fceugx/source/fceultra/boards/112.cpp

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2009-07-17 19:27:04 +02:00
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* NTDEC, ASDER games
*/
#include "mapinc.h"
static uint8 reg[8];
static uint8 mirror, cmd, bank;
static uint8 *WRAM=NULL;
static SFORMAT StateRegs[]=
{
{&cmd, 1, "CMD"},
{&mirror, 1, "MIRR"},
{&bank, 1, "BANK"},
{reg, 8, "REGS"},
{0}
};
static void Sync(void)
{
setmirror(mirror^1);
setprg8(0x8000,reg[0]);
setprg8(0xA000,reg[1]);
setchr2(0x0000,(reg[2]>>1));
setchr2(0x0800,(reg[3]>>1));
setchr1(0x1000,((bank&0x10)<<4)|reg[4]);
setchr1(0x1400,((bank&0x20)<<3)|reg[5]);
setchr1(0x1800,((bank&0x40)<<2)|reg[6]);
setchr1(0x1C00,((bank&0x80)<<1)|reg[7]);
}
static DECLFW(M112Write)
{
switch(A)
{
case 0xe000: mirror=V&1; Sync(); ;break;
case 0x8000: cmd=V&7; break;
case 0xa000: reg[cmd]=V; Sync(); break;
case 0xc000: bank=V; Sync(); break;
}
}
static void M112Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void M112Power(void)
{
bank=0;
setprg16(0xC000,~0);
setprg8r(0x10,0x6000,0);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,M112Write);
SetWriteHandler(0x4020,0x5FFF,M112Write);
SetReadHandler(0x6000,0x7FFF,CartBR);
SetWriteHandler(0x6000,0x7FFF,CartBW);
}
static void StateRestore(int version)
{
Sync();
}
void Mapper112_Init(CartInfo *info)
{
info->Power=M112Power;
info->Close=M112Close;
GameStateRestore=StateRestore;
WRAM=(uint8*)FCEU_gmalloc(8192);
SetupCartPRGMapping(0x10,WRAM,8192,1);
AddExState(WRAM, 8192, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}