mirror of
https://github.com/dborth/fceugx.git
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320 lines
5.4 KiB
C
320 lines
5.4 KiB
C
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "mapinc.h"
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static uint8 cmd;
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static uint8 latch[8];
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#define CHRRAM (GameMemBlock)
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static void S74LS374NSynco(void)
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{
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setprg32(0x8000,latch[0]);
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setchr8(latch[1]);
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setmirror(latch[2]&1);
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// setchr8(6);
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}
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static DECLFW(S74LS374NWrite)
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{
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//printf("$%04x:$%02x\n",A,V);
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A&=0x4101;
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if(A==0x4100)
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cmd=V&7;
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else
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{
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switch(cmd)
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{
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case 0:latch[0]=0;latch[1]=3;break;
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case 4:latch[1]&=3;latch[1]|=(V<<2);break;
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case 5:latch[0]=V&0x7;break;
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case 6:latch[1]&=0x1C;latch[1]|=V&3;break;
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case 7:latch[2]=V&1;break;
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}
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S74LS374NSynco();
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}
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}
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static void S74LS374NReset(void)
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{
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latch[0]=latch[2]=0;
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latch[1]=3;
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S74LS374NSynco();
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
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}
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static void S74LS374NRestore(int version)
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{
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S74LS374NSynco();
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}
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void S74LS374N_Init(CartInfo *info)
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{
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info->Power=S74LS374NReset;
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GameStateRestore=S74LS374NRestore;
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AddExState(latch, 3, 0, "LATC");
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AddExState(&cmd, 1, 0, "CMD");
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}
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static int type;
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static void S8259Synco(void)
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{
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int x;
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setprg32(0x8000,latch[5]&7);
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if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
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{
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if(!type)
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{
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for(x=0;x<4;x++)
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setchr2(0x800*x,(x&1)|((latch[x]&7)<<1)|((latch[4]&7)<<4));
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}
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else
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{
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for(x=0;x<4;x++)
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setchr2(0x800*x,(latch[x]&0x7)|((latch[4]&7)<<3));
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}
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}
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switch((latch[7]>>1)&3)
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{
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case 0:setmirrorw(0,0,0,1);break;
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case 1:setmirror(MI_H);break;
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case 2:setmirror(MI_V);break;
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case 3:setmirror(MI_0);break;
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}
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}
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static DECLFW(S8259Write)
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{
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A&=0x4101;
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if(A==0x4100) cmd=V;
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else
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{
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latch[cmd&7]=V;
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S8259Synco();
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}
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}
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static void S8259Reset(void)
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{
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int x;
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cmd=0;
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for(x=0;x<8;x++) latch[x]=0;
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if(UNIFchrrama) setchr8(0);
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S8259Synco();
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4100,0x7FFF,S8259Write);
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}
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static void S8259Restore(int version)
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{
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S8259Synco();
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}
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void S8259A_Init(CartInfo *info)
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{
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info->Power=S8259Reset;
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GameStateRestore=S8259Restore;
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AddExState(latch, 8, 0, "LATC");
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AddExState(&cmd, 1, 0, "CMD");
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type=0;
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//if(!CHRsize[0])
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//{
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// SetupCartCHRMapping(0,CHRRAM,8192,1);
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// AddExState(CHRRAM, 8192, 0, "CHRR");
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//}
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}
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void S8259B_Init(CartInfo *info)
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{
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info->Power=S8259Reset;
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GameStateRestore=S8259Restore;
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AddExState(latch, 8, 0, "LATC");
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AddExState(&cmd, 1, 0, "CMD");
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type=1;
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}
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static void(*WSync)(void);
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static void SA0161MSynco()
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{
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setprg32(0x8000,(latch[0]>>3)&1);
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setchr8(latch[0]&7);
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}
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static DECLFW(SAWrite)
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{
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if(A&0x100)
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{
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latch[0]=V;
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WSync();
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}
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}
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static void SAReset(void)
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{
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latch[0]=0;
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WSync();
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4100,0x5FFF,SAWrite);
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}
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static void SA0161MRestore(int version)
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{
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SA0161MSynco();
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}
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void SA0161M_Init(CartInfo *info)
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{
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WSync=SA0161MSynco;
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GameStateRestore=SA0161MRestore;
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info->Power=SAReset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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static void SA72007Synco()
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{
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setprg32(0x8000,0);
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setchr8(latch[0]>>7);
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}
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static void SA72007Restore(int version)
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{
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SA72007Synco();
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}
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void SA72007_Init(CartInfo *info)
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{
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WSync=SA72007Synco;
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GameStateRestore=SA72007Restore;
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info->Power=SAReset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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static void SA72008Synco()
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{
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setprg32(0x8000,(latch[0]>>2)&1);
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setchr8(latch[0]&3);
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}
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static void SA72008Restore(int version)
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{
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SA72008Synco();
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}
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void SA72008_Init(CartInfo *info)
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{
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WSync=SA72008Synco;
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GameStateRestore=SA72008Restore;
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info->Power=SAReset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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static DECLFW(SADWrite)
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{
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latch[0]=V;
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WSync();
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}
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static void SADReset(void)
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{
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latch[0]=0;
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WSync();
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x8000,0xFFFF,SADWrite);
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}
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static void SA0036Synco()
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{
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setprg32(0x8000,0);
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setchr8(latch[0]>>7);
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}
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static void SA0036Restore(int version)
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{
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SA0036Synco();
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}
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static void SA0037Synco()
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{
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setprg32(0x8000,(latch[0]>>3)&1);
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setchr8(latch[0]&7);
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}
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static void SA0037Restore(int version)
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{
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SA0037Synco();
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}
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void SA0036_Init(CartInfo *info)
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{
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WSync=SA0036Synco;
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GameStateRestore=SA0036Restore;
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info->Power=SADReset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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void SA0037_Init(CartInfo *info)
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{
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WSync=SA0037Synco;
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GameStateRestore=SA0037Restore;
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info->Power=SADReset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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static void TCU01Synco()
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{
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setprg32(0x8000,(latch[0]>>2)&1);
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setchr8((latch[0]>>3)&0xF);
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}
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static DECLFW(TCWrite)
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{
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if((A&0x103)==0x102)
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latch[0]=V;
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TCU01Synco();
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}
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static void TCU01Reset(void)
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{
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latch[0]=0;
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SetReadHandler(0x8000,0xFFFF,CartBR);
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SetWriteHandler(0x4100,0xFFFF,TCWrite);
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TCU01Synco();
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}
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static void TCU01Restore(int version)
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{
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TCU01Synco();
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}
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void TCU01_Init(CartInfo *info)
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{
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GameStateRestore=TCU01Restore;
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info->Power=TCU01Reset;
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AddExState(&latch[0], 1, 0, "LATC");
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}
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