fceugx/source/fceultra/boards/dance2000.cpp

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2012-12-14 18:18:20 +01:00
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 prg, mirr, prgmode;
static uint8 *WRAM=NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[]=
{
{&prg, 1, "REGS"},
{&mirr, 1, "MIRR"},
{&prgmode, 1, "MIRR"},
{0}
};
static void Sync(void)
{
setmirror(mirr);
setprg8r(0x10,0x6000,0);
setchr8(0);
if(prgmode)
setprg32(0x8000,prg&7);
else {
setprg16(0x8000,prg&0x0f);
setprg16(0xC000,0);
}
}
static DECLFW(UNLD2000Write)
{
// FCEU_printf("write %04x:%04x\n",A,V);
switch(A) {
case 0x5000: prg = V; Sync(); break;
case 0x5200: mirr = (V & 1)^1; prgmode = V & 4; Sync(); break;
// default: FCEU_printf("write %04x:%04x\n",A,V);
}
}
static DECLFR(UNLD2000Read)
{
if(prg & 0x40)
return X.DB;
else
return CartBR(A);
}
static void UNLD2000Power(void)
{
prg = prgmode = 0;
Sync();
SetReadHandler(0x6000,0x7FFF,CartBR);
SetWriteHandler(0x6000,0x7FFF,CartBW);
SetReadHandler(0x8000,0xFFFF,UNLD2000Read);
SetWriteHandler(0x4020,0x5FFF,UNLD2000Write);
}
static void UNLAX5705IRQ(void)
{
if(scanline > 174) setchr4(0x0000,1);
else setchr4(0x0000,0);
}
static void UNLD2000Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM=NULL;
}
static void StateRestore(int version)
{
Sync();
}
void UNLD2000_Init(CartInfo *info)
{
info->Power=UNLD2000Power;
info->Close=UNLD2000Close;
GameHBIRQHook=UNLAX5705IRQ;
GameStateRestore=StateRestore;
WRAMSIZE=8192;
WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}