fceugx/source/fceultra/boards/bmc64in1nr.cpp

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* BMC 42-in-1 "reset switch" type
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*/
#include "mapinc.h"
static uint8 regs[4];
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static SFORMAT StateRegs[] =
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{
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{ regs, 4, "REGS" },
{ 0 }
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};
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static void Sync(void) {
if (regs[0] & 0x80) {
if (regs[1] & 0x80)
setprg32(0x8000, regs[1] & 0x1F);
else{
int bank = ((regs[1] & 0x1f) << 1) | ((regs[1] >> 6) & 1);
setprg16(0x8000, bank);
setprg16(0xC000, bank);
}
} else {
int bank = ((regs[1] & 0x1f) << 1) | ((regs[1] >> 6) & 1);
setprg16(0xC000, bank);
}
if (regs[0] & 0x20)
setmirror(MI_H);
else
setmirror(MI_V);
setchr8((regs[2] << 2) | ((regs[0] >> 1) & 3));
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}
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static DECLFW(BMC64in1nrWriteLo) {
regs[A & 3] = V;
Sync();
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}
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static DECLFW(BMC64in1nrWriteHi) {
regs[3] = V;
Sync();
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}
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static void BMC64in1nrPower(void) {
regs[0] = 0x80;
regs[1] = 0x43;
regs[2] = regs[3] = 0;
Sync();
SetWriteHandler(0x5000, 0x5003, BMC64in1nrWriteLo);
SetWriteHandler(0x8000, 0xFFFF, BMC64in1nrWriteHi);
SetReadHandler(0x8000, 0xFFFF, CartBR);
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}
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static void StateRestore(int version) {
Sync();
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}
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void BMC64in1nr_Init(CartInfo *info) {
info->Power = BMC64in1nrPower;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore = StateRestore;
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}