fceugx/source/fceultra/boards/183.cpp

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
* Gimmick Bootleg (VRC4 mapper)
*/
#include "mapinc.h"
static uint8 prg[4];
static uint8 chr[8];
static uint8 IRQCount;
static uint8 IRQPre;
static uint8 IRQa;
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static SFORMAT StateRegs[] =
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{
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{ prg, 4, "PRG" },
{ chr, 8, "CHR" },
{ &IRQCount, 1, "IRQC" },
{ &IRQPre, 1, "IRQP" },
{ &IRQa, 1, "IRQA" },
{ 0 }
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};
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static void SyncPrg(void) {
setprg8(0x6000, 0);
setprg8(0x8000, prg[0]);
setprg8(0xA000, prg[1]);
setprg8(0xC000, prg[2]);
setprg8(0xE000, ~0);
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}
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static void SyncChr(void) {
int i;
for (i = 0; i < 8; i++)
setchr1(i << 10, chr[i]);
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}
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static void StateRestore(int version) {
SyncPrg();
SyncChr();
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}
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static DECLFW(M183Write) {
if (((A & 0xF80C) >= 0xB000) && ((A & 0xF80C) <= 0xE00C)) {
int index = (((A >> 11) - 6) | (A >> 3)) & 7;
chr[index] = (chr[index] & (0xF0 >> (A & 4))) | ((V & 0x0F) << (A & 4));
SyncChr();
} else switch (A & 0xF80C) {
case 0x8800: prg[0] = V; SyncPrg(); break;
case 0xA800: prg[1] = V; SyncPrg(); break;
case 0xA000: prg[2] = V; SyncPrg(); break;
case 0x9800:
switch (V & 3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
break;
case 0xF000: IRQCount = ((IRQCount & 0xF0) | (V & 0xF)); break;
case 0xF004: IRQCount = ((IRQCount & 0x0F) | ((V & 0xF) << 4)); break;
case 0xF008: IRQa = V; if (!V) IRQPre = 0; X6502_IRQEnd(FCEU_IQEXT); break;
case 0xF00C: IRQPre = 16; break;
}
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}
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static void M183IRQCounter(void) {
if (IRQa) {
IRQCount++;
if ((IRQCount - IRQPre) == 238)
X6502_IRQBegin(FCEU_IQEXT);
}
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}
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static void M183Power(void) {
IRQPre = IRQCount = IRQa = 0;
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M183Write);
SetReadHandler(0x6000, 0x7FFF, CartBR);
SyncPrg();
SyncChr();
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}
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void Mapper183_Init(CartInfo *info) {
info->Power = M183Power;
GameHBIRQHook = M183IRQCounter;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
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}