fceugx/source/fceultra/cart.cpp

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/* FCE Ultra - NES/Famicom Emulator
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*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
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/// \file
/// \brief This file contains all code for coordinating the mapping in of the address space external to the NES.
#include "types.h"
#include "fceu.h"
#include "ppu.h"
#include "driver.h"
#include "cart.h"
#include "x6502.h"
#include "file.h"
#include "utils/memory.h"
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#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <climits>
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uint8 *Page[32], *VPage[8];
uint8 **VPageR = VPage;
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uint8 *VPageG[8];
uint8 *MMC5SPRVPage[8];
uint8 *MMC5BGVPage[8];
static uint8 PRGIsRAM[32]; /* This page is/is not PRG RAM. */
/* 16 are (sort of) reserved for UNIF/iNES and 16 to map other stuff. */
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uint8 CHRram[32];
uint8 PRGram[32];
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uint8 *PRGptr[32];
uint8 *CHRptr[32];
uint32 PRGsize[32];
uint32 CHRsize[32];
uint32 PRGmask2[32];
uint32 PRGmask4[32];
uint32 PRGmask8[32];
uint32 PRGmask16[32];
uint32 PRGmask32[32];
uint32 CHRmask1[32];
uint32 CHRmask2[32];
uint32 CHRmask4[32];
uint32 CHRmask8[32];
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int geniestage = 0;
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int modcon;
uint8 genieval[3];
uint8 geniech[3];
uint32 genieaddr[3];
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static INLINE void setpageptr(int s, uint32 A, uint8 *p, int ram) {
uint32 AB = A >> 11;
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int x;
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if (p)
for (x = (s >> 1) - 1; x >= 0; x--) {
PRGIsRAM[AB + x] = ram;
Page[AB + x] = p - A;
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}
else
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for (x = (s >> 1) - 1; x >= 0; x--) {
PRGIsRAM[AB + x] = 0;
Page[AB + x] = 0;
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}
}
static uint8 nothing[8192];
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void ResetCartMapping(void) {
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int x;
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PPU_ResetHooks();
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for (x = 0; x < 32; x++) {
Page[x] = nothing - x * 2048;
PRGptr[x] = CHRptr[x] = 0;
PRGsize[x] = CHRsize[x] = 0;
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}
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for (x = 0; x < 8; x++) {
MMC5SPRVPage[x] = MMC5BGVPage[x] = VPageR[x] = nothing - 0x400 * x;
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}
}
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void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram) {
PRGptr[chip] = p;
PRGsize[chip] = size;
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PRGmask2[chip] = (size >> 11) - 1;
PRGmask4[chip] = (size >> 12) - 1;
PRGmask8[chip] = (size >> 13) - 1;
PRGmask16[chip] = (size >> 14) - 1;
PRGmask32[chip] = (size >> 15) - 1;
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PRGram[chip] = ram ? 1 : 0;
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}
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void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram) {
CHRptr[chip] = p;
CHRsize[chip] = size;
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CHRmask1[chip] = (size >> 10) - 1;
CHRmask2[chip] = (size >> 11) - 1;
CHRmask4[chip] = (size >> 12) - 1;
CHRmask8[chip] = (size >> 13) - 1;
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CHRram[chip] = ram;
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}
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DECLFR(CartBR) {
return Page[A >> 11][A];
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}
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DECLFW(CartBW) {
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//printf("Ok: %04x:%02x, %d\n",A,V,PRGIsRAM[A>>11]);
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if (PRGIsRAM[A >> 11] && Page[A >> 11])
Page[A >> 11][A] = V;
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}
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DECLFR(CartBROB) {
if (!Page[A >> 11])
return(X.DB);
else
return Page[A >> 11][A];
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}
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void setprg2r(int r, uint32 A, uint32 V) {
V &= PRGmask2[r];
setpageptr(2, A, PRGptr[r] ? (&PRGptr[r][V << 11]) : 0, PRGram[r]);
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}
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void setprg2(uint32 A, uint32 V) {
setprg2r(0, A, V);
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}
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void setprg4r(int r, uint32 A, uint32 V) {
V &= PRGmask4[r];
setpageptr(4, A, PRGptr[r] ? (&PRGptr[r][V << 12]) : 0, PRGram[r]);
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}
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void setprg4(uint32 A, uint32 V) {
setprg4r(0, A, V);
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}
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void setprg8r(int r, uint32 A, uint32 V) {
if (PRGsize[r] >= 8192) {
V &= PRGmask8[r];
setpageptr(8, A, PRGptr[r] ? (&PRGptr[r][V << 13]) : 0, PRGram[r]);
} else {
uint32 VA = V << 2;
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int x;
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for (x = 0; x < 4; x++)
setpageptr(2, A + (x << 11), PRGptr[r] ? (&PRGptr[r][((VA + x) & PRGmask2[r]) << 11]) : 0, PRGram[r]);
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}
}
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void setprg8(uint32 A, uint32 V) {
setprg8r(0, A, V);
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}
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void setprg16r(int r, uint32 A, uint32 V) {
if (PRGsize[r] >= 16384) {
V &= PRGmask16[r];
setpageptr(16, A, PRGptr[r] ? (&PRGptr[r][V << 14]) : 0, PRGram[r]);
} else {
uint32 VA = V << 3;
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int x;
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for (x = 0; x < 8; x++)
setpageptr(2, A + (x << 11), PRGptr[r] ? (&PRGptr[r][((VA + x) & PRGmask2[r]) << 11]) : 0, PRGram[r]);
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}
}
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void setprg16(uint32 A, uint32 V) {
setprg16r(0, A, V);
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}
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void setprg32r(int r, uint32 A, uint32 V) {
if (PRGsize[r] >= 32768) {
V &= PRGmask32[r];
setpageptr(32, A, PRGptr[r] ? (&PRGptr[r][V << 15]) : 0, PRGram[r]);
} else {
uint32 VA = V << 4;
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int x;
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for (x = 0; x < 16; x++)
setpageptr(2, A + (x << 11), PRGptr[r] ? (&PRGptr[r][((VA + x) & PRGmask2[r]) << 11]) : 0, PRGram[r]);
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}
}
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void setprg32(uint32 A, uint32 V) {
setprg32r(0, A, V);
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}
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void setchr1r(int r, uint32 A, uint32 V) {
if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask1[r];
if (CHRram[r])
PPUCHRRAM |= (1 << (A >> 10));
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else
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PPUCHRRAM &= ~(1 << (A >> 10));
VPageR[(A) >> 10] = &CHRptr[r][(V) << 10] - (A);
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}
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void setchr2r(int r, uint32 A, uint32 V) {
if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask2[r];
VPageR[(A) >> 10] = VPageR[((A) >> 10) + 1] = &CHRptr[r][(V) << 11] - (A);
if (CHRram[r])
PPUCHRRAM |= (3 << (A >> 10));
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else
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PPUCHRRAM &= ~(3 << (A >> 10));
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}
void setchr4r(int r, uint32 A, uint32 V) {
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if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask4[r];
VPageR[(A) >> 10] = VPageR[((A) >> 10) + 1] =
VPageR[((A) >> 10) + 2] = VPageR[((A) >> 10) + 3] = &CHRptr[r][(V) << 12] - (A);
if (CHRram[r])
PPUCHRRAM |= (15 << (A >> 10));
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else
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PPUCHRRAM &= ~(15 << (A >> 10));
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}
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void setchr8r(int r, uint32 V) {
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int x;
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if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask8[r];
for (x = 7; x >= 0; x--)
VPageR[x] = &CHRptr[r][V << 13];
if (CHRram[r])
PPUCHRRAM |= (255);
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else
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PPUCHRRAM = 0;
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}
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void setchr1(uint32 A, uint32 V) {
setchr1r(0, A, V);
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}
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void setchr2(uint32 A, uint32 V) {
setchr2r(0, A, V);
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}
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void setchr4(uint32 A, uint32 V) {
setchr4r(0, A, V);
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}
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void setchr8(uint32 V) {
setchr8r(0, V);
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}
/* This function can be called without calling SetupCartMirroring(). */
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void setntamem(uint8 *p, int ram, uint32 b) {
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FCEUPPU_LineUpdate();
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vnapage[b] = p;
PPUNTARAM &= ~(1 << b);
if (ram)
PPUNTARAM |= 1 << b;
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}
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static int mirrorhard = 0;
void setmirrorw(int a, int b, int c, int d) {
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FCEUPPU_LineUpdate();
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vnapage[0] = NTARAM + a * 0x400;
vnapage[1] = NTARAM + b * 0x400;
vnapage[2] = NTARAM + c * 0x400;
vnapage[3] = NTARAM + d * 0x400;
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}
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void setmirror(int t) {
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FCEUPPU_LineUpdate();
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if (!mirrorhard) {
switch (t) {
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case MI_H:
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vnapage[0] = vnapage[1] = NTARAM; vnapage[2] = vnapage[3] = NTARAM + 0x400;
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break;
case MI_V:
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vnapage[0] = vnapage[2] = NTARAM; vnapage[1] = vnapage[3] = NTARAM + 0x400;
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break;
case MI_0:
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vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = NTARAM;
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break;
case MI_1:
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vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = NTARAM + 0x400;
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break;
}
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PPUNTARAM = 0xF;
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}
}
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void SetupCartMirroring(int m, int hard, uint8 *extra) {
if (m < 4) {
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mirrorhard = 0;
setmirror(m);
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} else {
vnapage[0] = NTARAM;
vnapage[1] = NTARAM + 0x400;
vnapage[2] = extra;
vnapage[3] = extra + 0x400;
PPUNTARAM = 0xF;
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}
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mirrorhard = hard;
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}
#ifdef GEKKO
uint8 *GENIEROM=0;
#else
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static uint8 *GENIEROM=0;
#endif
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void FixGenieMap(void);
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// Called when a game(file) is opened successfully. Returns TRUE on error.
bool FCEU_OpenGenie(void)
{
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FILE *fp;
int x;
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if (!GENIEROM)
{
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char *fn;
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if (!(GENIEROM = (uint8*)FCEU_malloc(4096 + 1024)))
return true;
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fn = strdup(FCEU_MakeFName(FCEUMKF_GGROM, 0, 0).c_str());
fp = FCEUD_UTF8fopen(fn, "rb");
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if (!fp)
{
FCEU_PrintError("Error opening Game Genie ROM image!\nIt should be named \"gg.rom\"!");
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free(GENIEROM);
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GENIEROM = 0;
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return true;
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}
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if (fread(GENIEROM, 1, 16, fp) != 16)
{
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grerr:
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FCEU_PrintError("Error reading from Game Genie ROM image!");
free(GENIEROM);
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GENIEROM = 0;
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fclose(fp);
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return true;
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}
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if (GENIEROM[0] == 0x4E)
{
/* iNES ROM image */
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if (fread(GENIEROM, 1, 4096, fp) != 4096)
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goto grerr;
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if (fseek(fp, 16384 - 4096, SEEK_CUR))
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goto grerr;
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if (fread(GENIEROM + 4096, 1, 256, fp) != 256)
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goto grerr;
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} else
{
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if (fread(GENIEROM + 16, 1, 4352 - 16, fp) != (4352 - 16))
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goto grerr;
}
fclose(fp);
/* Workaround for the FCE Ultra CHR page size only being 1KB */
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for (x = 0; x < 4; x++)
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{
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memcpy(GENIEROM + 4096 + (x << 8), GENIEROM + 4096, 256);
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}
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}
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geniestage = 1;
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return false;
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}
/* Called when a game is closed. */
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void FCEU_CloseGenie(void) {
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/* No good reason to free() the Game Genie ROM image data. */
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geniestage = 0;
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FlushGenieRW();
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VPageR = VPage;
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}
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void FCEU_KillGenie(void) {
if (GENIEROM) {
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free(GENIEROM);
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GENIEROM = 0;
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}
}
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static DECLFR(GenieRead) {
return GENIEROM[A & 4095];
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}
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static DECLFW(GenieWrite) {
switch (A) {
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case 0x800c:
case 0x8008:
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case 0x8004: genieval[((A - 4) & 0xF) >> 2] = V; break;
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case 0x800b:
case 0x8007:
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case 0x8003: geniech[((A - 3) & 0xF) >> 2] = V; break;
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case 0x800a:
case 0x8006:
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case 0x8002: genieaddr[((A - 2) & 0xF) >> 2] &= 0xFF00; genieaddr[((A - 2) & 0xF) >> 2] |= V; break;
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case 0x8009:
case 0x8005:
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case 0x8001: genieaddr[((A - 1) & 0xF) >> 2] &= 0xFF; genieaddr[((A - 1) & 0xF) >> 2] |= (V | 0x80) << 8; break;
case 0x8000:
if (!V)
FixGenieMap();
else {
modcon = V ^ 0xFF;
if (V == 0x71)
modcon = 0;
}
break;
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}
}
static readfunc GenieBackup[3];
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static DECLFR(GenieFix1) {
uint8 r = GenieBackup[0](A);
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if ((modcon >> 1) & 1) // No check
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return genieval[0];
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else if (r == geniech[0])
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return genieval[0];
return r;
}
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static DECLFR(GenieFix2) {
uint8 r = GenieBackup[1](A);
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if ((modcon >> 2) & 1) // No check
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return genieval[1];
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else if (r == geniech[1])
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return genieval[1];
return r;
}
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static DECLFR(GenieFix3) {
uint8 r = GenieBackup[2](A);
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if ((modcon >> 3) & 1) // No check
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return genieval[2];
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else if (r == geniech[2])
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return genieval[2];
return r;
}
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void FixGenieMap(void) {
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int x;
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geniestage = 2;
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for (x = 0; x < 8; x++)
VPage[x] = VPageG[x];
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VPageR = VPage;
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FlushGenieRW();
//printf("Rightyo\n");
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for (x = 0; x < 3; x++)
if ((modcon >> (4 + x)) & 1) {
readfunc tmp[3] = { GenieFix1, GenieFix2, GenieFix3 };
GenieBackup[x] = GetReadHandler(genieaddr[x]);
SetReadHandler(genieaddr[x], genieaddr[x], tmp[x]);
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}
}
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void FCEU_GeniePower(void) {
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uint32 x;
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if (!geniestage)
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return;
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geniestage = 1;
for (x = 0; x < 3; x++) {
genieval[x] = 0xFF;
geniech[x] = 0xFF;
genieaddr[x] = 0xFFFF;
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}
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modcon = 0;
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SetWriteHandler(0x8000, 0xFFFF, GenieWrite);
SetReadHandler(0x8000, 0xFFFF, GenieRead);
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for (x = 0; x < 8; x++)
VPage[x] = GENIEROM + 4096 - 0x400 * x;
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if (AllocGenieRW())
VPageR = VPageG;
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else
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geniestage = 2;
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}
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void FCEU_SaveGameSave(CartInfo *LocalHWInfo) {
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0]) {
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FILE *sp;
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std::string soot = FCEU_MakeFName(FCEUMKF_SAV, 0, "sav");
if ((sp = FCEUD_UTF8fopen(soot, "wb")) == NULL) {
FCEU_PrintError("WRAM file \"%s\" cannot be written to.\n", soot.c_str());
} else {
for (int x = 0; x < 4; x++)
if (LocalHWInfo->SaveGame[x]) {
fwrite(LocalHWInfo->SaveGame[x], 1,
LocalHWInfo->SaveGameLen[x], sp);
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}
}
}
}
// hack, movie.cpp has to communicate with this function somehow
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int disableBatteryLoading = 0;
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void FCEU_LoadGameSave(CartInfo *LocalHWInfo) {
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0] && !disableBatteryLoading) {
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FILE *sp;
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std::string soot = FCEU_MakeFName(FCEUMKF_SAV, 0, "sav");
sp = FCEUD_UTF8fopen(soot, "rb");
if (sp != NULL) {
for (int x = 0; x < 4; x++)
if (LocalHWInfo->SaveGame[x])
fread(LocalHWInfo->SaveGame[x], 1, LocalHWInfo->SaveGameLen[x], sp);
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}
}
}
//clears all save memory. call this if you want to pretend the saveram has been reset (it doesnt touch what is on disk though)
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void FCEU_ClearGameSave(CartInfo *LocalHWInfo) {
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0]) {
for (int x = 0; x < 4; x++)
if (LocalHWInfo->SaveGame[x])
memset(LocalHWInfo->SaveGame[x], 0, LocalHWInfo->SaveGameLen[x]);
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}
}