mirror of
https://github.com/Oibaf66/fbzx-wii.git
synced 2024-11-28 11:04:15 +01:00
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
/*
|
|
* Copyright (C) 2012 Fabio Olimpieri
|
|
* Copyright 2003-2009 (C) Raster Software Vigo (Sergio Costas)
|
|
* This file is part of FBZX Wii
|
|
*
|
|
* FBZX Wii is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* FBZX Wii is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef SOUND_H
|
|
#define SOUND_H
|
|
|
|
enum e_soundtype {SOUND_NO, SOUND_OSS, SOUND_ALSA, SOUND_PULSEAUDIO, SOUND_AUTOMATIC, SOUND_ASND};
|
|
|
|
extern enum e_soundtype sound_type;
|
|
|
|
int sound_init();
|
|
void sound_play();
|
|
void sound_close();
|
|
|
|
extern volatile unsigned char *sdl_sound_buffer;
|
|
|
|
int sound_init_oss();
|
|
int sound_init_alsa();
|
|
int sound_init_pulse();
|
|
int sound_init_asnd();
|
|
|
|
//void sdlcallback(void *userdata, Uint8 *stream, int len);
|
|
|
|
#endif
|