2018-08-13 17:04:20 +02:00
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/* Copyright (C) 2005 Guillaume Duhamel
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Copyright (C) 2008-2009 DeSmuME team
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef TYPES_HPP
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#define TYPES_HPP
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//analyze microsoft compilers
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#ifdef _MSC_VER
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#ifdef _XBOX
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//#define _XBOX //already defined
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#else
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#define _WINDOWS
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#ifdef _M_X64
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//#define _WIN64 //already defined in x64 compiler
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#else
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//#define _WIN32 //already defined
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#endif
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#endif
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#endif
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//todo - everyone will want to support this eventually, i suppose
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#ifdef _WINDOWS
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#include "config.h"
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#endif
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//xbox needs to include this to resemble windows
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#ifdef _XBOX
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#include <xtl.h>
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#include <io.h>
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#endif
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#ifdef DEVELOPER
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#define IF_DEVELOPER(X) X
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#else
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#define IF_DEVELOPER(X)
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#endif
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#ifdef _WINDOWS
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//#define HAVE_WX //not useful yet....
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#define HAVE_LIBAGG
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#define ENABLE_SSE
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#define ENABLE_SSE2
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#ifdef DEVELOPER
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#define HAVE_LUA
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#endif
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#endif
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#ifdef __GNUC__
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#ifdef __SSE__
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#define ENABLE_SSE
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#endif
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#ifdef __SSE2__
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#define ENABLE_SSE2
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#endif
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#endif
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#ifdef NOSSE
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#undef ENABLE_SSE
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#endif
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#ifdef NOSSE2
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#undef ENABLE_SSE2
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#endif
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#ifdef _MSC_VER
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#define strcasecmp(x,y) _stricmp(x,y)
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#define snprintf _snprintf
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#else
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#define WINAPI
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#endif
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#ifdef __GNUC__
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#include <limits.h>
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#ifndef PATH_MAX
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#define MAX_PATH 1024
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#else
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#define MAX_PATH PATH_MAX
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#endif
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#endif
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#ifdef _XBOX
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#define MAX_PATH 1024
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#define PATH_MAX 1024
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#endif
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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#define ALIGN(X) __declspec(align(X))
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#elif __GNUC__
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#define ALIGN(X) __attribute__ ((aligned (X)))
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#else
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#define ALIGN(X)
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#endif
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#define CACHE_ALIGN ALIGN(32)
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//use this for example when you want a byte value to be better-aligned
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#define FAST_ALIGN ALIGN(4)
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#ifndef FASTCALL
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#ifdef __MINGW32__
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#define FASTCALL __attribute__((fastcall))
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#elif defined (__i386__) && !defined(__clang__)
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#define FASTCALL __attribute__((regparm(3)))
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#elif defined(_MSC_VER) || defined(__INTEL_COMPILER)
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#define FASTCALL
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#else
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#define FASTCALL
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#endif
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#endif
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#ifdef _MSC_VER
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#define _CDECL_ __cdecl
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#else
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#define _CDECL_
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#endif
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#ifndef INLINE
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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#define INLINE _inline
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#else
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#define INLINE inline
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#endif
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#endif
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#ifndef FORCEINLINE
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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#define FORCEINLINE __forceinline
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#define MSC_FORCEINLINE __forceinline
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#else
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#define FORCEINLINE inline __attribute__((always_inline))
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#define MSC_FORCEINLINE
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#endif
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#endif
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#if defined(__LP64__)
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned int u32;
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typedef unsigned long long u64;
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typedef signed char s8;
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typedef signed short s16;
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typedef signed int s32;
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typedef signed long long s64;
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#else
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned int u32;
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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typedef unsigned __int64 u64;
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#else
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typedef unsigned long long u64;
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#endif
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typedef signed char s8;
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typedef signed short s16;
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typedef signed int s32;
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#if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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typedef __int64 s64;
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#else
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typedef signed long long s64;
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#endif
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#endif
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typedef u8 uint8;
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typedef u16 uint16;
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#ifndef OBJ_C
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typedef u32 uint32;
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#else
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#define uint32 u32 //uint32 is defined in Leopard somewhere, avoid conflicts
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#endif
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/*---------- GPU3D fixed-points types -----------*/
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typedef s32 f32;
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#define inttof32(n) ((n) << 12)
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#define f32toint(n) ((n) >> 12)
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#define floattof32(n) ((int32)((n) * (1 << 12)))
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#define f32tofloat(n) (((float)(n)) / (float)(1<<12))
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typedef s16 t16;
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#define f32tot16(n) ((t16)(n >> 8))
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#define inttot16(n) ((n) << 4)
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#define t16toint(n) ((n) >> 4)
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#define floattot16(n) ((t16)((n) * (1 << 4)))
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#define t16ofloat(n) (((float)(n)) / (float)(1<<4))
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typedef s16 v16;
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#define inttov16(n) ((n) << 12)
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#define f32tov16(n) (n)
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#define floattov16(n) ((v16)((n) * (1 << 12)))
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#define v16toint(n) ((n) >> 12)
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#define v16tofloat(n) (((float)(n)) / (float)(1<<12))
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typedef s16 v10;
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#define inttov10(n) ((n) << 9)
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#define f32tov10(n) ((v10)(n >> 3))
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#define v10toint(n) ((n) >> 9)
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#define floattov10(n) ((v10)((n) * (1 << 9)))
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#define v10tofloat(n) (((float)(n)) / (float)(1<<9))
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/*----------------------*/
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#ifndef OBJ_C
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typedef int BOOL;
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#else
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//apple also defines BOOL
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typedef int desmume_BOOL;
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#define BOOL desmume_BOOL
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifdef __BIG_ENDIAN__
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#ifndef WORDS_BIGENDIAN
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#define WORDS_BIGENDIAN
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#endif
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#endif
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#ifdef WORDS_BIGENDIAN
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# define LOCAL_BE
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#else
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# define LOCAL_LE
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#endif
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/* little endian (ds' endianess) to local endianess convert macros */
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#ifdef LOCAL_BE /* local arch is big endian */
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# define LE_TO_LOCAL_16(x) ((((x)&0xff)<<8)|(((x)>>8)&0xff))
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# define LE_TO_LOCAL_32(x) ((((x)&0xff)<<24)|(((x)&0xff00)<<8)|(((x)>>8)&0xff00)|(((x)>>24)&0xff))
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# define LE_TO_LOCAL_64(x) ((((x)&0xff)<<56)|(((x)&0xff00)<<40)|(((x)&0xff0000)<<24)|(((x)&0xff000000)<<8)|(((x)>>8)&0xff000000)|(((x)>>24)&0xff00)|(((x)>>40)&0xff00)|(((x)>>56)&0xff))
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# define LOCAL_TO_LE_16(x) ((((x)&0xff)<<8)|(((x)>>8)&0xff))
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# define LOCAL_TO_LE_32(x) ((((x)&0xff)<<24)|(((x)&0xff00)<<8)|(((x)>>8)&0xff00)|(((x)>>24)&0xff))
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# define LOCAL_TO_LE_64(x) ((((x)&0xff)<<56)|(((x)&0xff00)<<40)|(((x)&0xff0000)<<24)|(((x)&0xff000000)<<8)|(((x)>>8)&0xff000000)|(((x)>>24)&0xff00)|(((x)>>40)&0xff00)|(((x)>>56)&0xff))
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#else /* local arch is little endian */
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# define LE_TO_LOCAL_16(x) (x)
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# define LE_TO_LOCAL_32(x) (x)
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# define LE_TO_LOCAL_64(x) (x)
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# define LOCAL_TO_LE_16(x) (x)
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# define LOCAL_TO_LE_32(x) (x)
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# define LOCAL_TO_LE_64(x) (x)
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#endif
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// kilobytes and megabytes macro
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#define MB(x) ((x)*1024*1024)
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#define KB(x) ((x)*1024)
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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#define CPU_STR(c) ((c==ARM9)?"ARM9":"ARM7")
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typedef enum
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{
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ARM9 = 0,
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ARM7 = 1
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} cpu_id_t;
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///endian-flips count bytes. count should be even and nonzero.
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inline void FlipByteOrder(u8 *src, u32 count)
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{
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u8 *start=src;
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u8 *end=src+count-1;
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if((count&1) || !count) return; /* This shouldn't happen. */
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while(count--)
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{
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u8 tmp;
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tmp=*end;
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*end=*start;
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*start=tmp;
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end--;
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start++;
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}
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}
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inline u64 double_to_u64(double d) {
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union {
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u64 a;
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double b;
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} fuxor;
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fuxor.b = d;
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return fuxor.a;
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}
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inline double u64_to_double(u64 u) {
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union {
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u64 a;
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double b;
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} fuxor;
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fuxor.a = u;
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return fuxor.b;
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}
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inline u32 float_to_u32(float f) {
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union {
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u32 a;
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float b;
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} fuxor;
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fuxor.b = f;
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return fuxor.a;
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}
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inline float u32_to_float(u32 u) {
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union {
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u32 a;
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float b;
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} fuxor;
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fuxor.a = u;
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return fuxor.b;
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}
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///stores a 32bit value into the provided byte array in guaranteed little endian form
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inline void en32lsb(u8 *buf, u32 morp)
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{
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buf[0]=(u8)(morp);
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buf[1]=(u8)(morp>>8);
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buf[2]=(u8)(morp>>16);
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buf[3]=(u8)(morp>>24);
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}
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inline void en16lsb(u8* buf, u16 morp)
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{
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buf[0]=(u8)morp;
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buf[1]=(u8)(morp>>8);
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}
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///unpacks a 64bit little endian value from the provided byte array into host byte order
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inline u64 de64lsb(u8 *morp)
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{
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return morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24)|((u64)morp[4]<<32)|((u64)morp[5]<<40)|((u64)morp[6]<<48)|((u64)morp[7]<<56);
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}
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///unpacks a 32bit little endian value from the provided byte array into host byte order
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inline u32 de32lsb(u8 *morp)
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{
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return morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24);
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}
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///unpacks a 16bit little endian value from the provided byte array into host byte order
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inline u16 de16lsb(u8 *morp)
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{
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return morp[0]|(morp[1]<<8);
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}
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#ifndef ARRAY_SIZE
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//taken from winnt.h
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extern "C++" // templates cannot be declared to have 'C' linkage
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template <typename T, size_t N>
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char (*BLAHBLAHBLAH( UNALIGNED T (&)[N] ))[N];
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#define ARRAY_SIZE(A) (sizeof(*BLAHBLAHBLAH(A)))
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#endif
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//fairly standard for loop macros
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#define MACRODO1(TRICK,TODO) { const int X = TRICK; TODO; }
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#define MACRODO2(X,TODO) { MACRODO1((X),TODO) MACRODO1(((X)+1),TODO) }
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#define MACRODO4(X,TODO) { MACRODO2((X),TODO) MACRODO2(((X)+2),TODO) }
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#define MACRODO8(X,TODO) { MACRODO4((X),TODO) MACRODO4(((X)+4),TODO) }
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#define MACRODO16(X,TODO) { MACRODO8((X),TODO) MACRODO8(((X)+8),TODO) }
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#define MACRODO32(X,TODO) { MACRODO16((X),TODO) MACRODO16(((X)+16),TODO) }
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#define MACRODO64(X,TODO) { MACRODO32((X),TODO) MACRODO32(((X)+32),TODO) }
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#define MACRODO128(X,TODO) { MACRODO64((X),TODO) MACRODO64(((X)+64),TODO) }
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#define MACRODO256(X,TODO) { MACRODO128((X),TODO) MACRODO128(((X)+128),TODO) }
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//this one lets you loop any number of times (as long as N<256)
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#define MACRODO_N(N,TODO) {\
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if((N)&0x100) MACRODO256(0,TODO); \
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if((N)&0x080) MACRODO128((N)&(0x100),TODO); \
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if((N)&0x040) MACRODO64((N)&(0x100|0x080),TODO); \
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if((N)&0x020) MACRODO32((N)&(0x100|0x080|0x040),TODO); \
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if((N)&0x010) MACRODO16((N)&(0x100|0x080|0x040|0x020),TODO); \
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if((N)&0x008) MACRODO8((N)&(0x100|0x080|0x040|0x020|0x010),TODO); \
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if((N)&0x004) MACRODO4((N)&(0x100|0x080|0x040|0x020|0x010|0x008),TODO); \
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if((N)&0x002) MACRODO2((N)&(0x100|0x080|0x040|0x020|0x010|0x008|0x004),TODO); \
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if((N)&0x001) MACRODO1((N)&(0x100|0x080|0x040|0x020|0x010|0x008|0x004|0x002),TODO); \
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}
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//---------------------------
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//Binary constant generator macro By Tom Torfs - donated to the public domain
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//turn a numeric literal into a hex constant
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//(avoids problems with leading zeroes)
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//8-bit constants max value 0x11111111, always fits in unsigned long
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#define HEX__(n) 0x##n##LU
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//8-bit conversion function
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#define B8__(x) ((x&0x0000000FLU)?1:0) \
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+((x&0x000000F0LU)?2:0) \
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+((x&0x00000F00LU)?4:0) \
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+((x&0x0000F000LU)?8:0) \
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+((x&0x000F0000LU)?16:0) \
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+((x&0x00F00000LU)?32:0) \
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+((x&0x0F000000LU)?64:0) \
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+((x&0xF0000000LU)?128:0)
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//for upto 8-bit binary constants
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#define B8(d) ((unsigned char)B8__(HEX__(d)))
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// for upto 16-bit binary constants, MSB first
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#define B16(dmsb,dlsb) (((unsigned short)B8(dmsb)<<8) \
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+ B8(dlsb))
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// for upto 32-bit binary constants, MSB first */
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#define B32(dmsb,db2,db3,dlsb) (((unsigned long)B8(dmsb)<<24) \
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+ ((unsigned long)B8(db2)<<16) \
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+ ((unsigned long)B8(db3)<<8) \
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+ B8(dlsb))
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//Sample usage:
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//B8(01010101) = 85
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//B16(10101010,01010101) = 43605
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//B32(10000000,11111111,10101010,01010101) = 2164238933
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//---------------------------
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#ifndef CTASSERT
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#define CTASSERT(x) typedef char __assert ## y[(x) ? 1 : -1]
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#endif
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static const char hexValid[23] = {"0123456789ABCDEFabcdef"};
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template<typename T> inline void reconstruct(T* t) {
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t->~T();
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new(t) T();
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}
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#endif
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