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sound change
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parent
73c621355f
commit
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@ -61,7 +61,7 @@ int GCMemROM()
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/*** Set internal sound information ***/
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/*** Set internal sound information ***/
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FCEUI_Sound(SAMPLERATE);
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FCEUI_Sound(SAMPLERATE);
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FCEUI_SetSoundVolume(100); // 0-100
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FCEUI_SetSoundVolume(100); // 0-100
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FCEUI_SetSoundQuality(1); // 0 - low, 1 - high
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FCEUI_SetSoundQuality(0); // 0 - low, 1 - high
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FCEUI_SetLowPass(0);
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FCEUI_SetLowPass(0);
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InitialisePads();
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InitialisePads();
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@ -26,7 +26,8 @@ static int whichab = 0; /*** Which Audio Buffer is in use ***/
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static int isPlaying; /*** Is Playing ***/
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static int isPlaying; /*** Is Playing ***/
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static void AudioSwitchBuffers()
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static void AudioSwitchBuffers()
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{
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{
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if ( buffSize[whichab] ) {
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if ( buffSize[whichab] )
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{
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AUDIO_StopDMA();
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AUDIO_StopDMA();
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AUDIO_InitDMA((u32)audiobuffer[whichab], buffSize[whichab]);
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AUDIO_InitDMA((u32)audiobuffer[whichab], buffSize[whichab]);
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DCFlushRange(audiobuffer[whichab], buffSize[whichab]);
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DCFlushRange(audiobuffer[whichab], buffSize[whichab]);
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@ -87,7 +88,8 @@ void PlaySound( unsigned int *Buffer, int count )
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isWriting = 1;
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isWriting = 1;
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for ( P = 0; P < count; P++ ) {
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for ( P = 0; P < count; P++ )
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{
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MBuffer[P] = Buffer[P];
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MBuffer[P] = Buffer[P];
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}
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}
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@ -111,5 +113,4 @@ void PlaySound( unsigned int *Buffer, int count )
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}
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}
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isWriting = 0;
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isWriting = 0;
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}
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}
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