remove unused lang. code

This commit is contained in:
dborth 2009-01-29 05:44:23 +00:00
parent ecf3a4c4d6
commit 0961309f6b
6 changed files with 2 additions and 132 deletions

View File

@ -29,7 +29,7 @@ INCLUDES := source/fceultra source/ngc source/unzip
CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) -DNGC \
-DFCEU_VERSION_NUMERIC=9812 -DFRAMESKIP \
-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
-DLANG_$(LANG)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref

View File

@ -29,7 +29,7 @@ INCLUDES := source/fceultra source/ngc source/unzip
CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) -DNGC -DWII_DVD \
-DFCEU_VERSION_NUMERIC=9812 -DFRAMESKIP \
-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
-DLANG_$(LANG)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref

View File

@ -22,7 +22,6 @@
#include "images/saveicon.h"
#include "fceugx.h"
#include "intl.h"
#include "menudraw.h"
#include "filesel.h"
#include "memcardop.h"

View File

@ -23,7 +23,6 @@
#include "images/saveicon.h"
#include "fceugx.h"
#include "intl.h"
#include "menudraw.h"
#include "filesel.h"
#include "memcardop.h"

View File

@ -1,24 +0,0 @@
/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* intl.h
*
* This file holds collections of strings to make localization easier.
* Keep the max string length to 30 characters or bad things will happen
****************************************************************************/
#define MENU_STRING_LENGTH 30
#ifdef INTL_SPANISH
//#include "intl/spanish.h"
#elif defined INTL_GERMAN
//#include "intl/german.h"
#elif defined INTL_DUTCH
#include "intl/dutch.h"
#else
#include "intl/english.h"
#endif

View File

@ -1,104 +0,0 @@
/*
* ---------------------------------------------------------------------------
* English by dsbomb
* ---------------------------------------------------------------------------
*/
// Some general menu strings
#define MENU_ON "ON"
#define MENU_OFF "OFF"
#define MENU_EXIT "Return to Previous"
#define MENU_PRESS_A "Press A to Continue"
// Main menu
#define MENU_MAIN_PLAY "Play Game"
#define MENU_MAIN_RESET "Reset NES"
#define MENU_MAIN_LOAD "Load New Game"
#define MENU_MAIN_SAVE "Save Manager"
#define MENU_MAIN_INFO "ROM Information"
#define MENU_MAIN_JOYPADS "Configure Joypads"
#define MENU_MAIN_OPTIONS "Video Options"
#ifdef HW_RVL
#define MENU_MAIN_RELOAD "TP Reload"
#define MENU_MAIN_REBOOT "Reboot Wii"
#else
#define MENU_MAIN_RELOAD "PSO Reload"
#define MENU_MAIN_REBOOT "Reboot Gamecube"
#endif
#define MENU_MAIN_CREDITS "View Credits"
#define MENU_MAIN_TEXT1 MENU_CREDITS_TITLE
#define MENU_MAIN_TEXT2 "Press L + R anytime to return to this menu!"
#define MENU_MAIN_TEXT3 "Press START + B + X anytime for PSO/SD-reload"
#define MENU_MAIN_TEXT4 "FCE Ultra GC is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. In English you can play NES games on your GameCube using either a softmod and/or modchip from a DVD or via a networked connection to your PC."
#define MENU_MAIN_TEXT5 "Disclaimer - Use at your own RISK!"
#define MENU_MAIN_TEXT6 "Official Homepage: http://www.tehskeen.net"
// Media menu
#define MENU_MEDIA_TITLE "Load a Game"
#define MENU_MEDIA_SDCARD "Load from SDCard"
#define MENU_MEDIA_DVD "Load from DVD"
#define MENU_MEDIA_STOPDVD "Stop DVD Motor"
#define MENU_MEDIA_STOPPING "Stopping DVD ... Wait"
#define MENU_MEDIA_STOPPED "DVD Motor Stopped"
#define MENU_MEDIA_TEXT1 "What are You waiting for? Load some games!"
#define MENU_MEDIA_TEXT2 "Still here?"
#define MENU_MEDIA_TEXT3 "How can You wait this long?! The games are waiting for You!!"
// Save menu
#define MENU_SAVE_TITLE "Save State Manager"
#define MENU_SAVE_SAVE "Save State"
#define MENU_SAVE_LOAD "Load State"
#define MENU_SAVE_DEVICE "Device"
#define MENU_SAVE_TEXT1 "From where do you wish to load/save your game?"
#define MENU_SAVE_TEXT2 "Hard time making up your mind?"
// Rom Information
#define MENU_INFO_TITLE "ROM Information"
#define MENU_INFO_ROM "ROM Size"
#define MENU_INFO_VROM "VROM Size"
#define MENU_INFO_CRC "iNES CRC"
#define MENU_INFO_MAPPER "Mapper"
#define MENU_INFO_MIRROR "Mirroring"
// Config Joypad menu
#define MENU_CONFIG_TITLE "Controller Configuration"
#define MENU_CONFIG_A "NES Button A"
#define MENU_CONFIG_B "NES Button B"
#define MENU_CONFIG_START "NES Button START"
#define MENU_CONFIG_SELECT "NES Button SELECT"
#define MENU_CONFIG_TURBO_A "NES Button TURBO A"
#define MENU_CONFIG_TURBO_B "NES Button TURBO B"
#define MENU_CONFIG_FOUR_SCORE "Four Score"
#define MENU_CONFIG_CLIP "Analog Clip"
#define MENU_CONFIG_SPEED "Turbo Speed"
#define MENU_CONFIG_TEXT1 "Configure Your Gamepad"
#define MENU_CONFIG_TEXT2 "Up, up, down, down, left, right, left, right, B, A, start"
// Emulator Options menu
#define MENU_VIDEO_TITLE "Video Options"
#define MENU_VIDEO_SCALER "Screen Scaler"
#define MENU_VIDEO_PALETTE "Palette"
#define MENU_VIDEO_SPRITE "8 Sprite Limit"
#define MENU_VIDEO_TIMING "Timing"
#define MENU_VIDEO_SAVE "Save Settings"
#define MENU_VIDEO_LOAD "Load Settings"
#define MENU_VIDEO_DEFAULT "Default"
#define MENU_VIDEO_TEXT1 "Wow, these colors and shapes sure are beautiful, brings back the memories."
#define MENU_VIDEO_TEXT2 "Be sure not to mess these settings up, You don't want to ruin the experience! :D"
// Credits menu
#ifdef HW_RVL
#define MENU_CREDITS_TITLE "FCE Ultra Wii Edition v1.0.10beta1"
#else
#define MENU_CREDITS_TITLE "FCE Ultra GC Edition v1.0.10beta1"
#endif
#define MENU_CREDITS_BY "by"
#define MENU_CREDITS_GCPORT "Gamecube Port"
#define MENU_CREDITS_ORIG "Original FCE"
#define MENU_CREDITS_FCEU "FCE Ultra"
#define MENU_CREDITS_DVD "DVD Codes courtesy of"
#define MENU_CREDITS_MISC "Misc addons"
#define MENU_CREDITS_EXTRAS "Extra features"
#define MENU_CREDITS_THANK "Thank you to"
#define MENU_CREDITS_WII "for bringing it to the Wii"