fceugx/source/ngc/cheatmgr.cpp

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2009-07-22 03:58:45 +02:00
/****************************************************************************
2009-07-22 04:05:49 +02:00
* FCE Ultra
2009-07-22 03:58:45 +02:00
* Nintendo Wii/Gamecube Port
*
* Tantric 2008-2009
*
* cheatmgr.cpp
*
* Cheat handling
***************************************************************************/
#include "fceugx.h"
#include "fceusupport.h"
#include "fileop.h"
#include "filebrowser.h"
#include "cheat.h"
#include "menu.h"
int numcheats = 0;
/****************************************************************************
* LoadCheats
*
* Loads cheat file from save buffer
* Custom version of FCEU_LoadGameCheats()
***************************************************************************/
static int LoadCheats (int length)
{
unsigned int addr;
unsigned int val;
unsigned int status;
unsigned int type;
unsigned int compare;
int x;
char *namebuf;
int tc=0;
char * linebreak = strtok((char *)savebuffer, "\n");
while(linebreak != NULL)
{
char *tbuf=linebreak+1;
int doc=0;
addr=val=compare=status=type=0;
if(tbuf[0]=='S')
{
tbuf++;
type=1;
}
else type=0;
if(tbuf[0]=='C')
{
tbuf++;
doc=1;
}
if(tbuf[0]==':')
{
tbuf++;
status=0;
}
else status=1;
if(doc)
{
char *neo=&tbuf[4+2+2+1+1+1];
if(sscanf(tbuf,"%04x%*[:]%02x%*[:]%02x",&addr,&val,&compare)!=3)
continue;
namebuf=(char *)malloc(strlen(neo)+1);
strcpy(namebuf,neo);
}
else
{
char *neo=&tbuf[4+2+1+1];
if(sscanf(tbuf,"%04x%*[:]%02x",&addr,&val)!=2)
continue;
namebuf=(char *)malloc(strlen(neo)+1);
strcpy(namebuf,neo);
}
for(x=0;x<(int)strlen(namebuf);x++)
{
if(namebuf[x]==10 || namebuf[x]==13)
{
namebuf[x]=0;
break;
}
else if(namebuf[x]<0x20) namebuf[x]=' ';
}
AddCheatEntry(namebuf,addr,val,doc?compare:-1,status,type);
FCEUI_ToggleCheat(tc); // turn cheat off
tc++;
// find next line break
linebreak = strtok(NULL, "\n");
}
RebuildSubCheats();
return tc;
}
/****************************************************************************
* SetupCheats
*
* Erases any prexisting cheats, loads cheats from a cheat file
* Called when a ROM is first loaded
***************************************************************************/
void
SetupCheats()
{
FCEU_PowerCheats();
numcheats = 0;
if(GameInfo->type == GIT_NSF)
return;
char filepath[1024];
int offset = 0;
int method = GCSettings.SaveMethod;
if(method == METHOD_AUTO)
method = autoSaveMethod(SILENT);
if(method == METHOD_AUTO)
return;
if(!MakeFilePath(filepath, FILE_CHEAT, method))
return;
AllocSaveBuffer();
offset = LoadFile(filepath, method, SILENT);
// load cheat file if present
if(offset > 0)
numcheats = LoadCheats(offset);
FreeSaveBuffer ();
}