fceugx/source/fceultra/boards/sb-2000.cpp

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2016-09-18 05:43:24 +02:00
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2014 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 preg[8];
static uint8 IRQa;
static int16 IRQCount, IRQLatch;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
/*
static uint8 *CHRRAM = NULL;
static uint32 CHRRAMSIZE;
*/
static SFORMAT StateRegs[] =
{
{ preg, 8, "PREG" },
{ &IRQa, 1, "IRQA" },
{ &IRQCount, 2, "IRQC" },
{ &IRQLatch, 2, "IRQL" },
{ 0 }
};
static void Sync(void) {
setchr8(0);
setprg8r(0x10, 0x6000, 0);
if(preg[0] & 0x80)
setprg4r(0x10,0x8000,preg[0] & 0x7f);
else
setprg4(0x8000,preg[0] & 0x7f);
if(preg[1] & 0x80)
setprg4r(0x10,0x9000,preg[1] & 0x7f);
else
setprg4(0x9000,preg[1] & 0x7f);
if(preg[2] & 0x80)
setprg4r(0x10,0xa000,preg[2] & 0x7f);
else
setprg4(0xa000,preg[2] & 0x7f);
if(preg[3] & 0x80)
setprg4r(0x10,0xb000,preg[3] & 0x7f);
else
setprg4(0xb000,preg[3] & 0x7f);
/*
if(preg[4] & 0x80)
setprg4r(0x10,0xc000,preg[4] & 0x7f);
else
setprg4(0xc000,preg[4] & 0x7f);
if(preg[5] & 0x80)
setprg4r(0x10,0xd000,preg[5] & 0x7f);
else
setprg4(0xd000,preg[5] & 0x7f);
if(preg[6] & 0x80)
setprg4r(0x10,0xe000,preg[6] & 0x7f);
else
setprg4(0xe000,preg[6] & 0x7f);
if(preg[7] & 0x80)
setprg4r(0x10,0xf000,preg[7] & 0x7f);
else
setprg4(0xf000,preg[7] & 0x7f);
*/
setprg16(0xC000,1);
}
static DECLFR(UNLSB2000Read) {
switch(A) {
case 0x4033: // IRQ flags
X6502_IRQEnd(FCEU_IQFCOUNT);
return 0xff;
// case 0x4204: // unk
// return 0xff;
// case 0x4205: // unk
// return 0xff;
default:
FCEU_printf("unk read: %04x\n",A);
// break;
return 0xff; // needed to prevent C4715 warning?
}
}
static DECLFW(UNLSB2000Write) {
switch(A) {
case 0x4027: // PCM output
BWrite[0x4015](0x4015, 0x10);
BWrite[0x4011](0x4011, V >> 1);
break;
case 0x4032: // IRQ mask
IRQa &= ~V;
// X6502_IRQEnd(FCEU_IQEXT);
break;
case 0x4040:
case 0x4041:
case 0x4042:
case 0x4043:
case 0x4044:
case 0x4045:
case 0x4046:
case 0x4047:
// FCEU_printf("bank write: %04x:%02x\n",A,V);
preg[A&7] = V;
Sync();
break;
default:
// FCEU_printf("unk write: %04x:%02x\n",A,V);
break;
}
}
static void UNLSB2000Reset(void) {
preg[0] = 0;
preg[1] = 1;
preg[2] = 2;
preg[3] = 3;
preg[4] = 4;
preg[5] = 5;
preg[6] = 6;
preg[7] = 7;
IRQa = 0;
// BWrite[0x4017](0x4017,0xC0);
// BWrite[0x4015](0x4015,0x1F);
}
static void UNLSB2000Power(void) {
UNLSB2000Reset();
Sync();
SetReadHandler(0x6000, 0x7fff, CartBR);
SetWriteHandler(0x6000, 0x7fff, CartBW);
SetReadHandler(0x8000, 0xffff, CartBR);
SetWriteHandler(0x8000, 0xbfff, CartBW);
SetWriteHandler(0x4020, 0x5fff, UNLSB2000Write);
SetReadHandler(0x4020, 0x5fff, UNLSB2000Read);
}
static void UNLSB2000Close(void)
{
if (WRAM)
FCEU_gfree(WRAM);
/*
if (CHRRAM)
FCEU_gfree(CHRRAM);
*/
WRAM = /*CHRRAM = */NULL;
}
/*
static void UNLSB2000IRQHook() {
X6502_IRQBegin(FCEU_IQEXT);
}
*/
static void StateRestore(int version) {
Sync();
}
void UNLSB2000_Init(CartInfo *info) {
info->Reset = UNLSB2000Reset;
info->Power = UNLSB2000Power;
info->Close = UNLSB2000Close;
// GameHBIRQHook = UNLSB2000IRQHook;
GameStateRestore = StateRestore;
/*
CHRRAMSIZE = 8192;
CHRRAM = (uint8*)FCEU_gmalloc(CHRRAMSIZE);
SetupCartCHRMapping(0x10, CHRRAM, CHRRAMSIZE, 1);
AddExState(CHRRAM, CHRRAMSIZE, 0, "CRAM");
*/
// SetupCartCHRMapping(0, PRGptr[0], PRGsize[0], 0);
WRAMSIZE = 512 * 1024;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
AddExState(&StateRegs, ~0, 0, 0);
}