mirror of
https://github.com/Oibaf66/fbzx-wii.git
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42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
/*
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* Copyright (C) 2012 Fabio Olimpieri
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* Copyright 2003-2009 (C) Raster Software Vigo (Sergio Costas)
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* This file is part of FBZX Wii
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*
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* FBZX Wii is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* FBZX Wii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SOUND_H
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#define SOUND_H
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enum e_soundtype {SOUND_NO, SOUND_OSS, SOUND_ALSA, SOUND_PULSEAUDIO, SOUND_AUTOMATIC, SOUND_ASND};
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extern enum e_soundtype sound_type;
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int sound_init();
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void sound_play();
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void sound_close();
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extern volatile unsigned char *sdl_sound_buffer;
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int sound_init_oss();
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int sound_init_alsa();
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int sound_init_pulse();
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int sound_init_asnd();
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//void sdlcallback(void *userdata, Uint8 *stream, int len);
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#endif
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