fceugx/source/fceultra/boards/43.cpp

95 lines
2.1 KiB
C++
Raw Normal View History

2009-07-17 19:27:04 +02:00
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
2009-10-22 04:44:03 +02:00
//ccording to nestopia, BTL_SMB2_C, otherwise known as UNL-SMB2J
2009-07-17 19:27:04 +02:00
#include "mapinc.h"
static uint8 reg;
2009-10-22 04:44:03 +02:00
static uint8 IRQa;
static uint32 IRQCount;
2009-07-17 19:27:04 +02:00
static SFORMAT StateRegs[]=
{
2009-10-22 04:44:03 +02:00
{&IRQCount, 4, "IRQC"},
2009-07-17 19:27:04 +02:00
{&IRQa, 1, "IRQA"},
{&reg, 1, "REG"},
{0}
};
static void Sync(void)
{
setprg4(0x5000,16);
setprg8(0x6000,2);
setprg8(0x8000,1);
setprg8(0xa000,0);
setprg8(0xc000,reg);
setprg8(0xe000,9);
setchr8(0);
}
static DECLFW(M43Write)
{
int transo[8]={4,3,4,4,4,7,5,6};
switch(A&0xf1ff)
{
case 0x4022: reg=transo[V&7]; Sync(); break;
case 0x8122: IRQa=V&1; IRQCount=0; break;
}
}
static void M43Power(void)
{
reg=0;
Sync();
// SetReadHandler(0x5000,0x5fff,CartBR);
SetReadHandler(0x5000,0xffff,CartBR);
SetWriteHandler(0x4020,0xffff,M43Write);
}
static void M43Reset(void)
{
}
static void M43IRQHook(int a)
{
IRQCount+=a;
if(IRQa)
if(IRQCount>=4096)
{
IRQa=0;
X6502_IRQBegin(FCEU_IQEXT);
}
}
static void StateRestore(int version)
{
Sync();
}
void Mapper43_Init(CartInfo *info)
{
info->Reset=M43Reset;
info->Power=M43Power;
MapIRQHook=M43IRQHook;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}