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C
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#ifndef _VIDEO_H_
#define _VIDEO_H_
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int FCEU_InitVirtualVideo(void);
void FCEU_KillVirtualVideo(void);
int SaveSnapshot(void);
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int SaveSnapshot(char[]);
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void ResetScreenshotsCounter();
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uint32 GetScreenPixel(int x, int y, bool usebackup);
int GetScreenPixelPalette(int x, int y, bool usebackup);
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extern uint8 *XBuf;
extern uint8 *XBackBuf;
extern int ClipSidesOffset;
extern struct GUIMESSAGE
{
//countdown for gui messages
int howlong;
//the current gui message
char errmsg[110];
//indicates that the movie should be drawn even on top of movies
bool isMovieMessage;
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//in case of multiple lines, allow one to move the message
int linesFromBottom;
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} guiMessage;
extern GUIMESSAGE subtitleMessage;
void FCEU_DrawNumberRow(uint8 *XBuf, int *nstatus, int cur);
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std::string FCEUI_GetSnapshotAsName();
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void FCEUI_SetSnapshotAsName(std::string name);
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bool FCEUI_ShowFPS();
void FCEUI_SetShowFPS(bool showFPS);
void FCEUI_ToggleShowFPS();
void ShowFPS();
void snapAVI();
#endif