fceugx/source/fceultra/cart.h

92 lines
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C
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typedef struct {
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// Set by mapper/board code:
void (*Power)(void);
void (*Reset)(void);
void (*Close)(void);
uint8 *SaveGame[4]; // Pointers to memory to save/load.
uint32 SaveGameLen[4]; // How much memory to save/load.
// Set by iNES/UNIF loading code.
int mirror; // As set in the header or chunk.
// iNES/UNIF specific. Intended
// to help support games like "Karnov"
// that are not really MMC3 but are
// set to mapper 4.
int battery; // Presence of an actual battery.
uint8 MD5[16];
uint32 CRC32; // Should be set by the iNES/UNIF loading
// code, used by mapper/board code, maybe
// other code in the future.
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} CartInfo;
void FCEU_SaveGameSave(CartInfo *LocalHWInfo);
void FCEU_LoadGameSave(CartInfo *LocalHWInfo);
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void FCEU_ClearGameSave(CartInfo *LocalHWInfo);
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extern uint8 *Page[32], *VPage[8], *MMC5SPRVPage[8], *MMC5BGVPage[8];
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void ResetCartMapping(void);
void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram);
void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram);
void SetupCartMirroring(int m, int hard, uint8 *extra);
DECLFR(CartBROB);
DECLFR(CartBR);
DECLFW(CartBW);
extern uint8 *PRGptr[32];
extern uint8 *CHRptr[32];
extern uint32 PRGsize[32];
extern uint32 CHRsize[32];
extern uint32 PRGmask2[32];
extern uint32 PRGmask4[32];
extern uint32 PRGmask8[32];
extern uint32 PRGmask16[32];
extern uint32 PRGmask32[32];
extern uint32 CHRmask1[32];
extern uint32 CHRmask2[32];
extern uint32 CHRmask4[32];
extern uint32 CHRmask8[32];
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void setprg2(uint32 A, uint32 V);
void setprg4(uint32 A, uint32 V);
void setprg8(uint32 A, uint32 V);
void setprg16(uint32 A, uint32 V);
void setprg32(uint32 A, uint32 V);
void setprg2r(int r, unsigned int A, unsigned int V);
void setprg4r(int r, unsigned int A, unsigned int V);
void setprg8r(int r, unsigned int A, unsigned int V);
void setprg16r(int r, unsigned int A, unsigned int V);
void setprg32r(int r, unsigned int A, unsigned int V);
void setchr1r(int r, unsigned int A, unsigned int V);
void setchr2r(int r, unsigned int A, unsigned int V);
void setchr4r(int r, unsigned int A, unsigned int V);
void setchr8r(int r, unsigned int V);
void setchr1(unsigned int A, unsigned int V);
void setchr2(unsigned int A, unsigned int V);
void setchr4(unsigned int A, unsigned int V);
void setchr8(unsigned int V);
void setmirror(int t);
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void setmirrorw(int a, int b, int c, int d);
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void setntamem(uint8 *p, int ram, uint32 b);
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#define MI_H 0
#define MI_V 1
#define MI_0 2
#define MI_1 3
extern int geniestage;
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void FCEU_GeniePower(void);
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void FCEU_OpenGenie(void);
void FCEU_CloseGenie(void);
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void FCEU_KillGenie(void);