fceugx/Makefile

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Makefile
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := fceugx_wii
TARGETDIR := executables
BUILD := build_wii
SOURCES := source/fceultra source/fceultra/boards \
source/fceultra/drivers/common source/fceultra/input \
source/fceultra/mappers source/fceultra/mbshare \
source/ngc source/sz
DATA := data
INCLUDES := source/fceultra source/ngc
LANG := ENGLISH # Supported languages: ENGLISH
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#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) -DNGC -DWII_DVD \
-DHAVE_ASPRINTF -DSTDC -DFCEU_VERSION_NUMERIC=9812 \
-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
-DLANG_$(LANG)
CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -ldi -lmxml -lfat -lwiiuse -lz -lbte -logc -lm -lfreetype -ltinysmb
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#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
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#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.wii
@rm -fr $(OUTPUT).elf
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).dol source/tags
#---------------------------------------------------------------------------------
run:
wiiload $(TARGET).dol
#---------------------------------------------------------------------------------
reload:
wiiload -r $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
tags:
@( cd source; ctags *.c *.h \
boards/*.c boards/*.h \
mappers/*.c mappers/*.h \
input/*.c input/*.h \
mbshare/*.c mbshare/*.h \
drivers/common/*.c drivers/common/*.h \
drivers/gamecube/*.c drivers/gamecube/*.h \
drivers/gamecube/intl/english.h \
iplfont/*.c iplfont/*.h \
sz/*.c sz/*.h \
/opt/devkitpro/libogc/include/*.h \
/opt/devkitpro/libogc/include/mad/*.h \
/opt/devkitpro/libogc/include/ogc/*.h \
/opt/devkitpro/libogc/include/modplay/*.h \
/opt/devkitpro/libogc/include/sdcard/*.h )
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