fceugx/source/ngc/fceustate.h

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2008-09-02 03:57:21 +02:00
/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* fceustate.h
*
* Memory Based Load/Save State Manager
****************************************************************************/
bool SaveState (int method, bool silent);
bool LoadState (int method, bool silent);