ordenador.stop_tape_start_countdown =0;
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ordenador.tape_fast_load = 1; // fast load by default
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ordenador.rewind_on_reset = 1; //Rewound on reset by default
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ordenador.pause_instant_load = 0;
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ordenador.tape_current_mode = TAP_TRASH;
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ordenador.next_block= NOBLOCK;
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ordenador.tap_file = NULL;
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ordenador.recording_rzx=0;
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ordenador.playing_rzx=0;
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ordenador.osd_text[0] = 0;
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ordenador.osd_time = 0;
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ordenador.s8 = ordenador.s9 = ordenador.s10 = ordenador.s11 =
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ordenador.s12 = ordenador.s13 = ordenador.s14 =
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ordenador.s15 = 0xFF;
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//ordenador.tab_extended=0;
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ordenador.esc_again=0;
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ordenador.js = 0x00;
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for (bucle = 0; bucle < 16; bucle++)
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ordenador.ay_registers[bucle] = 0;
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ordenador.ay_emul = 0;
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ordenador.fuller_box_sound = 0;
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ordenador.currah_active = 0;
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ordenador.gui_volume = 3;
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ordenador.currah_volume = 4;
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ordenador.aych_a = 0;
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ordenador.aych_b = 0;
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ordenador.aych_c = 0;
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ordenador.aych_n = 0;
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ordenador.aych_envel = 0;
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ordenador.vol_a = 0;
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ordenador.vol_b = 0;
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ordenador.vol_c = 0;
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ordenador.tst_ay = 0;
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ordenador.wr = 0;
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ordenador.r_fetch = 0;
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ordenador.io = 0;
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ordenador.contention = 0;
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ordenador.ayval_a = 0;
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ordenador.ayval_b = 0;
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ordenador.ayval_c = 0;
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ordenador.ayval_n = 0;
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ordenador.ay_envel_value = 0;
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ordenador.ay_envel_way = 0;
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ordenador.tape_loop_counter = 0;
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ordenador.kbd_buffer_pointer = 0;
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ordenador.vk_is_active=0;
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ordenador.show_preview=1;
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ordenador.key = SDL_GetKeyState(NULL);
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#ifdef HW_RVL
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ordenador.joybuttonkey[0][3]=SDLK_LALT; //Fire button to wiimote1 button 2
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ordenador.joybuttonkey[1][3]=SDLK_LALT; //Fire button to wiimote1 button 2
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ordenador.joybuttonkey[4][0]=SDLK_LALT; //Fire button to gamecube controller button A
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ordenador.joybuttonkey[5][0]=SDLK_LALT; //Fire button to gamecube controller button A
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#else // HW_DOL - Win
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ordenador.joybuttonkey[0][0]=SDLK_LALT; //Fire button to gamepad button A
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ordenador.joybuttonkey[1][0]=SDLK_LALT; //Fire button to gamepad button A
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#endif
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ordenador.port=0; //PORT Default
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ordenador.smb_enable=0;
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strcpy (ordenador.SmbUser,"User");
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strcpy (ordenador.SmbPwd, "Password");
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strcpy (ordenador.SmbShare, "Share");
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strcpy (ordenador.SmbIp, "192.168.0.1");
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ordenador.autoconf=0;
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ordenador.ignore_z80_joy_conf=0;
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ordenador.cpufreq = 3500000; // values for 48K mode
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ordenador.fetch_state =0;
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ordenador.last_selected_poke_file[0]='\0';
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ordenador.npixels=4;
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ordenador.progressive=0;
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ordenador.audio_mode=2; //ACB
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rom_cartridge[0] = 0;
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}
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void computer_set_palete() {
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SDL_Color colores[16];
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switch (ordenador.bw) {
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case 0: // Color mode
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default:
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colores[0].r = 0;
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colores[0].g = 0;
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colores[0].b = 0;
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colores[1].r = 0;
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colores[1].g = 0;
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colores[1].b = 192;
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colores[2].r = 192;
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colores[2].g = 0;
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colores[2].b = 0;
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colores[3].r = 192;
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colores[3].g = 0;
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colores[3].b = 192;
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colores[4].r = 0;
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colores[4].g = 192;
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colores[4].b = 0;
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colores[5].r = 0;
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colores[5].g = 192;
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colores[5].b = 192;
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colores[6].r = 192;
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colores[6].g = 192;
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colores[6].b = 0;
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colores[7].r = 192;
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colores[7].g = 192;
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colores[7].b = 192;
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colores[8].r = 0;
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colores[8].g = 0;
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colores[8].b = 0;
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colores[9].r = 0;
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colores[9].g = 0;
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colores[9].b = 255;
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colores[10].r = 255;
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colores[10].g = 0;
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colores[10].b = 0;
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colores[11].r = 255;
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colores[11].g = 0;
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colores[11].b = 255;
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colores[12].r = 0;
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colores[12].g = 255;
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colores[12].b = 0;
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colores[13].r = 0;
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colores[13].g = 255;
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colores[13].b = 255;
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colores[14].r = 255;
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colores[14].g = 255;
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colores[14].b = 0;
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colores[15].r = 255;
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colores[15].g = 255;
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colores[15].b = 255;
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SDL_SetColors (ordenador.screen, colores, 16, 16); // set 16 colors from the 16th
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if (ordenador.bpp!=1) {
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colors[0]=SDL_MapRGB(screen->format,0,0,0);
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colors[1]=SDL_MapRGB(screen->format,0,0,192);
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colors[2]=SDL_MapRGB(screen->format,192,0,0);
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colors[3]=SDL_MapRGB(screen->format,192,0,192);
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colors[4]=SDL_MapRGB(screen->format,0,192,0);
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colors[5]=SDL_MapRGB(screen->format,0,192,192);
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colors[6]=SDL_MapRGB(screen->format,192,192,0);
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colors[7]=SDL_MapRGB(screen->format,192,192,192);
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colors[8]=SDL_MapRGB(screen->format,0,0,0);
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colors[9]=SDL_MapRGB(screen->format,0,0,255);
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colors[10]=SDL_MapRGB(screen->format,255,0,0);
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colors[11]=SDL_MapRGB(screen->format,255,0,255);
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colors[12]=SDL_MapRGB(screen->format,0,255,0);
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colors[13]=SDL_MapRGB(screen->format,0,255,255);
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colors[14]=SDL_MapRGB(screen->format,255,255,0);
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colors[15]=SDL_MapRGB(screen->format,255,255,255);
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}
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break;
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case 1: // B&W mode
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colores[0].r = 0;
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colores[0].g = 0;
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colores[0].b = 0;
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colores[1].r = 22;
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colores[1].g = 22;
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colores[1].b = 22;
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colores[2].r = 57;
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colores[2].g = 57;
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colores[2].b = 57;
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colores[3].r = 79;
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colores[3].g = 79;
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colores[3].b = 79;
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colores[4].r = 113;
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colores[4].g = 113;
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colores[4].b = 113;
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colores[5].r = 135;
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colores[5].g = 135;
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colores[5].b = 135;
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colores[6].r = 160;
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colores[6].g = 160;
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colores[6].b = 160;
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colores[7].r = 192;
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colores[7].g = 192;
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colores[7].b = 192;
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colores[8].r = 0;
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colores[8].g = 0;
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colores[8].b = 0;
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colores[9].r = 29;
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colores[9].g = 29;
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colores[9].b = 29;
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colores[10].r = 76;
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colores[10].g = 76;
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colores[10].b = 76;
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colores[11].r = 105;
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colores[11].g = 105;
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colores[11].b = 105;
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colores[12].r = 150;
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colores[12].g = 150;
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colores[12].b = 150;
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colores[13].r = 179;
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colores[13].g = 179;
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colores[13].b = 179;
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colores[14].r = 226;
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colores[14].g = 226;
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colores[14].b = 226;
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colores[15].r = 255;
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colores[15].g = 255;
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colores[15].b = 255;
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SDL_SetColors (ordenador.screen, colores, 16, 16); // set 16 colors from the 16th
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if (ordenador.bpp!=1) {
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colors[0]=SDL_MapRGB(screen->format,0,0,0);
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colors[1]=SDL_MapRGB(screen->format,22,22,22);
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colors[2]=SDL_MapRGB(screen->format,57,57,57);
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colors[3]=SDL_MapRGB(screen->format,79,79,79);
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colors[4]=SDL_MapRGB(screen->format,113,113,113);
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colors[5]=SDL_MapRGB(screen->format,135,135,135);
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colors[6]=SDL_MapRGB(screen->format,160,160,160);
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colors[7]=SDL_MapRGB(screen->format,192,192,192);
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colors[8]=SDL_MapRGB(screen->format,0,0,0);
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colors[9]=SDL_MapRGB(screen->format,29,29,29);
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colors[10]=SDL_MapRGB(screen->format,76,76,76);
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colors[11]=SDL_MapRGB(screen->format,105,105,105);
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colors[12]=SDL_MapRGB(screen->format,150,150,150);
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colors[13]=SDL_MapRGB(screen->format,179,179,179);
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colors[14]=SDL_MapRGB(screen->format,226,226,226);
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colors[15]=SDL_MapRGB(screen->format,255,255,255);
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}
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break;
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case 2: //Green mode
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colores[0].r = 0;
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colores[0].g = 0;
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colores[0].b = 0;
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colores[1].r = 0;
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colores[1].g = 30;
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colores[1].b = 0;
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colores[2].r = 0;
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colores[2].g = 57;
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colores[2].b = 0;
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colores[3].r = 0;
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colores[3].g = 79;
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colores[3].b = 0;
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colores[4].r = 0;
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colores[4].g = 113;
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colores[4].b = 0;
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colores[5].r = 0;
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colores[5].g = 135;
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colores[5].b = 0;
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colores[6].r = 0;
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colores[6].g = 160;
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colores[6].b = 0;
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colores[7].r = 0;
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colores[7].g = 192;
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colores[7].b = 0;
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colores[8].r = 0;
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colores[8].g = 0;
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colores[8].b = 0;
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colores[9].r = 0;
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colores[9].g = 45;
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colores[9].b = 0;
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colores[10].r = 0;
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colores[10].g = 76;
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colores[10].b = 0;
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colores[11].r = 0;
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colores[11].g = 105;
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colores[11].b = 0;
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colores[12].r = 0;
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colores[12].g = 150;
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colores[12].b = 0;
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colores[13].r = 0;
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colores[13].g = 179;
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colores[13].b = 0;
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colores[14].r = 0;
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colores[14].g = 226;
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colores[14].b = 0;
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colores[15].r = 0;
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colores[15].g = 255;
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colores[15].b = 0;
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SDL_SetColors (ordenador.screen, colores, 16, 16); // set 16 colors from the 16th
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if (ordenador.bpp!=1) {
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colors[0]=SDL_MapRGB(screen->format,0,0,0);
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colors[1]=SDL_MapRGB(screen->format,0,30,0);
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colors[2]=SDL_MapRGB(screen->format,0,57,0);
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colors[3]=SDL_MapRGB(screen->format,0,79,0);
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colors[4]=SDL_MapRGB(screen->format,0,113,0);
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colors[5]=SDL_MapRGB(screen->format,0,135,0);
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colors[6]=SDL_MapRGB(screen->format,0,160,0);
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colors[7]=SDL_MapRGB(screen->format,0,192,0);
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colors[8]=SDL_MapRGB(screen->format,0,0,0);
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colors[9]=SDL_MapRGB(screen->format,0,45,0);
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colors[10]=SDL_MapRGB(screen->format,0,76,0);
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colors[11]=SDL_MapRGB(screen->format,0,105,0);
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colors[12]=SDL_MapRGB(screen->format,0,150,0);
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colors[13]=SDL_MapRGB(screen->format,0,179,0);
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colors[14]=SDL_MapRGB(screen->format,0,226,0);
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colors[15]=SDL_MapRGB(screen->format,0,255,0);
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}
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}
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unsigned int c;
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for(c=0x10;c<60;c++) {
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colors[c]=0x00000000;
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}
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if (ordenador.bpp==1) {
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unsigned int v;
|
|
for (c=0x10;c<0x60;c++) {
|
|
v=c+((c<<8)&0x0000FF00)+((c<<16)&0x00FF0000)+((c<<24)&0xFF000000);
|
|
colors[c-0x10]=v;
|
|
}
|
|
}
|
|
for(c=0;c<64;c++) {
|
|
set_palete_entry((unsigned char)c,ordenador.ulaplus_palete[c]);
|
|
}
|
|
}
|
|
|
|
/* Registers the screen surface where the Spectrum will put the picture,
|
|
prepares the palette and creates two arrays (translate and translate2)
|
|
that gives the memory address for each scan */
|
|
|
|
void register_screen (SDL_Surface * pantalla) {
|
|
|
|
//int resx,resy;
|
|
int bucle, bucle2, bucle3, bucle4, bucle5;
|
|
|
|
// we prepare the scanline transform arrays
|
|
|
|
bucle5 = 0;
|
|
for (bucle = 0; bucle < 3; bucle++)
|
|
for (bucle2 = 0; bucle2 < 8; bucle2++)
|
|
for (bucle3 = 0; bucle3 < 8; bucle3++)
|
|
for (bucle4 = 0; bucle4 < 32; bucle4++) {
|
|
ordenador.translate[bucle5] =
|
|
147456 + bucle * 2048 +
|
|
bucle2 * 32 + bucle3 * 256 +
|
|
bucle4;
|
|
ordenador.translate2[bucle5] =
|
|
153600 + bucle * 256 +
|
|
bucle2 * 32 + bucle4;
|
|
bucle5++;
|
|
}
|
|
ordenador.tstados_counter = 0;
|
|
|
|
ordenador.screen = pantalla;
|
|
|
|
ordenador.border = 0;
|
|
ordenador.border_sampled = 0;
|
|
ordenador.currline = 0;
|
|
ordenador.currpix = 0;
|
|
ordenador.flash = 0;
|
|
|
|
//resx = ordenador.screen->w;
|
|
//resy = ordenador.screen->h;
|
|
|
|
switch (ordenador.zaurus_mini) {
|
|
case 0:
|
|
ordenador.init_line = 0;
|
|
ordenador.next_line = 640;
|
|
ordenador.next_scanline = 640;
|
|
ordenador.first_pixel = 16;
|
|
ordenador.last_pixel = 336;
|
|
ordenador.next_pixel = 1;
|
|
ordenador.jump_pixel = 16;
|
|
break;
|
|
case 1:
|
|
ordenador.init_line = 65;
|
|
ordenador.next_line = 160;
|
|
ordenador.next_scanline = 160;
|
|
ordenador.first_pixel = 0;
|
|
ordenador.last_pixel = 351;
|
|
ordenador.next_pixel = 1;
|
|
ordenador.jump_pixel = 8;
|
|
break;
|
|
case 2:
|
|
ordenador.init_line = 479;
|
|
ordenador.next_line = -(307202);
|
|
ordenador.next_scanline = -1;
|
|
ordenador.first_pixel = 16;
|
|
ordenador.last_pixel = 336;
|
|
ordenador.next_pixel = 480;
|
|
ordenador.jump_pixel = 7680;
|
|
break;
|
|
case 3:
|
|
ordenador.init_line = 0;
|
|
ordenador.next_line = 0;
|
|
ordenador.next_scanline = 0;
|
|
ordenador.first_pixel = 0;
|
|
ordenador.last_pixel = 319;
|
|
ordenador.next_pixel = 1;
|
|
ordenador.jump_pixel = 4;
|
|
break;
|
|
}
|
|
|
|
ordenador.next_line*=ordenador.bpp;
|
|
ordenador.next_scanline*=ordenador.bpp;
|
|
ordenador.init_line*=ordenador.bpp;
|
|
ordenador.next_pixel*=ordenador.bpp;
|
|
ordenador.jump_pixel*=ordenador.bpp;
|
|
|
|
computer_set_palete();
|
|
|
|
ordenador.pixel = ((unsigned char *) (ordenador.screen->pixels)) + ordenador.init_line;
|
|
ordenador.interr = 0;
|
|
ordenador.readkeyboard = 0;
|
|
|
|
ordenador.p_translt = ordenador.translate;
|
|
ordenador.p_translt2 = ordenador.translate2;
|
|
|
|
ordenador.contador_flash = 0;
|
|
ordenador.readed = 0;
|
|
|
|
ordenador.contended_zone=0;
|
|
ordenador.cicles_counter=0;
|
|
|
|
ordenador.tstados_counter_sound = 0;
|
|
ordenador.current_buffer = sound[0];
|
|
//ordenador.num_buff = 0; // first buffer
|
|
ordenador.sound_cuantity = 0;
|
|
//ordenador.sound_current_value = 0;
|
|
|
|
update_npixels();
|
|
}
|
|
|
|
void set_memory_pointers () {
|
|
|
|
static unsigned int rom, ram;
|
|
|
|
// assign the offset for video page
|
|
|
|
if (ordenador.mport1 & 0x08)
|
|
ordenador.video_offset = 32768; // page 7
|
|
else
|
|
ordenador.video_offset = 0; // page 5
|
|
|
|
// assign ROMs and, if in special mode, RAM for the whole blocks
|
|
|
|
if ((ordenador.mode128k == 3)) {
|
|
if (ordenador.mport2 & 0x01) { // +2A/+3 special mode
|
|
ram = (unsigned int) (ordenador.mport1 & 0x06); // bits 1&2
|
|
switch (ram) {
|
|
case 0:
|
|
ordenador.block0 = ordenador.memoria + 65536;
|
|
ordenador.block1 = ordenador.memoria + 65536;
|
|
ordenador.block2 = ordenador.memoria + 65536;
|
|
ordenador.block3 = ordenador.memoria + 65536;
|
|
break;
|
|
case 2:
|
|
ordenador.block0 = ordenador.memoria + 131072;
|
|
ordenador.block1 = ordenador.memoria + 131072;
|
|
ordenador.block2 = ordenador.memoria + 131072;
|
|
ordenador.block3 = ordenador.memoria + 131072;
|
|
break;
|
|
case 4:
|
|
ordenador.block0 = ordenador.memoria + 131072;
|
|
ordenador.block1 = ordenador.memoria + 131072;
|
|
ordenador.block2 = ordenador.memoria + 131072;
|
|
ordenador.block3 = ordenador.memoria + 65536;
|
|
break;
|
|
case 6:
|
|
ordenador.block0 = ordenador.memoria + 131072;
|
|
ordenador.block1 = ordenador.memoria + 163840;
|
|
ordenador.block2 = ordenador.memoria + 131072;
|
|
ordenador.block3 = ordenador.memoria + 65536;
|
|
break;
|
|
}
|
|
return;
|
|
} else { // ROMs for +2A/+3 normal mode
|
|
rom = 0;
|
|
if (ordenador.mport1 & 0x10)
|
|
rom++;
|
|
if (ordenador.mport2 & 0x04)
|
|
rom += 2;
|
|
// assign the first block pointer to the right block bank
|
|
ordenador.block0 = ordenador.memoria + (16384 * rom);
|
|
}
|
|
} else { // ROMs for 128K/+2 mode
|
|
if (ordenador.mport1 & 0x10)
|
|
ordenador.block0 = ordenador.memoria + 16384;
|
|
else
|
|
ordenador.block0 = ordenador.memoria;
|
|
}
|
|
|
|
// RAMs for 128K/+2 mode, and +2A/+3 in normal mode
|
|
|
|
ordenador.block1 = ordenador.memoria + 131072; // page 5 minus 16384
|
|
ordenador.block2 = ordenador.memoria + 65536; // page 2 minus 32768
|
|
|
|
ram = 1 + ((unsigned int) (ordenador.mport1 & 0x07)); // RAM page for block3 plus 1
|
|
ordenador.block3 = ordenador.memoria + (16384 * ram); // page n minus 49152
|
|
}
|
|
|
|
|
|
void end_of_frame()
|
|
{
|
|
static char rzx_message[24];
|
|
|
|
if (ordenador.osd_time) {
|
|
ordenador.osd_time--;
|
|
if (ordenador.osd_time==0) {
|
|
//ordenador.tab_extended=0;
|
|
ordenador.esc_again=0;
|
|
}
|
|
|
|
if (ordenador.osd_time>1)
|
|
print_string (ordenador.screenbuffer,ordenador.osd_text, -1,450, 12, 0,ordenador.screen_width);
|
|
else if (ordenador.osd_time==1){
|
|
if (ordenador.zaurus_mini==0)
|
|
print_string (ordenador.screenbuffer," ",-1, 450, 12, 0,ordenador.screen_width);
|
|
else
|
|
print_string (ordenador.screenbuffer," ",-1, 450, 12, 0,ordenador.screen_width);
|
|
}
|
|
}
|
|
else if (ordenador.recording_rzx) print_string (ordenador.screenbuffer,"RZX Recording",-1, 450, 12, 0,ordenador.screen_width);
|
|
else if (ordenador.playing_rzx)
|
|
{
|
|
if (ordenador.total_frames_rzx) sprintf(rzx_message, "RZX Playing %d%%", 100*ordenador.frames_count_rzx/ordenador.total_frames_rzx);
|
|
else strcpy (rzx_message, "RZX Playing");
|
|
print_string (ordenador.screenbuffer,rzx_message,-1, 450, 12, 0,ordenador.screen_width);
|
|
}
|
|
if (ordenador.tape_start_countdwn==1) ordenador.tape_stop=0; //Autoplay
|
|
|
|
if ((ordenador.tape_start_countdwn>0)&&(ordenador.stop_tape_start_countdown ==0)) ordenador.tape_start_countdwn--;
|
|
if (ordenador.pause_fastload_countdwn>0) ordenador.pause_fastload_countdwn--;
|
|
|
|
if (ordenador.mustlock) {
|
|
SDL_UnlockSurface (ordenador.screen);
|
|
SDL_Flip (ordenador.screen);
|
|
SDL_LockSurface (ordenador.screen);
|
|
} else {
|
|
SDL_Flip (ordenador.screen);
|
|
}
|
|
|
|
curr_frames=0;
|
|
ordenador.currline = 0;
|
|
ordenador.interr = 1;
|
|
ordenador.readkeyboard = 1;
|
|
ordenador.cicles_counter=0;
|
|
ordenador.pixel = ((unsigned char *) (ordenador.screen->pixels))+ordenador.init_line; // +ordenador.init_line;
|
|
ordenador.p_translt = ordenador.translate;
|
|
ordenador.p_translt2 = ordenador.translate2;
|
|
ordenador.contador_flash++;
|
|
if (ordenador.contador_flash == 16) {
|
|
ordenador.flash = 1 - ordenador.flash;
|
|
ordenador.contador_flash = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/* Paints the spectrum screen during the TSTADOS tstates that the Z80 used
|
|
to execute last instruction */
|
|
|
|
|
|
inline void show_screen (int tstados) {
|
|
|
|
static unsigned char temporal, temporal3, ink, paper, fflash, tmp2;
|
|
|
|
|
|
ordenador.tstados_counter += tstados;
|
|
ordenador.cicles_counter += tstados;
|
|
|
|
if (curr_frames<jump_frames) { //Jump the frame drawing
|
|
if (ordenador.tstados_counter>=ordenador.tstatodos_frame) {
|
|
ordenador.tstados_counter-=ordenador.tstatodos_frame;
|
|
ordenador.interr = 1;
|
|
if ((ordenador.turbo_state == 0) || ((curr_frames%5 == 0)&&(curr_frames))) ordenador.readkeyboard = 1;
|
|
curr_frames++;
|
|
if (ordenador.tape_start_countdwn==1) ordenador.tape_stop=0; //Autoplay
|
|
if ((ordenador.tape_start_countdwn>0)&&(ordenador.stop_tape_start_countdown ==0)) ordenador.tape_start_countdwn--;
|
|
if (ordenador.pause_fastload_countdwn>0) ordenador.pause_fastload_countdwn--;
|
|
}
|
|
return;
|
|
}
|
|
|
|
fflash = 0; // flash flag
|
|
|
|
while (ordenador.tstados_counter > 3) {
|
|
ordenador.tstados_counter -= 4;
|
|
|
|
//test if current pixel is outside visible area
|
|
|
|
if ((ordenador.currline >= ordenador.first_line) && (ordenador.currline < ordenador.last_line)&&
|
|
(ordenador.currpix > 15) && (ordenador.currpix < 336))
|
|
{
|
|
|
|
|
|
// test if current pixel is for border or for user area
|
|
|
|
if ((ordenador.currline < ordenador.upper_border_line ) || (ordenador.currline >= ordenador.lower_border_line)
|
|
|| (ordenador.currpix < 48) || (ordenador.currpix > 303)) {
|
|
|
|
// is border
|
|
|
|
ordenador.contended_zone=0;
|
|
|
|
if (ordenador.ulaplus) {
|
|
paint_pixels (255, ordenador.border+24, 0,1); // paint 8 pixels with BORDER color
|
|
} else {
|
|
paint_pixels (255, ordenador.border, 0,1); // paint 8 pixels with BORDER color
|
|
}
|
|
|
|
ordenador.bus_value = 255;
|
|
|
|
} else {
|
|
|
|
// is user area. We search for ink and paper colours
|
|
|
|
ordenador.contended_zone=1;
|
|
|
|
temporal = ordenador.memoria[(*ordenador.p_translt2) + ordenador.video_offset]; // attributes
|
|
ordenador.bus_value = temporal;
|
|
|
|
ink = temporal & 0x07; // ink colour
|
|
paper = (temporal >> 3) & 0x07; // paper colour
|
|
if (ordenador.ulaplus) {
|
|
tmp2=0x10+((temporal>>2)&0x30);
|
|
ink+=tmp2;
|
|
paper+=8+tmp2;
|
|
} else {
|
|
if (temporal & 0x40) { // bright flag?
|
|
ink += 8;
|
|
paper += 8;
|
|
}
|
|
fflash = temporal & 0x80; // flash flag
|
|
}
|
|
|
|
temporal3 = ordenador.memoria[(*ordenador.p_translt) + ordenador.video_offset]; // bitmap
|
|
|
|
ordenador.p_translt++;
|
|
ordenador.p_translt2++;
|
|
|
|
if ((fflash) && (ordenador.flash))
|
|
paint_pixels (temporal3, paper, ink,(!ordenador.vk_is_active)||(ordenador.currline>ordenador.last_line_kb)||(ordenador.currline<ordenador.first_line_kb)); // if FLASH, invert PAPER and INK
|
|
else
|
|
paint_pixels (temporal3, ink, paper,(!ordenador.vk_is_active)||(ordenador.currline>ordenador.last_line_kb)||(ordenador.currline<ordenador.first_line_kb));
|
|
|
|
}
|
|
}
|
|
|
|
//Update pixel position
|
|
ordenador.currpix += 8;
|
|
if (ordenador.currpix > ordenador.pixancho) {
|
|
ordenador.currpix = 0;
|
|
ordenador.currline++;
|
|
if (ordenador.currline > ordenador.first_line) { // ordenador.first_line)
|
|
ordenador.pixel += ordenador.next_line; // ordenador.next_line;
|
|
}
|
|
}
|
|
|
|
|
|
//End of frame
|
|
if ((ordenador.currline > ordenador.pixalto)&&(ordenador.currpix>63)&&!ordenador.playing_rzx) {ordenador.currpix=64; end_of_frame();}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
//Write the screen from 14339 state for 48K and from 14365 for 128k
|
|
|
|
inline void show_screen_precision (int tstados) {
|
|
|
|
static unsigned char temporal, temporal2, temporal_1, temporal2_1,temporal3, ink, paper, fflash, tmp2;
|
|
|
|
ordenador.tstados_counter += tstados;
|
|
|
|
if (curr_frames<jump_frames) { //Jump the frame drawing
|
|
if (ordenador.tstados_counter>=ordenador.tstatodos_frame) {
|
|
ordenador.tstados_counter-=ordenador.tstatodos_frame;
|
|
ordenador.interr = 1;
|
|
ordenador.readkeyboard = 1;
|
|
curr_frames++;
|
|
if (ordenador.tape_start_countdwn==1) ordenador.tape_stop=0; //Autoplay
|
|
if ((ordenador.tape_start_countdwn>0)&&(ordenador.stop_tape_start_countdown ==0)) ordenador.tape_start_countdwn--;
|
|
if (ordenador.pause_fastload_countdwn>0) ordenador.pause_fastload_countdwn--;
|
|
}
|
|
//if (ordenador.tstados_counter > 31) ordenador.interr = 0;
|
|
return;
|
|
}
|
|
|
|
while (ordenador.tstados_counter>0) {
|
|
ordenador.tstados_counter--;
|
|
|
|
//test if current pixel is outside visible area
|
|
|
|
if ((ordenador.currline >= ordenador.first_line) && (ordenador.currline < ordenador.last_line)&&
|
|
(ordenador.currpix > 15) && (ordenador.currpix < 336))
|
|
{
|
|
|
|
|
|
ordenador.pixels_word = ordenador.currpix%16;
|
|
ordenador.pixels_octect = ordenador.pixels_word&0x7;
|
|
|
|
// test if current pixel is for border or for user area
|
|
|
|
if ((ordenador.currline < ordenador.upper_border_line ) || (ordenador.currline >= ordenador.lower_border_line)
|
|
|| (ordenador.currpix < 48) || (ordenador.currpix > 303)) {
|
|
|
|
// is border
|
|
|
|
if (ordenador.pixels_octect==0) ordenador.border_sampled = ordenador.border;
|
|
|
|
if (ordenador.ulaplus) {
|
|
paint_pixels_precision (255, ordenador.border_sampled+24, 0,1); // paint 2 pixels with BORDER color
|
|
} else {
|
|
paint_pixels_precision (255, ordenador.border_sampled, 0,1); // paint 2 pixels with BORDER color
|
|
}
|
|
|
|
ordenador.bus_value = 255;
|
|
|
|
if ((ordenador.currline == ordenador.upper_border_line) && (ordenador.currpix == 46))
|
|
{
|
|
|
|
temporal = ordenador.memoria[(*ordenador.p_translt2) + ordenador.video_offset]; // attributes first byte
|
|
temporal2 = ordenador.memoria[(*ordenador.p_translt) + ordenador.video_offset]; // bitmap first byte
|
|
temporal_1 = ordenador.memoria[(*(ordenador.p_translt2+1)) + ordenador.video_offset]; // attributes second byte
|
|
temporal2_1 = ordenador.memoria[(*(ordenador.p_translt+1)) + ordenador.video_offset]; // bitmap second byte
|
|
|
|
if((ordenador.fetch_state==2)&&((procesador.I & 0xC0) == 0x40)) {
|
|
temporal2 = ordenador.memoria[(((*ordenador.p_translt) + ordenador.video_offset)&0xFFFFFF80)+(procesador.R&0x7F)]; // bitmap with snow first byte
|
|
temporal = ordenador.memoria[(((*ordenador.p_translt2) + ordenador.video_offset)&0xFFFFFF80)+(procesador.R&0x7F)]; // attributes with snow first byte
|
|
}
|
|
|
|
ordenador.p_translt+=2;
|
|
ordenador.p_translt2+=2;
|
|
|
|
ordenador.bus_value = temporal2;
|
|
}
|
|
|
|
} else {
|
|
|
|
// is user area. We search for ink and paper colours
|
|
|
|
switch (ordenador.pixels_word)
|
|
{
|
|
case 0: //start of first byte
|
|
|
|
ink = temporal & 0x07; // ink colour
|
|
paper = (temporal >> 3) & 0x07; // paper colour
|
|
if (ordenador.ulaplus) {
|
|
tmp2=0x10+((temporal>>2)&0x30);
|
|
ink+=tmp2;
|
|
paper+=8+tmp2;
|
|
} else {
|
|
if (temporal & 0x40) { // bright flag?
|
|
ink += 8;
|
|
paper += 8;
|
|
}
|
|
fflash = temporal & 0x80; // flash flag
|
|
}
|
|
|
|
temporal3 = temporal2; // bitmap
|
|
|
|
//Floating bus
|
|
if ((ordenador.currpix < 295) && (ordenador.mode128k != 3)) //no floating bus and snow effect in +3
|
|
{
|
|
// attributes first byte
|
|
ordenador.bus_value = temporal;
|
|
}
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
//Floating bus
|
|
if ((ordenador.currpix < 295) && (ordenador.mode128k != 3)) //no floating bus and snow effect in +3
|
|
{
|
|
// Snow Effect
|
|
if((ordenador.fetch_state==2)&&((procesador.I & 0xC0) == 0x40)) {
|
|
temporal2_1 = ordenador.memoria[((*(ordenador.p_translt-1) + ordenador.video_offset)&0xFFFFFF80)+(((*(ordenador.p_translt-2)) + ordenador.video_offset)&0x7F)]; // bitmap with snow second byte
|
|
temporal_1 = ordenador.memoria[((*(ordenador.p_translt2-1) + ordenador.video_offset)&0xFFFFFF80)+(((*(ordenador.p_translt2-2)) + ordenador.video_offset)&0x7F)]; // attributes with snow second byte
|
|
}
|
|
// bitmap second byte
|
|
ordenador.bus_value = temporal2_1;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
//Floating bus
|
|
if ((ordenador.currpix < 295) && (ordenador.mode128k != 3)) //no floating bus and snow effect in +3
|
|
{
|
|
|
|
// attributes second byte
|
|
ordenador.bus_value = temporal_1;
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
ordenador.bus_value = 255;
|
|
break;
|
|
|
|
case 8: //start of second byte
|
|
|
|
ink = temporal_1 & 0x07; // ink colour
|
|
paper = (temporal_1 >> 3) & 0x07; // paper colour
|
|
if (ordenador.ulaplus) {
|
|
tmp2=0x10+((temporal_1>>2)&0x30);
|
|
ink+=tmp2;
|
|
paper+=8+tmp2;
|
|
} else {
|
|
if (temporal_1 & 0x40) { // bright flag?
|
|
ink += 8;
|
|
paper += 8;
|
|
}
|
|
fflash = temporal_1 & 0x80; // flash flag
|
|
}
|
|
|
|
temporal3 = temporal2_1; // bitmap
|
|
break;
|
|
|
|
case 14: //sample the memory
|
|
|
|
temporal = ordenador.memoria[(*ordenador.p_translt2) + ordenador.video_offset]; // attributes first byte
|
|
temporal2 = ordenador.memoria[(*ordenador.p_translt) + ordenador.video_offset]; // bitmap first byte
|
|
temporal_1 = ordenador.memoria[(*(ordenador.p_translt2+1)) + ordenador.video_offset]; // attributes second byte
|
|
temporal2_1 = ordenador.memoria[(*(ordenador.p_translt+1)) + ordenador.video_offset]; // bitmap second byte
|
|
|
|
//Floating bus
|
|
if ((ordenador.currpix < 295) && (ordenador.mode128k != 3)) //no floating bus and snow effect in +3
|
|
{
|
|
// Snow Effect
|
|
if((ordenador.fetch_state==2)&&((procesador.I & 0xC0) == 0x40)) {
|
|
temporal2 = ordenador.memoria[(((*(ordenador.p_translt)) + (ordenador.video_offset))&0xFFFFFF80)+(procesador.R&0x7F)]; // bitmap with snow first byte
|
|
temporal = ordenador.memoria[(((*(ordenador.p_translt2)) + (ordenador.video_offset))&0xFFFFFF80)+(procesador.R&0x7F)]; // attributes with snow first byte
|
|
}
|
|
// bitmap first byte
|
|
ordenador.bus_value = temporal2;
|
|
}
|
|
|
|
ordenador.p_translt+=2;
|
|
ordenador.p_translt2+=2;
|
|
|
|
break;
|
|
}
|
|
|
|
|
|
if ((fflash) && (ordenador.flash))
|
|
paint_pixels_precision (temporal3, paper, ink, (!ordenador.vk_is_active)||(ordenador.currline>ordenador.last_line_kb) ||(ordenador.currline<ordenador.first_line_kb)); // if FLASH, invert PAPER and INK
|
|
else
|
|
paint_pixels_precision (temporal3, ink, paper, (!ordenador.vk_is_active)||(ordenador.currline>ordenador.last_line_kb) ||(ordenador.currline<ordenador.first_line_kb));
|
|
|
|
}
|
|
}
|
|
|
|
//Update pixel position
|
|
ordenador.cicles_counter++;
|
|
ordenador.currpix += 2;
|
|
if (ordenador.fetch_state) ordenador.fetch_state--;
|
|
if (ordenador.currpix > ordenador.pixancho) {
|
|
ordenador.currpix = 0;
|
|
ordenador.currline++;
|
|
if (ordenador.currline > ordenador.first_line) { // ordenador.first_line)
|
|
ordenador.pixel += ordenador.next_line; // ordenador.next_line;
|
|
}
|
|
}
|
|
|
|
//End of frame
|
|
if ((ordenador.currline > ordenador.pixalto)&&(ordenador.currpix>ordenador.start_screen)&&(!ordenador.playing_rzx)) end_of_frame();
|
|
|
|
|
|
//End of interrupt
|
|
if (ordenador.cicles_counter == 32) ordenador.interr = 0;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
inline void paint_pixels (unsigned char octet,unsigned char ink, unsigned char paper, unsigned char draw) {
|
|
|
|
static int bucle,valor,*p;
|
|
static unsigned char mask;
|
|
|
|
mask = 0x80;
|
|
|
|
for (bucle = 0; bucle < 8; bucle++)
|
|
{
|
|
if (draw)
|
|
{
|
|
valor = (octet & mask) ? (int) ink : (int) paper;
|
|
p=(colors+valor);
|
|
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
|
|
switch (ordenador.npixels)
|
|
{
|
|
case 2:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
break;
|
|
case 4:
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel+ordenador.next_scanline);
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel+ordenador.next_scanline);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (ordenador.npixels)
|
|
{
|
|
case 2:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
break;
|
|
case 4:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
mask = ((mask >> 1) & 0x7F);
|
|
}
|
|
}
|
|
|
|
|
|
inline void paint_pixels_precision (unsigned char octet,unsigned char ink, unsigned char paper, unsigned char draw) {
|
|
|
|
static int bucle,valor,*p;
|
|
static unsigned char mask;
|
|
|
|
if (ordenador.pixels_octect==0) mask = 0x80;
|
|
|
|
for (bucle = 0; bucle < 2; bucle++)
|
|
{
|
|
if (draw)
|
|
{
|
|
valor = (octet & mask) ? (int) ink : (int) paper;
|
|
p=(colors+valor);
|
|
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
|
|
switch (ordenador.npixels)
|
|
{
|
|
case 2:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
break;
|
|
case 4:
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel+ordenador.next_scanline);
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel);
|
|
paint_one_pixel((unsigned char *)p,ordenador.pixel+ordenador.next_scanline);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (ordenador.npixels)
|
|
{
|
|
case 2:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
break;
|
|
case 4:
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
ordenador.pixel+=ordenador.next_pixel;
|
|
mask = ((mask >> 1) & 0x7F);
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef GEKKO
|
|
inline void paint_one_pixel(unsigned char *colour,unsigned char *address)
|
|
{
|
|
*(address++)=*(colour+2);
|
|
*(address++)=*(colour+3);
|
|
}
|
|
#else
|
|
|
|
inline void paint_one_pixel(unsigned char *colour,unsigned char *address ) {
|
|
|
|
#if BYTE_ORDER == LITTLE_ENDIAN
|
|
switch(ordenador.bpp) {
|
|
case 1:
|
|
*address=*colour;
|
|
break;
|
|
case 3:
|
|
*(address++)=*(colour++);
|
|
case 2:
|
|
*(address++)=*(colour++);
|
|
*(address++)=*(colour++);
|
|
break;
|
|
case 4:
|
|
*((unsigned int *)address)=*((unsigned int *)colour);
|
|
break;
|
|
}
|
|
#else //BIG ENDIAN
|
|
switch(ordenador.bpp) {
|
|
case 1:
|
|
*address=*(colour+3);
|
|
break;
|
|
case 3:
|
|
*(address++)=*(colour+1);
|
|
case 2:
|
|
*(address++)=*(colour+2);
|
|
*(address++)=*(colour+3);
|
|
break;
|
|
case 4:
|
|
*((unsigned int *)address)=*((unsigned int *)colour);
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
}
|
|
#endif
|
|
|
|
inline void pause() {
|
|
unsigned int temporal_io;
|
|
SDL_Event evento,*pevento;
|
|
unsigned char minus_pressed[6]={2,2,2,2,2,2};
|
|
int joy_n;
|
|
|
|
pevento=&evento;
|
|
printf("Pause\n");
|
|
|
|
while (1)
|
|
{
|
|
SDL_JoystickUpdate();
|
|
|
|
for(joy_n=0;joy_n<ordenador.joystick_number;joy_n++)
|
|
{
|
|
#ifdef HW_RVL
|
|
if ((joy_n == 2) || (joy_n == 3)) continue; // No wimote 3 and 4
|
|
#endif
|
|
#ifdef HW_DOL //Gamecube button "Z"
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4 ) && minus_pressed[joy_n]==2) minus_pressed[joy_n] = 1; //Released
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4 ) && minus_pressed[joy_n]==1) minus_pressed[joy_n] = 0; //Pressed
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4 ) && minus_pressed[joy_n]==0) return; //Released
|
|
#else //HW_RVL - WIN // Wii button "-"
|
|
if (joy_n<2)
|
|
{
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4) &&
|
|
!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 17) && minus_pressed[joy_n]==2) minus_pressed[joy_n]= 1; //Released
|
|
if ((SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4) ||
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 17)) && minus_pressed[joy_n]==1) minus_pressed[joy_n] = 0; //Pressed
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4) &&
|
|
!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 17) && minus_pressed[joy_n]==0) return; //Released
|
|
}
|
|
else //Gamecube pad button "L"
|
|
{
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 6)
|
|
&& minus_pressed[joy_n]==2) minus_pressed[joy_n]= 1; //Released
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 6)
|
|
&& minus_pressed[joy_n]==1) minus_pressed[joy_n] = 0; //Pressed
|
|
if (!SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 6)
|
|
&& minus_pressed[joy_n]==0) return; //Released
|
|
}
|
|
#endif
|
|
}
|
|
memset(&evento,0, sizeof(SDL_Event));
|
|
SDL_PollEvent (&evento);
|
|
|
|
if (pevento->type==SDL_QUIT) {
|
|
printf("SDL_QUIT event\n");
|
|
salir = 0;
|
|
return;
|
|
}
|
|
|
|
temporal_io = (unsigned int) pevento->key.keysym.sym;
|
|
|
|
if (pevento->type == SDL_KEYDOWN)
|
|
switch (temporal_io) {
|
|
case SDLK_ESCAPE: // to exit from the emulator
|
|
if (ordenador.esc_again==0) {
|
|
ordenador.esc_again=1;
|
|
strcpy(ordenador.osd_text,"ESC again to exit");
|
|
ordenador.osd_time=100;
|
|
} else
|
|
salir = 0;
|
|
return;
|
|
break;
|
|
|
|
case SDLK_F10: // Reset emulator
|
|
ResetComputer ();
|
|
return;
|
|
break;
|
|
|
|
case SDLK_DELETE: //unpause RZX playing
|
|
return;
|
|
break;
|
|
}
|
|
SDL_Delay(50);
|
|
}
|
|
}
|
|
|
|
// Read the keyboard and stores the flags
|
|
|
|
inline void read_keyboard () {
|
|
|
|
unsigned int temporal_io;
|
|
unsigned char model128k;
|
|
SDL_Event evento,*pevento;
|
|
enum joystate_x {JOY_CENTER_X, JOY_LEFT, JOY_RIGHT};
|
|
enum joystate_y {JOY_CENTER_Y, JOY_UP, JOY_DOWN};
|
|
int joy_axis_x[6],joy_axis_y[6], joy_n, joybutton_n;
|
|
unsigned char status_hat[6];
|
|
int fire_on[6];
|
|
fire_on[0]=0;
|
|
fire_on[1]=0;
|
|
fire_on[4]=0;
|
|
fire_on[5]=0;
|
|
|
|
|
|
ordenador.k8 = ordenador.k9 = ordenador.k10 = ordenador.k11 =
|
|
ordenador.k12 = ordenador.k13 = ordenador.k14 =
|
|
ordenador.k15 = 0;
|
|
ordenador.jk = 0;
|
|
|
|
pevento=&evento;
|
|
memset(&evento,0, sizeof(SDL_Event));
|
|
SDL_PollEvent (&evento);
|
|
|
|
if (pevento->type==SDL_QUIT) {
|
|
printf("SDL_QUIT event\n");
|
|
salir = 0;
|
|
return;
|
|
}
|
|
|
|
|
|
SDL_JoystickUpdate();
|
|
|
|
for(joy_n=0;joy_n<ordenador.joystick_number;joy_n++)
|
|
{
|
|
#ifdef HW_RVL
|
|
if ((joy_n == 2) || (joy_n == 3)) continue; // No wimote 3 and 4
|
|
#endif
|
|
#ifdef HW_DOL
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 7)) //Gamecube button "Start"
|
|
{if (ordenador.vk_is_active) virtkey_ir_deactivate();main_menu(); }
|
|
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4)) //Gamecube button "Z"
|
|
pause();
|
|
#else //HW_RVL - WIN
|
|
if (joy_n<2)
|
|
{
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 6) ||//Wii button "Home"
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 19))
|
|
{if (ordenador.vk_is_active) virtkey_ir_deactivate();main_menu(); }
|
|
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4) ||//Wii button "-"
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 17))
|
|
pause();
|
|
}
|
|
else //Gamecube pad
|
|
{
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 7))//gamecube button "Start"
|
|
{if (ordenador.vk_is_active) virtkey_ir_deactivate();main_menu(); }
|
|
|
|
if (SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 6))//gamecube button "L"
|
|
pause();
|
|
}
|
|
#endif
|
|
|
|
#if defined(HW_RVL) || defined(HW_DOL)
|
|
if (ordenador.vk_is_active)
|
|
{
|
|
int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, Sint16 y);
|
|
if (SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 2) > 16384) SDL_PrivateMouseMotion(0,1,4/RATIO,0); //C-stick Horizontal axix
|
|
if (SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 2) < -16384) SDL_PrivateMouseMotion(0,1,-4/RATIO,0); //C-stick Horizontal axix
|
|
if (SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 3) > 16384) SDL_PrivateMouseMotion(0,1,0,4/RATIO); //C-stick vertical axix
|
|
if (SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 3) < -16384) SDL_PrivateMouseMotion(0,1,0,-4/RATIO); //C-stick vertical axix
|
|
}
|
|
#endif
|
|
|
|
joy_axis_x[joy_n] = SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 0);
|
|
joy_axis_y[joy_n] = SDL_JoystickGetAxis(ordenador.joystick_sdl[joy_n], 1);
|
|
|
|
|
|
if (joy_axis_x[joy_n] > 16384) ordenador.joy_axis_x_state[joy_n] = JOY_RIGHT;
|
|
else if (joy_axis_x[joy_n] < -16384) ordenador.joy_axis_x_state[joy_n] = JOY_LEFT;
|
|
else ordenador.joy_axis_x_state[joy_n] = JOY_CENTER_X;
|
|
|
|
if (joy_axis_y[joy_n] > 16384) ordenador.joy_axis_y_state[joy_n] = JOY_DOWN;
|
|
else if (joy_axis_y[joy_n] < -16384) ordenador.joy_axis_y_state[joy_n] = JOY_UP;
|
|
else ordenador.joy_axis_y_state[joy_n] = JOY_CENTER_Y;
|
|
|
|
if (!ordenador.vk_is_active) {
|
|
for(joybutton_n=0;joybutton_n<4;joybutton_n++)
|
|
{
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][joybutton_n])] =
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], joybutton_n);
|
|
}
|
|
|
|
#ifndef HW_DOL // HW_RVL - WIN
|
|
if (joy_n<2)
|
|
{
|
|
for(joybutton_n=7;joybutton_n<17;joybutton_n++)
|
|
{
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][joybutton_n])] =
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], joybutton_n);
|
|
}
|
|
|
|
if (ordenador.vk_auto) {
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][5])] = //"+" Wiimote button
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 5);
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][18])] =
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 18);
|
|
}
|
|
}
|
|
else joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][4])] = //"Z" gamepad button
|
|
SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 4);
|
|
#endif
|
|
}
|
|
//JOY HAT
|
|
status_hat[joy_n] = SDL_JoystickGetHat(ordenador.joystick_sdl[joy_n], 0);
|
|
if(!ordenador.joypad_as_joystick[joy_n])
|
|
{
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][19])] = (status_hat[joy_n] & SDL_HAT_UP);
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][20])] = (status_hat[joy_n] & SDL_HAT_DOWN);
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][21])] = (status_hat[joy_n] & SDL_HAT_LEFT);
|
|
joybutton_matrix[joy_n][(ordenador.joybuttonkey[joy_n][22])] = (status_hat[joy_n] & SDL_HAT_RIGHT);
|
|
}
|
|
}
|
|
|
|
|
|
//Keyboard buffer
|
|
|
|
if (countdown_buffer)
|
|
{
|
|
if (countdown_buffer <5)
|
|
{
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[0][ordenador.kbd_buffer_pointer+1])]=0;
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[1][ordenador.kbd_buffer_pointer+1])]=0;
|
|
ordenador.keyboard_buffer[0][ordenador.kbd_buffer_pointer+1] = 0;
|
|
ordenador.keyboard_buffer[1][ordenador.kbd_buffer_pointer+1] = 0;
|
|
}
|
|
else
|
|
{
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[0][ordenador.kbd_buffer_pointer+1])]=1;
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[1][ordenador.kbd_buffer_pointer+1])]=1;
|
|
}
|
|
countdown_buffer--;
|
|
}
|
|
else if (ordenador.kbd_buffer_pointer)
|
|
{
|
|
if (ordenador.kbd_buffer_pointer<KB_BUFFER_LENGHT)
|
|
{
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[0][ordenador.kbd_buffer_pointer])]=1;
|
|
joybutton_matrix[0][(ordenador.keyboard_buffer[1][ordenador.kbd_buffer_pointer])]=1;
|
|
|
|
ordenador.kbd_buffer_pointer--;
|
|
countdown_buffer=8;
|
|
}
|
|
else
|
|
{
|
|
ordenador.kbd_buffer_pointer--;
|
|
countdown_buffer=0;
|
|
}
|
|
}
|
|
#ifndef HW_DOL // HW_RVL - WIN - No keyboard
|
|
temporal_io = (unsigned int) pevento->key.keysym.sym;
|
|
|
|
if (pevento->type == SDL_KEYDOWN)
|
|
switch (temporal_io) {
|
|
case SDLK_ESCAPE: // to exit from the emulator
|
|
if (ordenador.esc_again==0) {
|
|
ordenador.esc_again=1;
|
|
strcpy(ordenador.osd_text,"ESC again to exit");
|
|
ordenador.osd_time=100;
|
|
} else
|
|
salir = 0;
|
|
return;
|
|
break;
|
|
case SDLK_F1:
|
|
help_menu (); // shows the help menu
|
|
break;
|
|
|
|
case SDLK_F2:
|
|
case SDLK_F3:
|
|
case SDLK_F4:
|
|
case SDLK_F7:
|
|
case SDLK_F8:
|
|
launch_menu(temporal_io);
|
|
break;
|
|
|
|
case SDLK_F5: // STOP tape
|
|
//if ((ordenador.tape_fast_load == 0))
|
|
ordenador.tape_stop = 1;
|
|
ordenador.tape_stop_fast = 1;
|
|
ordenador.stop_tape_start_countdown = 1;
|
|
break;
|
|
|
|
case SDLK_F6: // PLAY tape
|
|
if (ordenador.tape_fast_load == 0) ordenador.tape_stop = 0;
|
|
ordenador.tape_stop_fast = 0;
|
|
ordenador.stop_tape_start_countdown = 0;
|
|
break;
|
|
|
|
case SDLK_F9:
|
|
//Emulate load ""
|
|
countdown_buffer=8;
|
|
model128k = ordenador.mode128k;
|
|
|
|
if ((ordenador.mport1 & 0x10)&&(ordenador.mode128k!=4)) //ROM 48k
|
|
model128k =0;
|
|
|
|
if (ordenador.se_basic)
|
|
model128k =4;
|
|
|
|
switch (model128k)
|
|
{
|
|
case 4://Spanish 128k
|
|
ordenador.keyboard_buffer[0][8]= SDLK_l;
|
|
ordenador.keyboard_buffer[1][8]= 0;
|
|
ordenador.keyboard_buffer[0][7]= SDLK_o;
|
|
ordenador.keyboard_buffer[1][7]= 0;
|
|
ordenador.keyboard_buffer[0][6]= SDLK_a;
|
|
ordenador.keyboard_buffer[1][6]= 0;
|
|
ordenador.keyboard_buffer[0][5]= SDLK_d;
|
|
ordenador.keyboard_buffer[1][5]= 0;
|
|
ordenador.keyboard_buffer[0][4]= SDLK_p; //"
|
|
ordenador.keyboard_buffer[1][4]= SDLK_LCTRL;
|
|
ordenador.keyboard_buffer[0][3]= SDLK_p; //"
|
|
ordenador.keyboard_buffer[1][3]= SDLK_LCTRL;
|
|
ordenador.keyboard_buffer[0][2]= SDLK_RETURN; // Return
|
|
ordenador.keyboard_buffer[1][2]= 0;
|
|
ordenador.keyboard_buffer[0][1]= SDLK_F6; //F6 - play
|
|
ordenador.keyboard_buffer[1][1]= 0;
|
|
ordenador.kbd_buffer_pointer=8;
|
|
break;
|
|
case 3: //+3
|
|
case 2: //+2
|
|
case 1: //128k
|
|
ordenador.kbd_buffer_pointer=2;
|
|
ordenador.keyboard_buffer[0][2]= SDLK_RETURN; // Return
|
|
ordenador.keyboard_buffer[1][2]= 0;
|
|
ordenador.keyboard_buffer[0][1]= SDLK_F6; //F6 - play
|
|
ordenador.keyboard_buffer[1][1]= 0;
|
|
break;
|
|
case 0: //48k
|
|
default:
|
|
ordenador.keyboard_buffer[0][5]= SDLK_j; //Load
|
|
ordenador.keyboard_buffer[1][5]= 0;
|
|
ordenador.keyboard_buffer[0][4]= SDLK_p; //"
|
|
ordenador.keyboard_buffer[1][4]= SDLK_LCTRL;
|
|
ordenador.keyboard_buffer[0][3]= SDLK_p; //"
|
|
ordenador.keyboard_buffer[1][3]= SDLK_LCTRL;
|
|
ordenador.keyboard_buffer[0][2]= SDLK_RETURN; // Return
|
|
ordenador.keyboard_buffer[1][2]= 0;
|
|
ordenador.keyboard_buffer[0][1]= SDLK_F6; //F6
|
|
ordenador.keyboard_buffer[1][1]= 0;
|
|
ordenador.kbd_buffer_pointer=5;
|
|
break;
|
|
}
|
|
break;
|
|
case SDLK_F10: // Reset emulator
|
|
ResetComputer ();
|
|
break;
|
|
|
|
case SDLK_F11: // lower volume
|
|
if (ordenador.volume > 0)
|
|
set_volume (ordenador.volume - 1);
|
|
sprintf (ordenador.osd_text, " Volume: %d ",ordenador.volume);
|
|
ordenador.osd_time = 50;
|
|
break;
|
|
|
|
case SDLK_F12: // upper volume
|
|
set_volume (ordenador.volume + 1);
|
|
sprintf (ordenador.osd_text, " Volume: %d ",ordenador.volume);
|
|
ordenador.osd_time = 50;
|
|
break;
|
|
case SDLK_HOME: //Call FBZX wii menu
|
|
if (ordenador.vk_is_active) virtkey_ir_deactivate();
|
|
main_menu();
|
|
break;
|
|
case SDLK_RCTRL: //Activate virtual keyboard
|
|
if (!ordenador.vk_auto)
|
|
{if (!ordenador.vk_is_active) virtkey_ir_activate(); else virtkey_ir_deactivate();}
|
|
break;
|
|
case SDLK_DELETE: // Pause emulator
|
|
pause();
|
|
break;
|
|
#ifndef GEKKO
|
|
case SDLK_RALT: //Full_screen
|
|
SDL_Fullscreen_Switch();
|
|
break;
|
|
#endif
|
|
}
|
|
#endif //Keyboard
|
|
|
|
// reorder joystick if screen is rotated
|
|
|
|
if(ordenador.zaurus_mini==2) {
|
|
switch(temporal_io) {
|
|
case SDLK_UP:
|
|
temporal_io=SDLK_LEFT;
|
|
break;
|
|
case SDLK_LEFT:
|
|
temporal_io=SDLK_DOWN;
|
|
break;
|
|
case SDLK_DOWN:
|
|
temporal_io=SDLK_RIGHT;
|
|
break;
|
|
case SDLK_RIGHT:
|
|
temporal_io=SDLK_UP;
|
|
break;
|
|
}
|
|
}
|
|
for(joy_n=0;joy_n<ordenador.joystick_number;joy_n++)
|
|
{
|
|
#ifdef HW_RVL
|
|
if ((joy_n == 2) || (joy_n == 3)) continue; // No wimote 3 and 4
|
|
#endif
|
|
|
|
if (!ordenador.joypad_as_joystick[joy_n])
|
|
{ //No Joypad
|
|
switch (ordenador.joystick[joy_n]) {
|
|
case 0: // cursor
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k12|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN) ||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 16;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT) ||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k11|= 16;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 1: //Kempston
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.jk|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.jk|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.jk|= 1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.jk|= 2;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 16; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 2: // sinclair 1
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.k11|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k11|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k11|= 2;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k11|= 1;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k11|= 16;fire_on[joy_n]=1;} //fire button
|
|
break;
|
|
|
|
case 3: // sinclair 2
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP) ||(joybutton_matrix[joy_n][SDLK_UP]))ordenador.k12|= 2;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k12|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k12|= 8;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k12|= 16;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 4: //Fuller
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(joybutton_matrix[joy_n][SDLK_UP])) ordenador.jk|= 1;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.jk|= 2;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.jk|= 8;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.jk|= 4;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 128; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 5: // QAOP
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP) ||(joybutton_matrix[joy_n][SDLK_UP]))ordenador.k10|=1;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(joybutton_matrix[joy_n][SDLK_DOWN])) ordenador.k9 |=1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(joybutton_matrix[joy_n][SDLK_RIGHT])) ordenador.k13|=1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(joybutton_matrix[joy_n][SDLK_LEFT])) ordenador.k13|=2;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k15|=1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{ //Joypad as Joystick
|
|
switch (ordenador.joystick[joy_n]) {
|
|
case 0: // cursor
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k12|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN) ||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k12|= 16;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k12|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.k11|= 16;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 1: //Kempston
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.jk|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.jk|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.jk|= 1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.jk|= 2;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 16; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 2: // sinclair 1
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k11|= 8;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k11|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k11|= 2;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT))ordenador.k11|= 1;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k11|= 16;fire_on[joy_n]=1;} //fire button
|
|
break;
|
|
|
|
case 3: // sinclair 2
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k12|= 2;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k12|= 4;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k12|= 8;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.k12|= 16;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k12|= 1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 4: //Fuller
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.jk|= 1;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.jk|= 2;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.jk|= 8;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.jk|= 4;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.jk |= 128; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
|
|
case 5: // QAOP
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_UP)||(status_hat[joy_n] & SDL_HAT_UP)) ordenador.k10|=1;
|
|
if ((ordenador.joy_axis_y_state[joy_n] == JOY_DOWN)||(status_hat[joy_n] & SDL_HAT_DOWN)) ordenador.k9 |=1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_RIGHT)||(status_hat[joy_n] & SDL_HAT_RIGHT)) ordenador.k13|=1;
|
|
if ((ordenador.joy_axis_x_state[joy_n] == JOY_LEFT)||(status_hat[joy_n] & SDL_HAT_LEFT)) ordenador.k13|=2;
|
|
if (joybutton_matrix[joy_n][SDLK_LALT]) {ordenador.k15|=1; fire_on[joy_n]=1;}//fire button
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef GEKKO
|
|
//Wiimote Rumble
|
|
static Uint32 last_ticks[6];
|
|
Uint32 cur_ticks;
|
|
static int rumble_on[6];
|
|
static int fire_pressed[6];
|
|
|
|
|
|
for(joy_n=0;joy_n<ordenador.joystick_number;joy_n++)
|
|
{
|
|
#ifdef HW_RVL
|
|
if ((joy_n == 2) || (joy_n == 3)) continue; // No wimote 3 and 4
|
|
#endif
|
|
|
|
if (ordenador.rumble[joy_n])
|
|
{
|
|
cur_ticks = SDL_GetTicks();
|
|
|
|
if (fire_on[joy_n] && !rumble_on[joy_n] && !fire_pressed[joy_n])
|
|
{
|
|
#ifdef HW_RVL
|
|
if (joy_n <2)
|
|
WPAD_Rumble(joy_n, 1);
|
|
else if (joy_n>3)
|
|
PAD_ControlMotor(joy_n-4,PAD_MOTOR_RUMBLE);
|
|
#else //HW_DOL
|
|
PAD_ControlMotor(joy_n,PAD_MOTOR_RUMBLE);
|
|
#endif
|
|
last_ticks[joy_n]= cur_ticks;
|
|
rumble_on[joy_n]=1;
|
|
fire_pressed[joy_n]=1;
|
|
}
|
|
|
|
if (!fire_on[joy_n] && rumble_on[joy_n] && fire_pressed[joy_n])
|
|
{
|
|
rumble_on[joy_n]=1;
|
|
fire_pressed[joy_n]=0;
|
|
}
|
|
|
|
if (((cur_ticks - last_ticks[joy_n] > 90) && rumble_on[joy_n] && !fire_pressed[joy_n]) ||(!fire_on[joy_n] && !rumble_on[joy_n] && fire_pressed[joy_n]))
|
|
{
|
|
#ifdef HW_RVL
|
|
if (joy_n <2)
|
|
WPAD_Rumble(joy_n, 0);
|
|
else if (joy_n>3)
|
|
PAD_ControlMotor(joy_n-4,PAD_MOTOR_STOP);
|
|
#else //HW_DOL
|
|
PAD_ControlMotor(joy_n,PAD_MOTOR_STOP);
|
|
#endif
|
|
rumble_on[joy_n]=0;
|
|
fire_pressed[joy_n]=0;
|
|
}
|
|
|
|
if ((cur_ticks - last_ticks[joy_n] > 90) && rumble_on[joy_n] && fire_pressed[joy_n])
|
|
{
|
|
#ifdef HW_RVL
|
|
if (joy_n <2)
|
|
WPAD_Rumble(joy_n, 0);
|
|
else if (joy_n>3)
|
|
PAD_ControlMotor(joy_n-4,PAD_MOTOR_STOP);
|
|
#else //HW_DOL
|
|
PAD_ControlMotor(joy_n,PAD_MOTOR_STOP);
|
|
#endif
|
|
rumble_on[joy_n]=0;
|
|
fire_pressed[joy_n]=1;
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif //GEKKO
|
|
|
|
#ifndef HW_DOL // HW_RVL - WIN
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if (ordenador.key[SDLK_SPACE]|| joybutton_matrix[0][SDLK_SPACE] || joybutton_matrix[1][SDLK_SPACE] || joybutton_matrix[4][SDLK_SPACE] || joybutton_matrix[5][SDLK_SPACE])ordenador.k15|=1;
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if (ordenador.key[SDLK_LCTRL]|| joybutton_matrix[0][SDLK_LCTRL] || joybutton_matrix[1][SDLK_LCTRL] || joybutton_matrix[4][SDLK_LCTRL] || joybutton_matrix[5][SDLK_LCTRL]) ordenador.k15|=2; //Symbol shift
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if (ordenador.key[SDLK_m] || joybutton_matrix[0][SDLK_m] || joybutton_matrix[1][SDLK_m] || joybutton_matrix[4][SDLK_m] || joybutton_matrix[5][SDLK_m]) ordenador.k15|=4;
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if (ordenador.key[SDLK_n] || joybutton_matrix[0][SDLK_n] || joybutton_matrix[1][SDLK_n] || joybutton_matrix[4][SDLK_n] || joybutton_matrix[5][SDLK_n]) ordenador.k15|=8;
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if (ordenador.key[SDLK_b] || joybutton_matrix[0][SDLK_b] || joybutton_matrix[1][SDLK_b] || joybutton_matrix[4][SDLK_b] || joybutton_matrix[5][SDLK_b]) ordenador.k15|=16;
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if (ordenador.key[SDLK_PERIOD]) ordenador.k15|=6;
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if (ordenador.key[SDLK_COMMA]) ordenador.k15|=10;
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//if (ordenador.key[SDLK_SEMICOLON]|| joybutton_matrix[0][SDLK_SEMICOLON] || joybutton_matrix[1][SDLK_SEMICOLON]) {ordenador.k13|=2; ordenador.k15|=2;}
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//if (ordenador.key[SDLK_QUOTEDBL]|| joybutton_matrix[0][SDLK_QUOTEDBL] || joybutton_matrix[1][SDLK_QUOTEDBL]) {ordenador.k13|=1; ordenador.k15|=2;}
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if (ordenador.key[SDLK_RETURN] || joybutton_matrix[0][SDLK_RETURN] || joybutton_matrix[1][SDLK_RETURN]) ordenador.k14|=1;
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if (ordenador.key[SDLK_l] || joybutton_matrix[0][SDLK_l] || joybutton_matrix[1][SDLK_l] || joybutton_matrix[4][SDLK_l] || joybutton_matrix[5][SDLK_l]) ordenador.k14|=2;
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if (ordenador.key[SDLK_k] || joybutton_matrix[0][SDLK_k] || joybutton_matrix[1][SDLK_k] || joybutton_matrix[4][SDLK_k] || joybutton_matrix[5][SDLK_k]) ordenador.k14|=4;
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if (ordenador.key[SDLK_j] || joybutton_matrix[0][SDLK_j] || joybutton_matrix[1][SDLK_j] || joybutton_matrix[4][SDLK_j] || joybutton_matrix[5][SDLK_j]) ordenador.k14|=8;
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if (ordenador.key[SDLK_h] || joybutton_matrix[0][SDLK_h] || joybutton_matrix[1][SDLK_h] || joybutton_matrix[4][SDLK_h] || joybutton_matrix[5][SDLK_h]) ordenador.k14|=16;
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if (ordenador.key[SDLK_p] || joybutton_matrix[0][SDLK_p] || joybutton_matrix[1][SDLK_p] || joybutton_matrix[4][SDLK_p] || joybutton_matrix[5][SDLK_p]) ordenador.k13|=1;
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if (ordenador.key[SDLK_o] || joybutton_matrix[0][SDLK_o] || joybutton_matrix[1][SDLK_o] || joybutton_matrix[4][SDLK_o] || joybutton_matrix[5][SDLK_o]) ordenador.k13|=2;
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if (ordenador.key[SDLK_i] || joybutton_matrix[0][SDLK_i] || joybutton_matrix[1][SDLK_i] || joybutton_matrix[4][SDLK_i] || joybutton_matrix[5][SDLK_i]) ordenador.k13|=4;
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if (ordenador.key[SDLK_u] || joybutton_matrix[0][SDLK_u] || joybutton_matrix[1][SDLK_u] || joybutton_matrix[4][SDLK_u] || joybutton_matrix[5][SDLK_u]) ordenador.k13|=8;
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if (ordenador.key[SDLK_y] || joybutton_matrix[0][SDLK_y] || joybutton_matrix[1][SDLK_y] || joybutton_matrix[4][SDLK_y] || joybutton_matrix[5][SDLK_y]) ordenador.k13|=16;
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if (ordenador.key[SDLK_0] || joybutton_matrix[0][SDLK_0] || joybutton_matrix[1][SDLK_0] || joybutton_matrix[4][SDLK_0] || joybutton_matrix[5][SDLK_0]) ordenador.k12|=1;
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if (ordenador.key[SDLK_9] || joybutton_matrix[0][SDLK_9] || joybutton_matrix[1][SDLK_9] || joybutton_matrix[4][SDLK_9] || joybutton_matrix[5][SDLK_9]) ordenador.k12|=2;
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if (ordenador.key[SDLK_8] || joybutton_matrix[0][SDLK_8] || joybutton_matrix[1][SDLK_8] || joybutton_matrix[4][SDLK_8] || joybutton_matrix[5][SDLK_8]) ordenador.k12|=4;
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if (ordenador.key[SDLK_7] || joybutton_matrix[0][SDLK_7] || joybutton_matrix[1][SDLK_7] || joybutton_matrix[4][SDLK_7] || joybutton_matrix[5][SDLK_7]) ordenador.k12|=8;
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if (ordenador.key[SDLK_6] || joybutton_matrix[0][SDLK_6] || joybutton_matrix[1][SDLK_6] || joybutton_matrix[4][SDLK_6] || joybutton_matrix[5][SDLK_6]) ordenador.k12|=16;
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if (ordenador.key[SDLK_BACKSPACE] || joybutton_matrix[0][SDLK_BACKSPACE] || joybutton_matrix[1][SDLK_BACKSPACE] || joybutton_matrix[4][SDLK_BACKSPACE] || joybutton_matrix[5][SDLK_BACKSPACE]) {ordenador.k12|=1; ordenador.k8 |=1;}
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if (ordenador.key[SDLK_1] || joybutton_matrix[0][SDLK_1] || joybutton_matrix[1][SDLK_1] || joybutton_matrix[4][SDLK_1] || joybutton_matrix[5][SDLK_1]) ordenador.k11|=1;
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if (ordenador.key[SDLK_2] || joybutton_matrix[0][SDLK_2] || joybutton_matrix[1][SDLK_2] || joybutton_matrix[4][SDLK_2] || joybutton_matrix[5][SDLK_2]) ordenador.k11|=2;
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if (ordenador.key[SDLK_3] || joybutton_matrix[0][SDLK_3] || joybutton_matrix[1][SDLK_3] || joybutton_matrix[4][SDLK_3] || joybutton_matrix[5][SDLK_3]) ordenador.k11|=4;
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if (ordenador.key[SDLK_4] || joybutton_matrix[0][SDLK_4] || joybutton_matrix[1][SDLK_4] || joybutton_matrix[4][SDLK_4] || joybutton_matrix[5][SDLK_4]) ordenador.k11|=8;
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if (ordenador.key[SDLK_5] || joybutton_matrix[0][SDLK_5] || joybutton_matrix[1][SDLK_5] || joybutton_matrix[4][SDLK_5] || joybutton_matrix[5][SDLK_5]) ordenador.k11|=16;
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if (ordenador.key[SDLK_q] || joybutton_matrix[0][SDLK_q] || joybutton_matrix[1][SDLK_q] || joybutton_matrix[4][SDLK_q] || joybutton_matrix[5][SDLK_q]) ordenador.k10|=1;
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if (ordenador.key[SDLK_w] || joybutton_matrix[0][SDLK_w] || joybutton_matrix[1][SDLK_w] || joybutton_matrix[4][SDLK_w] || joybutton_matrix[5][SDLK_w]) ordenador.k10|=2;
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if (ordenador.key[SDLK_e] || joybutton_matrix[0][SDLK_e] || joybutton_matrix[1][SDLK_e] || joybutton_matrix[4][SDLK_e] || joybutton_matrix[5][SDLK_e]) ordenador.k10|=4;
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if (ordenador.key[SDLK_r] || joybutton_matrix[0][SDLK_r] || joybutton_matrix[1][SDLK_r] || joybutton_matrix[4][SDLK_r] || joybutton_matrix[5][SDLK_r]) ordenador.k10|=8;
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if (ordenador.key[SDLK_t] || joybutton_matrix[0][SDLK_t] || joybutton_matrix[1][SDLK_t]) ordenador.k10|=16;
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if (ordenador.key[SDLK_a] || joybutton_matrix[0][SDLK_a] || joybutton_matrix[1][SDLK_a] || joybutton_matrix[4][SDLK_a] || joybutton_matrix[5][SDLK_a]) ordenador.k9 |=1;
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if (ordenador.key[SDLK_s] || joybutton_matrix[0][SDLK_s] || joybutton_matrix[1][SDLK_s] || joybutton_matrix[4][SDLK_s] || joybutton_matrix[5][SDLK_s]) ordenador.k9 |=2;
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if (ordenador.key[SDLK_d] || joybutton_matrix[0][SDLK_d] || joybutton_matrix[1][SDLK_d] || joybutton_matrix[4][SDLK_d] || joybutton_matrix[5][SDLK_d]) ordenador.k9 |=4;
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if (ordenador.key[SDLK_f] || joybutton_matrix[0][SDLK_f] || joybutton_matrix[1][SDLK_f] || joybutton_matrix[4][SDLK_f] || joybutton_matrix[5][SDLK_f]) ordenador.k9 |=8;
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if (ordenador.key[SDLK_g] || joybutton_matrix[0][SDLK_g] || joybutton_matrix[1][SDLK_g] || joybutton_matrix[4][SDLK_g] || joybutton_matrix[5][SDLK_g]) ordenador.k9 |=16;
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if (ordenador.key[SDLK_RSHIFT]||ordenador.key[SDLK_LSHIFT]|| joybutton_matrix[0][SDLK_LSHIFT] || joybutton_matrix[1][SDLK_LSHIFT] || joybutton_matrix[4][SDLK_LSHIFT] || joybutton_matrix[5][SDLK_LSHIFT]) ordenador.k8 |=1; //Caps shift
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if (ordenador.key[SDLK_z] || joybutton_matrix[0][SDLK_z] || joybutton_matrix[1][SDLK_z] || joybutton_matrix[4][SDLK_z] || joybutton_matrix[5][SDLK_z]) ordenador.k8 |=2;
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if (ordenador.key[SDLK_x] || joybutton_matrix[0][SDLK_x] || joybutton_matrix[1][SDLK_x] || joybutton_matrix[4][SDLK_x] || joybutton_matrix[5][SDLK_x]) ordenador.k8 |=4;
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if (ordenador.key[SDLK_c] || joybutton_matrix[0][SDLK_c] || joybutton_matrix[1][SDLK_c] || joybutton_matrix[4][SDLK_c] || joybutton_matrix[5][SDLK_c]) ordenador.k8 |=8;
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if (ordenador.key[SDLK_v] || joybutton_matrix[0][SDLK_v] || joybutton_matrix[1][SDLK_v] || joybutton_matrix[4][SDLK_v] || joybutton_matrix[5][SDLK_v]) ordenador.k8 |=16;
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if (ordenador.key[SDLK_UP]) {ordenador.k12 |=8;ordenador.k8|=1;}
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if (ordenador.key[SDLK_DOWN]) {ordenador.k12 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_LEFT]) {ordenador.k11 |=16;ordenador.k8|=1;}
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if (ordenador.key[SDLK_RIGHT]) {ordenador.k12 |=4;ordenador.k8|=1;}
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if (ordenador.key[SDLK_TAB]|| joybutton_matrix[0][SDLK_TAB] || joybutton_matrix[1][SDLK_TAB] || joybutton_matrix[4][SDLK_TAB] || joybutton_matrix[5][SDLK_TAB]) {ordenador.k15|=2;ordenador.k8|=1;} //Extended mode
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if (ordenador.key[SDLK_INSERT]|| joybutton_matrix[0][SDLK_INSERT] || joybutton_matrix[1][SDLK_INSERT] || joybutton_matrix[4][SDLK_INSERT] || joybutton_matrix[5][SDLK_INSERT]) {ordenador.k11|=1;ordenador.k8|=1;} //Edit
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#else
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if (joybutton_matrix[0][SDLK_SPACE] || joybutton_matrix[1][SDLK_SPACE]) ordenador.k15|=1;
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if (joybutton_matrix[0][SDLK_LCTRL] || joybutton_matrix[1][SDLK_LCTRL]) ordenador.k15|=2; //Symbol shift
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if (joybutton_matrix[0][SDLK_m] || joybutton_matrix[1][SDLK_m]) ordenador.k15|=4;
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if ( joybutton_matrix[0][SDLK_n] || joybutton_matrix[1][SDLK_n]) ordenador.k15|=8;
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if (joybutton_matrix[0][SDLK_b] || joybutton_matrix[1][SDLK_b]) ordenador.k15|=16;
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if (joybutton_matrix[0][SDLK_RETURN] || joybutton_matrix[1][SDLK_RETURN]) ordenador.k14|=1;
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if (joybutton_matrix[0][SDLK_l] || joybutton_matrix[1][SDLK_l]) ordenador.k14|=2;
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if (joybutton_matrix[0][SDLK_k] || joybutton_matrix[1][SDLK_k]) ordenador.k14|=4;
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if (joybutton_matrix[0][SDLK_j] || joybutton_matrix[1][SDLK_j]) ordenador.k14|=8;
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if (joybutton_matrix[0][SDLK_h] || joybutton_matrix[1][SDLK_h]) ordenador.k14|=16;
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if (joybutton_matrix[0][SDLK_p] || joybutton_matrix[1][SDLK_p]) ordenador.k13|=1;
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if (joybutton_matrix[0][SDLK_o] || joybutton_matrix[1][SDLK_o]) ordenador.k13|=2;
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if (joybutton_matrix[0][SDLK_i] || joybutton_matrix[1][SDLK_i]) ordenador.k13|=4;
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if (joybutton_matrix[0][SDLK_u] || joybutton_matrix[1][SDLK_u]) ordenador.k13|=8;
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if (joybutton_matrix[0][SDLK_y] || joybutton_matrix[1][SDLK_y]) ordenador.k13|=16;
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if (joybutton_matrix[0][SDLK_0] || joybutton_matrix[1][SDLK_0]) ordenador.k12|=1;
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if (joybutton_matrix[0][SDLK_9] || joybutton_matrix[1][SDLK_9]) ordenador.k12|=2;
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if (joybutton_matrix[0][SDLK_8] || joybutton_matrix[1][SDLK_8]) ordenador.k12|=4;
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if (joybutton_matrix[0][SDLK_7] || joybutton_matrix[1][SDLK_7]) ordenador.k12|=8;
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if (joybutton_matrix[0][SDLK_6] || joybutton_matrix[1][SDLK_6]) ordenador.k12|=16;
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if (joybutton_matrix[0][SDLK_BACKSPACE] || joybutton_matrix[1][SDLK_BACKSPACE]) {ordenador.k12|=1; ordenador.k8 |=1;}
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if (joybutton_matrix[0][SDLK_1] || joybutton_matrix[1][SDLK_1]) ordenador.k11|=1;
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if (joybutton_matrix[0][SDLK_2] || joybutton_matrix[1][SDLK_2]) ordenador.k11|=2;
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if (joybutton_matrix[0][SDLK_3] || joybutton_matrix[1][SDLK_3]) ordenador.k11|=4;
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if (joybutton_matrix[0][SDLK_4] || joybutton_matrix[1][SDLK_4]) ordenador.k11|=8;
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if (joybutton_matrix[0][SDLK_5] || joybutton_matrix[1][SDLK_5]) ordenador.k11|=16;
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if (joybutton_matrix[0][SDLK_q] || joybutton_matrix[1][SDLK_q]) ordenador.k10|=1;
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if (joybutton_matrix[0][SDLK_w] || joybutton_matrix[1][SDLK_w]) ordenador.k10|=2;
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if (joybutton_matrix[0][SDLK_e] || joybutton_matrix[1][SDLK_e]) ordenador.k10|=4;
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if (joybutton_matrix[0][SDLK_r] || joybutton_matrix[1][SDLK_r]) ordenador.k10|=8;
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if (joybutton_matrix[0][SDLK_t] || joybutton_matrix[1][SDLK_t]) ordenador.k10|=16;
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if (joybutton_matrix[0][SDLK_a] || joybutton_matrix[1][SDLK_a]) ordenador.k9 |=1;
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if (joybutton_matrix[0][SDLK_s] || joybutton_matrix[1][SDLK_s]) ordenador.k9 |=2;
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if (joybutton_matrix[0][SDLK_d] || joybutton_matrix[1][SDLK_d]) ordenador.k9 |=4;
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if (joybutton_matrix[0][SDLK_f] || joybutton_matrix[1][SDLK_f]) ordenador.k9 |=8;
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if (joybutton_matrix[0][SDLK_g] || joybutton_matrix[1][SDLK_g]) ordenador.k9 |=16;
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if (joybutton_matrix[0][SDLK_LSHIFT] || joybutton_matrix[1][SDLK_LSHIFT]) ordenador.k8 |=1; //Caps shift
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if (joybutton_matrix[0][SDLK_z] || joybutton_matrix[1][SDLK_z]) ordenador.k8 |=2;
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if (joybutton_matrix[0][SDLK_x] || joybutton_matrix[1][SDLK_x]) ordenador.k8 |=4;
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if (joybutton_matrix[0][SDLK_c] || joybutton_matrix[1][SDLK_c]) ordenador.k8 |=8;
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if (joybutton_matrix[0][SDLK_v] || joybutton_matrix[1][SDLK_v]) ordenador.k8 |=16;
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if (joybutton_matrix[0][SDLK_TAB] || joybutton_matrix[1][SDLK_TAB]) {ordenador.k15|=2;ordenador.k8|=1;} //Extended mode
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if (joybutton_matrix[0][SDLK_INSERT] || joybutton_matrix[1][SDLK_INSERT]) {ordenador.k11|=1;ordenador.k8|=1;} //Edit
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#endif
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ordenador.s8 = (ordenador.s8 & 0xE0) | (ordenador.k8 ^ 0x1F);
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ordenador.s9 = (ordenador.s9 & 0xE0) | (ordenador.k9 ^ 0x1F);
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ordenador.s10 = (ordenador.s10 & 0xE0)| (ordenador.k10 ^ 0x1F);
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ordenador.s11 = (ordenador.s11 & 0xE0)| (ordenador.k11 ^ 0x1F);
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ordenador.s12 = (ordenador.s12 & 0xE0)| (ordenador.k12 ^ 0x1F);
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ordenador.s13 = (ordenador.s13 & 0xE0)| (ordenador.k13 ^ 0x1F);
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ordenador.s14 = (ordenador.s14 & 0xE0)| (ordenador.k14 ^ 0x1F);
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ordenador.s15 = (ordenador.s15 & 0xE0)| (ordenador.k15 ^ 0x1F);
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ordenador.js = ordenador.jk;
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if (joybutton_matrix[0][SDLK_F6]) //Play the tape
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{
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ordenador.tape_stop_fast = 0;
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if (ordenador.tape_fast_load == 0) ordenador.tape_stop = 0;
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ordenador.stop_tape_start_countdown = 0;
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}
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//Virtual Keyboard
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//VK activation/deactivation
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static char old_plus_button[6];
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char plus_button[6];
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if (!ordenador.vk_auto)
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for(joy_n=0;joy_n<ordenador.joystick_number;joy_n++)
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{
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#ifdef HW_RVL
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if ((joy_n == 2) || (joy_n == 3)) continue; // No wimote 3 and 4
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#endif
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plus_button[joy_n] = SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 5) || //Wii button "+" - Gamecube "R"
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SDL_JoystickGetButton(ordenador.joystick_sdl[joy_n], 18);
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if (plus_button[joy_n] && !old_plus_button[joy_n])
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{if (!ordenador.vk_is_active) virtkey_ir_activate(); else virtkey_ir_deactivate();}
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old_plus_button[joy_n] = plus_button[joy_n];
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}
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else //Auto VK
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{
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#ifdef HW_RVL
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WPADData *wd0;
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wd0 = WPAD_Data(0); //wiimote 0
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if ((wd0->ir.valid)&&(!ordenador.vk_is_active)) virtkey_ir_activate();
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if ((!wd0->ir.valid)&&(ordenador.vk_is_active)) virtkey_ir_deactivate();
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#else //Win
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int x=0,y=0 ;
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SDL_GetMouseState(&x,&y);
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if ((x>64/RATIO)&&(x<576/RATIO)&&(y>90/RATIO)&&(y<390/RATIO))
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{
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if (!ordenador.vk_is_active) virtkey_ir_activate();
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}
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else
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{
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if (ordenador.vk_is_active) virtkey_ir_deactivate();
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}
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#endif
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}
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if (ordenador.vk_is_active) virtkey_ir_run();
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}
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// resets the computer and loads the right ROMs
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void ResetComputer () {
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static int bucle;
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printf("Reset computer\n");
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Z80free_reset (&procesador);
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load_rom (ordenador.mode128k);
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rom_cartridge[0] = 0;
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// reset the AY-3-8912
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for (bucle = 0; bucle < 16; bucle++)
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ordenador.ay_registers[bucle] = 0;
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ordenador.aych_a = 0;
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ordenador.aych_b = 0;
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ordenador.aych_c = 0;
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ordenador.aych_n = 0;
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ordenador.aych_envel = 0;
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ordenador.vol_a = 0;
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ordenador.vol_b = 0;
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ordenador.vol_c = 0;
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ordenador.s8|=0x1F;
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ordenador.s9|=0x1F;
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ordenador.s10|=0x1F;
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ordenador.s11|=0x1F;
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ordenador.s12|=0x1F;
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ordenador.s13|=0x1F;
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ordenador.s14|=0x1F;
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ordenador.s15|=0x1F;
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ordenador.js=0;
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//ordenador.updown=0;
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//ordenador.leftright=0;
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ordenador.wr=0;
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ordenador.r_fetch = 0;
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ordenador.io = 0;
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ordenador.contention = 0;
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ordenador.ulaplus=0;
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ordenador.mport1 = 0;
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ordenador.mport2 = 0;
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ordenador.video_offset = 0; // video in page 9 (page 5 in 128K)
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switch (ordenador.mode128k) {
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case 0: // 48K
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ordenador.pixancho = 447;
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ordenador.start_screen=41;
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if (ordenador.videosystem==0)
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{
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ordenador.pixalto = 311;
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ordenador.upper_border_line = 64;
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ordenador.lower_border_line = 64 + 192;
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ordenador.cpufreq = 3500000;
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ordenador.tstatodos_frame= 69888;
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ordenador.start_contention = 14335;
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//ordenador.end_contention = 14335+224*192;
|
|
ordenador.first_line = 40;
|
|
ordenador.last_line = 280;
|
|
}
|
|
else
|
|
{
|
|
ordenador.pixalto = 263;
|
|
ordenador.upper_border_line = 40;
|
|
ordenador.lower_border_line = 40 + 192;
|
|
ordenador.cpufreq = 3527500;
|
|
ordenador.tstatodos_frame= 59136;
|
|
ordenador.start_contention = 8959;
|
|
//ordenador.end_contention = 8959+224*192;
|
|
ordenador.first_line = 16;
|
|
ordenador.last_line = 256;
|
|
}
|
|
ordenador.block0 = ordenador.memoria;
|
|
ordenador.block1 = ordenador.memoria + 131072; // video mem. in page 9 (page 5 in 128K)
|
|
ordenador.block2 = ordenador.memoria + 65536; // 2nd block in page 6 (page 2 in 128K)
|
|
ordenador.block3 = ordenador.memoria + 65536; // 3rd block in page 7 (page 3 in 128K)
|
|
ordenador.mport1 = 32; // access to port 7FFD disabled
|
|
break;
|
|
|
|
case 3: // +2A/+3
|
|
Z80free_Out_fake (0x1FFD, 0);
|
|
case 1: // 128K
|
|
case 2: // +2
|
|
case 4: // spanish 128K
|
|
Z80free_Out_fake (0x7FFD, 0);
|
|
ordenador.pixancho = 455;
|
|
ordenador.pixalto = 310;
|
|
ordenador.upper_border_line = 63;
|
|
ordenador.lower_border_line = 63 + 192;
|
|
ordenador.cpufreq = 3546900;
|
|
ordenador.tstatodos_frame= 70908;
|
|
ordenador.start_contention = 14361;
|
|
//ordenador.end_contention = 14361+228*192;
|
|
ordenador.first_line = 40;
|
|
ordenador.last_line = 280;
|
|
ordenador.start_screen=45;
|
|
break;
|
|
}
|
|
ordenador.first_line_kb=ordenador.first_line + 90/2;
|
|
ordenador.last_line_kb=ordenador.first_line + 90/2 + 306/2;
|
|
|
|
ordenador.last_selected_poke_file[0]='\0';
|
|
|
|
ordenador.tst_sample=(ordenador.cpufreq + (ordenador.freq*N_SAMPLES/2))/(ordenador.freq*N_SAMPLES);
|
|
|
|
microdrive_reset();
|
|
|
|
ordenador.tape_stop = 1;
|
|
ordenador.tape_stop_fast = 1;
|
|
ordenador.stop_tape_start_countdown = 0;
|
|
ordenador.tape_current_bit = 0;
|
|
|
|
if (ordenador.rewind_on_reset)
|
|
{
|
|
if (ordenador.tap_file != NULL) {
|
|
ordenador.tape_current_mode = TAP_TRASH;
|
|
rewind_tape (ordenador.tap_file,1);
|
|
}
|
|
}
|
|
|
|
switch(ordenador.turbo)
|
|
{
|
|
case 2: //fast
|
|
#ifdef HW_DOL
|
|
update_frequency(5000000);
|
|
#else //HW_RVL - Win
|
|
update_frequency(10000000);
|
|
#endif
|
|
break;
|
|
case 3: //ultra fast
|
|
#ifdef HW_DOL
|
|
update_frequency(7000000);
|
|
#else //HW_RVL - Win
|
|
update_frequency(14000000);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
ordenador.precision=ordenador.precision_old; //in case the machine is reset during loading
|
|
ordenador.tape_start_countdwn=0;
|
|
ordenador.pause_fastload_countdwn=0;
|
|
curr_frames=0;
|
|
ordenador.tstados_counter=0;
|
|
ordenador.cicles_counter=0;
|
|
ordenador.currline=0;
|
|
ordenador.currpix=0;
|
|
ordenador.interr = 1;
|
|
|
|
ordenador.icount=0;
|
|
ordenador.extract_screen_rzx = 0;
|
|
|
|
currah_microspeech_reset();
|
|
}
|
|
|
|
// check if there's contention and waits the right number of tstates
|
|
|
|
void do_contention() {
|
|
|
|
static int ccicles;
|
|
|
|
if (ordenador.contended_zone==0) return;
|
|
|
|
if (ordenador.mode128k==3) //+3
|
|
{
|
|
ccicles=(ordenador.cicles_counter-ordenador.start_contention)%8;
|
|
|
|
if (ccicles>6) return;
|
|
ordenador.contention+=7-ccicles;
|
|
show_screen(7-ccicles);
|
|
}
|
|
else //64k/128k/+2
|
|
{
|
|
ccicles=(ordenador.cicles_counter-ordenador.start_contention)%8;
|
|
|
|
if (ccicles>5) return;
|
|
ordenador.contention+=6-ccicles;
|
|
show_screen(6-ccicles);
|
|
}
|
|
|
|
}
|
|
|
|
void do_contention_precision() {
|
|
|
|
static int ccicles;
|
|
|
|
if ((ordenador.currline < ordenador.upper_border_line ) || (ordenador.currline >= ordenador.lower_border_line)
|
|
|| (ordenador.currpix < 40) || (ordenador.currpix > 295)) return;
|
|
|
|
|
|
if (ordenador.mode128k==3) //+3
|
|
{
|
|
ccicles=((ordenador.currpix-28)/2)%8; //44-16
|
|
|
|
if (ccicles>6) return;
|
|
ordenador.contention+=7-ccicles;
|
|
show_screen_precision(7-ccicles);
|
|
}
|
|
else //64k/128k/+2
|
|
{
|
|
ccicles=((ordenador.currpix-40)/2)%8;
|
|
|
|
if (ccicles>5) return;
|
|
ordenador.contention+=6-ccicles;
|
|
show_screen_precision(6-ccicles);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void Z80free_Wr (register word Addr, register byte Value) {
|
|
|
|
|
|
// Currah microspeech ouput
|
|
if((ordenador.currah_active)&&(ordenador.currah_paged))
|
|
{
|
|
if (Addr==0x3000) {
|
|
//printf("write to 3000h\n");
|
|
ordenador.intonation_allophone = 0;
|
|
}
|
|
|
|
if (Addr==0x3001) {
|
|
//printf("write to 3001h\n");
|
|
ordenador.intonation_allophone = 1;
|
|
}
|
|
|
|
if ((Addr==0x1000)&&(!ordenador.currah_status)) //do not accept a new allophone if the previous is not finished
|
|
{
|
|
//if (Value) printf("Currah output=%0xh\n",Value);
|
|
ordenador.current_allophone = (Value&0x3F);
|
|
ordenador.intonation_allophone = (Value&0x40);
|
|
ordenador.currah_status = 1; //Currah busy
|
|
ordenador.allophone_sound_cuantity = 0;
|
|
return;
|
|
}
|
|
|
|
}
|
|
ordenador.wr+=3;
|
|
switch (Addr & 0xC000) {
|
|
case 0x0000:
|
|
// only writes in the first 16K if we are in +3 mode and bit0 of mport2 is 1
|
|
if (ordenador.precision) show_screen_precision(3);
|
|
if ((ordenador.mode128k == 3) && (1 == (ordenador.mport2 & 0x01)))
|
|
*(ordenador.block0 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0x4000:
|
|
if (ordenador.precision) {do_contention_precision();show_screen_precision(3); }
|
|
else do_contention();
|
|
*(ordenador.block1 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0x8000:
|
|
if (ordenador.precision) show_screen_precision(3);
|
|
*(ordenador.block2 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0xC000:
|
|
if (ordenador.precision) {
|
|
if (((ordenador.mode128k==1)||(ordenador.mode128k==2)||(ordenador.mode128k==4))&&(ordenador.mport1 & 0x01)) do_contention_precision();
|
|
show_screen_precision(3);
|
|
}
|
|
*(ordenador.block3 + Addr) = (unsigned char) Value;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void Z80free_Wr_fake (register word Addr, register byte Value) {
|
|
|
|
switch (Addr & 0xC000) {
|
|
|
|
case 0x0000:
|
|
// only writes in the first 16K if we are in +3 mode and bit0 of mport2 is 1
|
|
|
|
if ((ordenador.mode128k == 3) && (1 == (ordenador.mport2 & 0x01)))
|
|
*(ordenador.block0 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0x4000:
|
|
*(ordenador.block1 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0x8000:
|
|
*(ordenador.block2 + Addr) = (unsigned char) Value;
|
|
break;
|
|
|
|
case 0xC000:
|
|
*(ordenador.block3 + Addr) = (unsigned char) Value;
|
|
break;
|
|
}
|
|
}
|
|
|
|
byte Z80free_Rd_fetch (register word Addr) {
|
|
|
|
ordenador.icount++;
|
|
|
|
if((ordenador.mdr_active)&&(ordenador.mdr_paged)&&(Addr<8192)) // Interface I
|
|
return((byte)ordenador.shadowrom[Addr]);
|
|
|
|
// Currah microspeech
|
|
|
|
if (ordenador.currah_active)
|
|
{
|
|
if (Addr == 0x0038) ordenador.currah_paged = !ordenador.currah_paged;
|
|
|
|
if (ordenador.currah_paged)
|
|
{
|
|
//if (Addr==0x1000) // Currah microspeech status - it would not be necessary here
|
|
//return (byte) ordenador.currah_status;
|
|
|
|
if (Addr<2048) return((byte)ordenador.currahrom[Addr]);
|
|
}
|
|
}
|
|
|
|
ordenador.r_fetch+=4;
|
|
switch (Addr & 0xC000) {
|
|
case 0x0000:
|
|
if (ordenador.precision) {ordenador.fetch_state=4;show_screen_precision (4);}
|
|
return ((byte) (*(ordenador.block0 + Addr)));
|
|
break;
|
|
|
|
case 0x4000:
|
|
if (ordenador.precision) {do_contention_precision();ordenador.fetch_state=4;show_screen_precision (4);}
|
|
else do_contention();
|
|
return ((byte) (*(ordenador.block1 + Addr)));
|
|
break;
|
|
|
|
case 0x8000:
|
|
if (ordenador.precision) {ordenador.fetch_state=4;show_screen_precision (4);}
|
|
return ((byte) (*(ordenador.block2 + Addr)));
|
|
break;
|
|
|
|
case 0xC000:
|
|
if (ordenador.precision) {
|
|
if (((ordenador.mode128k==1)||(ordenador.mode128k==2)||(ordenador.mode128k==4))&&(ordenador.mport1 & 0x01)) do_contention_precision();
|
|
ordenador.fetch_state=4;
|
|
show_screen_precision (4);
|
|
}
|
|
return ((byte) (*(ordenador.block3 + Addr)));
|
|
break;
|
|
|
|
default:
|
|
printf ("Memory error\n");
|
|
exit (1);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
byte Z80free_Rd (register word Addr) {
|
|
|
|
if((ordenador.mdr_active)&&(ordenador.mdr_paged)&&(Addr<8192)) // Interface I
|
|
return((byte)ordenador.shadowrom[Addr]);
|
|
|
|
// Currah microspeech
|
|
|
|
if (ordenador.currah_active)
|
|
{
|
|
if (Addr == 0x0038) ordenador.currah_paged = !ordenador.currah_paged; // it would not be necessary here
|
|
|
|
if (ordenador.currah_paged)
|
|
{
|
|
if (Addr==0x1000) // Currah microspeech status
|
|
return (byte) ordenador.currah_status;
|
|
|
|
if (Addr<2048) return((byte)ordenador.currahrom[Addr]);
|
|
}
|
|
}
|
|
|
|
ordenador.wr+=3;
|
|
switch (Addr & 0xC000) {
|
|
case 0x0000:
|
|
if (ordenador.precision) show_screen_precision (3);
|
|
return ((byte) (*(ordenador.block0 + Addr)));
|
|
break;
|
|
|
|
case 0x4000:
|
|
if (ordenador.precision) {do_contention_precision();show_screen_precision (3);}
|
|
else do_contention();
|
|
return ((byte) (*(ordenador.block1 + Addr)));
|
|
break;
|
|
|
|
case 0x8000:
|
|
if (ordenador.precision) show_screen_precision (3);
|
|
return ((byte) (*(ordenador.block2 + Addr)));
|
|
break;
|
|
|
|
case 0xC000:
|
|
if (ordenador.precision) {
|
|
if (((ordenador.mode128k==1)||(ordenador.mode128k==2)||(ordenador.mode128k==4))&&(ordenador.mport1 & 0x01)) do_contention_precision();
|
|
show_screen_precision (3);
|
|
}
|
|
return ((byte) (*(ordenador.block3 + Addr)));
|
|
break;
|
|
|
|
default:
|
|
printf ("Memory error\n");
|
|
exit (1);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
byte Z80free_Rd_fake (register word Addr) {
|
|
|
|
|
|
switch (Addr & 0xC000) {
|
|
case 0x0000:
|
|
return ((byte) (*(ordenador.block0 + Addr)));
|
|
break;
|
|
|
|
case 0x4000:
|
|
return ((byte) (*(ordenador.block1 + Addr)));
|
|
break;
|
|
|
|
case 0x8000:
|
|
return ((byte) (*(ordenador.block2 + Addr)));
|
|
break;
|
|
|
|
case 0xC000:
|
|
return ((byte) (*(ordenador.block3 + Addr)));
|
|
break;
|
|
|
|
default:
|
|
printf ("Memory error\n");
|
|
exit (1);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void set_palete_entry(unsigned char entry, byte Value) {
|
|
|
|
|
|
SDL_Color color;
|
|
|
|
color.r = ((Value<<3)&0xE0)+((Value)&0x1C)+((Value>>3)&0x03);
|
|
color.g = (Value&0xE0)+((Value>>3)&0x1C)+((Value>>6)&0x03);
|
|
color.b = ((Value<<6)&0xC0)+((Value<<4)&0x30)+((Value<<2)&0x0C)+((Value)&0x03);
|
|
|
|
if (ordenador.bw!=0) {
|
|
int final;
|
|
final=(((int)color.r)*3+((int)color.g)*6+((int)color.b))/10;
|
|
color.r=color.g=color.b=(unsigned char)final;
|
|
}
|
|
// Color mode
|
|
|
|
SDL_SetColors (ordenador.screen, &color, 32+entry, 1); // set 16 colors from the 16th
|
|
|
|
if (ordenador.bpp!=1) {
|
|
colors[entry+16]=SDL_MapRGB(screen->format,color.r,color.g,color.b);
|
|
}
|
|
}
|
|
|
|
void Z80free_Out (register word Port, register byte Value) {
|
|
|
|
register word maskport;
|
|
|
|
//It should out after 3 states
|
|
|
|
if (ordenador.precision)
|
|
{
|
|
switch (ordenador.mode128k)
|
|
{
|
|
case 0:
|
|
if ((Port & 0xC000) == 0x4000) // (Port>=0x4000)&&(Port<0x8000)
|
|
{if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {do_contention_precision();show_screen_precision(1);do_contention_precision();ordenador.io+=1;}
|
|
else {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();ordenador.io+=3;}
|
|
}
|
|
else
|
|
if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {show_screen_precision(1);do_contention_precision();ordenador.io+=1;}
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
if (((Port & 0xC000) == 0x4000)||((ordenador.mport1 & 0x01)&&((Port & 0xC000) == 0xC000))) // (Port>=0xc000)&&(Port<=0xffff)
|
|
{if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {do_contention_precision();show_screen_precision(1);do_contention_precision();ordenador.io+=1;}
|
|
else {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();ordenador.io+=3;}
|
|
}
|
|
else
|
|
if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {show_screen_precision(1);do_contention_precision();ordenador.io+=1;}
|
|
break;
|
|
case 3:
|
|
break; //no io contention in +3
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if (((Port&0x0001)==0)&&(ordenador.mode128k!=3)) do_contention();
|
|
|
|
|
|
// ULAPlus
|
|
if (Port == 0xBF3B) {
|
|
ordenador.ulaplus_reg = Value;
|
|
return;
|
|
}
|
|
if (Port == 0xFF3B) {
|
|
if (ordenador.ulaplus_reg==0x40) { // mode
|
|
ordenador.ulaplus=Value&0x01;
|
|
return;
|
|
}
|
|
if (ordenador.ulaplus_reg<0x40) { // register set mode
|
|
ordenador.ulaplus_palete[ordenador.ulaplus_reg]=Value;
|
|
set_palete_entry(ordenador.ulaplus_reg,Value);
|
|
}
|
|
}
|
|
|
|
// Microdrive access
|
|
|
|
if(((Port &0x0018)!=0x0018)&&(ordenador.mdr_active))
|
|
microdrive_out(Port,Value);
|
|
|
|
// ULA port (A0 low)
|
|
|
|
if (!(Port & 0x0001)) {
|
|
ordenador.port254 = (unsigned char) Value;
|
|
ordenador.border = (((unsigned char) Value) & 0x07);
|
|
|
|
if (ordenador.tape_stop) {
|
|
if (Value & 0x10)
|
|
ordenador.sound_bit = 1;
|
|
else
|
|
ordenador.sound_bit = 0; // assign to SOUND_BIT the value
|
|
if (Value & 0x08)
|
|
ordenador.sound_bit_mic = 1;
|
|
else
|
|
ordenador.sound_bit_mic = 0; // assign to SOUND_BIT_MIC the value
|
|
}
|
|
}
|
|
|
|
// Memory page (7FFD & 1FFD)
|
|
|
|
if (ordenador.mode128k==3) {
|
|
maskport=0x3FFD;
|
|
} else {
|
|
maskport=0x7FFD;
|
|
}
|
|
|
|
if (((Port|maskport) == 0x7FFD) && (0 == (ordenador.mport1 & 0x20))) {
|
|
ordenador.mport1 = (unsigned char) Value;
|
|
set_memory_pointers (); // set the pointers
|
|
}
|
|
|
|
if (((Port|0x0FFD) == 0x1FFD) && (0 == (ordenador.mport1 & 0x20))) {
|
|
ordenador.mport2 = (unsigned char) Value;
|
|
set_memory_pointers (); // set the pointers
|
|
}
|
|
|
|
// Sound chip (AY-3-8912)
|
|
|
|
if (((Port|0x3FFD) == 0xFFFD)&&(ordenador.ay_emul)) // bit1, 14 ,15 according to the manual
|
|
ordenador.ay_latch = ((unsigned int) (Value & 0x0F));
|
|
|
|
if (((Port|0x3FFD) == 0xBFFD)&&(ordenador.ay_emul)) { //bit1, 14 ,15 according to the manual
|
|
ordenador.ay_registers[ordenador.ay_latch] = (unsigned char) Value;
|
|
if (ordenador.ay_latch == 13) //Envelope shape
|
|
ordenador.ay_envel_way = 2; // start cycle
|
|
}
|
|
|
|
// Fuller Box sound chip (AY-3-8912)
|
|
|
|
if (((Port&0x00FF) == 0x3F)&&(ordenador.fuller_box_sound))
|
|
ordenador.ay_latch = ((unsigned int) (Value & 0x0F));
|
|
|
|
if (((Port&0x00FF) == 0x5F)&&(ordenador.fuller_box_sound)) {
|
|
ordenador.ay_registers[ordenador.ay_latch] = (unsigned char) Value;
|
|
if (ordenador.ay_latch == 13) //Envelope shape
|
|
ordenador.ay_envel_way = 2; // start cycle
|
|
}
|
|
|
|
}
|
|
|
|
void Z80free_Out_fake (register word Port, register byte Value) {
|
|
|
|
register word maskport;
|
|
|
|
// ULA port (A0 low)
|
|
|
|
if (!(Port & 0x0001)) {
|
|
ordenador.port254 = (unsigned char) Value;
|
|
ordenador.border = (((unsigned char) Value) & 0x07);
|
|
|
|
if (ordenador.tape_stop) {
|
|
if (Value & 0x10)
|
|
ordenador.sound_bit = 1;
|
|
else
|
|
ordenador.sound_bit = 0; // assign to SOUND_BIT the value
|
|
}
|
|
}
|
|
|
|
// Memory page (7FFD & 1FFD)
|
|
|
|
if (ordenador.mode128k==3) {
|
|
maskport=0x3FFD;
|
|
} else {
|
|
maskport=0x7FFD;
|
|
}
|
|
|
|
if (((Port|maskport) == 0x7FFD) && (0 == (ordenador.mport1 & 0x20))) {
|
|
ordenador.mport1 = (unsigned char) Value;
|
|
set_memory_pointers (); // set the pointers
|
|
}
|
|
|
|
if (((Port|0x0FFD) == 0x1FFD) && (0 == (ordenador.mport1 & 0x20))) {
|
|
ordenador.mport2 = (unsigned char) Value;
|
|
set_memory_pointers (); // set the pointers
|
|
}
|
|
}
|
|
|
|
|
|
inline byte Z80free_In_internal (register word Port) {
|
|
|
|
unsigned int temporal_io;
|
|
byte pines, pines_rzx;
|
|
int error;
|
|
|
|
if (ordenador.playing_rzx)
|
|
{
|
|
error = rzx_get_input(&pines_rzx);
|
|
if (error == RZX_SYNCLOST)
|
|
{
|
|
msgInfo("RZX sync lost", 4000, NULL);
|
|
pines_rzx =0;
|
|
ordenador.playing_rzx=0;
|
|
rzx_close();
|
|
}
|
|
}
|
|
|
|
if (ordenador.precision)
|
|
{
|
|
ordenador.io+=4;
|
|
switch (ordenador.mode128k)
|
|
{
|
|
case 0:
|
|
if ((Port & 0xC000) == 0x4000) // (Port>=0x4000)&&(Port<0x8000)
|
|
{if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(3);}
|
|
else {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);}
|
|
}
|
|
else
|
|
if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {show_screen_precision(1);do_contention_precision();show_screen_precision(3);}
|
|
else show_screen_precision(4);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
if (((Port & 0xC000) == 0x4000)||((ordenador.mport1 & 0x01)&&((Port & 0xC000) == 0xC000))) // (Port>=0xc000)&&(Port<=0xffff)
|
|
{if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(3);}
|
|
else {do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);do_contention_precision();show_screen_precision(1);}
|
|
}
|
|
else
|
|
if ((Port&0x0001)==0 ||(Port == 0xBF3B)||(Port == 0xFF3B)) {show_screen_precision(1);do_contention_precision();show_screen_precision(3);}
|
|
else show_screen_precision(4);
|
|
break;
|
|
case 3:
|
|
show_screen_precision(4);//no io contention in +3
|
|
break;
|
|
default:
|
|
show_screen_precision(4);
|
|
break;
|
|
}
|
|
}
|
|
else if (((Port&0x0001)==0)&&(ordenador.mode128k!=3)) do_contention();
|
|
|
|
temporal_io = (unsigned int) Port;
|
|
|
|
if (Port == 0xFF3B) {
|
|
if (ordenador.ulaplus_reg==0x40) { // mode
|
|
return(ordenador.ulaplus&0x01);
|
|
}
|
|
if (ordenador.ulaplus_reg<0x40) { // register set mode
|
|
return(ordenador.ulaplus_palete[ordenador.ulaplus_reg]);
|
|
}
|
|
}
|
|
|
|
if (!(temporal_io & 0x0001)) {
|
|
if (ordenador.playing_rzx) return (pines_rzx);
|
|
pines = 0xBF; // by default, sound bit is 0
|
|
if (!(temporal_io & 0x0100))
|
|
pines &= ordenador.s8;
|
|
if (!(temporal_io & 0x0200))
|
|
pines &= ordenador.s9;
|
|
if (!(temporal_io & 0x0400))
|
|
pines &= ordenador.s10;
|
|
if (!(temporal_io & 0x0800))
|
|
pines &= ordenador.s11;
|
|
if (!(temporal_io & 0x1000))
|
|
pines &= ordenador.s12;
|
|
if (!(temporal_io & 0x2000))
|
|
pines &= ordenador.s13;
|
|
if (!(temporal_io & 0x4000))
|
|
pines &= ordenador.s14;
|
|
if (!(temporal_io & 0x8000))
|
|
pines &= ordenador.s15;
|
|
|
|
if (ordenador.tape_stop) {
|
|
if (ordenador.issue == 2) {
|
|
if (ordenador.port254 & 0x18)
|
|
pines |= 0x40;
|
|
} else {
|
|
if (ordenador.port254 & 0x10)
|
|
pines |= 0x40;
|
|
}
|
|
} else {
|
|
if (ordenador.tape_readed)
|
|
pines |= 0x40; // sound input
|
|
else
|
|
pines &= 0xBF; // sound input
|
|
}
|
|
return (pines);
|
|
}
|
|
|
|
// Joystick - Kempston
|
|
if (!(temporal_io & 0x0020)) {
|
|
if (ordenador.playing_rzx) return (pines_rzx);
|
|
if ((ordenador.joystick[0] == 1)||(ordenador.joystick[1] == 1)) {
|
|
return (ordenador.js);
|
|
} else {
|
|
return 0; // if Kempston is not selected, emulate it, but always 0
|
|
}
|
|
}
|
|
|
|
// Joystick - Fuller
|
|
if ((temporal_io & 0x00FF)==0x7F) {
|
|
if (ordenador.playing_rzx) return (pines_rzx);
|
|
if ((ordenador.joystick[0] == 4)||(ordenador.joystick[1] == 4)) {
|
|
return (~ordenador.js);
|
|
} else {
|
|
return 255; // if Fuller is not selected, emulate it, but always 255
|
|
}
|
|
}
|
|
|
|
// Sound chip (AY-3-8912)
|
|
if ((temporal_io == 0xFFFD)&&(ordenador.ay_emul)) //any mask to apply?
|
|
return (ordenador.ay_registers[ordenador.ay_latch]);
|
|
|
|
if ((temporal_io == 0xBFFD)&&(ordenador.ay_emul)&&(ordenador.mode128k==3)) //any mask to apply?
|
|
return (ordenador.ay_registers[ordenador.ay_latch]);
|
|
|
|
// Microdrive access
|
|
|
|
if(((Port &0x0018)!=0x0018)&&(ordenador.mdr_active))
|
|
return(microdrive_in(Port));
|
|
|
|
//Currah microspeech
|
|
|
|
if ((ordenador.currah_active)&&(temporal_io ==0x0038)) ordenador.currah_paged = !ordenador.currah_paged;
|
|
|
|
if (ordenador.playing_rzx) pines = pines_rzx; else pines=bus_empty(); //RZX floating bus emulation
|
|
|
|
if (ordenador.precision && (ordenador.mode128k==1||ordenador.mode128k==2||(ordenador.mode128k==4)))
|
|
{ if (temporal_io == 0x7FFD) Z80free_Out_fake (0x7FFD,pines); //writeback 0X7ffd
|
|
if (temporal_io == 0x3FFD) Z80free_Out_fake (0x3FFD,pines); //writeback 0X3ffd
|
|
}
|
|
|
|
return (pines);
|
|
}
|
|
|
|
byte Z80free_In (register word Port) {
|
|
|
|
byte input;
|
|
input = Z80free_In_internal (Port);
|
|
if (ordenador.recording_rzx) rzx_store_input(input);
|
|
return input;
|
|
}
|
|
|
|
void set_volume (unsigned char volume) {
|
|
|
|
unsigned char vol2;
|
|
int bucle;
|
|
|
|
if (volume > 16)
|
|
vol2 = 16;
|
|
else
|
|
vol2 = volume;
|
|
|
|
ordenador.volume = vol2;
|
|
|
|
for (bucle = 0; bucle < 4; bucle++) {
|
|
//ordenador.sample0[bucle] = 0;
|
|
ordenador.sample1[bucle] = 0;
|
|
ordenador.sample1b[bucle] = 0;
|
|
}
|
|
|
|
switch (ordenador.format) {
|
|
case 0: // 8 bits/sample
|
|
ordenador.sample1[0] = 1 * vol2;
|
|
ordenador.sample1[1] = 1 * vol2;
|
|
ordenador.sample1b[0] = 1;
|
|
ordenador.sample1b[1] = 1;
|
|
break;
|
|
case 1: // 16 bits/sample, Little Endian
|
|
ordenador.sample1[0] = 1 * vol2;
|
|
ordenador.sample1[1] = 1 * vol2;
|
|
ordenador.sample1[2] = 1 * vol2;
|
|
ordenador.sample1[3] = 1 * vol2;
|
|
ordenador.sample1b[0] = 1;
|
|
ordenador.sample1b[1] = 1;
|
|
ordenador.sample1b[2] = 1;
|
|
ordenador.sample1b[3] = 1;
|
|
break;
|
|
case 2: // 16 bits/sample, Big Endian
|
|
ordenador.sample1[0] = 1 * vol2;
|
|
ordenador.sample1[1] = 1 * vol2;
|
|
ordenador.sample1[2] = 1 * vol2;
|
|
ordenador.sample1[3] = 1 * vol2;
|
|
ordenador.sample1b[0] = 1;
|
|
ordenador.sample1b[1] = 1;
|
|
ordenador.sample1b[2] = 1;
|
|
ordenador.sample1b[3] = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void restart_video()
|
|
{
|
|
int dblbuffer=1,hwsurface=1;
|
|
char old_border;
|
|
|
|
clean_screen();
|
|
|
|
if (ordenador.mustlock) {
|
|
SDL_UnlockSurface (ordenador.screen);
|
|
SDL_Flip (ordenador.screen);
|
|
SDL_LockSurface (ordenador.screen);
|
|
} else {
|
|
SDL_Flip (ordenador.screen);
|
|
}
|
|
|
|
|
|
switch(ordenador.zaurus_mini) {
|
|
case 0:
|
|
init_screen(640,480,0,0,dblbuffer,hwsurface);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
init_screen(480,640,0,0,dblbuffer,hwsurface);
|
|
break;
|
|
case 3:
|
|
init_screen(320,240,0,0,dblbuffer,hwsurface);
|
|
break;
|
|
}
|
|
|
|
old_border = ordenador.border;
|
|
register_screen(screen);
|
|
ordenador.border = old_border;
|
|
|
|
ordenador.screenbuffer=ordenador.screen->pixels;
|
|
ordenador.screen_width=ordenador.screen->w;
|
|
|
|
//Init SDL Menu
|
|
|
|
menu_init(ordenador.screen);
|
|
|
|
clean_screen();
|
|
}
|